So they had less people to check on SC2. it's a neccecary evil though, they want a bugfree game (realtively) launched, but for that they need more people, so they take it from the other teams, those teams have to few people, but hiring more people is pointless as they are useless after stuff calms down.
Graviton Beam Bug - Page 9
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Seiniyta
Belgium1815 Posts
So they had less people to check on SC2. it's a neccecary evil though, they want a bugfree game (realtively) launched, but for that they need more people, so they take it from the other teams, those teams have to few people, but hiring more people is pointless as they are useless after stuff calms down. | ||
Uhh Negative
United States1090 Posts
On October 06 2010 06:29 Darksoldierr wrote: Its more absurd, that a software company on level like Blizzard is patching a game without testing it at all. They are testing it but you can't find every single bug. Sure, maybe they could be a bit more thorough but what you are saying is pretty much like saying, "Oh I can't believe this game they just released has bugs in it, why would they not test at all?". | ||
Barook
Germany143 Posts
On October 06 2010 06:54 Uhh Negative wrote: They are testing it but you can't find every single bug. Sure, maybe they could be a bit more thorough but what you are saying is pretty much like saying, "Oh I can't believe this game they just released has bugs in it, why would they not test at all?". People aren't exactly angry because there is a new bug. Bug can and will happen. They're angry because the new bug is blatantly obvious and happens every time you activate the ability they wanted to fix. You can only overlook such a bug if you didn't test the fix at all, maybe because it was rushed into the patch. That's the problem. | ||
WilbertK
Netherlands210 Posts
On October 06 2010 06:54 Uhh Negative wrote: They are testing it but you can't find every single bug. Sure, maybe they could be a bit more thorough but what you are saying is pretty much like saying, "Oh I can't believe this game they just released has bugs in it, why would they not test at all?". What, then, do you think they did to test the new phoenix? I really cannot imagine a scenario in which you actually bother to test this unit in even one actual game and not find out about this bug. Clearly, they either haven't tested it at all, or have only tested the unit in an isolated editor situation. It's really not that hard to find a bug like this if you take the time to actually play 1 or 2 matches once you think the patch is ready for distribution. | ||
DeckOneBell
United States526 Posts
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Wolf
Korea (South)3290 Posts
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Tossup
United States208 Posts
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Darksoldierr
Hungary2012 Posts
On October 06 2010 18:15 Tossup wrote: Ive recently used phoenix and found that the micro required isn't THAT horrid.. It just takes 1 more action after the thing has died. Thats the problem, if you want to go trough his mineral line with 5-6 phonixes, 1: either you beam one worker up, you kill it, beam another, you kill it, another you kill it and so on, you can count how much time you spend there 2: you beam 4-5 drones up at the same time, the 1-2 free ones killing a drone relaseing new unit to help in kill faster the rest and so on, it becames a chain reaction , by killing workers by default , and letting you have time to control other zones of the map / macro / micro but hello, they not shoting, and if you have selected them as group pressing cancel cancells all of them, and selecting them one by one takes horrid amount of time. Specially in a situation, where you being attacked or you trying to lift of units in middle of combat, where you have to take care of your ground units aswell Basicly you are forced to have two or three times more focus on your phonixes than before, and controlling them / cancelling them in under fire becames alot more diffcult. Im not saying the game should became easier, but then make the reaper stop moving each time it shot for 5sec by default, or zerglings each time, they killed a unit, start eating its corpse for fun, however you can overwrite it, if you control it personally. You can see my point there | ||
kojinshugi
Estonia2559 Posts
On October 06 2010 18:27 Darksoldierr wrote: Im not saying the game should became easier, but then make the reaper stop moving each time it shot for 5sec by default, or zerglings each time, they killed a unit, start eating its corpse for fun, however you can overwrite it, if you control it personally. You can see my point there That's about the worst comparison you could make. The Phoenix's normal attacks are working fine (even while moving!). A better comparison would be a Thor's 250mm cannon. Even if you one shot whatever you're using it on, it'll completely and you can't do anything with the Thor until the animation is over. | ||
sleepingdog
Austria6145 Posts
On October 06 2010 07:09 Barook wrote: They're angry because the new bug is blatantly obvious and happens every time you activate the ability they wanted to fix. You can only overlook such a bug if you didn't test the fix at all, maybe because it was rushed into the patch. That's the problem. this how long does it fucking need to test every ability of every unit ONCE before you release the patch? half an hour? if it were some sort of "hidden" bug that happens in a very specific situation only, then ok; but for this bug there is really no excuse | ||
Parsimony
16 Posts
He also confirmed that a new patch is in progress to fix the GB bug and other various issues with StarCraft 2, when I asked for an approximate release date of the patch, he told me that there are too many variable to consider at the moment, in other words, no idea. | ||
gm.tOSS
Germany898 Posts
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Floophead_III
United States1832 Posts
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DeckOneBell
United States526 Posts
I swear, if this takes until 1.2, I am going to be incredibly, incredibly pissed. | ||
Diamond
United States10796 Posts
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xenaris
Belgium34 Posts
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rastaban
United States2294 Posts
On October 06 2010 21:17 Parsimony wrote: I chatted with Blizzard's David Kim (Dayvie) about the Phoenix gravitational beam bug, he told me that Blizz is aware of the current state of the Phoenix and told me for the time being, you will have to cancel (esc) out of it if it bugs out. He also confirmed that a new patch is in progress to fix the GB bug and other various issues with StarCraft 2, when I asked for an approximate release date of the patch, he told me that there are too many variable to consider at the moment, in other words, no idea. If this is true then that is good news. I was afraid it might be a hidden change. I have had to stop using them because my APM isn't fast enough to support this change. | ||
bokeevboke
Singapore1674 Posts
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rastaban
United States2294 Posts
On October 08 2010 03:23 rastaban wrote: If this is true then that is good news. I was afraid it might be a hidden change. I have had to stop using them because my APM isn't fast enough to support this change. On October 08 2010 02:30 iCCup.Diamond wrote: I got to admit I'm blown away this bug still is in the game. Yeah, I am too. It seems like a pretty big issue. They fixed the Ultra bug so fast I would have thought this would be hotfixed. Maybe it was because there were no Toss in the GSL finals so it wouldn't affect the result. (like people were (incorrectly) saying the Ultralisk one did in Cool's game) | ||
Jerax
Canada189 Posts
Looks like they know about it and it will get fixed soon. | ||
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