Idont care if its been "used in pro games already", you can easily stop it, this is not viable at a high level.
Zerg forcefield... Changefield !!! - Page 17
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SnowSC2
United States678 Posts
Idont care if its been "used in pro games already", you can easily stop it, this is not viable at a high level. | ||
absalom86
Iceland1770 Posts
On February 18 2011 04:27 Reptaur wrote: this will probably only work in bronze, i did it once on impulse with a single zealot in the usual spot to finish a protoss wall and the same thing happened, i took out his nat before he noticed. But... this was back in bronze. Idont care if its been "used in pro games already", you can easily stop it, this is not viable at a high level. That's some Grade A flawed logic if I ever saw any. | ||
SnowSC2
United States678 Posts
On February 18 2011 05:07 absalom86 wrote: That's some Grade A flawed logic if I ever saw any. So you think pros dont know how to click on changelings? i dont understand how anyone could see this as viable at a high level. You present this in such a way that you seem to think zerg actually can use this as a forcefield without seeing the flaws in that logic. You dont need detection for them and theyre incredibly easy to spot, and even if you can manage to get them into an advantageous position they can all be individually clicked on in like under a second while zerg may be in a position where he would have greatly profited from getting overlord speed rather than overseers. If this became a "thing" players would be aware of it, and it would be nullified. It is however very cute. | ||
absalom86
Iceland1770 Posts
On February 18 2011 04:19 thawkk wrote: This would never be feasible. Any platinum+ player is not going to let changelings "block" his ramp. ABOVE that, you'll never see a protoss use 4 zealots to block a ramp. Neat, but useless. Well, it has already been used. Missing 1 changeling is something even pros can do. | ||
Hypemeup
Sweden2783 Posts
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elliminist
Japan121 Posts
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absalom86
Iceland1770 Posts
On February 21 2011 07:30 elliminist wrote: Surprised no one has said this yet, but these are zerg force-grack-fields... He can call them Grackfields when he starts using them. | ||
absalom86
Iceland1770 Posts
On February 14 2011 20:09 SkCom wrote: The mining trick is AWESOME! Well, totally not cost and time efficient in a normal game I suppose, but still very imaginative. Thumbs up my friend! Could be worth it in some rare cases, but definately not something mainstream . | ||
Kazzabiss
1006 Posts
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Deleted User 47542
1484 Posts
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Bwiggly
United States246 Posts
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absalom86
Iceland1770 Posts
On March 12 2011 16:59 Bwiggly wrote: Another downside to this strat that people may try is a single archon actually can kill like 8-10 with its splash attack if not more and the overseer energy can be utilized a lot better with contaminate when engaging the toss force so they can't warp in reinforcements. Not sure how often you will see an archon sitting next to ramp as the unit is already virtually never used. Making one to kill changelings certainly wouldn't be worth it. | ||
bennyaus
Australia1833 Posts
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teh_longinator
Canada725 Posts
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Aequos
Canada606 Posts
On March 29 2011 15:21 teh_longinator wrote: Your first example seems like your opponent just M-moved into the ramp, and didn't decide to correct this action. I mean, the Photon Cannons should have detected the Changeling as being a Changeling... therefore, if he had A-moved, he would have one-shotted all the Changelings, and just marched up to his main. You have to manually order anything that can kill units to kill changelings, but they can be seen by simply clicking on them. However, your units will never kill one without your intervention. | ||
Kal_rA1
160 Posts
+ Show Spoiler + but sadly useless | ||
xAPOCALYPSEx
1418 Posts
Also, yesterday, he used like 3 changelings to do the same thing, which bought his mutas enough time to snipe a key tech structure! :D :D gogo SLush! | ||
Jonasll
Norway82 Posts
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absalom86
Iceland1770 Posts
"Overseer Morph cost decreased from 50/100 to 50/50." This tactic and others derived from it are now 50% more cost effective. 4 overseers for 200 gas. 2 for 100. We might even see mass changeling fields used in battles to cut off retreating units and stuff like that since they are so cheap now. | ||
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