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On January 08 2011 02:05 Barett wrote: Its easier said then done just BAM and maps are fixed.
Why not? They have DOZENS of good maps made by fans which would offer them gladly to them if they included them in the ladder/in tournaments. And I hope, if they ever put Shakuras back into the map-pool, that they remove the backrocks. But that will never happen anyway.
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1. Shakuras was definitely removed because of the pylon block. I'm sure it will only be temporary until they fix the bug.
2. Blizzard has always had crap maps on their ladder, bit it BW or WC3. As much as we want them to adopt custom maps, their history has pointed to a strong stubbornness towards changes in their official map pools.
3. Not all of Blizzard's maps are bad. Metalopolis, Xel Naga Caverns, and Shakuras Plateau are generally accepted to be pretty decent maps, especially compared to the other maps. They are most akin to BW's large, macro-style maps, and consequently, they produce epic macro games.
4. I think Blizzard still has an ace up their sleeve in the form of the unreleased map Crossfire. http://i.imgur.com/MK4R1.jpg Seriously, this map looks amazing compared to their other 1v1 maps, and I'm hoping that they will eventually replace Blistering Sands or Steppes of War with this much superior offering.
5. With the coming release of chat channels, it should be MUCH easier to play on custom melee maps. I'm sure the iCCup or TL channels will be full of people asking each other for games on custom maps, which is much better than waiting 10 minutes for someone to join in the conventional custom map menu or finding friends to practice against.
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They need to rotate a new map into the map pool every week and rotate an old map out. There's quite a few custom iccup maps that are pretty decent and a bunch of blizz maps that haven't made it into the pool.
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On January 08 2011 02:19 eviltomahawk wrote:I think Blizzard still has an ace up their sleeve in the form of the unreleased map Crossfire. http://i.imgur.com/MK4R1.jpgSeriously, this map looks amazing compared to their other 1v1 maps, and I'm hoping that they will eventually replace Blistering Sands or Steppes of War with this much superior offering.
that map looks awesome!
the maps need to rotate more of course, maybe they are scared of imbalance? iccup and others out there know their shit and a lot of these teams have tested out everything to iron out imbalance. blizzard certainly does need to interact with the community not simply 'listening' to it because everyone is just shrouded with doubt about their effectiveness.
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I don't mind the current maps, besides 1 or 2 that I just veto. The problem is that for those that play a lot, it get a little repetitive. My fingers are crossed that the new patch will provide a few new maps for some better variety. I think keeping the most popular maps in the ladder and rotating the less popular in and out would be reasonable.
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On January 08 2011 02:19 eviltomahawk wrote:4. I think Blizzard still has an ace up their sleeve in the form of the unreleased map Crossfire. http://i.imgur.com/MK4R1.jpgSeriously, this map looks amazing compared to their other 1v1 maps, and I'm hoping that they will eventually replace Blistering Sands or Steppes of War with this much superior offering. I think that map has too many unnecessary paths but it still looks better than certain maps that are in the current map pool.
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Indifferent, maybe its just me having another mindset about the whole issue but seeing the same maps played much has Never been a problem for me. BUT, i feel like we need bigger maps in addition to those we have.
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Crossfire isn't unreleased, you can play it in custom games, its not bad. What you guys don't realize is that in BW, the original Blizzard maps were the only things used in events for the first 2-3 years of the game. It wasn't until Korean SC got big and the tournament orgs hired their own mapmakers that custom, more balanced/good maps started coming out.
Give Blizzard time O_O!
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The map pool is totally retarded and I'm still raging over no Shakuras. It was literally the best map that pretty much everyone agreed on yet they aren't making an effort to add more maps like it, nor are they fixing the damn bug and re-adding it. The war3 map pool was relatively dynamic, I expect a complete overhaul of the map pool after the ladder reset... every map besides Shakuras and XNC should probably just be removed and replaced. Maybe LT could be kept because it's a classic and all.
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On January 08 2011 01:55 TotalBiscuit wrote: I propose nothing but Worldship for the next 3 months in all organised tournaments and custom-games. It will surely end well!
I would like you to be on Blizzards mapmaking team. They surely need some more crunch. I only want worldship in the mappool if it comes with trees, hearts, colours and biscuid. Total mayham basically!
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On January 08 2011 02:19 eviltomahawk wrote:4. I think Blizzard still has an ace up their sleeve in the form of the unreleased map Crossfire. http://i.imgur.com/MK4R1.jpgSeriously, this map looks amazing compared to their other 1v1 maps, and I'm hoping that they will eventually replace Blistering Sands or Steppes of War with this much superior offering. It's a Peaks of Baekdu BW remake: http://www.teamliquid.net/tlpd/korean/maps/6_Sin_Peaks_of_Baekdu
Which also brings us to a point that random, community BW remakes are infinitely better than bullshit Blizzard comes up with.
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The maps are repetitive and uninteresting; leading to similar games....
The new editor is so powerful, and we saw how much the development of new tournament maps lead to the growth of SC:BW. Blizz, please let user created maps be involved in the league maps!
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On January 08 2011 03:34 barth wrote:Show nested quote +On January 08 2011 02:19 eviltomahawk wrote:4. I think Blizzard still has an ace up their sleeve in the form of the unreleased map Crossfire. http://i.imgur.com/MK4R1.jpgSeriously, this map looks amazing compared to their other 1v1 maps, and I'm hoping that they will eventually replace Blistering Sands or Steppes of War with this much superior offering. It's a Peaks of Baekdu BW remake: http://www.teamliquid.net/tlpd/korean/maps/6_Sin_Peaks_of_BaekduWhich also brings us to a point that random, community BW remakes are infinitely better than bullshit Blizzard comes up with.
Yeah was just about to post this. I find it hilarious that the original guy was praising blizzard for making a nice map and it's really taken from the BW map makers.
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would you rather have blizzard working on game balance/coding or to work on maps? IMHO ide rather they get balance issues fixed and finished before they take a look at their current maps, future maps they make should be balanced properly thought maybe they should take some of the iccup creators ideas...they at least make pretty balanced maps
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On January 07 2011 11:41 Cofo wrote:Show nested quote +On January 07 2011 11:37 lu_cid wrote: I'm really not sure why so many people think that changing the maps will magically fix the game... It won't make the game perfect, but seriously... It would make a pretty big difference in game quality. Can you imagine OSL/MSL/Proleague games on this map?: A slight exaggeration, no doubt, but that's prettttttty much what Steppes of War is like.
used to love bloodbath back when i played casually on the n64; not so much on the pc multiplayer somehow, short rush distances suck
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I just miss Shakuras. I assume they are bringing it back after they fix the bug. That was instantly my favorite map because it actually has a reasonable rush distance.
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On January 08 2011 03:43 zerglingsfolife wrote:Show nested quote +On January 08 2011 03:34 barth wrote:On January 08 2011 02:19 eviltomahawk wrote:4. I think Blizzard still has an ace up their sleeve in the form of the unreleased map Crossfire. http://i.imgur.com/MK4R1.jpgSeriously, this map looks amazing compared to their other 1v1 maps, and I'm hoping that they will eventually replace Blistering Sands or Steppes of War with this much superior offering. It's a Peaks of Baekdu BW remake: http://www.teamliquid.net/tlpd/korean/maps/6_Sin_Peaks_of_BaekduWhich also brings us to a point that random, community BW remakes are infinitely better than bullshit Blizzard comes up with. Yeah was just about to post this. I find it hilarious that the original guy was praising blizzard for making a nice map and it's really taken from the BW map makers.
It is a poor remake. Tanks can shoot into your natural mineral line very easily.
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I think GOM needs to figure out they have to rotate the maps more and make them larger to avoid the amount of cheese. I remember back in BW I loved it when I saw cheese builds. It simply broke up the monotony of seeing 50 minute long macro matches. Now in SC2 I get excited to see long drawn out macro battles.
I think based on the popularity of the GSL in Korea that the viewers are getting bored of seeing basically the same game over and over and over.
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I think if we want to see GOM themselves do something about this we should go post it to their forums. They won't take notice nearly as much if it's posted here.
Looking at the GOMtv forums right now... you would think that the biggest gripe people have is the observer moving the camera angle during a battle. There's no mention of people wanting new maps anywhere there. Please post there!
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Were comming on 1 year and almost no change in the pool. GSL needs to take the step and add custom maps, no one else has the power to affect change on a big enough scale. Except blizzard of course but thats not gunna happen, and if it did they maps would prob still be bad.
Map race imbalances are ok but no positional imbalances are not, Blizzard doesnt even seen to notice stuff in their own maps. Like no airspace behind minerals on half the map but tons of flying space on the other. Or maps where you can cannon peoples minerals or do funky wall ins, but only if you spawn in the right places.
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