any one else share this opinion?
Map Pool killing interest in SC2/esports - Page 15
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wideye
United States209 Posts
any one else share this opinion? | ||
mYNDIG
Norway179 Posts
But when go laddering, and almost know the outcome of the match already before the game has started because of the map, well something is wrong. I raged, I quit, and have barley played since =/ | ||
Jzerg
84 Posts
I've followed the BW scene for several years and have to jump on the bandwagon that it's a huge problem the game is being balanced around the maps we currently have. I can only hope Blizzard will open their eyes to the problem this poses to the future of SC2 as an esport. | ||
Perscienter
957 Posts
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SpinmovE
Canada119 Posts
On January 08 2011 06:05 wideye wrote: i feel like some of the maps are in there just to test the balance. we need to remember that two more expansions and more units are going to come out. a map like scrap tests how close of an air distance vs rush distance you can make while remaining balanced. steppes tests how close you can make the spawns without disrupting balance. blizzard could make a bunch of simple maps like meta and force countless macro games, but to ensure prolonged balance and viability of the game they need to test it at the extremes. i'm guessing that by the time the 3rd expansion is out blizzard will open up the pool. any one else share this opinion? I sincerely hope that you are wrong. If this is their plan they are being idiots. How could the player base, especially the higher echelon of players be expect to wait 3 years, at a minimum, for a bet.ter map pool. The highly competitive scene may stay fairly popular if that happens, as there is a lot of large prizes, but the average high rated ladder player would, I'm guessing, get bored and stop playing | ||
Dudely
Canada19 Posts
On January 08 2011 06:08 mYNDIG wrote: MapPool made me quit playing, I wasn't high level diamond, i was probably around mid level diamond back in september. But when go laddering, and almost know the outcome of the match already before the game has started because of the map, well something is wrong. I raged, I quit, and have barley played since =/ *shakes head* This is, IMO, almost as bad as crying imbalance. There is nothing stopping you from simply being a better player. People dislike the maps mostly because they allow for strategies that are much easier to come up with than to come up with a way to stop. You don't know the outcome of the match because of the map. That's something a scrub would say. Consider Thor drops on LT. They used to be common. Now that they have been partially figured out you see them less and less because they are less and less effective. No change to the map required. People who constantly complain about map balance need to chill out and find a much more constructive outlet for their frustration. Complaining incessantly is not going to help the community. And what's all this criticism of Blizzard? They SAID they were going to implement community maps. They've said this more than once. They've also said that it's simply not a priority right now. And I agree with them. | ||
linduxed
Sweden111 Posts
On January 09 2011 00:51 Dudely wrote: And what's all this criticism of Blizzard? They SAID they were going to implement community maps. They've said this more than once. They've also said that it's simply not a priority right now. And I agree with them. What do you mean by "implement community maps"? Incorporate some community maps into the ladder? Do you have any source on this? If that's what you mean, last time I checked everything points in the other direction. People like iCCup.Diamond saying it's looking grim and Kennigit getting to know from a Blizzard developer that maps are a low to non-priority, left to the community to deal with (check last State of the Game). The question people are asking is why Blizzard persists to ignore an issue that isn't particularly hard to address. Complaints are made frequently and repeatedly about the maps, across multiple levels of skill, and no mention is even made by the blues. When you say you "agree with them", I guess you either think that the current map pool is not an issue, or that there are much greater things to do that consume all the time the developers could put into giving a shit about maps. Personally, I don't believe in either of those. | ||
BLinD-RawR
ALLEYCAT BLUES49479 Posts
On January 08 2011 06:01 bashalisk wrote: Yeah, prepare for TvT on Crossfire. It's going to be slower than death. ever seen BW TvT? anyways new maps are coming next season.More variety coming at you!!!! | ||
marines2231
Australia14 Posts
Steppes is actually OK because it's not that hard to defend against rushes if you scout properly as a terran, but I guess as a zerg it would be quite difficult. SS is definitely an annoying map because of how annoying it is to harass a zerg as a terran and you have to travel so far to everywhere and muta harass is so easy to pull off. LT is generally an alright map apart from that stupid cliffed natural. IMO metal is the most balanced map so far. Delta quadrant...meh Jungle basin is ridiculously hard to grab a 3rd. Other than that the map is pretty good because of base distances aren't too close or too far and the 2nd is nice. | ||
FrostOtter
United States537 Posts
On January 09 2011 01:37 linduxed wrote: If that's what you mean, last time I checked everything points in the other direction. People like iCCup.Diamond saying it's looking grim and Kennigit getting to know from a Blizzard developer that maps are a low to non-priority, left to the community to deal with (check last State of the Game). . One of those people is, in my opinion, speaking more out of self-interest than necessarily fact, while the other's account is hearsay. | ||
SnuggleZhenya
596 Posts
On January 07 2011 10:46 bennyaus wrote: I don't get why people are so harsh on SC2, the game is in its infancy... it took years for SC:BW to become the game it is now. This is definitely part of the issue but I think a lot of the maturing (of the community) that took place in SC1 would've translated over into SC2 better if battle.net 2.0 didn't have such a monopoly on how the map pool was going to play out. | ||
happyness
United States2400 Posts
On January 08 2011 06:05 wideye wrote: i feel like some of the maps are in there just to test the balance. we need to remember that two more expansions and more units are going to come out. a map like scrap tests how close of an air distance vs rush distance you can make while remaining balanced. steppes tests how close you can make the spawns without disrupting balance. blizzard could make a bunch of simple maps like meta and force countless macro games, but to ensure prolonged balance and viability of the game they need to test it at the extremes. i'm guessing that by the time the 3rd expansion is out blizzard will open up the pool. any one else share this opinion? You have a good point, but to wait until the 3rd expo comes out to have good maps is way too long. And really these "extremes" really should have been tested during the beta. Once the game comes out there should ideally only be fine tweaking when it comes to changing the dynamics of the game. And I think blizz agrees with this. The current map pool isn't for further testing in blizz's eyes. Blizz just honestly thinks it's okay to have these silly all-in maps or gimmicky maps that make the game less fun to watch and less fun to play, all in the name of "diversity". IMHO if they're going to keep the dumb maps blizz should at the very least make the map pool bigger with more straightforward big maps like shakuras. Is blizz listening though? Especially with GSL changing it's map pool and all the complaints from players blizz hasn't even addressed the problem. I hope they do soon though. | ||
BMSupreme
United States24 Posts
THE GAME HAS BEEN OUT FOR LIKE A YEAR NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! GIVE US A FUN 1v1 LADDER POOL!! TAKE OUT SCRAP STATION, PUT BACK IN SHAKURAS ALREADY!!!!!!! DELETE BLISTERING SANDS 20 MINUTES AGO!!!!!!!!!!!!!! THANK YOU!!!!!!!!!!!!!!!!!!! PUT MORE STUFF LIKE GARDEN OF AIUR (the custom thats being added to GSL) IN THERE TOO!!!!!! THANKS User was warned for this post | ||
Quepp42
United States96 Posts
On January 08 2011 02:02 dacthehork wrote: this is correct which has been stated before by them at blizzcon Blizzard is not going to be making competitive maps (as they have said) Blizzard will not be including custom maps on ladder play Hence we are stuck with this Map Pool until Heart of The swarm Hence SC2 is just something I don't care about anymore and I'm sure many other people feel the same way and have stopped playing / watching and won't be getting expos. I'm pretty sure even blizz employees probably stopped caring when they had to take orders from activision. If they aren't making competitive maps then what the hell kind of maps are they making!? Starcraft is a competition to see who can beat the other person's army! If they aren't designing the maps with the balance of the game's most fundamental principle in mind then wtf are they aiming for? | ||
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