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Zerg forcefield... Changefield !!! - Page 16

Forum Index > SC2 General
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Prev 1 14 15 16 17 Next All
Linz
Profile Joined February 2011
Belgium151 Posts
February 12 2011 16:41 GMT
#301
Nice find, might try this out sometimes.
As previous commenters said: most people just a-move their army using the minimap, so there will mostly be a delay untill they notice their army is stuck, and even then they have to manually kill each changeling.
"The plural of anecdote is not data."
basic369
Profile Joined November 2010
Sweden119 Posts
February 12 2011 16:42 GMT
#302
Wheres tlo?!?!?!?!?!?!?!?!?!?!??!
It's better to live one day as a lion then one hundred years as a sheep.
absalom86
Profile Joined April 2010
Iceland1770 Posts
February 12 2011 17:02 GMT
#303
On February 13 2011 01:42 basic369 wrote:
Wheres tlo?!?!?!?!?!?!?!?!?!?!??!


Thread was made when TLO was a terran. Not enough space to put all zerg players in either^^.
Thief @ #teamliquid @ Quakenet
absalom86
Profile Joined April 2010
Iceland1770 Posts
February 14 2011 05:20 GMT
#304
On February 13 2011 01:41 Linz wrote:
Nice find, might try this out sometimes.
As previous commenters said: most people just a-move their army using the minimap, so there will mostly be a delay untill they notice their army is stuck, and even then they have to manually kill each changeling.


Can also be used to stop reinforcements from a terran army arriving by clogging his wall with a changeling or two.

Added a couple of bonus clips.
Thief @ #teamliquid @ Quakenet
HadesCP
Profile Joined January 2011
Canada98 Posts
February 14 2011 05:29 GMT
#305
Not gonna lie, the how to stop protoss air was simply awesome!
As for changlings, pretty cool idea that as lower level zerg I'm gonna try out.
absalom86
Profile Joined April 2010
Iceland1770 Posts
February 14 2011 11:05 GMT
#306
On February 14 2011 14:29 HadesCP wrote:
Not gonna lie, the how to stop protoss air was simply awesome!
As for changlings, pretty cool idea that as lower level zerg I'm gonna try out.


Post your success ^^.
Thief @ #teamliquid @ Quakenet
SkCom
Profile Joined May 2010
Canada229 Posts
February 14 2011 11:09 GMT
#307
The mining trick is AWESOME! Well, totally not cost and time efficient in a normal game I suppose, but still very imaginative. Thumbs up my friend!
STALLONEZONE
Profile Joined December 2010
Ireland115 Posts
February 14 2011 19:49 GMT
#308
hilariously, this works. Did it with about 10 changelings from 4 overseers i had left over from contaminating, killed all his tech while he was killing them off.

3000ish Diamond Player. Want to practive *vZ or need help Zv* on EU? Add me: STALLONEZONE 309
Darkkal
Profile Blog Joined May 2010
United States60 Posts
February 14 2011 19:58 GMT
#309
Wouldn't any form of splash damage (Terran's siege tank, Protoss' high templar, Zerg's fungal growth) instantly kill all of them?
absalom86
Profile Joined April 2010
Iceland1770 Posts
February 17 2011 15:47 GMT
#310
On February 15 2011 04:58 Darkkal wrote:
Wouldn't any form of splash damage (Terran's siege tank, Protoss' high templar, Zerg's fungal growth) instantly kill all of them?


If you had a tank set up next to your ramp, using a storm to kill the changelings would be a win in the zergs books ( especially if you walked through it in a hurry, taking damage from it yourself ).
Thief @ #teamliquid @ Quakenet
confusedcrib
Profile Blog Joined August 2010
United States1307 Posts
February 17 2011 15:57 GMT
#311
All you do is right click on the changelings :/ not sure why that is a "good strategy" when anyone who's ever killed a changeling before can stop it. You really think having to right click 8 times or so is really worth the contaminate energy? No pro will use any of these in a pro game. The mass air thing could have been stopped 1a with pure hydra corrupter, and why would his mothership just be chilling with full energy. And the nydus mining could actually be used, but it would be much more efficient to just nydus a drone and make a hatch. I find it hard to believe that anyone takes these "tricks" seriously :/
I'm a writer for TeamLiquid, you've probably heard of me
bLuR
Profile Blog Joined June 2010
Canada625 Posts
February 17 2011 16:35 GMT
#312
ROOTSLush already did this to me in EGMasters 3rd place match Game 5 of a bo5, and it got him the win. He used 2 on my ramp so that marines could ft through but not tanks, so i saw my marines reinforcing and thought everything was fine, but when i went back to check my base while i was pushing there were 3 tanks stacked on top of 2 changelings, woulda changed the game since my push lasted 4 minutes and he barely held it off
absalom86
Profile Joined April 2010
Iceland1770 Posts
February 17 2011 16:41 GMT
#313
On February 18 2011 01:35 bLuR wrote:
ROOTSLush already did this to me in EGMasters 3rd place match Game 5 of a bo5, and it got him the win. He used 2 on my ramp so that marines could ft through but not tanks, so i saw my marines reinforcing and thought everything was fine, but when i went back to check my base while i was pushing there were 3 tanks stacked on top of 2 changelings, woulda changed the game since my push lasted 4 minutes and he barely held it off


Got the replay ? ^^
Thief @ #teamliquid @ Quakenet
bLuR
Profile Blog Joined June 2010
Canada625 Posts
February 17 2011 16:44 GMT
#314
I'm sure there is a VOD of it somewhere
absalom86
Profile Joined April 2010
Iceland1770 Posts
February 17 2011 16:47 GMT
#315
On February 18 2011 01:44 bLuR wrote:
I'm sure there is a VOD of it somewhere


http://www.ustream.tv/recorded/11537234

This should be it, gonna see if the casters noticed it ^^.
Thief @ #teamliquid @ Quakenet
absalom86
Profile Joined April 2010
Iceland1770 Posts
February 17 2011 17:07 GMT
#316
On February 18 2011 01:44 bLuR wrote:
I'm sure there is a VOD of it somewhere


That was a nice game, Casters missed it but it definately made your push much weaker, missing those 2 tanks.
Thief @ #teamliquid @ Quakenet
chowZilla
Profile Joined January 2011
Canada57 Posts
Last Edited: 2011-02-17 18:58:46
February 17 2011 18:57 GMT
#317
No one is going to use this stupid tactic, you were obviously playing against a noob.

only way i see this useful is maybe doing it to prevent reinforcements from leaving the base.
absalom86
Profile Joined April 2010
Iceland1770 Posts
February 17 2011 19:11 GMT
#318
On February 18 2011 03:57 chowZilla wrote:
No one is going to use this stupid tactic, you were obviously playing against a noob.

only way i see this useful is maybe doing it to prevent reinforcements from leaving the base.


It has been used in multiple pro games already, sorry .
Thief @ #teamliquid @ Quakenet
bLuR
Profile Blog Joined June 2010
Canada625 Posts
February 17 2011 19:15 GMT
#319
On February 18 2011 03:57 chowZilla wrote:
No one is going to use this stupid tactic, you were obviously playing against a noob.

only way i see this useful is maybe doing it to prevent reinforcements from leaving the base.


yeah if you read the two posts above yours... Lol
w01f
Profile Joined November 2010
Canada79 Posts
February 17 2011 19:19 GMT
#320
This would never be feasible.
Any platinum+ player is not going to let changelings "block" his ramp. ABOVE that, you'll never see a protoss use 4 zealots to block a ramp.
Neat, but useless.
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