Oh god now I have to press z 50 times to make 50 zerglings at once
Patch 1.2.0 on PTR - Page 4
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Reuental
United States457 Posts
Oh god now I have to press z 50 times to make 50 zerglings at once | ||
Irave
United States9965 Posts
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cHaNg-sTa
United States1058 Posts
• The Ultralisk’s arc-shaped damage area is now centered at the front of the Ultralisk instead of at its center. Seriously Blizzard? You keep jumping on how the Ultralisk's attack works. | ||
adrenaLinG
Canada676 Posts
not being able to fungal growth MEDIVACS is HUGE | ||
Zozo
Brazil2579 Posts
• Fixed an issue where you could see an enemy MULE drop pod in some cases where you didn’t have vision of the target location. THANK YOU | ||
LittLeD
Sweden7973 Posts
Mass Recall can no longer target larva or eggs. LOL, I had no idea this was possible. Would've been awesome to see a vid of this happening ^_^ And THANK GOD for the stalement fix. Those floating barracks games were getting a little too boring. | ||
Deleted User 3420
24492 Posts
On December 04 2010 11:00 adrenaLinG wrote: forget fungal growth against mutas not being able to fungal growth MEDIVACS is HUGE thats a good point! anyways people need to remember that this IS A TEST REALM they are putting it up on a test realm for a reason | ||
ktimekiller
United States690 Posts
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LoLAdriankat
United States4307 Posts
AAAAAAAAAAAGGGGGGH | ||
theqat
United States2856 Posts
On December 04 2010 11:00 cHaNg-sTa wrote: There's a Zerg buff that's kinda hidden if I'm understanding this correctly. • The Ultralisk’s arc-shaped damage area is now centered at the front of the Ultralisk instead of at its center. Seriously Blizzard? You keep jumping on how the Ultralisk's attack works. Yes, you are understanding it correctly--Ultras will go back to somewhere between Fruitdealer-vs.-Thors and the current situation where they can't kill Marines | ||
Erandorr
2283 Posts
On December 04 2010 11:00 Crabman123 wrote: • Fixed an issue where Larva could produce units by holding down hotkeys. Oh god now I have to press z 50 times to make 50 zerglings at once so it does mean that? i asked about it earlier, but i kinda like it , lets make it a tiny bit harder for us zergs to remake our armies or macro ... | ||
KneeDeeP
United States256 Posts
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MindRush
Romania916 Posts
i guess sniping those pesky overlords with banshees, mutalisks , phoenixes is quite possible now | ||
imbs
United Kingdom320 Posts
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Ksi
357 Posts
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Slakter
Sweden1947 Posts
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Ai52487963
United Kingdom136 Posts
On December 04 2010 11:00 adrenaLinG wrote: forget fungal growth against mutas not being able to fungal growth MEDIVACS is HUGE Not that I disagree, but isn't the PTR the place where they decide if some stupid balance changes (like the above) are good in practice or not? I mean, I don't think these are *all* going into patch 1.2. | ||
R0YAL
United States1768 Posts
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Kitetsu
73 Posts
I might be wrong, but PTR changes aren't final, are they..? Forgive me if I'm mistaken. Everyone is going to flock to Protoss now, assuming the changes stick. Just like many people switched to Zerg after the last couple of patches. The FG isn't a huge deal - Mutas are already quite strong against other air units. Phoenix is going to be standard against zerg though, I'd imagine. Are we also to assume that the VR damage change is being changed from bonus to armored to bonus to massive? Or will they have both bonuses? | ||
FascistFlakes
United States81 Posts
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