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Heart of the Swarm: Infested Bunker? - Page 7

Forum Index > SC2 General
Post a Reply
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cHicKeLoR
Profile Joined October 2008
Germany559 Posts
December 22 2010 21:31 GMT
#121
i want that... now!
decaf
Profile Joined October 2010
Austria1797 Posts
December 22 2010 21:44 GMT
#122
I HOPE this is a singleplayer only unit because it's as lame as the mothership..

I can think of some "new" units: defilers, scourges and lurkers. At least I want the air-baneling and the only cloaked zerg unit back :/
The Touch
Profile Joined September 2010
United Kingdom667 Posts
December 22 2010 21:52 GMT
#123
On October 24 2010 07:35 Monkofdoom wrote:
In the StarCraft Arts panel we were shown some concept art from Heart of the Swarm, it was then ended with a short animation showing a new unit/building.

So does anyone have any thoughts on this unit, how they would like to see it work - what it should do? And do you think we will actually see it in Heart of the Swarm.


Every time the terran salvages a bunker, this should happen!
You Got The Touch
BuuGhost
Profile Joined December 2010
Netherlands340 Posts
December 22 2010 21:52 GMT
#124
Decaf, It was only a sample model so it is not certain if it will be used. But if it was it would prob only be in champaign since it has no use vs Tosses.
"Kinda like this thing but there’s something you should know, I just came to say hello."
Joefish
Profile Joined July 2010
Germany314 Posts
December 22 2010 21:59 GMT
#125
On October 24 2010 07:53 ZaaaaaM wrote:
just gimme my lurker and scourge and gtfo with this thing^^

word.
Especially the scourge is missing imho :/
But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT
Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it)
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
December 22 2010 22:00 GMT
#126
I really don't know what that would do for balance. I think it's just for campaign.
OnFire
Profile Joined July 2010
324 Posts
December 22 2010 22:06 GMT
#127
It probably won't be in multiplayer... but it sure does look cool.
HYDRA - EFFORT - LETA
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2010-12-22 22:11:50
December 22 2010 22:11 GMT
#128
On December 23 2010 06:59 Joefish wrote:
Show nested quote +
On October 24 2010 07:53 ZaaaaaM wrote:
just gimme my lurker and scourge and gtfo with this thing^^

word.
Especially the scourge is missing imho :/
But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT
Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it)

Banelings are completely different from Lurkers. Lurkers survive after they kill stuff and require detection to kill when they are in attack mode. Banelings don't.

On a side note, the infested bunker is WAY worse than the Mothership.
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
December 22 2010 22:14 GMT
#129
cloak upgrade for banelings
ESPORTS ILLUMINATI
TUski
Profile Joined April 2010
United States1258 Posts
December 23 2010 01:24 GMT
#130
Well this should be able to take care of the bunker rushing problems....
"There is nothing more cool than being proud of the things that you love." - Day[9]
Joefish
Profile Joined July 2010
Germany314 Posts
December 24 2010 02:07 GMT
#131
On December 23 2010 07:14 nkr wrote:
cloak upgrade for banelings

burrow?
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
December 24 2010 02:14 GMT
#132
On December 23 2010 07:11 0neder wrote:
Show nested quote +
On December 23 2010 06:59 Joefish wrote:
On October 24 2010 07:53 ZaaaaaM wrote:
just gimme my lurker and scourge and gtfo with this thing^^

word.
Especially the scourge is missing imho :/
But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT
Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it)

Banelings are completely different from Lurkers. Lurkers survive after they kill stuff and require detection to kill when they are in attack mode. Banelings don't.

On a side note, the infested bunker is WAY worse than the Mothership.


I heard of this crazy game which has BOTH lurkers and scourge.. i think it's called .. BW! Go play it if you want those units..

OT: Looks a little bit retarded but hilarious at the same time.. not as bad as the Mothership haha
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Steel
Profile Blog Joined April 2010
Japan2283 Posts
December 24 2010 02:21 GMT
#133
On December 24 2010 11:07 Joefish wrote:
Show nested quote +
On December 23 2010 07:14 nkr wrote:
cloak upgrade for banelings

burrow?


Cloak isn't equivalent to burrow because you can't really attack aside from explode (which you lose your unit) and only two units can move.

We need the banelings to become invisible and kill everything while remaining alive so it can kill everything, again.

Yes.
Try another route paperboy.
sk4rsn1k
Profile Joined December 2010
Germany25 Posts
December 24 2010 02:51 GMT
#134
single player ^^
as said no use against toss^..
like it anywayz ... everthing that kills terran i like^^
peachsncream
Profile Joined April 2010
United States289 Posts
December 24 2010 02:59 GMT
#135
what would a scourge be used for? phoenixes require 0 skill literally, and vikings have a range of 9? Now lurkers would be awesome.
I Micro I Micro - PLZLEAVEDUCK
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
December 24 2010 03:12 GMT
#136
On December 24 2010 11:14 bkrow wrote:
Show nested quote +
On December 23 2010 07:11 0neder wrote:
On December 23 2010 06:59 Joefish wrote:
On October 24 2010 07:53 ZaaaaaM wrote:
just gimme my lurker and scourge and gtfo with this thing^^

word.
Especially the scourge is missing imho :/
But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT
Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it)

Banelings are completely different from Lurkers. Lurkers survive after they kill stuff and require detection to kill when they are in attack mode. Banelings don't.

On a side note, the infested bunker is WAY worse than the Mothership.


I heard of this crazy game which has BOTH lurkers and scourge.. i think it's called .. BW! Go play it if you want those units..

OT: Looks a little bit retarded but hilarious at the same time.. not as bad as the Mothership haha

Every day that goes by I miss lurkers and scourge...

The lurker was a unit that dominated terrain and that's what made it so awesome. Zerg has no units that shut down terrain like the siege tank, collosus, or forcefield. So yeah it's nice that zerg can get map control because we can have time to drone or make units depending on the situation.... but it used to be that we had a unit that could punish the other races for NOT having map control (the lurker) and zerg could use the unit to contain toss and terran.

It hurts not having that. Zerg cant really contain in SCII and it's kinda a letdown.
AzurewinD
Profile Joined November 2010
United States569 Posts
Last Edited: 2010-12-24 03:21:06
December 24 2010 03:20 GMT
#137
On October 24 2010 10:30 Slow Motion wrote:
Is the Blizzard design team a 12 year old boy?



This. Seriously.


Anyone else starting to get the idea that whoever came up with the idea of Spine Giraffes is the same one heading up the overall art direction? I mean seriously can they make Zerg any more stupid looking than they already have? Now we've got what looks like design time being spent on rendering quadrupedal-transforming-disguised-infested-bunkers.

Don't like it.
"...I want more people to be in that state more often, to see things not through the limited and rigid mind or the fearful ego, but through a heart that loves to express and create" - Xiaonan "Glider" Sun
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
December 24 2010 03:31 GMT
#138
Is this why blizzard keeps trying to buff the bunker? so zerg can actually use this units ability in multiplayer?
FlashDave.999 aka Star
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
December 24 2010 03:32 GMT
#139
On December 23 2010 06:52 BuuGhost wrote:
Decaf, It was only a sample model so it is not certain if it will be used. But if it was it would prob only be in champaign since it has no use vs Tosses.


Infested Command Center style?
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
0neder
Profile Joined July 2009
United States3733 Posts
December 24 2010 03:34 GMT
#140
On December 24 2010 11:14 bkrow wrote:
Show nested quote +
On December 23 2010 07:11 0neder wrote:
On December 23 2010 06:59 Joefish wrote:
On October 24 2010 07:53 ZaaaaaM wrote:
just gimme my lurker and scourge and gtfo with this thing^^

word.
Especially the scourge is missing imho :/
But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT
Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it)

Banelings are completely different from Lurkers. Lurkers survive after they kill stuff and require detection to kill when they are in attack mode. Banelings don't.

On a side note, the infested bunker is WAY worse than the Mothership.


I heard of this crazy game which has BOTH lurkers and scourge.. i think it's called .. BW! Go play it if you want those units..

OT: Looks a little bit retarded but hilarious at the same time.. not as bad as the Mothership haha

My point was that they don't overlap, not that they necessarily should be in the game, although I do think it would make the game more interesting.
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