The 100 6 Pool Challenge - Page 2
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SugarBear
United States842 Posts
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Blurzz
United States33 Posts
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charlie420247
United States692 Posts
On January 25 2011 09:55 arterian wrote: if you scout zerg last on metalopolis you can lose to it very easily as toss PEOPLE DO IT ON METAL??? | ||
Spacekyod
United States818 Posts
On January 25 2011 10:00 FrostedMiniWeet wrote: 6 pool isn't really a good cheese against a decent opponent who knows how to micro workers. I've lost every single time I've tried it, so I don't even bother with it anymore. You should try it against me then. I've lost every game i've ever played against it. I almost successfully defended against it the last game i played until he came back a minute and a half later with mass lings/blings. I chuckled at the 100 4gate thread (i myself am not participating), so i guess it's only fair that a thread like this would pop up. Coming soon: The 100 2rax Challenge! | ||
haegN
Norway531 Posts
Division: Diamond Points before "Hundred 6pool Challenge":2171 # (505 Bonus pool) Points 5 Games into challenge:2142 Final score: Unknown Replay pack: Coming SOON ( and not in the blizzard sense) | ||
Zeon0
Austria2995 Posts
On January 25 2011 10:01 iAmJeffReY wrote: Plzleaveduck 6 pool 6 drone'd me on steppes of war one game. If you don't double rax on small maps you lose to stupid shit like 6 pools. 6pooling is complete cheese, that sadly works. i loled so hard talking about 2rax but 6pool is terrible cheese. 2rax of course is high level play! | ||
Starshaped
Sweden575 Posts
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Rakanishu2
United States475 Posts
On January 25 2011 10:14 Starshaped wrote: Walling off at the bottom of the ramp completely counters 6pool, 7pool etc. ^_^ There's a counter to a strategy in SC2? | ||
Subversion
South Africa3627 Posts
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Eschaton
United States1245 Posts
On January 25 2011 10:02 dudeman001 wrote: Why. WHYYYYY. Why can't there be "The 100 5-base macro challenge"? Because the other guy will all-in you from 1 base, a 5-base challenge is impossible. | ||
ThaZenith
Canada3116 Posts
Never lost to a 6 pool before. You see it's coming, and you finish your wall off, lol. Replay packs will probably be embarrassing. 20% win rates anyone? | ||
DuncanIdaho
United States465 Posts
Idk, just seems a tad hum-drum. I agree with the others, bling bust or roach rush (not necessarily limited to just or as many as 7) sounds way more exciting, they don't punish you as bad for failure, and they give a little more variation than 6pool. In any case though, good idea, but I'm gonna pass this time. | ||
Uncultured
United States1340 Posts
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Uncultured
United States1340 Posts
On January 25 2011 10:06 SugarBear wrote: I don't get it? Six pool is so simple and easy to execute there's no reason you'd need to practice it 100 times. I don't think this follows the same spirit as the 100 four-gate thread, which at least requires elementary school level skills to pull off. A better thread would be a 100-baneling bust challenge or a 100 7RR all-in challenge as someone mentioned above. The point of the last thread wasn't to refine your 4gate build. IT was to collect data on someones rise or fall through the ranks while executing one strategy well. | ||
Disastorm
United States922 Posts
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Absolutionn
United States512 Posts
On January 25 2011 10:02 dudeman001 wrote: Why. WHYYYYY. Why can't there be "The 100 5-base macro challenge"? Because zergs already play this way obviously!!!! and 6pooling is fast so its easy to do alot of it in a short period of time. | ||
whojohnisgalt
93 Posts
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GreEny K
Germany7312 Posts
On January 25 2011 09:49 eveo wrote: Meh, really easy to scout and defend so I hope people don't rage too hard in this thread. I wonder if anyone will gain significantly. You realize that protoss doesn't scout until 9/12 so there isn't a really good way to block it unless you chrono units out from the start which most of us dont like to do because we use chronos for workers. | ||
Cha1R
United States221 Posts
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Jotoco
Brazil1342 Posts
6-pool is just too easy to defend, even without scouting. | ||
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