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Heart of the Swarm: Infested Bunker?

Forum Index > SC2 General
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Monkofdoom
Profile Joined August 2010
United Kingdom18 Posts
Last Edited: 2010-10-23 23:47:56
October 23 2010 22:35 GMT
#1
In the StarCraft Arts panel we were shown some concept art from Heart of the Swarm, it was then ended with a short animation showing a new unit/building.

So does anyone have any thoughts on this unit, how they would like to see it work - what it should do? And do you think we will actually see it in Heart of the Swarm.

[image loading]

The animation starts showing a bunker, it then unfolds/explodes/transforms into a Zerg like unit giving the affect of an infested bunker with marine parts hanging off of it.



[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]

Update:

So far people think it's some sort of burrowing unit that comes up under the bunker to destroy it and then uses it as armor.
zak
Profile Joined April 2010
Korea (South)1009 Posts
October 23 2010 22:37 GMT
#2
lol that is awesome! i hope we can do that to other buildings as well.
You know how to gain a victory, but not use it - maharbal
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
October 23 2010 22:38 GMT
#3
Might be a campaign unit, not necessarily a multiplayer unit.
It looks pretty lame though.
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
KamikazeFrog
Profile Joined April 2010
Denmark64 Posts
October 23 2010 22:38 GMT
#4
Well i guess that's that...

no more bunker rushes.
Ocedic
Profile Joined April 2010
United States1808 Posts
October 23 2010 22:39 GMT
#5
That's a really funny unit concept. I have a feeling it's a singleplayer unit only though.
GooseBoy
Profile Joined April 2010
United States66 Posts
October 23 2010 22:40 GMT
#6
infested bunkers hide yo hydras and roaches
JayZz
Profile Joined October 2010
56 Posts
October 23 2010 22:42 GMT
#7
sooooo badass. looks like a colossus type unit
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
October 23 2010 22:42 GMT
#8
Now You're thinking with infestations.
I work alone. // Visit TL Mafia subforum!
carde
Profile Joined April 2010
Sweden59 Posts
October 23 2010 22:43 GMT
#9
They even said it would not be in the game, though....
ryanAnger
Profile Blog Joined April 2008
United States838 Posts
October 23 2010 22:43 GMT
#10
From the looks of it, it looks like the unit was underneath the bunker, before it came up, destroying the bunker, and using its parts as armor.
On my way...
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
October 23 2010 22:45 GMT
#11
On October 24 2010 07:43 ryanAnger wrote:
From the looks of it, it looks like the unit was underneath the bunker, before it came up, destroying the bunker, and using its parts as armor.

Second that
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
October 23 2010 22:46 GMT
#12
Please have it be a Campaign unit, because that thing is spectacular. That is to say fabulous. That is to say gay.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
MuTT
Profile Joined July 2010
United States398 Posts
October 23 2010 22:48 GMT
#13
that would look so badass!!!!

if i was still 11 years old...
MC's strength: confidence weakness: over confidence
Gackt_
Profile Joined March 2010
335 Posts
October 23 2010 22:52 GMT
#14
it looks so stupid..it just looks so damn stupid..
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
October 23 2010 22:53 GMT
#15
just gimme my lurker and scourge and gtfo with this thing^^
no dude, the question
Monkofdoom
Profile Joined August 2010
United Kingdom18 Posts
October 23 2010 22:55 GMT
#16
On October 24 2010 07:45 goldfishs wrote:
Show nested quote +
On October 24 2010 07:43 ryanAnger wrote:
From the looks of it, it looks like the unit was underneath the bunker, before it came up, destroying the bunker, and using its parts as armor.

Second that



That seems the most logical thought so far, could be an interesting unit idea.
mtmf
Profile Blog Joined February 2008
Brazil420 Posts
October 23 2010 22:58 GMT
#17
Youtube video:
(–_–)
Rinrun
Profile Joined April 2010
Canada3509 Posts
Last Edited: 2010-10-23 23:00:07
October 23 2010 22:58 GMT
#18
On October 24 2010 07:43 ryanAnger wrote:
From the looks of it, it looks like the unit was underneath the bunker, before it came up, destroying the bunker, and using its parts as armor.

Yeah... plus there is a hole in one of those photos. Bunkers don't make holes (i think lol).
MBC/Liquid/TSM always.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
October 23 2010 22:59 GMT
#19
It just seems.... its so.... What?

I don't know about this one haha, it doesn't even really look like a Zerg unit. I hope if it's in the game at all it's only in SP, Imagine that with Hydras and Lings and Roaches, it just wouldn't fit in.
you gotta dance
Krigwin
Profile Blog Joined August 2010
1130 Posts
October 23 2010 23:22 GMT
#20
A burrowing unit that destroys buildings and then wears pieces of metal as armor?

Yes please.
bjwithbraces
Profile Joined April 2010
United States549 Posts
October 23 2010 23:24 GMT
#21
damn that's sick as fFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
http://steamcommunity.com/id/unipolarity/inventory/
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
October 23 2010 23:33 GMT
#22
Take in account that the unit shown is probably a very early version, and IF it would appear in the game, It's really most likely the design will change quite some bit during the developement of the expansion
Pokemon Master
Cynoks
Profile Joined May 2010
United States87 Posts
October 23 2010 23:33 GMT
#23
Changeling 2.0 lol.
Intropy
Profile Joined July 2009
Canada92 Posts
October 23 2010 23:33 GMT
#24
Maybe you can Nydus into Terran buildings now and this is the result.
Intropy.469
ThE.SparkZ
Profile Blog Joined August 2010
United States381 Posts
October 23 2010 23:46 GMT
#25
Looks like it disguises itself as a bunker and then rapes marines trying to load into it..?
A battle between gods is just so damn beautiful
Monkofdoom
Profile Joined August 2010
United Kingdom18 Posts
October 23 2010 23:47 GMT
#26
On October 24 2010 08:46 ThE.SparkZ wrote:
Looks like it disguises itself as a bunker and then rapes marines trying to load into it..?


I'm not sure a player would try to put his units into a bunker that randomaly appears in their base.
SunDown
Profile Joined March 2010
52 Posts
Last Edited: 2010-10-24 00:03:47
October 24 2010 00:03 GMT
#27
On October 24 2010 08:47 Monkofdoom wrote:
Show nested quote +
On October 24 2010 08:46 ThE.SparkZ wrote:
Looks like it disguises itself as a bunker and then rapes marines trying to load into it..?


I'm not sure a player would try to put his units into a bunker that randomaly appears in their base.

tahts neutral
dont worry
Hi
GagnarTheUnruly
Profile Joined July 2010
United States655 Posts
October 24 2010 00:06 GMT
#28
I love it. I think it's very creative and cool. I wanna see lots of weird shit in the zerg campaign.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
October 24 2010 00:10 GMT
#29
Pretty sure infested bunkers (although didnt look like this iirc) were in the WoL campagin.
..and then I would, ya know, check em'. (Aka SpoR)
lindn
Profile Joined July 2010
Sweden833 Posts
October 24 2010 01:19 GMT
#30
something more interesting would be this pic [image loading]
Al Bundy
Profile Joined April 2010
7257 Posts
October 24 2010 01:23 GMT
#31
A mobile bunker for roaches and hydras? Yes please

In all seriousness this seems to be a single-player unit but we never know, HotS might be a surprising addon
o choro é livre
ghettohobbit2
Profile Joined April 2010
United States93 Posts
October 24 2010 01:23 GMT
#32
Hrmm.... Seems like single player only to me... at least until the Protoss develop bunkers

Also, I hate the color scheme of that thing! It's bad enough that all the Zerg units have gone from purplish-brown to dirt-brown from BW->SC2... and in HotS they're going to get yellow units?

All the Zerg units should be Roach colored from now on I think. Shiny black suits them a lot better than poop.
?
Kazang
Profile Joined August 2010
578 Posts
October 24 2010 01:28 GMT
#33
Single player campaign units =/ multiplayer units
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
October 24 2010 01:30 GMT
#34
Is the Blizzard design team a 12 year old boy?
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
October 24 2010 01:33 GMT
#35
On October 24 2010 10:19 lindn wrote:
something more interesting would be this pic [image loading]

That's probably just a critter for all we know.
MK4512
Profile Blog Joined September 2010
Canada938 Posts
October 24 2010 01:33 GMT
#36
Hmmm... Maybe some kind of trick unit that looks like a bunker when burrowed?
Chill: "Please let us know when you will be streaming yourself eating a hat so I can put it on the calendar. Thanks."
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
Last Edited: 2010-10-24 01:40:07
October 24 2010 01:33 GMT
#37
that is SO COOL!!!:D awesome stuff!! cant wait for my zerg expansion^^

edit: watched the vod, that is a walking (machine gun) building lol
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
October 24 2010 01:44 GMT
#38
On October 24 2010 10:33 TedJustice wrote:
Show nested quote +
On October 24 2010 10:19 lindn wrote:
something more interesting would be this pic [image loading]

That's probably just a critter for all we know.


no thats obviously a tigerskorpionlisk
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Xapti
Profile Joined April 2010
Canada2473 Posts
October 24 2010 01:47 GMT
#39
Zerg-style hermit crab. I think the concept idea is cool.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Huxii
Profile Joined April 2010
Denmark78 Posts
October 24 2010 01:49 GMT
#40
I really think this unit was just for the giggels.
http://www.youtube.com/watch?v=C5e6eG6bXAQ
Red.
Profile Blog Joined October 2010
Spain228 Posts
October 24 2010 01:55 GMT
#41
would be so kind to give us defiler and lurker ;(
"Truth is cold and tough; lies are warm and always give you an excuse"
Batch
Profile Joined May 2010
Sweden692 Posts
October 24 2010 02:11 GMT
#42
The bunker thing is a unit from the new race.

Here is some more concept art:
[image loading]
Quasimoto3000
Profile Blog Joined December 2009
United States471 Posts
October 24 2010 02:14 GMT
#43
my favorite comment from /r/starcraft

The person who did this is being factious, they clearly stated when they showed it that it was merely a concept that one of the artists had put together and they had no current plans for it.
]
Yeah... infested supply depot / garbage dog will never be in game.
Every sunday a nun lays from my gunplay
Autobeat
Profile Joined October 2010
United States53 Posts
October 24 2010 02:24 GMT
#44
Its just concept and seems cool enough. Even if it made it into the finished product I feel like it would undergo so many changes before then that we might not even recognize it. Or maybe they just make some small changes like the thorr which originally was going to have to be built by an SCV like a building. In any case it makes me want to try and pop a nydus up under a bunker now for the lols.
You drink like Cella, girl! Who's that? Nevermind.
Ocedic
Profile Joined April 2010
United States1808 Posts
October 24 2010 02:27 GMT
#45
On October 24 2010 10:55 Red. wrote:
would be so kind to give us defiler and lurker ;(


No thanks, new units please.
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
October 24 2010 02:29 GMT
#46
I want to see what happens when this thing tries to infest a Terra-tron.

Incidentally, when they started talking about how they could change names many times, I expected them to say "for now we think we'll call it the Nomad".
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Red.
Profile Blog Joined October 2010
Spain228 Posts
October 24 2010 10:16 GMT
#47
On October 24 2010 11:27 Ocedic wrote:
Show nested quote +
On October 24 2010 10:55 Red. wrote:
would be so kind to give us defiler and lurker ;(


No thanks, new units please.


its just a personal preference, i will always like more lurker to counter bio ball rather than baneling, and infestor only has fungal growth, to me its a boring unit. But yeah, new content is always fun!
"Truth is cold and tough; lies are warm and always give you an excuse"
frucisky
Profile Joined September 2010
Singapore2170 Posts
October 24 2010 10:28 GMT
#48
As cool as this is, I don;t think it can be a very balanced idea.
<3 DongRaeGu <3
coddan
Profile Joined May 2010
Estonia890 Posts
October 24 2010 10:30 GMT
#49
On October 24 2010 19:28 frucisky wrote:
As cool as this is, I don;t think it can be a very balanced idea.


Eh, you have absolutely no idea how it works. How can you possibly say it doesn't seem balanced?
LittLeD
Profile Joined May 2010
Sweden7973 Posts
October 24 2010 10:41 GMT
#50
On October 24 2010 10:30 Slow Motion wrote:
Is the Blizzard design team a 12 year old boy?


He turned 13 in september actually.

Jk, I think this is awesome!
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Grummler
Profile Joined May 2010
Germany743 Posts
October 24 2010 11:07 GMT
#51
On October 24 2010 19:28 frucisky wrote:
As cool as this is, I don;t think it can be a very balanced idea.


Yeah, the dps is way to high! And for so low gas cost...
workers, supply, money, workers, supply, money, workers, ...
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
October 24 2010 11:20 GMT
#52
It could be a turtle-breaking caster which can use a spell to infest and transform the bunker. As a Tier 3 unit i don't think it would be too unbalanced as there aren't many bunkers in the game at that stage. Or it could just be a blizzard joke, who knows...
Herculix
Profile Joined May 2010
United States946 Posts
October 24 2010 11:31 GMT
#53
well there's only 2 rationalities that i can make out of that picture: it burrows under the bunker and destroys it and then infests it, OR it is a zerg unit that can transform into a bunker which is either an aesthetic or for zerg units to hold a position better in (predicting the former since most zerg units would find a bunker completely useless for their melee/short range attacks).

i conclude it to be the latter, and that its purpose is to mimic the terran siege tank but with a zerg flavor somehow. perhaps as a bunker its armored shell allows it to withstand more damage and hold a position on the map better or something, while 'unbunkered' it has mobility... i doubt blizzard would be so stupid as to make it just like the siege tank but that's really what it looks inspired from imo.
nyshak
Profile Joined May 2010
Germany132 Posts
October 24 2010 11:32 GMT
#54
Samwise classified all that was shown for Heart of the Swarm on that panel as "brainfarts" from the art team. The bunker-thingy is meant to, pardon the pun, crack people up. A joke. It will never make it into the game.
B-)
DwmC_Foefen
Profile Blog Joined March 2007
Belgium2186 Posts
October 24 2010 11:41 GMT
#55
On October 24 2010 07:53 ZaaaaaM wrote:
just gimme my lurker and scourge and gtfo with this thing^^


This man speaks truth
Looky
Profile Joined April 2010
United States1608 Posts
October 24 2010 11:43 GMT
#56
bring back the scourage.
Zakka
Profile Joined August 2010
Netherlands762 Posts
October 24 2010 11:50 GMT
#57
I think it looks kind off stupid especially because it apparently has guns : / (check the video)

Not very zerg-like imo. I want PLAGUUUUU back
Amsterdam
AyJay
Profile Joined April 2010
1515 Posts
October 24 2010 12:05 GMT
#58
I hope they do something extremely crazy with multiplayer expansions. I mean having 1 unit and 1-2 upgrades per expansion would be LAME for todays gaming standards.
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
October 24 2010 12:10 GMT
#59
Seeing how it is quite big and comes from the ground... maybe it´s something you activate from the nydus network?
https://steamcommunity.com/id/*tlusernamehere*/
Clearout
Profile Blog Joined April 2010
Norway1060 Posts
October 24 2010 12:34 GMT
#60
Woah that was totally awesome. Though they probably would have to change the whole marine splats and becomes a foot thing in the korean version
really?
danbel1005
Profile Joined February 2008
United States1319 Posts
October 24 2010 12:55 GMT
#61
Infested Bunker o.O?
[image loading]

When shown @ Blizzcon Starcraft Art Panel, clearly there was a huge moment of EPIC SILENCE, no emotion at all, not a single word, so Im pretty sure Blizzard will take that as a BIG no-no and hopefully we wont see any infested bunker on SC2.

A totally different reaction was taken when shown that FruitDealer FanArt, ppl really liked it.
[image loading]

Bananalisk, AppleLord, Grapeling.
"EE HAN TIMING" Jaedong vs Stork [22 December, 2007] 2set @ Finals EVER OSL.
johanngrunt
Profile Blog Joined July 2010
Hong Kong1555 Posts
October 24 2010 13:12 GMT
#62
Bunker Buster.

It exists =)
frucisky
Profile Joined September 2010
Singapore2170 Posts
October 24 2010 13:15 GMT
#63
On October 24 2010 19:30 coddan wrote:
Show nested quote +
On October 24 2010 19:28 frucisky wrote:
As cool as this is, I don;t think it can be a very balanced idea.


Eh, you have absolutely no idea how it works. How can you possibly say it doesn't seem balanced?


There's no details on how this will work. But if this can be used on just the bunker, its going to make this spell very limited. Its too narrowly focused of a spell, that's all.
<3 DongRaeGu <3
konadora *
Profile Blog Joined February 2009
Singapore66170 Posts
October 24 2010 13:19 GMT
#64
dunno what it is, but it's fucking badass
POGGERS
Apolo
Profile Joined May 2010
Portugal1259 Posts
Last Edited: 2010-10-24 13:22:04
October 24 2010 13:21 GMT
#65
It's a bit stupid. If zerg could infest a bunker they should be able to infest any building. Might as well infest rocks and trees while we're at it.
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-24 13:22:06
October 24 2010 13:21 GMT
#66
Damn i hope they put it into multiplayer.

Race specific units ain't bad at all Go for it!
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
imJealous
Profile Joined July 2010
United States1382 Posts
October 24 2010 13:27 GMT
#67
On October 24 2010 22:15 frucisky wrote:
Show nested quote +
On October 24 2010 19:30 coddan wrote:
On October 24 2010 19:28 frucisky wrote:
As cool as this is, I don;t think it can be a very balanced idea.


Eh, you have absolutely no idea how it works. How can you possibly say it doesn't seem balanced?


There's no details on how this will work. But if this can be used on just the bunker, its going to make this spell very limited. Its too narrowly focused of a spell, that's all.

This could become a spell that is cast on any defensive structure, such as bunker, missile turret, cannon, spine crawler or spore crawler that destroys the enemy structure and turns it into a fighting unit for 20 seconds or something. Or perhaps it could be an ability on the infestor that sacrifices the infestor to destroy the structure and give you this new fighting unit permanently similar to the banshee's possession ability in warcraft 3.
... In life very little goes right. "Right" meaning the way one expected and the way one wanted it. One has no right to want or expect anything.
ch4ppi
Profile Joined July 2010
Germany802 Posts
October 24 2010 13:34 GMT
#68
pretty sure its just a random event, possible to see in the campaign
synapse
Profile Blog Joined January 2009
China13814 Posts
October 24 2010 13:38 GMT
#69
On October 24 2010 07:38 KinosJourney2 wrote:
Might be a campaign unit, not necessarily a multiplayer unit.
It looks pretty lame though.

This is my guess as well. Looks pretty dumb, so I really hope that if it is real, it's a campaign-only unit...

WHERE ARE MAH SCOURRGEE
:)
Deckkie
Profile Blog Joined July 2010
Netherlands1595 Posts
October 24 2010 14:45 GMT
#70
I dont see why people dont like this :s. Infestation is one of the mayor Zerg ability's. It would be totally awesome if they could actually implement that in the game imo.

p.s. The animation rocks!
Always look on the bright side of life
DuckS
Profile Joined September 2010
United States845 Posts
October 24 2010 15:41 GMT
#71
looks cool

would still prefer to see lurker, though
"You foiled us this time Americans, but your liberty will not protect your Marilyn Monroe forever - our Queen must FEED!" - Deleuze
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
October 24 2010 15:50 GMT
#72
notice it doesnt change team maybe its a coop unit burrow its a bunker unborrow a monster xDD
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
October 24 2010 15:56 GMT
#73
has to be campaign only...

except they're going to make an infested photon cannon or something :D
Kevmeister @ Dota2
Pikacau
Profile Joined October 2010
Indonesia2 Posts
October 24 2010 16:03 GMT
#74
I just want the lurker. but! added with roach move while burrowing ability =)
TaKemE
Profile Joined April 2010
Denmark1045 Posts
October 24 2010 16:08 GMT
#75
This unit is most likely only for single player anyway.


Also I se alot wants lurker but I dont se lurker being a good unit in sc2 unless its changed alot, most of the reson it was good late game in sc1 was because of dark swamp.
Cryp71c
Profile Joined September 2010
United States24 Posts
October 24 2010 16:10 GMT
#76
Yeah, looks like a counter to bunkers, but that's such a strong ability that its probably a higher tier unit, and I doubt it'll be available in MP
Roggay
Profile Joined April 2010
Switzerland6320 Posts
October 24 2010 16:15 GMT
#77
I don't like it at all. Imo it looks so lame, looks like the bunker transform into a gundam zerg. I hope it doesnt make it through.
OoOo
Profile Joined October 2010
Germany126 Posts
Last Edited: 2010-10-24 16:25:50
October 24 2010 16:22 GMT
#78
well we i can imagine it could be in the multyplayer because unlike what u guys think this unit isnt a bunker buster http://www.gamestar.de/spiele/starcraft-2-heart-of-the-swarm/news/starcraft_2_heart_of_the_swarm,44594,2318735.html
ok in know its german but its quite a famous magazine

it generaly says that it isnt a bunkerbuster, its a unit that can look like a bunker if burrowed. it might work like a formling who knows

so in general it might work as mobile tower or as a mix of a spine/sporecrawler that can burrow anywhere and shote unborrowed
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
October 24 2010 16:26 GMT
#79
Starship troopers anyone? :D :D :D
"One fish, two fish, red fish, BLUE TANK!" - Artosis
RyuChus
Profile Blog Joined August 2010
Canada442 Posts
October 24 2010 16:29 GMT
#80
To me, it's like a unit, that destroys the bunker and uses it's pieces as armor, and the marine guns. Then it can sort of burrow, into a building and shoot stuff
I have an announcement to make, "Moo!" That is all.
NeWnAr
Profile Joined April 2010
Singapore231 Posts
October 24 2010 16:36 GMT
#81
Just what the Zerg needs.
Live For the Swarm!
Blasterion
Profile Blog Joined October 2010
China10272 Posts
October 24 2010 16:50 GMT
#82
Perhaps it's a spell created unit (like I-Terrans from Infestors) Destroys a Bunker and creates a unit to fight for set duration of time
[TLNY]Mahjong Club Thread
DARKHYDRA
Profile Joined September 2006
United States303 Posts
October 24 2010 17:10 GMT
#83
This looks like something out of resident evil.
Lurker for me please.

Also I was happy to hear mr. Jack got hired by blizzard
Blasterion
Profile Blog Joined October 2010
China10272 Posts
October 24 2010 17:26 GMT
#84
maybe going to be a part of their left or dead or w/e Blizzard custom map
[TLNY]Mahjong Club Thread
casualman
Profile Joined April 2010
United States1198 Posts
October 24 2010 18:29 GMT
#85
Looks so fucking dumb, like something out of Red Alert 3 but actually taken as srs bsns. No (more) fail in my SC2 please.
GuMiho <3
silencesc
Profile Joined July 2010
United States464 Posts
October 24 2010 18:32 GMT
#86
On October 24 2010 07:42 Kurumi wrote:
Now You're thinking with infestations.


It's probably a single player unit, if even in the game. Let's face it guys, the infected bunker is a lie.
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
Apolo
Profile Joined May 2010
Portugal1259 Posts
October 24 2010 19:32 GMT
#87
The infested bunker is just ridiculous and makes no sense. If a creature is able to use metal to support his body, he should be able to do it with any terran building. Yes, to cool units, no to units that make no sense.
Litess
Profile Joined July 2010
Bulgaria40 Posts
October 24 2010 20:02 GMT
#88
Just make the ultralisk do the same to a planetery, stealing the gun ^ ^
Would be ballanced i promise!

Some cool looking art, but i don't see this unit making it in the zerg aresenal.
QueueQueue
Profile Joined July 2009
Canada1000 Posts
October 24 2010 20:10 GMT
#89
Seems kind of gimmicky for multiplayer. Looks more like a campaign unit.
KevinIX
Profile Joined October 2009
United States2472 Posts
October 24 2010 20:11 GMT
#90
It was shown at Blizzcon. It was just concept art. It's not actually going to be in the game.
Liquid FIGHTING!!!
1Eris1
Profile Joined September 2010
United States5797 Posts
October 24 2010 22:59 GMT
#91
haha that thing looks amazing
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
Alexj
Profile Blog Joined July 2010
Ukraine440 Posts
October 24 2010 23:06 GMT
#92
They said themself that they don't even know if they will use this concept and in what form. Basically, someone just had this idea and they implemented it just for the lulz
More GGs, more skill
0neder
Profile Joined July 2009
United States3733 Posts
October 24 2010 23:08 GMT
#93
Seems silly and un-Starcraft like. Hopefully they relegate it to the campagin.
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 24 2010 23:12 GMT
#94
YES!

[image loading]
starleague forever
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
October 24 2010 23:22 GMT
#95
What the hell did i just watch..
i dunno lol
Slivered Skin
Profile Joined September 2010
Canada347 Posts
October 24 2010 23:35 GMT
#96
This actually looks better than the Infested Command Center from Brood War.

...am I the only person who thinks they look like they have giant drunken christmas-hat-wearing elves sticking out of them?
Those most oft mated find love’s motive in a word: inebriated - Get well Violet!! And sC!! T_T
BuzzJuice
Profile Joined April 2010
United States97 Posts
Last Edited: 2010-11-01 14:04:59
November 01 2010 14:03 GMT
#97

On October 24 2010 07:35 Monkofdoom wrote:
+ Show Spoiler +

In the StarCraft Arts panel we were shown some concept art from Heart of the Swarm, it was then ended with a short animation showing a new unit/building.

So does anyone have any thoughts on this unit, how they would like to see it work - what it should do? And do you think we will actually see it in Heart of the Swarm.

[image loading]

The animation starts showing a bunker, it then unfolds/explodes/transforms into a Zerg like unit giving the affect of an infested bunker with marine parts hanging off of it.



[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]

Update:

So far people think it's some sort of burrowing unit that comes up under the bunker to destroy it and then uses it as armor.



If the bunker gets to use marines placed in that bunker, what happens if the bunker has two marauders? Does it become OP?

This seems like quite a novel idea. Don't know how to balance this, but great innovative idea nonetheless. Blizzard needs to look at innovation first, then balance second (although be prepared to scrap that innovative unit if need be but try to balance it as much as possible w/o changing everything).
Macro and Micro - the only M&M you need to know
Ocedic
Profile Joined April 2010
United States1808 Posts
November 01 2010 14:08 GMT
#98
On October 24 2010 10:33 TedJustice wrote:
Show nested quote +
On October 24 2010 10:19 lindn wrote:
something more interesting would be this pic [image loading]

That's probably just a critter for all we know.


Seems like a pretty dangerous critter to me.
ReasoN-
Profile Joined April 2010
Germany145 Posts
Last Edited: 2010-11-01 14:11:30
November 01 2010 14:10 GMT
#99
For sure, its only available in the Heart of the Swarm campaign

but it would be imba against morrows bunkerstreet-strategy :D
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
November 11 2010 00:51 GMT
#100
To be able to merge infestor into some very cool looking beast would be very likely in the Heart of the Swarm. Just my 2cents..
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
AwesomeHoc
Profile Joined August 2010
Canada9 Posts
November 11 2010 00:53 GMT
#101
Can we salvage it?
flyinfart
Profile Blog Joined February 2009
United States95 Posts
November 11 2010 01:01 GMT
#102
*gasp* thats so awesome! I want one! Hopefully its not just in the campaign :\
truckerdaves
Profile Joined June 2010
United States66 Posts
November 16 2010 18:54 GMT
#103
bunkerlisk
I would engage you in a battle of wits, but i dont want to fight an unarmed man. lol
Elmers_Cow
Profile Joined July 2010
United States28 Posts
November 16 2010 19:29 GMT
#104
everything was cool until i realized it shot with machine guns... That doesn't seem cool anymore. I like to think of my zerg as melee or acid spine spitters.... not gun wielding alien table top crap. Pretty sure this will just be a campaign unit too-- I see no use for this in multi. Zerg is in need of another AOE unit.
Ballistixz
Profile Joined January 2010
United States1269 Posts
November 16 2010 19:36 GMT
#105
im willing to bet its a campaign unit. theres no way a unit like that would be in multiplayer. but the thoughts of a mobile bunker is pretty awesome.
xaeiu
Profile Blog Joined September 2010
432 Posts
Last Edited: 2010-11-16 19:46:29
November 16 2010 19:43 GMT
#106
this thread reminds me somehow when some art of the transformer "terratron" or what he was called was shown or blizzard's joke about the tauren marine...
of course nobody know's if they implement this unit/building now but i'm pretty sure it's just in the same cathegory like the tauren and the transformer...
SCdinner
Profile Blog Joined September 2010
Canada516 Posts
November 16 2010 19:58 GMT
#107
I'm guessing that its a single player only unit because they don't like to have units only avaible in a single matchup. That is why they changed the way infested terrans work in starcraft 2 compaired to the first game.
My other car is a battlecruiser.
Dagon
Profile Joined August 2010
Romania264 Posts
November 16 2010 20:17 GMT
#108
It's another metamorphosis for the zergling.. Either baneling or BUNKERLING!

Just imagine! I can allready see the threads: "Bunkerling bust îs OP!!1"
Advocado
Profile Blog Joined September 2010
Denmark994 Posts
November 16 2010 20:49 GMT
#109
On November 17 2010 05:17 Dagon wrote:
It's another metamorphosis for the zergling.. Either baneling or BUNKERLING!

Just imagine! I can allready see the threads: "Bunkerling bust îs OP!!1"


With the expansion we are gonna see the same crap with Ancient of War rushing in War3 lol.

BUNKERLINGS!
http://www.twitch.tv/advocadosc2
TymerA
Profile Joined July 2010
Netherlands759 Posts
Last Edited: 2010-11-16 20:53:12
November 16 2010 20:52 GMT
#110
All i want is a lurker so that chokes have a potential for zerg.

This thing doesn't look like anything that would come up in MP.
More something for SP really.
nice.
Proto_Protoss
Profile Joined September 2010
United States495 Posts
November 16 2010 20:54 GMT
#111
This would just be hilarious to watch. Terran player with a bunker "Ok i should be ok for now bunkers in a good spo... WHAT THE FAJILA SHIT MY BUNKER IS SHOOTING MY MARINES"
"Our greatest glory is not in never falling, but in getting up everytime we do." - Confucius
kiykiy
Profile Joined July 2009
233 Posts
Last Edited: 2010-11-16 20:58:45
November 16 2010 20:58 GMT
#112
Guys... its a TERRAN unit that comes from the new bestiary building where they inseminate larva, hatch them and mount guns on them.
lalala
Return
Profile Joined June 2005
Ivory Coast856 Posts
Last Edited: 2010-12-22 20:48:45
December 22 2010 20:47 GMT
#113
I havent seen the video but one cool idea, that would probably actually be implementable, would be if it is a burrowed unit with ~100hp or so? no armor, a ground unit and its movable while burrowed but can be detected with detectors, and it can infest ANY building, but depending on the health of the building it takes a different amount of time to infest it, like a supply depot would go quite quickly, while a PF would take quite some time, and during the time of infestation, it gets unburrowed and can get hit by enemy units... and when infested it makes a biological unit special for depending on which unit you infested and becomes a melee unit with quite high life and defence...

Something like that, can get tweaked to get balanced but I mean it doesnt have to be something impossible to defend against but nothing totally niched with potential for good use if well used

edit: shit sorry for the bump didnt think that one through, its almost christmas come on! :s
Diiiscoo-oh, thats where the happy people go!
BadWolf0
Profile Joined September 2010
United States300 Posts
December 22 2010 20:58 GMT
#114
why is everyone concentrating on garbagedog when there was an EPIC super mastadon ele[hant tusky thing? those things looked AWESOME.
All hail the Queen!!!
VoiceOfDecember
Profile Joined December 2010
Australia206 Posts
December 22 2010 21:06 GMT
#115
Man that's epic. I love the single player only addons in the terran campaign. Zerg ones already seem to be awesome. Someone should, after all 3 sagas are finished, mod a normal multiplayer game to include the singleplayer racial scpeific units (such as this one).

I'd play it against my friends, deff as a custom game, that would be win.
If I keep making drones and expanding while fending off their attacks, I'm sure to win...right?
No_Roo
Profile Joined February 2010
United States905 Posts
December 22 2010 21:12 GMT
#116
I really dislike how blizzard seems unable to reconcile the mostly cool zerg imagery with all this lame B-movie zombie bullshit. Infested terrans out of infesters don't even make sense, where does the gun come from? Stupid.

Any way this smells like some single player thing tbh.
(US) NoRoo.fighting
Kippers
Profile Joined April 2010
United Kingdom100 Posts
December 22 2010 21:13 GMT
#117
Imagine that, a zerg bunker rushing a terran.
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
December 22 2010 21:18 GMT
#118
On December 23 2010 06:13 Kippers wrote:
Imagine that, a zerg bunker rushing a terran.


It's the sort of thing you'd expect from soviet russia.

That does make me excited about the singleplayer though. I was really disappointed that there weren't any special units for the zerg or protoss in the missions aside from a few. I mean they reused the Ultralisk model for the Omegalisk and things like that, when it seems to me like they could used unique models.
CherubDown
Profile Joined August 2010
United States171 Posts
December 22 2010 21:19 GMT
#119
Why is this being necroed?
MuteZephyr
Profile Joined August 2010
Lithuania448 Posts
Last Edited: 2010-12-22 21:31:11
December 22 2010 21:29 GMT
#120
What's with all the hate? I think it looks pretty awesome, especially in the video version. It's like it took the marines and the bunker, put them in a blender, and then reassembled the parts into a giant infested thing. It smells of SP unfortunately though. (Oh and ROFL at the guy asking about salvaging it :D)

I would love to see zerg have the ability to actually infest things (maybe they took the mechanic out in alpha so they could put it in HotS?).

Infested thor anyone? Yes please.
I don't Micro, I FEMTO. That's 9 orders of magnitude more extreme.
cHicKeLoR
Profile Joined October 2008
Germany559 Posts
December 22 2010 21:31 GMT
#121
i want that... now!
decaf
Profile Joined October 2010
Austria1797 Posts
December 22 2010 21:44 GMT
#122
I HOPE this is a singleplayer only unit because it's as lame as the mothership..

I can think of some "new" units: defilers, scourges and lurkers. At least I want the air-baneling and the only cloaked zerg unit back :/
The Touch
Profile Joined September 2010
United Kingdom667 Posts
December 22 2010 21:52 GMT
#123
On October 24 2010 07:35 Monkofdoom wrote:
In the StarCraft Arts panel we were shown some concept art from Heart of the Swarm, it was then ended with a short animation showing a new unit/building.

So does anyone have any thoughts on this unit, how they would like to see it work - what it should do? And do you think we will actually see it in Heart of the Swarm.


Every time the terran salvages a bunker, this should happen!
You Got The Touch
BuuGhost
Profile Joined December 2010
Netherlands340 Posts
December 22 2010 21:52 GMT
#124
Decaf, It was only a sample model so it is not certain if it will be used. But if it was it would prob only be in champaign since it has no use vs Tosses.
"Kinda like this thing but there’s something you should know, I just came to say hello."
Joefish
Profile Joined July 2010
Germany314 Posts
December 22 2010 21:59 GMT
#125
On October 24 2010 07:53 ZaaaaaM wrote:
just gimme my lurker and scourge and gtfo with this thing^^

word.
Especially the scourge is missing imho :/
But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT
Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it)
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
December 22 2010 22:00 GMT
#126
I really don't know what that would do for balance. I think it's just for campaign.
OnFire
Profile Joined July 2010
324 Posts
December 22 2010 22:06 GMT
#127
It probably won't be in multiplayer... but it sure does look cool.
HYDRA - EFFORT - LETA
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2010-12-22 22:11:50
December 22 2010 22:11 GMT
#128
On December 23 2010 06:59 Joefish wrote:
Show nested quote +
On October 24 2010 07:53 ZaaaaaM wrote:
just gimme my lurker and scourge and gtfo with this thing^^

word.
Especially the scourge is missing imho :/
But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT
Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it)

Banelings are completely different from Lurkers. Lurkers survive after they kill stuff and require detection to kill when they are in attack mode. Banelings don't.

On a side note, the infested bunker is WAY worse than the Mothership.
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
December 22 2010 22:14 GMT
#129
cloak upgrade for banelings
ESPORTS ILLUMINATI
TUski
Profile Joined April 2010
United States1258 Posts
December 23 2010 01:24 GMT
#130
Well this should be able to take care of the bunker rushing problems....
"There is nothing more cool than being proud of the things that you love." - Day[9]
Joefish
Profile Joined July 2010
Germany314 Posts
December 24 2010 02:07 GMT
#131
On December 23 2010 07:14 nkr wrote:
cloak upgrade for banelings

burrow?
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
December 24 2010 02:14 GMT
#132
On December 23 2010 07:11 0neder wrote:
Show nested quote +
On December 23 2010 06:59 Joefish wrote:
On October 24 2010 07:53 ZaaaaaM wrote:
just gimme my lurker and scourge and gtfo with this thing^^

word.
Especially the scourge is missing imho :/
But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT
Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it)

Banelings are completely different from Lurkers. Lurkers survive after they kill stuff and require detection to kill when they are in attack mode. Banelings don't.

On a side note, the infested bunker is WAY worse than the Mothership.


I heard of this crazy game which has BOTH lurkers and scourge.. i think it's called .. BW! Go play it if you want those units..

OT: Looks a little bit retarded but hilarious at the same time.. not as bad as the Mothership haha
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Steel
Profile Blog Joined April 2010
Japan2283 Posts
December 24 2010 02:21 GMT
#133
On December 24 2010 11:07 Joefish wrote:
Show nested quote +
On December 23 2010 07:14 nkr wrote:
cloak upgrade for banelings

burrow?


Cloak isn't equivalent to burrow because you can't really attack aside from explode (which you lose your unit) and only two units can move.

We need the banelings to become invisible and kill everything while remaining alive so it can kill everything, again.

Yes.
Try another route paperboy.
sk4rsn1k
Profile Joined December 2010
Germany25 Posts
December 24 2010 02:51 GMT
#134
single player ^^
as said no use against toss^..
like it anywayz ... everthing that kills terran i like^^
peachsncream
Profile Joined April 2010
United States289 Posts
December 24 2010 02:59 GMT
#135
what would a scourge be used for? phoenixes require 0 skill literally, and vikings have a range of 9? Now lurkers would be awesome.
I Micro I Micro - PLZLEAVEDUCK
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
December 24 2010 03:12 GMT
#136
On December 24 2010 11:14 bkrow wrote:
Show nested quote +
On December 23 2010 07:11 0neder wrote:
On December 23 2010 06:59 Joefish wrote:
On October 24 2010 07:53 ZaaaaaM wrote:
just gimme my lurker and scourge and gtfo with this thing^^

word.
Especially the scourge is missing imho :/
But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT
Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it)

Banelings are completely different from Lurkers. Lurkers survive after they kill stuff and require detection to kill when they are in attack mode. Banelings don't.

On a side note, the infested bunker is WAY worse than the Mothership.


I heard of this crazy game which has BOTH lurkers and scourge.. i think it's called .. BW! Go play it if you want those units..

OT: Looks a little bit retarded but hilarious at the same time.. not as bad as the Mothership haha

Every day that goes by I miss lurkers and scourge...

The lurker was a unit that dominated terrain and that's what made it so awesome. Zerg has no units that shut down terrain like the siege tank, collosus, or forcefield. So yeah it's nice that zerg can get map control because we can have time to drone or make units depending on the situation.... but it used to be that we had a unit that could punish the other races for NOT having map control (the lurker) and zerg could use the unit to contain toss and terran.

It hurts not having that. Zerg cant really contain in SCII and it's kinda a letdown.
AzurewinD
Profile Joined November 2010
United States569 Posts
Last Edited: 2010-12-24 03:21:06
December 24 2010 03:20 GMT
#137
On October 24 2010 10:30 Slow Motion wrote:
Is the Blizzard design team a 12 year old boy?



This. Seriously.


Anyone else starting to get the idea that whoever came up with the idea of Spine Giraffes is the same one heading up the overall art direction? I mean seriously can they make Zerg any more stupid looking than they already have? Now we've got what looks like design time being spent on rendering quadrupedal-transforming-disguised-infested-bunkers.

Don't like it.
"...I want more people to be in that state more often, to see things not through the limited and rigid mind or the fearful ego, but through a heart that loves to express and create" - Xiaonan "Glider" Sun
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
December 24 2010 03:31 GMT
#138
Is this why blizzard keeps trying to buff the bunker? so zerg can actually use this units ability in multiplayer?
FlashDave.999 aka Star
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
December 24 2010 03:32 GMT
#139
On December 23 2010 06:52 BuuGhost wrote:
Decaf, It was only a sample model so it is not certain if it will be used. But if it was it would prob only be in champaign since it has no use vs Tosses.


Infested Command Center style?
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
0neder
Profile Joined July 2009
United States3733 Posts
December 24 2010 03:34 GMT
#140
On December 24 2010 11:14 bkrow wrote:
Show nested quote +
On December 23 2010 07:11 0neder wrote:
On December 23 2010 06:59 Joefish wrote:
On October 24 2010 07:53 ZaaaaaM wrote:
just gimme my lurker and scourge and gtfo with this thing^^

word.
Especially the scourge is missing imho :/
But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT
Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it)

Banelings are completely different from Lurkers. Lurkers survive after they kill stuff and require detection to kill when they are in attack mode. Banelings don't.

On a side note, the infested bunker is WAY worse than the Mothership.


I heard of this crazy game which has BOTH lurkers and scourge.. i think it's called .. BW! Go play it if you want those units..

OT: Looks a little bit retarded but hilarious at the same time.. not as bad as the Mothership haha

My point was that they don't overlap, not that they necessarily should be in the game, although I do think it would make the game more interesting.
Tesla12
Profile Joined December 2010
Serbia71 Posts
January 06 2011 02:29 GMT
#141
hahahahahahah lol
"Divide et impera"
aNooburak
Profile Joined May 2010
Australia190 Posts
January 06 2011 02:39 GMT
#142
This may be the new counter to bunker rushes.
Gleve
Profile Blog Joined March 2009
United States206 Posts
January 06 2011 02:50 GMT
#143
Probably a campaign unit..... Unfortunately. But that would be awesome. Maybe with some touch ups to its design though, looks rather unfinished.
♞
CCa1ss1e
Profile Blog Joined October 2010
Canada3231 Posts
January 06 2011 02:58 GMT
#144
hah, that is awesome! XD
~ The Ultimate Weapon
carloselcoco
Profile Blog Joined December 2010
United States2302 Posts
January 06 2011 02:58 GMT
#145
If this unit is for sure in the expansion and it is available for the Zerg in Ladder games, I am switching to Zerg for sure!
http://www.twitch.tv/carloselcoco/b/296431601 <------Suscribe! Casts in Spanish :) |||| http://www.twitch.tv/carloselcoco/b/300285215<----- CSL: Before Sunday! Episode 3!
sqrt
Profile Blog Joined August 2010
1210 Posts
January 06 2011 03:07 GMT
#146
I hope we see it in the campaign. Muliplayer needs casters and stealth units.
@
.Aar
Profile Joined September 2010
2177 Posts
January 06 2011 03:08 GMT
#147
Looks like a joke unit to me.. I'd be pretty surprised if this is even in SP.
now run into the setting sun, and suffer, but don't mess up your hair.
xza
Profile Joined November 2010
Singapore1600 Posts
January 06 2011 03:15 GMT
#148
Zerg Archons ftw.
"What a terrible final. This is why BO3s are horrible. Seriously MKP vs Moon in a final and having it BO3 is like having Mila Kunis naked in your bed and all she'll give you is a HJ with her PJs on. Pffffffffffffffftt." -greatZERG
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
January 06 2011 03:26 GMT
#149
Its actually a bunker that protects 4 spine crawlers from harm and gives them +1 range.
In Mushi we trust
Beneather
Profile Joined March 2010
Canada451 Posts
January 06 2011 03:29 GMT
#150
It looks pretty goddam awesome! If that is in the multiplayer this changes tvz forever! :O!
¯\_(ツ)_/¯ Day[9} <3
Greenhit
Profile Blog Joined December 2010
United States200 Posts
January 06 2011 05:06 GMT
#151
Overseer ability
"And where do you live Simon?" "In the weak and the wounded, Doc."
FetTerBender
Profile Blog Joined September 2010
Germany1393 Posts
January 06 2011 09:03 GMT
#152
Imagine Hydras with range with an infested Bunker (for this one you can research range Upgrades as well, ofc!) Giving the Hydra an amazing +3 range! Would be kind of badass imho.

But looks really stupid.
There's a fine line between bravery and stupidity.
SmoKim
Profile Joined March 2010
Denmark10305 Posts
January 06 2011 09:05 GMT
#153
i will do anything to Bunker Rush Terran as Zerg

"YOU SEE YOU SEE?!?!?!!?!?!" - SEn

bunker imba ^___^
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
BrotherBax
Profile Joined September 2010
United Kingdom89 Posts
Last Edited: 2011-01-06 09:32:39
January 06 2011 09:29 GMT
#154
[Edit] Trust me to post in the wrong thread. Damned switching screens all the time
AlteRation
Profile Joined January 2011
New Zealand22 Posts
January 06 2011 09:42 GMT
#155
most likely used for campaign in my opinion...
Tone_
Profile Joined May 2009
United Kingdom554 Posts
January 06 2011 09:47 GMT
#156
Looks terrible. Is terrible. Probably won't be in the game.
Hasta La Victoria Siempre | 톤
Skrelt
Profile Joined November 2010
Netherlands306 Posts
January 06 2011 10:37 GMT
#157
would be awesome, able to shoot(or burrowmove ) it from your hatch to prevent bunkerrushes, I hope the make 1 for cannons and spinecrawlers 2, wouldbe awesome :p
The Wolfpack - Metalband from the Netherlands
Puppeteer
Profile Joined January 2011
Belgium9 Posts
January 06 2011 10:47 GMT
#158
Looks like a hoax, certainly isn't going to destroy bunkers by unburrowing under them :p
They say ignorance is bliss. Is it true?
Dakk
Profile Blog Joined June 2010
Sweden572 Posts
January 06 2011 11:06 GMT
#159
Seams as a cool feature.. A unit that has the ability to burow and move past and under buildings. Could be very useful for scouting purposes. I guess an indication on the surface would be fair for the other players.
I will not fear, Fear is the mindkiller. Fear is the little death.
NotSupporting
Profile Joined February 2008
Sweden1998 Posts
January 06 2011 11:08 GMT
#160
Looks really lame, not a good idea at all imo
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
Last Edited: 2011-01-06 11:48:27
January 06 2011 11:45 GMT
#161
I think it's a units that can hide itself as a bunker, not something that actually takeover a bunker.

I don't see the dev creating a unit that big that would counter bunker rush (since it's silly, bunker is too low tech tree, this unit is at least t2, and that's what you want from an add-on units). And a unit that would "eat" a bunker is silly (cause you need a terran opponent who actually make bunker?? useless unit in my opinion).

After seeing the video, my post is wrong... this thing actually took over the bunker.

Dunno if it's a good idea, but it's a very PIMP UNIT!
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
hun13
Profile Joined December 2010
55 Posts
January 06 2011 12:07 GMT
#162
well its still just a concept, i think the important thing is that they basically have confirmed new units will be avaliable. Im gonna put my money on campaign only, but my hopes on new multiplayer units as well.
1Lamb1Rice
Profile Joined August 2010
United States435 Posts
January 06 2011 15:33 GMT
#163
This unit looks terrible. It's almost as stupid as infested terrans coming out of eggs that come out of an infestor. Why do those things have guns? Can't we get something more swarmy?
twitch.tv/lambnrice @LambNRice
Jimmy Raynor
Profile Blog Joined March 2010
902 Posts
January 06 2011 15:35 GMT
#164
On January 06 2011 21:07 hun13 wrote:
well its still just a concept, i think the important thing is that they basically have confirmed new units will be avaliable. Im gonna put my money on campaign only, but my hopes on new multiplayer units as well.


You really think they won't put a single new unit in multiplayer? Then who the hell will buy the expansions for a few new campaign missions? There is no way a new expansion to not include some new units for multiplayer .
alepov
Profile Joined December 2010
Netherlands1132 Posts
January 06 2011 15:56 GMT
#165
hope Z gets some proper units
ლ(ಠ益ಠლ)
adius
Profile Joined May 2007
United States249 Posts
January 06 2011 17:21 GMT
#166
A graphics-only update to Brood War would basically be printing money for Blizzard, but I bet they'll wait until they've mostly milked SC2 and then do it.
confusedcrib
Profile Blog Joined August 2010
United States1307 Posts
January 06 2011 17:25 GMT
#167
On January 07 2011 00:35 Jimmy Raynor wrote:
Show nested quote +
On January 06 2011 21:07 hun13 wrote:
well its still just a concept, i think the important thing is that they basically have confirmed new units will be avaliable. Im gonna put my money on campaign only, but my hopes on new multiplayer units as well.


You really think they won't put a single new unit in multiplayer? Then who the hell will buy the expansions for a few new campaign missions? There is no way a new expansion to not include some new units for multiplayer .


I would by an expansion for a single player expansion
I'm a writer for TeamLiquid, you've probably heard of me
hackmed
Profile Joined July 2010
United Kingdom74 Posts
January 06 2011 17:32 GMT
#168
On January 07 2011 02:25 confusedcrib wrote:
Show nested quote +
On January 07 2011 00:35 Jimmy Raynor wrote:
On January 06 2011 21:07 hun13 wrote:
well its still just a concept, i think the important thing is that they basically have confirmed new units will be avaliable. Im gonna put my money on campaign only, but my hopes on new multiplayer units as well.


You really think they won't put a single new unit in multiplayer? Then who the hell will buy the expansions for a few new campaign missions? There is no way a new expansion to not include some new units for multiplayer .


I would by an expansion for a single player expansion


So would I, but they will obviously add new units to multiplayer. Alot of players only play the game for the multiplayer, there would be no reason for them to buy it if theres no new multiplayer units so you can be sure blizzard will oblige.
Sverigevader
Profile Joined March 2010
Sweden388 Posts
January 06 2011 17:34 GMT
#169
On January 07 2011 02:25 confusedcrib wrote:
Show nested quote +
On January 07 2011 00:35 Jimmy Raynor wrote:
On January 06 2011 21:07 hun13 wrote:
well its still just a concept, i think the important thing is that they basically have confirmed new units will be avaliable. Im gonna put my money on campaign only, but my hopes on new multiplayer units as well.


You really think they won't put a single new unit in multiplayer? Then who the hell will buy the expansions for a few new campaign missions? There is no way a new expansion to not include some new units for multiplayer .


I would by an expansion for a single player expansion


I would as well in a heartbeat, can't wait to see what's in store for us in the Zerg campaign!
"I can answer this, you're just a god damn sexy mofo." http://www.teamliquid.net/forum/viewmessage.php?topic_id=147829&currentpage=7#139
Bair
Profile Joined May 2010
United States698 Posts
January 06 2011 17:34 GMT
#170
I think that this unit is kind of cool. You can tell a lot of effort went into the artwork, and it really shows. Not to mention I would really like this kind of thing in multiplayer, even though from the looks of it it will be a SP only unit.
In Roaches I Rust.
Morphs
Profile Joined July 2010
Netherlands645 Posts
January 06 2011 20:25 GMT
#171
Let's just hope that Dustin Browder doesn't go overboard with the crazy stuff he designed when he did C&C: Red Alert 2 and C&C: Generals. Last we need are attacking dolphins and enineering bays that come to life or whatever, that stuff doesn't belong in the Starcraft universe.

So far things are going ok but Zerg really needs some BADASS unit. And especially sound-wise Zerg needs to become scary again. Remember the queen and defiler? Nasty sounds did those creatures make. I still remember my first campaign missions with zerg in SC1, i felt so... powerful (while the zerg campaign was damn hard!).

Anyway, this creature looks quite cool:
[image loading]

Especially with the venom-filled tail.
agahamsorrow
Profile Joined January 2011
Netherlands30 Posts
February 03 2011 19:59 GMT
#172
would like it to be a infestor skill. replace the parasite with it mb and make it cost like 75 energy.
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
Last Edited: 2011-02-03 20:11:00
February 03 2011 20:10 GMT
#173
On January 07 2011 00:33 lambnrice wrote:
This unit looks terrible. It's almost as stupid as infested terrans coming out of eggs that come out of an infestor. Why do those things have guns? Can't we get something more swarmy?


Or dropships that can heal any sort of injury no matter how severe from a distance with a ray all the while +'s pop up over the units head.
Do you really want chat rooms?
War Horse
Profile Joined January 2011
United States247 Posts
February 03 2011 21:53 GMT
#174
On February 04 2011 05:10 FarbrorAbavna wrote:
Show nested quote +
On January 07 2011 00:33 lambnrice wrote:
This unit looks terrible. It's almost as stupid as infested terrans coming out of eggs that come out of an infestor. Why do those things have guns? Can't we get something more swarmy?


Or dropships that can heal any sort of injury no matter how severe from a distance with a ray all the while +'s pop up over the units head.

As opposed to BW medics with magic healing guns?
Why appeal to God when you can appeal to Apaches?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
February 03 2011 22:47 GMT
#175
I don't think people should take the Infested Bunker seriously. It was most likely created as a for-fun mini-project just for shits and giggles, in the same vein as the Terran Terratron. It might be cool to see it in single-player, but it definitely is not multiplayer material.
ㅇㅅㅌㅅ
Fox333
Profile Joined November 2010
United States11 Posts
February 03 2011 23:20 GMT
#176
Let's just hope that Dustin Browder doesn't go overboard with the crazy stuff he designed when he did C&C: Red Alert 2 and C&C: Generals. Last we need are attacking dolphins and enineering bays that come to life or whatever, that stuff doesn't belong in the Starcraft universe.


Let's just hope that Dustin Browder doesn't go overboard with the crazy stuff he designed when he did C&C: Red Alert 2 and C&C: Generals. Last we need are attacking dolphins and enineering bays that come to life or whatever, that stuff doesn't belong in the Starcraft universe.


Had to say something...

C&C generals got Dustan Brouder the job with blizzard... one of the best rts games ever made hands down. I'm sure I’ll get flamed to death for saying that but I'm sure some people will know what I'm talking about. I'd personally be happy if Dustan infused some generals mechanics into the game (Nydus Network=GLA tunnel network?). every unit in that game had personality and truly had feel and infinite micro ability's that transcended its role within the tech tree... the gla scrap mechanic parried with techie/ rpg micro and per-charging your Gatling tanks to get the highest DPS out of them. I could go on all day... obviously it had set backs but the game had micro that rivaled any rts I’ve ever played.

I just think too many sc fan boys can't see past their own nose to see other games had great ideas... they just don’t have the backing of blizzard. I’m thankful for blizzard and hope they make a great expansion.
All i need is one Technical.
Zerglinguist
Profile Joined October 2010
United States55 Posts
February 03 2011 23:21 GMT
#177
very cool seeming but the viability of it in online play seems low
livestream.com/zerglinguist
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
February 03 2011 23:23 GMT
#178
On February 04 2011 07:47 eviltomahawk wrote:
I don't think people should take the Infested Bunker seriously. It was most likely created as a for-fun mini-project just for shits and giggles, in the same vein as the Terran Terratron. It might be cool to see it in single-player, but it definitely is not multiplayer material.

Sure it is, 100 energy spell a queen has to stop bunker rushes? If the infested bunker has a slow movement rate, if the marines/marauders inside can exit before the morph takes place, and it can be killed before it morphs by enough units, then I think it would be an awesome and balanced ability. The queen isn't too fast off creep, it requires the Terran to build the structure, and it is a 100 energy cost on a unit that uses its energy regularly for inject. I would even build a bunker to waste the queens energy and slow down the inject process.
Knowing is half the battle... the other half is lasers.
Buddhist
Profile Joined April 2010
United States658 Posts
Last Edited: 2011-02-03 23:30:01
February 03 2011 23:29 GMT
#179
On February 04 2011 08:23 tehemperorer wrote:
Show nested quote +
On February 04 2011 07:47 eviltomahawk wrote:
I don't think people should take the Infested Bunker seriously. It was most likely created as a for-fun mini-project just for shits and giggles, in the same vein as the Terran Terratron. It might be cool to see it in single-player, but it definitely is not multiplayer material.

Sure it is, 100 energy spell a queen has to stop bunker rushes?

That would be disgusting. "Getting bunker rushed? Use your anti-bunker rush ability! Hurrah!"
Oreo7
Profile Blog Joined December 2010
United States1647 Posts
February 03 2011 23:41 GMT
#180
I hope it's a lurker - type unit, except not spines, it borrows beneath units and then jumps up and eats 'em. That'd be sick - the micro of running your units away from the shadow would be awesome.
Stork HerO and Protoss everywhere - redfive on bnet
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
February 03 2011 23:46 GMT
#181
Looks pretty hilariously awesome. Probably a single player unit though. Still, looks interesting as hell.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10345 Posts
February 03 2011 23:47 GMT
#182
Wow I never seen this before, I thought this was new but wow this was back in October? haha either way it looks sweet and monstrous, the kind of demonic stuff Zerg needs. It would be a little lame though if it's a unit that just pretends to be a Bunker.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
schimmetje
Profile Joined August 2010
Netherlands1104 Posts
February 03 2011 23:59 GMT
#183
Oh this thread is still here? Haha I still can't get over how ridiculous that thing looks. Rewatched the footage and it actually steps on a marine and drags it along, so I guess it won't be a Terran.. thing. Though if that were the case I fully approve!

If actually an mp unit (which I doubt) I can't see much joy in it being a dedicated one (vs an ability), force bunker rush doggies, then salvage bunkers? And you know marauders'll counter em! I kid, but still. And the style just.. doesn't work for me, but then again it's only a concept.
Change to MY nostalgia? UNACCEPTABLE! Monkey paaaw!
Karliath
Profile Blog Joined April 2010
United States2214 Posts
February 04 2011 00:07 GMT
#184
All I can say that is that this does not look like a Starcraft unit.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
February 04 2011 00:17 GMT
#185
I think it makes sense. In BW we could infest a Command Center and create Infested Terran. So why not allow us to infest a bunker. More importantly, this could take advantage of a Terran that leaves a bunker empty or perhaps even this beast could get bonuses for each unit consumed in the bunker upon infestation. It would require terran to micro what ever unit casts the infestation skill before it gets in range of a bunker, thus making slow Bunker/Tank pushes across the map a bit more dangerous.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
February 04 2011 01:19 GMT
#186
If this unit existed, Terran probably just wouldn't use bunkers against zerg.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
February 04 2011 02:46 GMT
#187
I fail to see a problem with that.
Dental Floss
Profile Joined September 2009
United States1015 Posts
February 04 2011 03:03 GMT
#188
it was probably an idea like "if a bunker is 100% surrounded by creep it becomes infested." It would be designed to nullify 2 rax rush stuff and let you place a tumor first and hold it.
Kim Tae Gyun.... never forget Perfectman RIP
Babaganoush
Profile Joined November 2010
United States626 Posts
February 04 2011 03:09 GMT
#189
Lol. Everytime I see that animation it reminds me of this:
[image loading]

I highly doubt it'll be in the multiplayer though... I can't think of a way that can be fair for the Terrans.
As you can see, four marine rifles are used for the weapon and the marine body for a foot (Also think of the DPS and armor of that thing..)

It would be funny though if the creature changes depending on the people inside the bunker... what if there were four SCVs instead of it?
Stick a fork in those buns.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
February 04 2011 03:20 GMT
#190
woah I didn't see this until now. that looks pretty cool, I'd love to see it added
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Smigi
Profile Joined April 2010
United States328 Posts
February 04 2011 03:46 GMT
#191
On February 04 2011 09:07 Karliath wrote:
All I can say that is that this does not look like a Starcraft unit.


Agreed, just doesn't seem like one.

This is gonna be a campaign unit for surrree
Drone then Own
mordk
Profile Blog Joined November 2010
Chile8385 Posts
February 04 2011 03:48 GMT
#192
They should take it out, belongs to a different game :S
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