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[Q&A] Official NASL Thread - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 98 99 100 Next
Before you post, read the title of this thread slowly and out loud.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
February 22 2011 23:26 GMT
#41
On February 23 2011 08:19 Fallout wrote:
Question: Lets say that Team Liquid's players stay in Korea, will it be a problem for them to participate if they got the time? I mean is the Korean restriction to keep Korean players out, or is it becouse of the lagg?


Not a problem, as long as they can play at the match times.

On February 23 2011 08:21 aristarchus wrote:
What counts as a "team" for the purposes of being eligible? How much are two teams allowed to work together before not being considered separate teams for purposes of the 5 person limit?


A team is a recognized entity that has players playing under a single banner, has a website, has the ability to support their player(s) to attend an offline final in Los Angeles should the player advance that far. As for your second question, that's up for teams to determine.

@Insurrectionist : you basically answered your own question in your post!
twitter.com/xerislight -- follow me~~
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
February 22 2011 23:26 GMT
#42
I'm back to work, but I will be answering more questions when I take a break. GL!
twitter.com/xerislight -- follow me~~
Gonzodamus
Profile Joined September 2010
United States273 Posts
February 22 2011 23:27 GMT
#43
On February 23 2011 08:26 Xeris wrote:
I'm back to work, but I will be answering more questions when I take a break. GL!


Thanks for the quick Q&A!
Bortlett
Profile Joined October 2010
United States302 Posts
February 22 2011 23:27 GMT
#44
When you say you'll be casting live, will there be a delay of some kind to help curb cheating? What about maphacking?
Pokemonxoxo
Profile Blog Joined July 2010
United States217 Posts
Last Edited: 2011-02-22 23:33:32
February 22 2011 23:32 GMT
#45
Will there be the possibility of a team league like GSTL but NASTL?

*Edited out same question as above.
Within and Without
JeBi
Profile Joined December 2010
United States44 Posts
February 22 2011 23:33 GMT
#46
Q: What is the format of the league? (round robin, double elim, points, etc)

5 games per night, 5 nights per week, & 9 weeks per season equates to 225 games per regular season... I'm having a tough time figuring out how you get from 50 players to 15 in 225 games.... Thx! :D
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
February 22 2011 23:33 GMT
#47
On February 23 2011 08:32 Pokemonxoxo wrote:
1) Will there be the possibility of a team league like GSTL but NASTL?

2) What methods will be used to prevent cheating? (especially online such as preventing players from watching stream while playing, etc)


- GosuCoaching Premiere League

- Stream delay.
twitter.com/xerislight -- follow me~~
Insurrectionist
Profile Joined February 2011
Norway141 Posts
February 22 2011 23:33 GMT
#48
Question again: What prompted the decision to create a set of standardized penalties for being bad mannered? I understand giving players penalties for issues impacting the viewers or organisers like being late, however as long as it's not taken to excessive levels (swearing/drawing out games to a ridiculous extent) players BMing seems excellent at giving viewers a feel for players personalities, as well as a way for you to frame storylines like you've said you intend to. One big problem many people have vocalized about the GSL is that most of the koreans come off as boring due to the lack of conflict, and there's little doubt players like Idra and Naniwa have gained a lot of recognition for their acts of BM. In a scale from "KeSPA-level strict" to "as long as they don't threaten eachother it's fine", where do you see the NASL?
Mkengyn
Profile Joined October 2010
Canada66 Posts
Last Edited: 2011-02-22 23:35:45
February 22 2011 23:34 GMT
#49
On February 23 2011 08:27 Bortlett wrote:
When you say you'll be casting live, will there be a delay of some kind to help curb cheating? What about maphacking?


The thing is played at a LAN, so I really don't think you could possibly get away with cheating.

Maybe in the qualifiers, but that's just a qualifier, like any other online tournaments. There would most likely be a delay.
xSixMkengyn
OverKiLL.
Profile Joined October 2010
United States199 Posts
February 22 2011 23:34 GMT
#50
I have a question -- Is there anything Xeris CANT do?
Consolidate
Profile Joined February 2010
United States829 Posts
Last Edited: 2011-02-22 23:39:32
February 22 2011 23:39 GMT
#51
Question 1: Who are your sponsors? I don't see this league lasting for very long without a legitimate revenue model.

Question 2: Who is the poor guy fronting all of this cash?
Creature posessed the the spirit of inquiry and bloodlust - Adventure Time
SpiZe
Profile Joined December 2010
Canada3640 Posts
February 22 2011 23:43 GMT
#52
Question : How will player profile will be utilized. I have read in iNControl's interview that it was an important thing for you to create backstory. How will it be presented, before the match the casters will read and present players, their accomplishement and such?

Will a database or so exist where I can have acess to information on the players?
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
February 22 2011 23:50 GMT
#53
Are you planning on increasing the amount of open slots in the future or reworking hte open qualifier at all? One gigantic tournament seems to be very very sub optimal to running open tournaments while one season is running for the next or some system like that.

Especially with the odd number of 50 players in the league why not run 7 open tournaments and take 2 from each with a smaller max player list. Can run those during the first season and they gain qualification for the next season so maybe you can have league stages with a more even number like 64 or something. The current way seems to be a suboptimal way of bringing in open qualification.
shell
Profile Joined October 2010
Portugal2722 Posts
February 22 2011 23:55 GMT
#54
On February 23 2011 08:34 Inphinite wrote:
Show nested quote +
On February 23 2011 08:27 Bortlett wrote:
When you say you'll be casting live, will there be a delay of some kind to help curb cheating? What about maphacking?


The thing is played at a LAN, so I really don't think you could possibly get away with cheating.

Maybe in the qualifiers, but that's just a qualifier, like any other online tournaments. There would most likely be a delay.


Regular season is played online! how else would europeans and koreans play ?

only the finals are offline
BENFICA || Besties: idra, Stephano, Nestea, Jaedong, Serral, Jinro, Scarlett || Zerg <3
Faria
Profile Joined February 2011
155 Posts
February 22 2011 23:57 GMT
#55
NASL is gearing up to be great, I really hope you do well.

Question: Will the camera cut to casters during the actual games?
One of the reasons I think this works during the GSL is because of the large crowd and atmosphere surrounding the casters, I think this would be a great idea to show the players, crowd signs and crowd in the Ro16, but I'm not sure showing a shot of casters concentrating on the screen for 10-15 seconds every game is justifiable in preliminaries.

I will defiantly be supporting you and purchasing a ticket, this is a massive leap for e-sports, I can't wait.
^-^
Kyhol
Profile Blog Joined October 2008
Canada2575 Posts
February 22 2011 23:57 GMT
#56
I really hope my chances are good enough to participate in this. I'm practicing hard to be an outstanding player.
Wishing you well.
italiangymnast
Profile Joined December 2009
United States246 Posts
February 22 2011 23:58 GMT
#57
Q: what are the requirements to play in the open tourney?
do you have to be a known pro player, or will it be based on ladder rank?
SCII ID: Sanctuary LoL ID: erzin
hugman
Profile Joined June 2009
Sweden4644 Posts
Last Edited: 2011-02-23 00:02:29
February 22 2011 23:59 GMT
#58
On February 23 2011 08:08 Xeris wrote:
Show nested quote +
On February 23 2011 07:59 Chibalicious wrote:
5 player maximum per team, why? What is the idea behind the decision to limit how many players on a team that can participate?



We want to try to create as even a playing field as possible for teams. This is why we have allocated a maximum of 5. Some teams are not big enough to field five players, but we feel that it's a good idea to have a max of five to get as much diversity as possible.


edit: that wasn't a question I guess
HentaiPrime
Profile Joined December 2010
Canada85 Posts
February 23 2011 00:01 GMT
#59
will we have to pay for vods like gsl?
┻━━━┻ ︵ ¯\_(ツ)_/¯¯\_(ツ)_/¯¯\_(ツ)_/¯ ︵ ▄▄▄︵ ҉‭‭‭˙ (╯°o°)╯
shell
Profile Joined October 2010
Portugal2722 Posts
February 23 2011 00:02 GMT
#60
Why not start with only star players for the first season and then in the next have up & down matches? i believe it's fait and also brings the star power everybody loves!

It's better to see famous players get out because they lose to a noname then put a noname and when he loses people will flame because he obviously wasn't good enought.. People will always whine because it's never like you hope or want it to be so it's best to put players that deserve it and have fans then the other way around.. don't forget in online competions lots of upsets could happen and we might start a 50 player league with 10 guys no one have heard about..

New players should have oportunities but only if they deserve them.. not just because they got lucky and win a open!

my 2 cents anyways

BENFICA || Besties: idra, Stephano, Nestea, Jaedong, Serral, Jinro, Scarlett || Zerg <3
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