As previous commenters said: most people just a-move their army using the minimap, so there will mostly be a delay untill they notice their army is stuck, and even then they have to manually kill each changeling.
Zerg forcefield... Changefield !!! - Page 16
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Linz
Belgium151 Posts
As previous commenters said: most people just a-move their army using the minimap, so there will mostly be a delay untill they notice their army is stuck, and even then they have to manually kill each changeling. | ||
basic369
Sweden119 Posts
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absalom86
Iceland1770 Posts
On February 13 2011 01:42 basic369 wrote: Wheres tlo?!?!?!?!?!?!?!?!?!?!??! Thread was made when TLO was a terran. Not enough space to put all zerg players in either^^. | ||
absalom86
Iceland1770 Posts
On February 13 2011 01:41 Linz wrote: Nice find, might try this out sometimes. As previous commenters said: most people just a-move their army using the minimap, so there will mostly be a delay untill they notice their army is stuck, and even then they have to manually kill each changeling. Can also be used to stop reinforcements from a terran army arriving by clogging his wall with a changeling or two. Added a couple of bonus clips. | ||
HadesCP
Canada98 Posts
As for changlings, pretty cool idea that as lower level zerg I'm gonna try out. | ||
absalom86
Iceland1770 Posts
On February 14 2011 14:29 HadesCP wrote: Not gonna lie, the how to stop protoss air was simply awesome! As for changlings, pretty cool idea that as lower level zerg I'm gonna try out. Post your success ^^. | ||
SkCom
Canada229 Posts
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STALLONEZONE
Ireland115 Posts
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Darkkal
United States60 Posts
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absalom86
Iceland1770 Posts
On February 15 2011 04:58 Darkkal wrote: Wouldn't any form of splash damage (Terran's siege tank, Protoss' high templar, Zerg's fungal growth) instantly kill all of them? If you had a tank set up next to your ramp, using a storm to kill the changelings would be a win in the zergs books ( especially if you walked through it in a hurry, taking damage from it yourself ). | ||
confusedcrib
United States1306 Posts
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bLuR
Canada625 Posts
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absalom86
Iceland1770 Posts
On February 18 2011 01:35 bLuR wrote: ROOTSLush already did this to me in EGMasters 3rd place match Game 5 of a bo5, and it got him the win. He used 2 on my ramp so that marines could ft through but not tanks, so i saw my marines reinforcing and thought everything was fine, but when i went back to check my base while i was pushing there were 3 tanks stacked on top of 2 changelings, woulda changed the game since my push lasted 4 minutes and he barely held it off Got the replay ? ^^ | ||
bLuR
Canada625 Posts
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absalom86
Iceland1770 Posts
On February 18 2011 01:44 bLuR wrote: I'm sure there is a VOD of it somewhere http://www.ustream.tv/recorded/11537234 This should be it, gonna see if the casters noticed it ^^. | ||
absalom86
Iceland1770 Posts
On February 18 2011 01:44 bLuR wrote: I'm sure there is a VOD of it somewhere That was a nice game, Casters missed it but it definately made your push much weaker, missing those 2 tanks. | ||
chowZilla
Canada57 Posts
only way i see this useful is maybe doing it to prevent reinforcements from leaving the base. | ||
absalom86
Iceland1770 Posts
On February 18 2011 03:57 chowZilla wrote: No one is going to use this stupid tactic, you were obviously playing against a noob. only way i see this useful is maybe doing it to prevent reinforcements from leaving the base. It has been used in multiple pro games already, sorry . | ||
bLuR
Canada625 Posts
On February 18 2011 03:57 chowZilla wrote: No one is going to use this stupid tactic, you were obviously playing against a noob. only way i see this useful is maybe doing it to prevent reinforcements from leaving the base. yeah if you read the two posts above yours... Lol | ||
w01f
Canada79 Posts
Any platinum+ player is not going to let changelings "block" his ramp. ABOVE that, you'll never see a protoss use 4 zealots to block a ramp. Neat, but useless. | ||
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