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Active: 1948 users

Zerg forcefield... Changefield !!!

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 15 16 17 Next All
absalom86
Profile Joined April 2010
Iceland1770 Posts
Last Edited: 2011-02-14 05:19:33
October 11 2010 21:47 GMT
#1
I was playing around a bit with mass overseers in a game I was quite far head in. I was playing around with mass changelings and then something popped into my head...
You can't move through changelings that are on hold command... This lead me to try a tactic that I hereby name ... Changefield !


*NEW* Changefield with Mutalisks ( with only 1 overseer )



Changefield with Ground army



Changefield with Nydus



Ever wished you had sentries for those awesome forcefields to ramps, trapping armies inside or outside a base while you spread havoc ? Well now you can ! Just get a few overseers and collect some energy, Then make a bunch, run up a ramp, make a line across it and press the " h " hold command key !

Voila ! Enemy can't get down his ramp because of the changelings, queue mass confusion !

Even if he notices they are changelings, if you have enough he still has to manually click every single one of them to finally be able to get out of his base, but will he be in time ? ^^

Bonus clips

How to stop mass protoss air as zerg.




Nydus mining.



Poll: Who will be the first zerg master to utilize this in a pro game ?

Dimaga (534)
 
63%

Cool (159)
 
19%

Idra (86)
 
10%

JulyZerg (37)
 
4%

Lalush (22)
 
3%

Losira (16)
 
2%

854 total votes

Your vote: Who will be the first zerg master to utilize this in a pro game ?

(Vote): Idra
(Vote): Cool
(Vote): JulyZerg
(Vote): Lalush
(Vote): Dimaga
(Vote): Losira

Thief @ #teamliquid @ Quakenet
theqat
Profile Blog Joined March 2008
United States2856 Posts
October 11 2010 21:48 GMT
#2
It will probably never get used, but I'm voting dimaga because he does the most ridiculous things out of anyone listed
Zerglinguist
Profile Joined October 2010
United States55 Posts
Last Edited: 2010-10-11 21:52:00
October 11 2010 21:51 GMT
#3
That was so obviously set up xD

Good creativity but not viable at all really since pros would kill the changelings as soon as they saw them.

But yeah voted Dimaga for the same reason XD
livestream.com/zerglinguist
Magulina
Profile Joined May 2010
Sweden152 Posts
October 11 2010 21:51 GMT
#4
Or how you could use this in an actual game - drop 2 changelings and run them to his ramp on lets say blistering sands, while running your stuff in through his backdoor, he might be having his camera in his main base microing scvs etc so the changelings might delay him for a few seconds. If he has his army in his expo of course.
Phanekim
Profile Joined April 2003
United States777 Posts
October 11 2010 21:52 GMT
#5
i only laughed cuz of the unexptected benny hill track.
i like cheese
Draconicfire
Profile Joined May 2010
Canada2562 Posts
October 11 2010 21:52 GMT
#6
Wow, you weren't kidding when you said you were really far ahead, look at that mini map >_>

This seems pretty awesome actually, but I'm not exactly sure how effective it would be since any type of splash would destroy them all pretty fast.
@Drayxs | Drayxs.221 | Drayxs#1802
absalom86
Profile Joined April 2010
Iceland1770 Posts
October 11 2010 21:52 GMT
#7
On October 12 2010 06:51 ZOMGCYN wrote:
That was so obviously set up xD

Good creativity but not viable at all really since pros would kill the changelings as soon as they saw them.


Even if you kill all the changelings, with 5-6 overseers with full energy you have 20-24 changelings on your ramp and you need to click on every single one before you can get down :þ It takes a while !
Thief @ #teamliquid @ Quakenet
Akaisaac
Profile Joined September 2010
United States26 Posts
Last Edited: 2010-10-11 21:54:22
October 11 2010 21:53 GMT
#8
Doing that in mass amounts probably wont ever happen, but imagine blocking a protoss opponent's ramp with 2 or 3 changelings while killing his natural, or blocking it while you plant a nydus inside.
This definitely has potential. My brother plays zerg and in the beta he had a changeling block ZvT that worked pretty well. If bnet supports beta replays ill post it.
itsben
Profile Joined July 2010
435 Posts
October 11 2010 21:53 GMT
#9
This is old and to be honest, not very viable. I don't see any reason to get that many overseers especially when zerg are always gas starved.
SpaceAnt
Profile Joined August 2010
Spain64 Posts
Last Edited: 2010-10-11 21:58:08
October 11 2010 21:53 GMT
#10
I saw some game on steppes of war, quite some time ago, it was maybe dimaga ... not sure, however, playing some terran and he blocked some terran units that should have gone down to defend the terrans natural with 1 changeling on the ramp, was brilliant, gg came soon afterwards

Edit: The thing is probably that you need the opponent to be macroing heavily and not paying attention to that place, so early game it won't work, and after it depends on who you are playing and how obvious you are doing it, with 1 it is harder to see what you did there, but anyaway i think this is a one trick pony, and ppl learn from their errors.

Or does 1 changeling alone not count ?
absalom86
Profile Joined April 2010
Iceland1770 Posts
October 11 2010 21:53 GMT
#11
On October 12 2010 06:52 Draconicfire wrote:
Wow, you weren't kidding when you said you were really far ahead, look at that mini map >_>

This seems pretty awesome actually, but I'm not exactly sure how effective it would be since any type of splash would destroy them all pretty fast.


Splash damage will not affect the changelings except a siege tank shell, which would mean he would have to siege up to shoot at them, quite a delay in itself .
Thief @ #teamliquid @ Quakenet
ngooo
Profile Joined September 2010
Germany102 Posts
October 11 2010 21:53 GMT
#12
On October 12 2010 06:48 theqat wrote:
It will probably never get used, but I'm voting dimaga because he does the most ridiculous things out of anyone listed

think so too. imo idra is to conservative, he wouldn't use this in a game^^

but its a smart idea, the only deficit is, if the your opponent has a observer ready, it would break the changefield :D
absalom86
Profile Joined April 2010
Iceland1770 Posts
October 11 2010 21:55 GMT
#13
On October 12 2010 06:53 ngooo wrote:
Show nested quote +
On October 12 2010 06:48 theqat wrote:
It will probably never get used, but I'm voting dimaga because he does the most ridiculous things out of anyone listed

think so too. imo idra is to conservative, he wouldn't use this in a game^^

but its a smart idea, the only deficit is, if the your opponent has a observer ready, it would break the changefield :D


Detection does nothing to changelings, you need to manually click each and every one.
Thief @ #teamliquid @ Quakenet
Ghin
Profile Blog Joined January 2005
United States2391 Posts
October 11 2010 21:55 GMT
#14
Awesome! I'll have to try this against my bad friends.
Legalize drugs and murder.
Tabularasa
Profile Joined July 2010
Germany116 Posts
October 11 2010 21:56 GMT
#15
Changelings are to obvious and can easily be killed off - but blocking a ramp with dark templars in a similiar way as protoss is pretty cool.
KeKeKeKeZergru..... forgot my Spawningpool :<
dave333
Profile Joined August 2010
United States915 Posts
October 11 2010 21:56 GMT
#16
I didn't think this was a real game when I clicked play XD

damn you were farrrr ahead.
Wreacknell
Profile Joined September 2010
Germany14 Posts
October 11 2010 21:59 GMT
#17
This seems like a really advanced strategy.

Maybe your opponent will go ahead and just effing kill you.

Just maybe.
parkin
Profile Blog Joined July 2007
1080 Posts
October 11 2010 21:59 GMT
#18
Haha! Benny Hill makes anything funny!
mostly harmless
absalom86
Profile Joined April 2010
Iceland1770 Posts
October 11 2010 22:02 GMT
#19
On October 12 2010 06:59 Wreacknell wrote:
This seems like a really advanced strategy.

Maybe your opponent will go ahead and just effing kill you.

Just maybe.


How would he kill you ? When you've blocked his army in his base and killed all his expansions you've got a big advantage ^^.
Thief @ #teamliquid @ Quakenet
throttled
Profile Joined August 2010
United States382 Posts
October 11 2010 22:04 GMT
#20
Yeah, they can be killed off.... one by one. Manually clicking 25 changelings can be a huge amount of time delay.

Don't see how this wouldn't be viable endgame.
"Look to the river rushing. Unparalleled in its power. It carves away at the land, eroding the banks, consuming the sands and washes away to her majesty."
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