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In the StarCraft Arts panel we were shown some concept art from Heart of the Swarm, it was then ended with a short animation showing a new unit/building.
So does anyone have any thoughts on this unit, how they would like to see it work - what it should do? And do you think we will actually see it in Heart of the Swarm.
![[image loading]](http://imgur.com/LVlNS.png)
The animation starts showing a bunker, it then unfolds/explodes/transforms into a Zerg like unit giving the affect of an infested bunker with marine parts hanging off of it.
![[image loading]](http://imgur.com/JzVnK.png)
![[image loading]](http://imgur.com/eP6IN.png)
![[image loading]](http://imgur.com/VpvHU.png)
![[image loading]](http://imgur.com/eP6IN.png)
![[image loading]](http://imgur.com/VpvHU.png)
![[image loading]](http://imgur.com/VLOE9.png)
Update:
So far people think it's some sort of burrowing unit that comes up under the bunker to destroy it and then uses it as armor.
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lol that is awesome! i hope we can do that to other buildings as well.
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Might be a campaign unit, not necessarily a multiplayer unit. It looks pretty lame though.
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Well i guess that's that...
no more bunker rushes.
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That's a really funny unit concept. I have a feeling it's a singleplayer unit only though.
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infested bunkers hide yo hydras and roaches
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sooooo badass. looks like a colossus type unit
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Now You're thinking with infestations.
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They even said it would not be in the game, though....
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From the looks of it, it looks like the unit was underneath the bunker, before it came up, destroying the bunker, and using its parts as armor.
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On October 24 2010 07:43 ryanAnger wrote: From the looks of it, it looks like the unit was underneath the bunker, before it came up, destroying the bunker, and using its parts as armor. Second that
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Please have it be a Campaign unit, because that thing is spectacular. That is to say fabulous. That is to say gay.
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that would look so badass!!!!
if i was still 11 years old...
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it looks so stupid..it just looks so damn stupid..
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just gimme my lurker and scourge and gtfo with this thing^^
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On October 24 2010 07:45 goldfishs wrote:Show nested quote +On October 24 2010 07:43 ryanAnger wrote: From the looks of it, it looks like the unit was underneath the bunker, before it came up, destroying the bunker, and using its parts as armor. Second that
That seems the most logical thought so far, could be an interesting unit idea.
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On October 24 2010 07:43 ryanAnger wrote: From the looks of it, it looks like the unit was underneath the bunker, before it came up, destroying the bunker, and using its parts as armor. Yeah... plus there is a hole in one of those photos. Bunkers don't make holes (i think lol).
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It just seems.... its so.... What?
I don't know about this one haha, it doesn't even really look like a Zerg unit. I hope if it's in the game at all it's only in SP, Imagine that with Hydras and Lings and Roaches, it just wouldn't fit in.
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A burrowing unit that destroys buildings and then wears pieces of metal as armor?
Yes please.
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damn that's sick as fFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
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Take in account that the unit shown is probably a very early version, and IF it would appear in the game, It's really most likely the design will change quite some bit during the developement of the expansion
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Maybe you can Nydus into Terran buildings now and this is the result.
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Looks like it disguises itself as a bunker and then rapes marines trying to load into it..?
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On October 24 2010 08:46 ThE.SparkZ wrote: Looks like it disguises itself as a bunker and then rapes marines trying to load into it..?
I'm not sure a player would try to put his units into a bunker that randomaly appears in their base.
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On October 24 2010 08:47 Monkofdoom wrote:Show nested quote +On October 24 2010 08:46 ThE.SparkZ wrote: Looks like it disguises itself as a bunker and then rapes marines trying to load into it..? I'm not sure a player would try to put his units into a bunker that randomaly appears in their base. tahts neutral dont worry
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I love it. I think it's very creative and cool. I wanna see lots of weird shit in the zerg campaign.
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Pretty sure infested bunkers (although didnt look like this iirc) were in the WoL campagin.
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something more interesting would be this pic
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A mobile bunker for roaches and hydras? Yes please 
In all seriousness this seems to be a single-player unit but we never know, HotS might be a surprising addon
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Hrmm.... Seems like single player only to me... at least until the Protoss develop bunkers 
Also, I hate the color scheme of that thing! It's bad enough that all the Zerg units have gone from purplish-brown to dirt-brown from BW->SC2... and in HotS they're going to get yellow units?
All the Zerg units should be Roach colored from now on I think. Shiny black suits them a lot better than poop.
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Single player campaign units =/ multiplayer units
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Is the Blizzard design team a 12 year old boy?
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On October 24 2010 10:19 lindn wrote:something more interesting would be this pic ![[image loading]](http://www.starcraftinfo.com/images/articles/2010_10_23/heart_of_the_swarm_3.png) That's probably just a critter for all we know.
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Hmmm... Maybe some kind of trick unit that looks like a bunker when burrowed?
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that is SO COOL!!!:D awesome stuff!! cant wait for my zerg expansion^^
edit: watched the vod, that is a walking (machine gun) building lol
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On October 24 2010 10:33 TedJustice wrote:Show nested quote +On October 24 2010 10:19 lindn wrote:something more interesting would be this pic ![[image loading]](http://www.starcraftinfo.com/images/articles/2010_10_23/heart_of_the_swarm_3.png) That's probably just a critter for all we know.
no thats obviously a tigerskorpionlisk
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Zerg-style hermit crab. I think the concept idea is cool.
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I really think this unit was just for the giggels.
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would be so kind to give us defiler and lurker ;(
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The bunker thing is a unit from the new race.
Here is some more concept art:
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my favorite comment from /r/starcraft
The person who did this is being factious, they clearly stated when they showed it that it was merely a concept that one of the artists had put together and they had no current plans for it. ] Yeah... infested supply depot / garbage dog will never be in game.
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Its just concept and seems cool enough. Even if it made it into the finished product I feel like it would undergo so many changes before then that we might not even recognize it. Or maybe they just make some small changes like the thorr which originally was going to have to be built by an SCV like a building. In any case it makes me want to try and pop a nydus up under a bunker now for the lols.
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On October 24 2010 10:55 Red. wrote: would be so kind to give us defiler and lurker ;(
No thanks, new units please.
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I want to see what happens when this thing tries to infest a Terra-tron.
Incidentally, when they started talking about how they could change names many times, I expected them to say "for now we think we'll call it the Nomad".
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On October 24 2010 11:27 Ocedic wrote:Show nested quote +On October 24 2010 10:55 Red. wrote: would be so kind to give us defiler and lurker ;( No thanks, new units please.
its just a personal preference, i will always like more lurker to counter bio ball rather than baneling, and infestor only has fungal growth, to me its a boring unit. But yeah, new content is always fun!
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As cool as this is, I don;t think it can be a very balanced idea.
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On October 24 2010 19:28 frucisky wrote: As cool as this is, I don;t think it can be a very balanced idea.
Eh, you have absolutely no idea how it works. How can you possibly say it doesn't seem balanced?
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On October 24 2010 10:30 Slow Motion wrote: Is the Blizzard design team a 12 year old boy?
He turned 13 in september actually.
Jk, I think this is awesome!
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On October 24 2010 19:28 frucisky wrote: As cool as this is, I don;t think it can be a very balanced idea.
Yeah, the dps is way to high! And for so low gas cost...
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It could be a turtle-breaking caster which can use a spell to infest and transform the bunker. As a Tier 3 unit i don't think it would be too unbalanced as there aren't many bunkers in the game at that stage. Or it could just be a blizzard joke, who knows...
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well there's only 2 rationalities that i can make out of that picture: it burrows under the bunker and destroys it and then infests it, OR it is a zerg unit that can transform into a bunker which is either an aesthetic or for zerg units to hold a position better in (predicting the former since most zerg units would find a bunker completely useless for their melee/short range attacks).
i conclude it to be the latter, and that its purpose is to mimic the terran siege tank but with a zerg flavor somehow. perhaps as a bunker its armored shell allows it to withstand more damage and hold a position on the map better or something, while 'unbunkered' it has mobility... i doubt blizzard would be so stupid as to make it just like the siege tank but that's really what it looks inspired from imo.
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Samwise classified all that was shown for Heart of the Swarm on that panel as "brainfarts" from the art team. The bunker-thingy is meant to, pardon the pun, crack people up. A joke. It will never make it into the game.
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On October 24 2010 07:53 ZaaaaaM wrote: just gimme my lurker and scourge and gtfo with this thing^^
This man speaks truth
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I think it looks kind off stupid especially because it apparently has guns : / (check the video)
Not very zerg-like imo. I want PLAGUUUUU back
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I hope they do something extremely crazy with multiplayer expansions. I mean having 1 unit and 1-2 upgrades per expansion would be LAME for todays gaming standards.
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Seeing how it is quite big and comes from the ground... maybe it´s something you activate from the nydus network?
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Woah that was totally awesome. Though they probably would have to change the whole marine splats and becomes a foot thing in the korean version
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Infested Bunker o.O?
![[image loading]](http://imgur.com/LVlNS.png)
When shown @ Blizzcon Starcraft Art Panel, clearly there was a huge moment of EPIC SILENCE, no emotion at all, not a single word, so Im pretty sure Blizzard will take that as a BIG no-no and hopefully we wont see any infested bunker on SC2.
A totally different reaction was taken when shown that FruitDealer FanArt, ppl really liked it. Bananalisk, AppleLord, Grapeling.
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Bunker Buster.
It exists =)
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On October 24 2010 19:30 coddan wrote:Show nested quote +On October 24 2010 19:28 frucisky wrote: As cool as this is, I don;t think it can be a very balanced idea. Eh, you have absolutely no idea how it works. How can you possibly say it doesn't seem balanced?
There's no details on how this will work. But if this can be used on just the bunker, its going to make this spell very limited. Its too narrowly focused of a spell, that's all.
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konadora
Singapore66170 Posts
dunno what it is, but it's fucking badass
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It's a bit stupid. If zerg could infest a bunker they should be able to infest any building. Might as well infest rocks and trees while we're at it.
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Damn i hope they put it into multiplayer.
Race specific units ain't bad at all Go for it!
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On October 24 2010 22:15 frucisky wrote:Show nested quote +On October 24 2010 19:30 coddan wrote:On October 24 2010 19:28 frucisky wrote: As cool as this is, I don;t think it can be a very balanced idea. Eh, you have absolutely no idea how it works. How can you possibly say it doesn't seem balanced? There's no details on how this will work. But if this can be used on just the bunker, its going to make this spell very limited. Its too narrowly focused of a spell, that's all. This could become a spell that is cast on any defensive structure, such as bunker, missile turret, cannon, spine crawler or spore crawler that destroys the enemy structure and turns it into a fighting unit for 20 seconds or something. Or perhaps it could be an ability on the infestor that sacrifices the infestor to destroy the structure and give you this new fighting unit permanently similar to the banshee's possession ability in warcraft 3.
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pretty sure its just a random event, possible to see in the campaign
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On October 24 2010 07:38 KinosJourney2 wrote: Might be a campaign unit, not necessarily a multiplayer unit. It looks pretty lame though. This is my guess as well. Looks pretty dumb, so I really hope that if it is real, it's a campaign-only unit...
WHERE ARE MAH SCOURRGEE
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I dont see why people dont like this :s. Infestation is one of the mayor Zerg ability's. It would be totally awesome if they could actually implement that in the game imo.
p.s. The animation rocks!
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looks cool
would still prefer to see lurker, though
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notice it doesnt change team maybe its a coop unit burrow its a bunker unborrow a monster xDD
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has to be campaign only...
except they're going to make an infested photon cannon or something :D
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I just want the lurker. but! added with roach move while burrowing ability =)
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This unit is most likely only for single player anyway.
Also I se alot wants lurker but I dont se lurker being a good unit in sc2 unless its changed alot, most of the reson it was good late game in sc1 was because of dark swamp.
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Yeah, looks like a counter to bunkers, but that's such a strong ability that its probably a higher tier unit, and I doubt it'll be available in MP
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I don't like it at all. Imo it looks so lame, looks like the bunker transform into a gundam zerg. I hope it doesnt make it through.
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Starship troopers anyone? :D :D :D
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To me, it's like a unit, that destroys the bunker and uses it's pieces as armor, and the marine guns. Then it can sort of burrow, into a building and shoot stuff
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Just what the Zerg needs.
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Perhaps it's a spell created unit (like I-Terrans from Infestors) Destroys a Bunker and creates a unit to fight for set duration of time
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This looks like something out of resident evil. Lurker for me please.
Also I was happy to hear mr. Jack got hired by blizzard
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maybe going to be a part of their left or dead or w/e Blizzard custom map
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Looks so fucking dumb, like something out of Red Alert 3 but actually taken as srs bsns. No (more) fail in my SC2 please.
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On October 24 2010 07:42 Kurumi wrote: Now You're thinking with infestations.
It's probably a single player unit, if even in the game. Let's face it guys, the infected bunker is a lie.
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The infested bunker is just ridiculous and makes no sense. If a creature is able to use metal to support his body, he should be able to do it with any terran building. Yes, to cool units, no to units that make no sense.
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Just make the ultralisk do the same to a planetery, stealing the gun ^ ^ Would be ballanced i promise!
Some cool looking art, but i don't see this unit making it in the zerg aresenal.
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Seems kind of gimmicky for multiplayer. Looks more like a campaign unit.
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It was shown at Blizzcon. It was just concept art. It's not actually going to be in the game.
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haha that thing looks amazing
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They said themself that they don't even know if they will use this concept and in what form. Basically, someone just had this idea and they implemented it just for the lulz
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Seems silly and un-Starcraft like. Hopefully they relegate it to the campagin.
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YES!
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What the hell did i just watch..
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This actually looks better than the Infested Command Center from Brood War.
...am I the only person who thinks they look like they have giant drunken christmas-hat-wearing elves sticking out of them?
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On October 24 2010 07:35 Monkofdoom wrote:+ Show Spoiler +In the StarCraft Arts panel we were shown some concept art from Heart of the Swarm, it was then ended with a short animation showing a new unit/building. So does anyone have any thoughts on this unit, how they would like to see it work - what it should do? And do you think we will actually see it in Heart of the Swarm. ![[image loading]](http://imgur.com/LVlNS.png) The animation starts showing a bunker, it then unfolds/explodes/transforms into a Zerg like unit giving the affect of an infested bunker with marine parts hanging off of it. ![[image loading]](http://imgur.com/JzVnK.png) ![[image loading]](http://imgur.com/eP6IN.png) ![[image loading]](http://imgur.com/VpvHU.png) ![[image loading]](http://imgur.com/eP6IN.png) ![[image loading]](http://imgur.com/VpvHU.png) ![[image loading]](http://imgur.com/VLOE9.png) Update: So far people think it's some sort of burrowing unit that comes up under the bunker to destroy it and then uses it as armor.
If the bunker gets to use marines placed in that bunker, what happens if the bunker has two marauders? Does it become OP?
This seems like quite a novel idea. Don't know how to balance this, but great innovative idea nonetheless. Blizzard needs to look at innovation first, then balance second (although be prepared to scrap that innovative unit if need be but try to balance it as much as possible w/o changing everything).
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On October 24 2010 10:33 TedJustice wrote:Show nested quote +On October 24 2010 10:19 lindn wrote:something more interesting would be this pic ![[image loading]](http://www.starcraftinfo.com/images/articles/2010_10_23/heart_of_the_swarm_3.png) That's probably just a critter for all we know.
Seems like a pretty dangerous critter to me.
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For sure, its only available in the Heart of the Swarm campaign
but it would be imba against morrows bunkerstreet-strategy :D
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To be able to merge infestor into some very cool looking beast would be very likely in the Heart of the Swarm. Just my 2cents..
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*gasp* thats so awesome! I want one! Hopefully its not just in the campaign :\
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everything was cool until i realized it shot with machine guns... That doesn't seem cool anymore. I like to think of my zerg as melee or acid spine spitters.... not gun wielding alien table top crap. Pretty sure this will just be a campaign unit too-- I see no use for this in multi. Zerg is in need of another AOE unit.
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im willing to bet its a campaign unit. theres no way a unit like that would be in multiplayer. but the thoughts of a mobile bunker is pretty awesome.
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this thread reminds me somehow when some art of the transformer "terratron" or what he was called was shown or blizzard's joke about the tauren marine... of course nobody know's if they implement this unit/building now but i'm pretty sure it's just in the same cathegory like the tauren and the transformer...
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I'm guessing that its a single player only unit because they don't like to have units only avaible in a single matchup. That is why they changed the way infested terrans work in starcraft 2 compaired to the first game.
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It's another metamorphosis for the zergling.. Either baneling or BUNKERLING!
Just imagine! I can allready see the threads: "Bunkerling bust îs OP!!1"
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On November 17 2010 05:17 Dagon wrote:It's another metamorphosis for the zergling.. Either baneling or BUNKERLING! Just imagine! I can allready see the threads: "Bunkerling bust îs OP!!1" 
With the expansion we are gonna see the same crap with Ancient of War rushing in War3 lol.
BUNKERLINGS!
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All i want is a lurker so that chokes have a potential for zerg. 
This thing doesn't look like anything that would come up in MP. More something for SP really.
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This would just be hilarious to watch. Terran player with a bunker "Ok i should be ok for now bunkers in a good spo... WHAT THE FAJILA SHIT MY BUNKER IS SHOOTING MY MARINES"
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Guys... its a TERRAN unit that comes from the new bestiary building where they inseminate larva, hatch them and mount guns on them.
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I havent seen the video but one cool idea, that would probably actually be implementable, would be if it is a burrowed unit with ~100hp or so? no armor, a ground unit and its movable while burrowed but can be detected with detectors, and it can infest ANY building, but depending on the health of the building it takes a different amount of time to infest it, like a supply depot would go quite quickly, while a PF would take quite some time, and during the time of infestation, it gets unburrowed and can get hit by enemy units... and when infested it makes a biological unit special for depending on which unit you infested and becomes a melee unit with quite high life and defence...
Something like that, can get tweaked to get balanced but I mean it doesnt have to be something impossible to defend against but nothing totally niched with potential for good use if well used
edit: shit sorry for the bump didnt think that one through, its almost christmas come on! :s
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why is everyone concentrating on garbagedog when there was an EPIC super mastadon ele[hant tusky thing? those things looked AWESOME.
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Man that's epic. I love the single player only addons in the terran campaign. Zerg ones already seem to be awesome. Someone should, after all 3 sagas are finished, mod a normal multiplayer game to include the singleplayer racial scpeific units (such as this one).
I'd play it against my friends, deff as a custom game, that would be win.
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I really dislike how blizzard seems unable to reconcile the mostly cool zerg imagery with all this lame B-movie zombie bullshit. Infested terrans out of infesters don't even make sense, where does the gun come from? Stupid.
Any way this smells like some single player thing tbh.
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Imagine that, a zerg bunker rushing a terran.
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On December 23 2010 06:13 Kippers wrote: Imagine that, a zerg bunker rushing a terran.
It's the sort of thing you'd expect from soviet russia.
That does make me excited about the singleplayer though. I was really disappointed that there weren't any special units for the zerg or protoss in the missions aside from a few. I mean they reused the Ultralisk model for the Omegalisk and things like that, when it seems to me like they could used unique models.
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Why is this being necroed?
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What's with all the hate? I think it looks pretty awesome, especially in the video version. It's like it took the marines and the bunker, put them in a blender, and then reassembled the parts into a giant infested thing. It smells of SP unfortunately though. (Oh and ROFL at the guy asking about salvaging it :D)
I would love to see zerg have the ability to actually infest things (maybe they took the mechanic out in alpha so they could put it in HotS?).
Infested thor anyone? Yes please.
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I HOPE this is a singleplayer only unit because it's as lame as the mothership..
I can think of some "new" units: defilers, scourges and lurkers. At least I want the air-baneling and the only cloaked zerg unit back :/
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On October 24 2010 07:35 Monkofdoom wrote:In the StarCraft Arts panel we were shown some concept art from Heart of the Swarm, it was then ended with a short animation showing a new unit/building. So does anyone have any thoughts on this unit, how they would like to see it work - what it should do? And do you think we will actually see it in Heart of the Swarm.
Every time the terran salvages a bunker, this should happen!
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Decaf, It was only a sample model so it is not certain if it will be used. But if it was it would prob only be in champaign since it has no use vs Tosses.
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On October 24 2010 07:53 ZaaaaaM wrote: just gimme my lurker and scourge and gtfo with this thing^^ word. Especially the scourge is missing imho :/ But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it)
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I really don't know what that would do for balance. I think it's just for campaign.
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It probably won't be in multiplayer... but it sure does look cool.
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On December 23 2010 06:59 Joefish wrote:Show nested quote +On October 24 2010 07:53 ZaaaaaM wrote: just gimme my lurker and scourge and gtfo with this thing^^ word. Especially the scourge is missing imho :/ But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it) Banelings are completely different from Lurkers. Lurkers survive after they kill stuff and require detection to kill when they are in attack mode. Banelings don't.
On a side note, the infested bunker is WAY worse than the Mothership.
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cloak upgrade for banelings
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Well this should be able to take care of the bunker rushing problems....
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On December 23 2010 07:14 nkr wrote: cloak upgrade for banelings burrow?
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Australia8532 Posts
On December 23 2010 07:11 0neder wrote:Show nested quote +On December 23 2010 06:59 Joefish wrote:On October 24 2010 07:53 ZaaaaaM wrote: just gimme my lurker and scourge and gtfo with this thing^^ word. Especially the scourge is missing imho :/ But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it) Banelings are completely different from Lurkers. Lurkers survive after they kill stuff and require detection to kill when they are in attack mode. Banelings don't. On a side note, the infested bunker is WAY worse than the Mothership.
I heard of this crazy game which has BOTH lurkers and scourge.. i think it's called .. BW! Go play it if you want those units..
OT: Looks a little bit retarded but hilarious at the same time.. not as bad as the Mothership haha
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On December 24 2010 11:07 Joefish wrote:burrow? 
Cloak isn't equivalent to burrow because you can't really attack aside from explode (which you lose your unit) and only two units can move.
We need the banelings to become invisible and kill everything while remaining alive so it can kill everything, again.
Yes.
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single player ^^ as said no use against toss^.. like it anywayz ... everthing that kills terran i like^^
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what would a scourge be used for? phoenixes require 0 skill literally, and vikings have a range of 9? Now lurkers would be awesome.
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On December 24 2010 11:14 bkrow wrote:Show nested quote +On December 23 2010 07:11 0neder wrote:On December 23 2010 06:59 Joefish wrote:On October 24 2010 07:53 ZaaaaaM wrote: just gimme my lurker and scourge and gtfo with this thing^^ word. Especially the scourge is missing imho :/ But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it) Banelings are completely different from Lurkers. Lurkers survive after they kill stuff and require detection to kill when they are in attack mode. Banelings don't. On a side note, the infested bunker is WAY worse than the Mothership. I heard of this crazy game which has BOTH lurkers and scourge.. i think it's called .. BW! Go play it if you want those units.. OT: Looks a little bit retarded but hilarious at the same time.. not as bad as the Mothership haha Every day that goes by I miss lurkers and scourge...
The lurker was a unit that dominated terrain and that's what made it so awesome. Zerg has no units that shut down terrain like the siege tank, collosus, or forcefield. So yeah it's nice that zerg can get map control because we can have time to drone or make units depending on the situation.... but it used to be that we had a unit that could punish the other races for NOT having map control (the lurker) and zerg could use the unit to contain toss and terran.
It hurts not having that. Zerg cant really contain in SCII and it's kinda a letdown.
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On October 24 2010 10:30 Slow Motion wrote: Is the Blizzard design team a 12 year old boy?
This. Seriously.
Anyone else starting to get the idea that whoever came up with the idea of Spine Giraffes is the same one heading up the overall art direction? I mean seriously can they make Zerg any more stupid looking than they already have? Now we've got what looks like design time being spent on rendering quadrupedal-transforming-disguised-infested-bunkers.
Don't like it.
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Is this why blizzard keeps trying to buff the bunker? so zerg can actually use this units ability in multiplayer?
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On December 23 2010 06:52 BuuGhost wrote: Decaf, It was only a sample model so it is not certain if it will be used. But if it was it would prob only be in champaign since it has no use vs Tosses.
Infested Command Center style?
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On December 24 2010 11:14 bkrow wrote:Show nested quote +On December 23 2010 07:11 0neder wrote:On December 23 2010 06:59 Joefish wrote:On October 24 2010 07:53 ZaaaaaM wrote: just gimme my lurker and scourge and gtfo with this thing^^ word. Especially the scourge is missing imho :/ But banelings do a good job replacing lurkers. Of course lurker were better and stuff but sc2 is a different game. So we should stop grieve for our beloved scbw units TT Hope this infested bunker thing wont come in multiplayer. (just my opinion dunno why I dont like it) Banelings are completely different from Lurkers. Lurkers survive after they kill stuff and require detection to kill when they are in attack mode. Banelings don't. On a side note, the infested bunker is WAY worse than the Mothership. I heard of this crazy game which has BOTH lurkers and scourge.. i think it's called .. BW! Go play it if you want those units.. OT: Looks a little bit retarded but hilarious at the same time.. not as bad as the Mothership haha My point was that they don't overlap, not that they necessarily should be in the game, although I do think it would make the game more interesting.
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This may be the new counter to bunker rushes.
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Probably a campaign unit..... Unfortunately. But that would be awesome. Maybe with some touch ups to its design though, looks rather unfinished.
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If this unit is for sure in the expansion and it is available for the Zerg in Ladder games, I am switching to Zerg for sure!
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I hope we see it in the campaign. Muliplayer needs casters and stealth units.
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Looks like a joke unit to me.. I'd be pretty surprised if this is even in SP.
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Its actually a bunker that protects 4 spine crawlers from harm and gives them +1 range.
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It looks pretty goddam awesome! If that is in the multiplayer this changes tvz forever! :O!
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Overseer ability
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Imagine Hydras with range with an infested Bunker (for this one you can research range Upgrades as well, ofc!) Giving the Hydra an amazing +3 range! Would be kind of badass imho.
But looks really stupid.
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i will do anything to Bunker Rush Terran as Zerg 
"YOU SEE YOU SEE?!?!?!!?!?!" - SEn
bunker imba ^___^
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[Edit] Trust me to post in the wrong thread. Damned switching screens all the time
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most likely used for campaign in my opinion...
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Looks terrible. Is terrible. Probably won't be in the game.
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would be awesome, able to shoot(or burrowmove ) it from your hatch to prevent bunkerrushes, I hope the make 1 for cannons and spinecrawlers 2, wouldbe awesome :p
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Looks like a hoax, certainly isn't going to destroy bunkers by unburrowing under them :p
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Seams as a cool feature.. A unit that has the ability to burow and move past and under buildings. Could be very useful for scouting purposes. I guess an indication on the surface would be fair for the other players.
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Looks really lame, not a good idea at all imo
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I think it's a units that can hide itself as a bunker, not something that actually takeover a bunker.
I don't see the dev creating a unit that big that would counter bunker rush (since it's silly, bunker is too low tech tree, this unit is at least t2, and that's what you want from an add-on units). And a unit that would "eat" a bunker is silly (cause you need a terran opponent who actually make bunker?? useless unit in my opinion).
After seeing the video, my post is wrong... this thing actually took over the bunker.
Dunno if it's a good idea, but it's a very PIMP UNIT!
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well its still just a concept, i think the important thing is that they basically have confirmed new units will be avaliable. Im gonna put my money on campaign only, but my hopes on new multiplayer units as well.
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This unit looks terrible. It's almost as stupid as infested terrans coming out of eggs that come out of an infestor. Why do those things have guns? Can't we get something more swarmy?
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On January 06 2011 21:07 hun13 wrote: well its still just a concept, i think the important thing is that they basically have confirmed new units will be avaliable. Im gonna put my money on campaign only, but my hopes on new multiplayer units as well.
You really think they won't put a single new unit in multiplayer? Then who the hell will buy the expansions for a few new campaign missions? There is no way a new expansion to not include some new units for multiplayer .
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hope Z gets some proper units
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A graphics-only update to Brood War would basically be printing money for Blizzard, but I bet they'll wait until they've mostly milked SC2 and then do it.
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On January 07 2011 00:35 Jimmy Raynor wrote:Show nested quote +On January 06 2011 21:07 hun13 wrote: well its still just a concept, i think the important thing is that they basically have confirmed new units will be avaliable. Im gonna put my money on campaign only, but my hopes on new multiplayer units as well. You really think they won't put a single new unit in multiplayer? Then who the hell will buy the expansions for a few new campaign missions? There is no way a new expansion to not include some new units for multiplayer .
I would by an expansion for a single player expansion
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On January 07 2011 02:25 confusedcrib wrote:Show nested quote +On January 07 2011 00:35 Jimmy Raynor wrote:On January 06 2011 21:07 hun13 wrote: well its still just a concept, i think the important thing is that they basically have confirmed new units will be avaliable. Im gonna put my money on campaign only, but my hopes on new multiplayer units as well. You really think they won't put a single new unit in multiplayer? Then who the hell will buy the expansions for a few new campaign missions? There is no way a new expansion to not include some new units for multiplayer . I would by an expansion for a single player expansion
So would I, but they will obviously add new units to multiplayer. Alot of players only play the game for the multiplayer, there would be no reason for them to buy it if theres no new multiplayer units so you can be sure blizzard will oblige.
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On January 07 2011 02:25 confusedcrib wrote:Show nested quote +On January 07 2011 00:35 Jimmy Raynor wrote:On January 06 2011 21:07 hun13 wrote: well its still just a concept, i think the important thing is that they basically have confirmed new units will be avaliable. Im gonna put my money on campaign only, but my hopes on new multiplayer units as well. You really think they won't put a single new unit in multiplayer? Then who the hell will buy the expansions for a few new campaign missions? There is no way a new expansion to not include some new units for multiplayer . I would by an expansion for a single player expansion
I would as well in a heartbeat, can't wait to see what's in store for us in the Zerg campaign!
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I think that this unit is kind of cool. You can tell a lot of effort went into the artwork, and it really shows. Not to mention I would really like this kind of thing in multiplayer, even though from the looks of it it will be a SP only unit.
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Let's just hope that Dustin Browder doesn't go overboard with the crazy stuff he designed when he did C&C: Red Alert 2 and C&C: Generals. Last we need are attacking dolphins and enineering bays that come to life or whatever, that stuff doesn't belong in the Starcraft universe.
So far things are going ok but Zerg really needs some BADASS unit. And especially sound-wise Zerg needs to become scary again. Remember the queen and defiler? Nasty sounds did those creatures make. I still remember my first campaign missions with zerg in SC1, i felt so... powerful (while the zerg campaign was damn hard!).
Anyway, this creature looks quite cool:
![[image loading]](http://www.starcraftinfo.com/images/articles/2010_10_23/heart_of_the_swarm_3.png)
Especially with the venom-filled tail.
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would like it to be a infestor skill. replace the parasite with it mb and make it cost like 75 energy.
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On January 07 2011 00:33 lambnrice wrote: This unit looks terrible. It's almost as stupid as infested terrans coming out of eggs that come out of an infestor. Why do those things have guns? Can't we get something more swarmy?
Or dropships that can heal any sort of injury no matter how severe from a distance with a ray all the while +'s pop up over the units head.
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On February 04 2011 05:10 FarbrorAbavna wrote:Show nested quote +On January 07 2011 00:33 lambnrice wrote: This unit looks terrible. It's almost as stupid as infested terrans coming out of eggs that come out of an infestor. Why do those things have guns? Can't we get something more swarmy? Or dropships that can heal any sort of injury no matter how severe from a distance with a ray all the while +'s pop up over the units head. As opposed to BW medics with magic healing guns?
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I don't think people should take the Infested Bunker seriously. It was most likely created as a for-fun mini-project just for shits and giggles, in the same vein as the Terran Terratron. It might be cool to see it in single-player, but it definitely is not multiplayer material.
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Let's just hope that Dustin Browder doesn't go overboard with the crazy stuff he designed when he did C&C: Red Alert 2 and C&C: Generals. Last we need are attacking dolphins and enineering bays that come to life or whatever, that stuff doesn't belong in the Starcraft universe.
Let's just hope that Dustin Browder doesn't go overboard with the crazy stuff he designed when he did C&C: Red Alert 2 and C&C: Generals. Last we need are attacking dolphins and enineering bays that come to life or whatever, that stuff doesn't belong in the Starcraft universe.
Had to say something...
C&C generals got Dustan Brouder the job with blizzard... one of the best rts games ever made hands down. I'm sure I’ll get flamed to death for saying that but I'm sure some people will know what I'm talking about. I'd personally be happy if Dustan infused some generals mechanics into the game (Nydus Network=GLA tunnel network?). every unit in that game had personality and truly had feel and infinite micro ability's that transcended its role within the tech tree... the gla scrap mechanic parried with techie/ rpg micro and per-charging your Gatling tanks to get the highest DPS out of them. I could go on all day... obviously it had set backs but the game had micro that rivaled any rts I’ve ever played.
I just think too many sc fan boys can't see past their own nose to see other games had great ideas... they just don’t have the backing of blizzard. I’m thankful for blizzard and hope they make a great expansion.
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very cool seeming but the viability of it in online play seems low
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On February 04 2011 07:47 eviltomahawk wrote: I don't think people should take the Infested Bunker seriously. It was most likely created as a for-fun mini-project just for shits and giggles, in the same vein as the Terran Terratron. It might be cool to see it in single-player, but it definitely is not multiplayer material. Sure it is, 100 energy spell a queen has to stop bunker rushes? If the infested bunker has a slow movement rate, if the marines/marauders inside can exit before the morph takes place, and it can be killed before it morphs by enough units, then I think it would be an awesome and balanced ability. The queen isn't too fast off creep, it requires the Terran to build the structure, and it is a 100 energy cost on a unit that uses its energy regularly for inject. I would even build a bunker to waste the queens energy and slow down the inject process.
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On February 04 2011 08:23 tehemperorer wrote:Show nested quote +On February 04 2011 07:47 eviltomahawk wrote: I don't think people should take the Infested Bunker seriously. It was most likely created as a for-fun mini-project just for shits and giggles, in the same vein as the Terran Terratron. It might be cool to see it in single-player, but it definitely is not multiplayer material. Sure it is, 100 energy spell a queen has to stop bunker rushes? That would be disgusting. "Getting bunker rushed? Use your anti-bunker rush ability! Hurrah!"
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I hope it's a lurker - type unit, except not spines, it borrows beneath units and then jumps up and eats 'em. That'd be sick - the micro of running your units away from the shadow would be awesome.
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Looks pretty hilariously awesome. Probably a single player unit though. Still, looks interesting as hell.
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Wow I never seen this before, I thought this was new but wow this was back in October? haha either way it looks sweet and monstrous, the kind of demonic stuff Zerg needs. It would be a little lame though if it's a unit that just pretends to be a Bunker.
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Oh this thread is still here? Haha I still can't get over how ridiculous that thing looks. Rewatched the footage and it actually steps on a marine and drags it along, so I guess it won't be a Terran.. thing. Though if that were the case I fully approve!
If actually an mp unit (which I doubt) I can't see much joy in it being a dedicated one (vs an ability), force bunker rush doggies, then salvage bunkers? And you know marauders'll counter em! I kid, but still. And the style just.. doesn't work for me, but then again it's only a concept.
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All I can say that is that this does not look like a Starcraft unit.
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I think it makes sense. In BW we could infest a Command Center and create Infested Terran. So why not allow us to infest a bunker. More importantly, this could take advantage of a Terran that leaves a bunker empty or perhaps even this beast could get bonuses for each unit consumed in the bunker upon infestation. It would require terran to micro what ever unit casts the infestation skill before it gets in range of a bunker, thus making slow Bunker/Tank pushes across the map a bit more dangerous.
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If this unit existed, Terran probably just wouldn't use bunkers against zerg.
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I fail to see a problem with that.
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it was probably an idea like "if a bunker is 100% surrounded by creep it becomes infested." It would be designed to nullify 2 rax rush stuff and let you place a tumor first and hold it.
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Lol. Everytime I see that animation it reminds me of this:
![[image loading]](http://i.imgur.com/Z5FYl.gif)
I highly doubt it'll be in the multiplayer though... I can't think of a way that can be fair for the Terrans. As you can see, four marine rifles are used for the weapon and the marine body for a foot (Also think of the DPS and armor of that thing..)
It would be funny though if the creature changes depending on the people inside the bunker... what if there were four SCVs instead of it?
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woah I didn't see this until now. that looks pretty cool, I'd love to see it added
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On February 04 2011 09:07 Karliath wrote: All I can say that is that this does not look like a Starcraft unit.
Agreed, just doesn't seem like one.
This is gonna be a campaign unit for surrree
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They should take it out, belongs to a different game :S
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