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Zerg forcefield... Changefield !!! - Page 8

Forum Index > SC2 General
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LolnoobInsanity
Profile Joined May 2010
United States183 Posts
October 12 2010 19:32 GMT
#141
doesnt your army attack them automatically if you have detection? Late game you'd probably have overseers, obs, ravens, hts, ghosts, infestors; plenty of things that will allow you to kill anything under 30 changelings in like a second.
RaiZ
Profile Blog Joined April 2003
2813 Posts
October 12 2010 19:50 GMT
#142
On October 13 2010 04:32 LolnoobInsanity wrote:
doesnt your army attack them automatically if you have detection? Late game you'd probably have overseers, obs, ravens, hts, ghosts, infestors; plenty of things that will allow you to kill anything under 30 changelings in like a second.

You truly deserve your own nickname... Read the thread again and tell us if that didn't answer ur question.

I mean there has been like what ? At least 1 post about detection on every page. Is that really hard to read the whole thread ? T_T

On topic : On the 2nd video though, is it possible to use the splash damage from hellions to kill them all ? Wondering this because tank friendly splash =/= hellion friendly splash right ?
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
Ksyper
Profile Blog Joined May 2010
Bulgaria665 Posts
October 12 2010 20:02 GMT
#143
This can be worth it only if you're on 200 food and you have way too much gas, if you get that many overseers before that you will lose.
absalom86
Profile Joined April 2010
Iceland1770 Posts
October 12 2010 20:10 GMT
#144
On October 13 2010 04:32 LolnoobInsanity wrote:
doesnt your army attack them automatically if you have detection? Late game you'd probably have overseers, obs, ravens, hts, ghosts, infestors; plenty of things that will allow you to kill anything under 30 changelings in like a second.


no they don't.
Thief @ #teamliquid @ Quakenet
sob3k
Profile Blog Joined August 2009
United States7572 Posts
October 12 2010 20:15 GMT
#145
I've used this with one changeling on a ramp, blocked all his thors from defending the natural and just let down a trickle of bio, its actually a very useful stalling tactic.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
October 12 2010 21:17 GMT
#146
I wonder if you can use this to snare collosus in place.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
adius
Profile Joined May 2007
United States249 Posts
October 12 2010 21:31 GMT
#147
With that many overseers, wouldn't it be better to perma-contaminate the enemy's infrastructure?
absalom86
Profile Joined April 2010
Iceland1770 Posts
October 12 2010 22:01 GMT
#148
On October 13 2010 06:31 adius wrote:
With that many overseers, wouldn't it be better to perma-contaminate the enemy's infrastructure?


If you think you can dodge all the missile turrets and the enemy army, maaybe you could do that. No use against a capped enemy though, as well as enemy won't really let you stay over his production for long periods.
Thief @ #teamliquid @ Quakenet
absalom86
Profile Joined April 2010
Iceland1770 Posts
October 13 2010 00:39 GMT
#149
On October 13 2010 06:17 GreatFall wrote:
I wonder if you can use this to snare collosus in place.


Colossus walk over normal army units as far as I know so I'd think they do the same to changelings.
Thief @ #teamliquid @ Quakenet
theBlues
Profile Blog Joined April 2010
El Salvador638 Posts
October 13 2010 00:47 GMT
#150
the second video should have the benny hill chase theme edited into, for more lulz
Change a vote, and change the world
absalom86
Profile Joined April 2010
Iceland1770 Posts
October 13 2010 01:01 GMT
#151
On October 13 2010 09:47 TheBlueMeaner wrote:
the second video should have the benny hill chase theme edited into, for more lulz


I was thinking about it... but I thought it might be overkill, no ? :þ
Thief @ #teamliquid @ Quakenet
charlie420247
Profile Joined November 2009
United States692 Posts
Last Edited: 2010-10-13 01:08:29
October 13 2010 01:07 GMT
#152
the other day i was fucking around and did this kind of thing only with baneling eggs. blocking a choke on scrap while using hydras with range to brutalize a toss frontline. worked great. and after the zealots were taken care off a bunch of banes hatched to join with my hydra army lol.
there are 10 types of people in this world, those who understand binary and those who dont.
Onioncookie
Profile Joined May 2010
Germany624 Posts
October 13 2010 02:41 GMT
#153
On October 13 2010 04:07 Eknoid4 wrote:
Show nested quote +
On October 13 2010 03:48 hero33 wrote:
this is .... well... to put it short your 1450..... and probly in a crap division. of diamond

this is dumb.

your points have nothing to do with your division. Only your rank in the division.


Cant hold it ... THIS is so fail xD
Ejden
Profile Joined June 2010
Sweden52 Posts
October 13 2010 13:08 GMT
#154
On October 13 2010 11:41 Onioncookie wrote:
Show nested quote +
On October 13 2010 04:07 Eknoid4 wrote:
On October 13 2010 03:48 hero33 wrote:
this is .... well... to put it short your 1450..... and probly in a crap division. of diamond

this is dumb.

your points have nothing to do with your division. Only your rank in the division.


Cant hold it ... THIS is so fail xD



So you only get to play vs players in your crappy division thats how it works? ;E
jhNz
Profile Blog Joined September 2006
Germany2762 Posts
October 13 2010 13:10 GMT
#155
i don't know how much hp changelings have but i think that they die waaaay to fast to act as an effective blockade... it's a pity that lurkers are gone in sc2 since lurker eggs were an effective way to block off ramps and narrow passages.
http://twitter.com/jhNz
Phrencys
Profile Joined August 2010
Canada270 Posts
October 13 2010 13:20 GMT
#156
The Zerg force field is actually called the InfestedTerranCocoon field

Much easier to do than changelings, and it actually deals damage once the cocoon hatches!

I've seen IdrA do it on a couple replays. get a couple FGs down then spam terrans behind enemy lines while you push forward with slings/ultras.

Less entertaining than changelings... but it works.
absalom86
Profile Joined April 2010
Iceland1770 Posts
October 13 2010 15:37 GMT
#157
On October 13 2010 22:20 Phrencys wrote:
The Zerg force field is actually called the InfestedTerranCocoon field

Much easier to do than changelings, and it actually deals damage once the cocoon hatches!

I've seen IdrA do it on a couple replays. get a couple FGs down then spam terrans behind enemy lines while you push forward with slings/ultras.

Less entertaining than changelings... but it works.


Infested terrans are super easily spotted and get auto attacked, and the eggs only last a few seconds. It can be used but not as effective imho.
Thief @ #teamliquid @ Quakenet
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
October 13 2010 15:43 GMT
#158
Good find, RIP Benny Hill
:)
DoA
Profile Blog Joined October 2010
Korea (South)599 Posts
October 13 2010 16:02 GMT
#159
Hooray for the random Benny Hill track.

Fun find, but I'd agree with basically everyone else that there's usually too much going on in the end-game to have time to do something like this.
I cast, therefore I am.
Tennet
Profile Joined January 2010
United States1458 Posts
October 13 2010 17:13 GMT
#160
On October 12 2010 23:25 Tennet wrote:
inb4hellions

seriously watch how fast they clear the ramp


Not sure why people don't seem to see this post a few pages back...
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
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