I am at 2300 diamond with like 160-120 stats and I see 2100 or 2200 diamond with 260-240 going directly into master league.
How does that make sense?
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WhiteDog
France8650 Posts
I am at 2300 diamond with like 160-120 stats and I see 2100 or 2200 diamond with 260-240 going directly into master league. How does that make sense? User was warned for this post | ||
cchuntem
51 Posts
On January 14 2011 19:41 WhiteDog wrote: I feel like the system is a bit shitty. I am at 2300 diamond with like 160-120 stats and I see 2100 or 2200 diamond with 260-240 going directly into master league. How does that make sense? Just read Excalibur_Z posts with ladder analysis. About uncertainty factor and moving average and everything else. Maybe your uncertainty factor is too high for now and maybe you've lost some games to high Diamond recently and your moving average not in the boundaries of Masters and maybe something else. | ||
Mikau
Netherlands1446 Posts
On January 14 2011 19:41 WhiteDog wrote: I feel like the system is a bit shitty. I am at 2300 diamond with like 160-120 stats and I see 2100 or 2200 diamond with 260-240 going directly into master league. How does that make sense? The system in itself is fine, it's just that ladder points are so deceptive and it's hard to guess your MMR from it. | ||
Alphasquad
Austria505 Posts
http://sc2ranks.com/us/2529484/PapaSmurf http://sc2ranks.com/us/1788532/BattelKruizr | ||
sNatch
United States93 Posts
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shadymmj
1906 Posts
If he played 10 games an hour (that's really pushing it) he would have to play for 10 hours a day. | ||
Mr Tambourine Man
Netherlands190 Posts
On January 14 2011 20:17 Alphasquad wrote: lately i have been checking the members of the master league and i seriously cant understand how mmr works anymore - 2 examples where i cannot understand why the mmr would be high enough (sorry if you are one of these two) for master http://sc2ranks.com/us/2529484/PapaSmurf http://sc2ranks.com/us/1788532/BattelKruizr These seem like pretty easy examples. PapaSmurf: well.. I'm guessing it is a smurf account. His win/loss rate is great. Jusdt kept on being matched against stronger opponents till he started losing some against probably master level players. BattelKruizr: He has obviously been massing games in the uglyugly type of way to get the achievements/pictures/decals but has after that been playing normal and I'm guessing that his win/loss rate from the last 100 games or so is probably pretty good. What is there not to understand? | ||
sleepingdog
Austria6145 Posts
On January 14 2011 20:47 Mr Tambourine Man wrote: Show nested quote + On January 14 2011 20:17 Alphasquad wrote: lately i have been checking the members of the master league and i seriously cant understand how mmr works anymore - 2 examples where i cannot understand why the mmr would be high enough (sorry if you are one of these two) for master http://sc2ranks.com/us/2529484/PapaSmurf http://sc2ranks.com/us/1788532/BattelKruizr These seem like pretty easy examples. PapaSmurf: well.. I'm guessing it is a smurf account. His win/loss rate is great. Jusdt kept on being matched against stronger opponents till he started losing some against probably master level players. BattelKruizr: He has obviously been massing games in the uglyugly type of way to get the achievements/pictures/decals but has after that been playing normal and I'm guessing that his win/loss rate from the last 100 games or so is probably pretty good. What is there not to understand? To be honest, I needed a min to figure out how BattelKruizr could be master myself. If you look at his "points"-progress in SC2-ranks you see it spiking up, which means either he had indeed been throwing games before to make it easier to get icons with mass-gaming, or he simply has gotten considerably better in the last time...maybe getting reps analyzed or dunno. According to SC2-ranks his points were 2763 before promotion, so even though points don't matter, this definitely is above the observed "lower points threshold" of people who got promoted and used up all of their bonus pool. | ||
SpoR
United States1542 Posts
Played 1 ladder game and got promoted to Master and my rating went to like 1550 and like 783 bonus now. I started in rank 15 and moved down to like 70 (cause I never played more than the 1 game). + Show Spoiler + I beat a protoss as zerg on jungle basin, pretty sure blizzard insta promoted me for that LOLOLOL | ||
err
54 Posts
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WhiteDog
France8650 Posts
On January 14 2011 20:09 Mikau wrote: Show nested quote + On January 14 2011 19:41 WhiteDog wrote: I feel like the system is a bit shitty. I am at 2300 diamond with like 160-120 stats and I see 2100 or 2200 diamond with 260-240 going directly into master league. How does that make sense? The system in itself is fine, it's just that ladder points are so deceptive and it's hard to guess your MMR from it. Well, i only play 2500+ diamond player. Played 3 1v1 since the new patch, against 1 2700 diamond and 2 master league and won all three. Im sorry, the system is bad, why not using a system like warcraft 3, with level... Way less complex, and everybody is satisfied cauz when you got one lvl, you're so happy you can show it to the world and masturbate like hell. Everything seems way too much theoric in this ladder system, like bad and useless science. The only way to get point is... to play. Loosing doesn't even matter anymore. In my opinion, it even spoil all the stress there is in laddering. | ||
CrayonKing
Cambodia124 Posts
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Mikau
Netherlands1446 Posts
On January 14 2011 22:12 WhiteDog wrote: + Show Spoiler + On January 14 2011 20:09 Mikau wrote: Show nested quote + On January 14 2011 19:41 WhiteDog wrote: I feel like the system is a bit shitty. I am at 2300 diamond with like 160-120 stats and I see 2100 or 2200 diamond with 260-240 going directly into master league. How does that make sense? The system in itself is fine, it's just that ladder points are so deceptive and it's hard to guess your MMR from it. Well, i only play 2500+ diamond player. Played 3 1v1 since the new patch, against 1 2700 diamond and 2 master league and won all three. Im sorry, the system is bad, why not using a system like warcraft 3, with level... Way less complex, and everybody is satisfied cauz when you got one lvl, you're so happy you can show it to the world and masturbate like hell. Everything seems way too much theoric in this ladder system, like bad and useless science. The only way to get point is... to play. Loosing doesn't even matter anymore. In my opinion, it even spoil all the stress there is in laddering. You just supported my point. Mass gaming doesn't help your MMR one bit if you don't actually improve. Yes you'll get more points, but your MMR will stay roughly the same. As I said, the system itself isn't bad, it's just that we get conflicting and incomplete information. We can only judge our own point values and they're meaningless. We can't really know what our MMR and uncertainty factor are like (we can make educated guesses though) and that's what all the top200/ladder promotions are based on. In short, if you only care about your point total then yes mass laddering is the way to go. Yóú might care about your points though, to the 'pro' scene it's irrelevant and MMR is what matters, something you can't just increase by massing games. | ||
Alphasquad
Austria505 Posts
On January 14 2011 20:47 Mr Tambourine Man wrote: Show nested quote + On January 14 2011 20:17 Alphasquad wrote: lately i have been checking the members of the master league and i seriously cant understand how mmr works anymore - 2 examples where i cannot understand why the mmr would be high enough (sorry if you are one of these two) for master http://sc2ranks.com/us/2529484/PapaSmurf http://sc2ranks.com/us/1788532/BattelKruizr These seem like pretty easy examples. PapaSmurf: well.. I'm guessing it is a smurf account. His win/loss rate is great. Jusdt kept on being matched against stronger opponents till he started losing some against probably master level players. BattelKruizr: He has obviously been massing games in the uglyugly type of way to get the achievements/pictures/decals but has after that been playing normal and I'm guessing that his win/loss rate from the last 100 games or so is probably pretty good. What is there not to understand? ofc its a smurf acc but it just shows that all you would need is a new account and i honestly dont think this win/loss rate is so great and what im more worrying about is that a lot of people got new accounts to make it master and im quite sure that not everybody of those will belong there and then they might stop playing to prevent being demoted so in my logic this means if only 2 % of players can be in master league the inactive players are blocking these spots and others cannot be promoted (correct me if im wrong) in the other case the mass gaming or lets better say the mass loosing must have led to a horrible mmr if you ask me and i dont see how it could rise so huge with such a bad win/loss ratio in combination with such a huge amount of games played | ||
Warlock-X
Canada37 Posts
On January 14 2011 23:05 Alphasquad wrote: Show nested quote + On January 14 2011 20:47 Mr Tambourine Man wrote: On January 14 2011 20:17 Alphasquad wrote: lately i have been checking the members of the master league and i seriously cant understand how mmr works anymore - 2 examples where i cannot understand why the mmr would be high enough (sorry if you are one of these two) for master http://sc2ranks.com/us/2529484/PapaSmurf http://sc2ranks.com/us/1788532/BattelKruizr These seem like pretty easy examples. PapaSmurf: well.. I'm guessing it is a smurf account. His win/loss rate is great. Jusdt kept on being matched against stronger opponents till he started losing some against probably master level players. BattelKruizr: He has obviously been massing games in the uglyugly type of way to get the achievements/pictures/decals but has after that been playing normal and I'm guessing that his win/loss rate from the last 100 games or so is probably pretty good. What is there not to understand? ofc its a smurf acc but it just shows that all you would need is a new account and i honestly dont think this win/loss rate is so great and what im more worrying about is that a lot of people got new accounts to make it master and im quite sure that not everybody of those will belong there and then they might stop playing to prevent being demoted so in my logic this means if only 2 % of players can be in master league the inactive players are blocking these spots and others cannot be promoted (correct me if im wrong) in the other case the mass gaming or lets better say the mass loosing must have led to a horrible mmr if you ask me and i dont see how it could rise so huge with such a bad win/loss ratio in combination with such a huge amount of games played What does win/loss or number of games have to do with anything? Say I make a new account and play only the top10 NA players and go 25-25 do I not deserve to be in masters league? It's not how much you win, it's who you win against that matters. Why would a person who goes 100-10 vs platinum players be better then someone who goes 25-25 vs Top 10. | ||
Alphasquad
Austria505 Posts
On January 14 2011 23:28 Warlock-X wrote: Show nested quote + On January 14 2011 23:05 Alphasquad wrote: On January 14 2011 20:47 Mr Tambourine Man wrote: On January 14 2011 20:17 Alphasquad wrote: lately i have been checking the members of the master league and i seriously cant understand how mmr works anymore - 2 examples where i cannot understand why the mmr would be high enough (sorry if you are one of these two) for master http://sc2ranks.com/us/2529484/PapaSmurf http://sc2ranks.com/us/1788532/BattelKruizr These seem like pretty easy examples. PapaSmurf: well.. I'm guessing it is a smurf account. His win/loss rate is great. Jusdt kept on being matched against stronger opponents till he started losing some against probably master level players. BattelKruizr: He has obviously been massing games in the uglyugly type of way to get the achievements/pictures/decals but has after that been playing normal and I'm guessing that his win/loss rate from the last 100 games or so is probably pretty good. What is there not to understand? ofc its a smurf acc but it just shows that all you would need is a new account and i honestly dont think this win/loss rate is so great and what im more worrying about is that a lot of people got new accounts to make it master and im quite sure that not everybody of those will belong there and then they might stop playing to prevent being demoted so in my logic this means if only 2 % of players can be in master league the inactive players are blocking these spots and others cannot be promoted (correct me if im wrong) in the other case the mass gaming or lets better say the mass loosing must have led to a horrible mmr if you ask me and i dont see how it could rise so huge with such a bad win/loss ratio in combination with such a huge amount of games played What does win/loss or number of games have to do with anything? Say I make a new account and play only the top10 NA players and go 25-25 do I not deserve to be in masters league? It's not how much you win, it's who you win against that matters. Why would a person who goes 100-10 vs platinum players be better then someone who goes 25-25 vs Top 10. i highly doubt that with a win percentage below 50% your mmr will be high enough to face the top10 NA players - you are talking about a scenario where you are already there as far as i understood the system you will face stronger players if your win/loss ratio becomes too good in the current range as well as the quality of your opponents will decrease if you are continually loosing in current range and with more games played the more stable becomes the mmr and therefore doesnt change quickly | ||
Neo.NEt
United States785 Posts
I played one game just to see if I get promoted, I lost, and didn't get promoted. I'm 72-49 (59.5%) with like 1350 points and like 1300 in bonus pool (I know it's based on MMR, but I have to figure MMR has some correlation with points bonus pool, win %, etc. so I threw them in there). I usually play 2500-2650 kids on the ladder but obviously I don't know their MMR. I don't know my division modifier, but I'm pretty sure it's god awful. We had like 1 guy who was 3000, and 1350 was enough to put me at like 30 ish. Do I have a prayer of getting in to masters if I win? I don't know how they figure the "moving average" thing but I've won 17 of my last 20 (lost 2 of my last 4). Maybe that will help? Guess we'll see after work | ||
stiknork
United States128 Posts
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Excalibur_Z
United States12224 Posts
On January 15 2011 01:03 stiknork wrote: Are they going to reset ladder? Points are a total joke now since the bug and will be until it's reset or rolled back. What bug is that exactly? | ||
stiknork
United States128 Posts
On January 15 2011 01:08 Excalibur_Z wrote: What bug is that exactly? From your OP: Rankings are not awarding properly for Master League We are looking into an issue with rankings and point awards in Master League and should have a resolution as soon as possible. We are again sorry for any inconvenience this has caused I assume this is referring to the bug that has everyone favored against everyone? Because that's what I'm talking about. Not sure if it's still the case, but many players have at least gained an easy +700-900 points from it. | ||
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