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Map Pool killing interest in SC2/esports - Page 5

Forum Index > SC2 General
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Mintastic
Profile Joined October 2010
United States166 Posts
January 07 2011 04:17 GMT
#81
Blistering Sands is the Desert Oasis of GSL season 4. Seems like no one wants to play it.

I hope they get rid of it soon because it's just a gimmicky map that completely favors aggression.
테징징
KneeDeeP
Profile Joined July 2010
United States256 Posts
January 07 2011 04:17 GMT
#82
People need to be more patient it took years for SCBW to develop into the game it is today... Not to mention it didnt even hit its peak until the BW expansion pack.
"the virtuous man is content to dream what a wicked man really does"
0neder
Profile Joined July 2009
United States3733 Posts
January 07 2011 04:21 GMT
#83
Desert Oasis (revised version) is better than half the current ladder map pool, and I would contend is as good as Shakuras Plateau as a macro map.

I don't get it, Blizzard could have a map guy enlarge an existing map or build on the same concept and have something better in a day. What's taking so long?
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
Last Edited: 2011-01-07 04:22:40
January 07 2011 04:22 GMT
#84
People need to remember that SC2 has 10 years of BW experience.

There is no excuse for the lame current state of the game.
"When the geyser died, a probe came out" - SirJolt
Mereel
Profile Joined February 2010
Germany895 Posts
January 07 2011 04:22 GMT
#85
On January 07 2011 13:17 KneeDeeP wrote:
People need to be more patient it took years for SCBW to develop into the game it is today... Not to mention it didnt even hit its peak until the BW expansion pack.


dude we are in 2011 with a huge community. it was not the same in 2000 or 2001. u cannot compare sc1 with sc2.

if they dont change things in the near future people gonna stream away to other games. the maps are such a joke, even the 3v3 and 4v4 maps. i just hate them..all of them :[
TPW Mapmaking Team
Ryuu314
Profile Joined October 2009
United States12679 Posts
January 07 2011 04:22 GMT
#86
On January 07 2011 13:17 KneeDeeP wrote:
People need to be more patient it took years for SCBW to develop into the game it is today... Not to mention it didnt even hit its peak until the BW expansion pack.

While patience is definitely needed, if we have to wait a decade for SC2 to become "developed" then you can forget about SC2 becoming mainstream and popular. In the Western world, at least in the US anyways, the public needs more or less instant gratification. The public will not wait ten years for SC2 to become big. If Blizzard wants SC2 to be the face of esports, they need to take action now. Korea doesn't need SC2; they have BW and will gladly throw away SC2 and watch/play BW instead.

I see no advantage/reason for Blizzard or anybody, the community included, to take the let's-wait-10-years approach to letting SC2 becoming popular, because that approach will only result in SC2's failure as a popular esport.
Boozerr
Profile Joined October 2010
United States28 Posts
Last Edited: 2011-01-07 04:57:41
January 07 2011 04:32 GMT
#87
I am making a spreadsheet to track the overall statistics of the GSL 4, which includes the victors of each set and the quality of each map played. with these, I can check which maps are the most and least liked. Would anyone like to see more of this? Are there any other columns that I should add?
[image loading]
Cofo
Profile Blog Joined June 2010
United States1388 Posts
January 07 2011 04:34 GMT
#88
On January 07 2011 12:49 SonKiE wrote:
the iccup maps blow dick for sc2


Please, oh wise one, elaborate.

Enlighten us.
+ Show Spoiler +
Magulina
Profile Joined May 2010
Sweden152 Posts
January 07 2011 04:34 GMT
#89
For sure Boozerr, statistics and numbers are always cool
Mereel
Profile Joined February 2010
Germany895 Posts
January 07 2011 04:39 GMT
#90
can u explain ur grafic a little bit....i dont get it
TPW Mapmaking Team
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
January 07 2011 04:41 GMT
#91
On January 07 2011 13:34 Cofo wrote:
Show nested quote +
On January 07 2011 12:49 SonKiE wrote:
the iccup maps blow dick for sc2


Please, oh wise one, elaborate.

Enlighten us.

Please do. If you've got something to say about the maps, give us some coherent feedback rather than vomiting the first sentence that comes to mind.


..Are you the wc3 sonkie?
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
TributeBoxer
Profile Joined November 2010
United States163 Posts
January 07 2011 04:51 GMT
#92
There is no guarantee that bigger maps would make the game balanced. They may just have created a broken game with warpgate and nydus
"Violence and corruption, seldom strangers to the human scene, appear to be increasing today."
Diamond
Profile Blog Joined May 2009
United States10796 Posts
January 07 2011 04:53 GMT
#93
On January 07 2011 11:36 -orb- wrote:
They don't have to make new maps, they just have to allow community maps into the ladder map pool.

I don't understand why it's so hard t_t


Seriously, this.

They say they want the community to build maps, but they won't put them in ladder due to being too "complicated for new players."
The community builds maps.
The tournament organizers all say "we need these in ladder for people to practice."
The pro players say "we need these in ladder to practice."
The fans are as a majority saying "we want new maps."
Blizzard reinforces the point that maps are not their problem and the community should deal with it.

It's a real easy solution, custom map pool for the Masters League. I may not have a PHD but this seems pretty simple....
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Boozerr
Profile Joined October 2010
United States28 Posts
January 07 2011 04:57 GMT
#94
On January 07 2011 13:39 Mereel wrote:
can u explain ur grafic a little bit....i dont get it


http://www.teamliquid.net/forum/viewmessage.php?topic_id=182157
I take the yes/no statistics from the recommended games section. The overall approval is the percent of people that voted yes on the set. the rest of the columns are self explanatory.



CanucksJC
Profile Blog Joined August 2010
Canada1241 Posts
Last Edited: 2011-01-07 05:01:34
January 07 2011 05:01 GMT
#95
On January 07 2011 13:22 fabiano wrote:
People need to remember that SC2 has 10 years of BW experience.

There is no excuse for the lame current state of the game.

Isn't this ironic? It took 10 years for BW to be where it's at, ppl still complain that it is a terran fest.
SC2 was released not even 6 months ago, I don't see how the post makes sense.
UBC StarCraft Club is official @ UBC Vancouver campus! Your first eSport community on campus. Welcomes players of all levels at UBC. Follow us on facebook page: http://www.facebook.com/home.php#!/group.php?gid=155630424470014 or IRC @ irc.rizon.net #ubcsc
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
January 07 2011 05:05 GMT
#96
On January 07 2011 13:53 iCCup.Diamond wrote:
Show nested quote +
On January 07 2011 11:36 -orb- wrote:
They don't have to make new maps, they just have to allow community maps into the ladder map pool.

I don't understand why it's so hard t_t


Seriously, this.

They say they want the community to build maps, but they won't put them in ladder due to being too "complicated for new players."
The community builds maps.
The tournament organizers all say "we need these in ladder for people to practice."
The pro players say "we need these in ladder to practice."
The fans are as a majority saying "we want new maps."
Blizzard reinforces the point that maps are not their problem and the community should deal with it.

It's a real easy solution, custom map pool for the Masters League. I may not have a PHD but this seems pretty simple....

They already have thing where it segregates new players, why cant blizz just put their shitty maps in their practice league and let the rest of us play on good maps. Hell, why not segment based on ladder rank. Bronze: nothing but stepps. Silver: you get crap station as well. Gold: LT. Plat: Metal and xel naga. Diamond: good custom maps. at least then blizz's retarded ladder system actually has meaning.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
January 07 2011 05:10 GMT
#97
On January 07 2011 13:53 iCCup.Diamond wrote:
Show nested quote +
On January 07 2011 11:36 -orb- wrote:
They don't have to make new maps, they just have to allow community maps into the ladder map pool.

I don't understand why it's so hard t_t


Seriously, this.

They say they want the community to build maps, but they won't put them in ladder due to being too "complicated for new players."
The community builds maps.
The tournament organizers all say "we need these in ladder for people to practice."
The pro players say "we need these in ladder to practice."
The fans are as a majority saying "we want new maps."
Blizzard reinforces the point that maps are not their problem and the community should deal with it.

It's a real easy solution, custom map pool for the Masters League. I may not have a PHD but this seems pretty simple....


Pfff well im not taking you seriously if you don't have a PhD ..

Maybe blizzard is having some control issues? It's a new game that they have spent a lot time and money on and may not want to give up total control of the game just yet until they are comfortable..

On the other hand; they are being so stupid by taking their sweet ass time and allowing this problem to fester.. everyone has a breaking point..
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
January 07 2011 05:19 GMT
#98
On January 07 2011 14:01 CanucksJC wrote:
Show nested quote +
On January 07 2011 13:22 fabiano wrote:
People need to remember that SC2 has 10 years of BW experience.

There is no excuse for the lame current state of the game.

Isn't this ironic? It took 10 years for BW to be where it's at, ppl still complain that it is a terran fest.
SC2 was released not even 6 months ago, I don't see how the post makes sense.


So you think Blizzard needs 2 more years to add better maps to the pool? 3 more years to implement replays in group?

It is very fun to me that useless shit like achievements and facebook integration came directly with the game but core features such the mentioned above and chat channels are added just later with patches.

Rightnow, in my eyes SC2 looks like an unfinished project that was forced to be released.
"When the geyser died, a probe came out" - SirJolt
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
January 07 2011 05:20 GMT
#99
On January 07 2011 13:32 Boozerr wrote:
I am making a spreadsheet to track the overall statistics of the GSL 4, which includes the victors of each set and the quality of each map played. with these, I can check which maps are the most and least liked. Would anyone like to see more of this? Are there any other columns that I should add?
[image loading]

It might be nice if you also added the game length in a column (doing your best to look at the in-game clock as the game finishes).
. . . nevermore
Treadmill
Profile Joined July 2010
Canada2833 Posts
January 07 2011 05:20 GMT
#100
I think that the essential problem is that we have a ladder where both long time pros play and complete newbies. So the ladder maps need to be simple enough that people can figure them out and enjoy if they've never played an RTS before (because growing the community is a GOOD thing, raging at newbies is moronic) but they also need to be interesting enough for some real strategic depth.

I'm pretty sure that meeting both requirements is impossible. There needs to be multiple map pools, somehow. This would cause other problems, but not as significant as those caused by the poor quality maps.
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