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I`m a long time TL reader, who finally registered to state that I totally agree with the OP. The mappool is just terrible as it is right now. When you take a look at the games of this GSL season, most of them were dull and boring. The few games that were fun to watch where mostly played on Shakuras, which happens to be the biggest map in the pool. Boxer vs Hyperdub comes to mind...
One of the big problems in my opinion is the way how non Blizzard maps are handled right now. There are some cool maps out there, but it's really hard to find opponents to play on them. With most of the TL community disliking the current mappool, why don't we try to make a change for the better. TL has a big and loyal community and therefore it has quite some power.
Why don't we start a feature like "TL map of the week" where we appoint 1 custom map ( an ICCUP map for example) to be our map of the week? It would be so much easier to find players for this map and after a while there could be a poll to decide which maps are the best. The winner could even be used in one of the TL tourneys to further increase its popularity.
Maybe it's time to take the whole map problem in our own hands, because Blizzard clearly isn't willing or capable of doing so.
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I hate the map pool with the entirety of my body and soul but tournaments suddenly starting to use better, custom maps has been discussed to death - if GOM or Blizzard doesn't do it it just won't happen. Players don't want to have to practice for 20 maps which is what will happen unless the initiative comes from Blizzard and horrible maps get thrown away completely.
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On January 08 2011 00:01 barth wrote: I hate the map pool with the entirety of my body and soul but tournaments suddenly starting to use better, custom maps has been discussed to death - if GOM or Blizzard doesn't do it it just won't happen. Players don't want to have to practice for 20 maps which is what will happen unless the initiative comes from Blizzard and horrible maps get thrown away completely. The professional BW scene built itself from the ground up, which meant that the maps developed with it. Blizzard is trying to impose an SC2 scene from the top down, so their maps are the standard and change has to come from Blizzard first.
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Steppes of war will be remembered like Blood Bath
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Man how fucking dumb has to be Blizzard to not FUCKING REALIZE how terrbile the map pool is, i mean WTF?! There are tons of threads about this subject and they still dont give a fuck? It's really painfull to watch this shit happenin...
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Yeah i agree with most people here in this thread. The mappool ist just terrible, the best map is Shakuras Plateau. Unfortunately Blizzard removed it temporarily due to the "hidden pylon bug". All the other maps are too small in my opinion. I mean yes, Lost Temple and Metalopolis are not that bad, but if you spawn close it's like Steppes of War, which is a terrible map. We need more maps like Tau Cross or Destination, but not only for usage in tournaments but also in the official ladder mappool. I didn't play or watch BW that much, but was there any 4 player map where you could spawn close like on LT or Metal? If i remember correctly, that's not the case.
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I want a new map pool  Even meta is gettin me bored now. New maps means new strats.. I hope we soon get a new one with some bigger maps.
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I also agree completely with the OP and I am at my wits end. It just isn't fun watching this game at all anymore. I think this is a watershed moment for SC2 and if a transition isn't made to much larger and more well thought out community made maps... well I don't see SC2 sticking around for much longer.
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I was pretty disheartened when I learned that Shakuras Plateau was being removed from the Ladder pool
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you're right like every one who creates a "Maps ruin the game"-Thread.
Its just not entertaining watch GSL with Zergs play BO3 Steppes, Delta, LT
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In my opinion the map pool needs more large maps such as shakuras. A problem for me is that when laddering as a zerg, all terrans and protosses seem to thumb down the bigger maps for easy wins, giving me only zvz on LT, meta, shakuras.
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On January 07 2011 10:41 Endymion wrote: Personally, I laugh when I see steppes of war in a tournament's map pool. And then I cry on ladder because i can't thumbs down temple, steppes, delta, and jungle all at the same time. It makes Starcraft a very emotional game for me.
There are possibilities that we share the same brain...
OT: I personally don't want Blizzard to make new maps. And then you ask me "BUT WHY?" To what I answer : because if the community is not happy about the maps, it will take FOREEEEEEVER to see it changed. The map pool should be more controled by community map makers. The game would need a maptesting matchmaking system, the accessibility of ladder, without any points, and players can give comments on the maps or get directed to a website forums to give comments etc. There, the map maker runs his thread (the very same way it's working here) and once the map is finalized it appears in the ladder map pool and tournaments can use it too (instantly, like when shakuras just vanished, except we get a new map instead of losing one). With the rate at which I see new maps poping up in the forums here, I'm pretty convinced we can get AT LEAST 2 to 3 new maps every month. Eventually blizzard would make a little in-game poll where players get to vote for the 1 or 2 maps they dislike the most, and those get kicked out of the pool for rotation purpose so we dont end up with a 50+ map pool in a year.
That way all blizzard has to do is put the finished maps in the ladder pool, and run a poll to see which one has to go out. In the news when we open the game it would be fairly easy to put stuff in there to point people in the right direction for information and SC2 community stuff such as TL so things go smooth and easy. It would give the community more fun stuff to do, get more implicated, and help improve SC2 and esports in general.
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On January 08 2011 01:08 nkr wrote: In my opinion the map pool needs more large maps such as shakuras.
In my opinion is shakuras the only map which is actually large enough, all the other maps are too small.
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In my opinion all matchups are already perfectly balanced with winrates between 46% and 54% on all maps and that is the reason why Blizzard doesn't publish map statistics. It's simply not worth the effort to publish them just to confirm everyone the perfect balance.
l2p guys
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I can't understand why Blizzard would lock down custom games and then do such a terrible job with the maps. What is their incentive? Will more people buy the game with Blizzard taking control of 3rd party maps? Maybe they're just afraid of another DOTA + Spin-off games making money (although this attracts more attention to the original game itself... how many people bought wc3 just for dota?)
I'm indifferent towards the maps (I understand strategies involving them, have a lot of other things to work on in my play). Just hate to see all these user-stifling changes without any benefits.
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I propose nothing but Worldship for the next 3 months in all organised tournaments and custom-games. It will surely end well!
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Did we ever get a blue response regarding maps? I can't remember reading anything about it, it's like they absolutely don't care in the slightest.
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On January 08 2011 01:57 Lawdy wrote: it's like they absolutely don't care in the slightest. this is correct
which has been stated before by them at blizzcon
Blizzard is not going to be making competitive maps (as they have said)
Blizzard will not be including custom maps on ladder play
Hence we are stuck with this Map Pool until Heart of The swarm
Hence SC2 is just something I don't care about anymore and I'm sure many other people feel the same way and have stopped playing / watching and won't be getting expos. I'm pretty sure even blizz employees probably stopped caring when they had to take orders from activision.
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As a player who plays just for fun I don't completely hate the Map Pool they don't seem balanced very well, but they are pretty fun overall. But for the Competitive scene the Map Pool is atrocious. If Blizzard truly wants to make Starcraft 2 as big as Starcraft 1 in Korea, the current maps will just not cut it. Its easier said then done just BAM and maps are fixed. But so far it seems like they haven't even done much to try and fix them. The only good map they took out of the ladder lol.
They did do a good job adding Shakuras though, hope they keep going in that direction.
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btw
Shakuras was in during beta, it was just a 2v2 map at the time. They did not "create" it in response to any feedback, it was just a quick fix 1v1 map.
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