• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:37
CEST 03:37
KST 10:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments1[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes133BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes Team TLMC #5 - Finalists & Open Tournaments #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues
Tourneys
KSL Week 80 Stellar Fest StarCraft Evolution League (SC Evo Biweekly) RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
ASL20 General Discussion BW General Discussion Diplomacy, Cosmonarchy Edition Soulkey on ASL S20 ASL TICKET LIVE help! :D
Tourneys
[ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Big Programming Thread UK Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2007 users

Graviton Beam Bug - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 12 Next All
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
October 07 2010 18:49 GMT
#181
On October 08 2010 03:48 Jerax wrote:
http://us.battle.net/sc2/en/forum/topic/791269342#1

Looks like they know about it and it will get fixed soon.


Already know about that post, and that post was there a week and a half ago. They know, but no timeline on the fix.
Grond
Profile Blog Joined June 2010
599 Posts
October 07 2010 20:33 GMT
#182
Pretty major bug. I was thinking they would definitely want to hotfix this before GSL qualifiers which I think start in less than 2 days.
bovineblitz
Profile Joined September 2010
United States314 Posts
October 07 2010 21:16 GMT
#183
On October 06 2010 18:15 Tossup wrote:
Ive recently used phoenix and found that the micro required isn't THAT horrid.. It just takes 1 more action after the thing has died.


I use phoenix ALL the time. This bug makes it so that you kill significantly less workers, you can't spam the beam, you have to do it 1-3 times, cancel, do it again, cancel...

THEN, when the opponent responds, it's a lot harder to get away properly. I lose about 20% more phoenix than normal because of this bug and it's much more difficult to get a couple extra kills in while running away. My phoenix micro is pretty ridiculous but adding this bug to the mix really hurts the strategy.

When the bug came out I thought "that sucks but it will get fixed soon", at this point I'm just annoyed.
dekwaz
Profile Joined September 2010
Thailand61 Posts
October 07 2010 22:49 GMT
#184
Obviously not a game programer but how the hell does a bug gets introduced on a unit that is not touched in a previous patch? Unless of course it's intentional and they're just messing around with it and waiting for feedback.
brutality
Profile Joined August 2010
United States167 Posts
October 07 2010 22:52 GMT
#185
On October 08 2010 07:49 dekwaz wrote:
Obviously not a game programer but how the hell does a bug gets introduced on a unit that is not touched in a previous patch? Unless of course it's intentional and they're just messing around with it and waiting for feedback.


there was a previous bug with the phoenix that was dealt with in 1.1 their attempt to fix the problem, which they did, created this new problem.
duck.fit
Profile Joined October 2008
United States241 Posts
Last Edited: 2010-10-07 22:53:31
October 07 2010 22:52 GMT
#186
On October 08 2010 07:49 dekwaz wrote:
Obviously not a game programer but how the hell does a bug gets introduced on a unit that is not touched in a previous patch? Unless of course it's intentional and they're just messing around with it and waiting for feedback.


edit: too slow.
Purple and red and yellow and on fire
sl0w
Profile Joined July 2010
United States447 Posts
October 07 2010 22:54 GMT
#187
um 1.1.1 has been out for what, over a week now? this bug is a huge problem for people who do a lot of phoenix play. c'mon blizzard how does the unit get bugged this bad when there wasn't even any changes to it in the patch.
zyzski
Profile Joined May 2010
United States698 Posts
October 07 2010 23:00 GMT
#188
just micro them and press escape to end the beam
TYBG
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
October 07 2010 23:16 GMT
#189
On October 08 2010 08:00 zyzski wrote:
just micro them and press escape to end the beam


Read the thread, jeez. This point has been answered about a million times before, it doesn't work when you have something like 10 phoenixes, or even 5-6 phoenixes running through a worker line.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
October 07 2010 23:23 GMT
#190
I really hope they fix this before IEM and MLG .
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
dekwaz
Profile Joined September 2010
Thailand61 Posts
October 08 2010 00:59 GMT
#191
On October 08 2010 07:52 brutality wrote:
Show nested quote +
On October 08 2010 07:49 dekwaz wrote:
Obviously not a game programer but how the hell does a bug gets introduced on a unit that is not touched in a previous patch? Unless of course it's intentional and they're just messing around with it and waiting for feedback.


there was a previous bug with the phoenix that was dealt with in 1.1 their attempt to fix the problem, which they did, created this new problem.


Oh, ok. But still have to wonder why the ultralisk bug was fixed pretty quickly and only because it largely affected one glaring situation *cough cough* PF and repairing scvs.

Guess who are the two bastard children of blizzard in this game (out of a total of three) haha
Mr.Minionman
Profile Joined April 2010
United States164 Posts
October 08 2010 02:26 GMT
#192
still waiting for the bug fix. I don't care if it's the only thing listed in the next bug fix, dang it, I want to use phoenixes again! I seems like people are going mass muta or mass tank because they know phoenixes aren't a threat.
stroggos
Profile Joined February 2009
New Zealand1543 Posts
October 09 2010 23:16 GMT
#193
still waiting for protoss to be viable again. Perhaps they should delete marauders the next patch for 2 weeks.
hi
abrasion
Profile Joined April 2010
Australia722 Posts
October 10 2010 00:18 GMT
#194
On October 06 2010 21:17 Parsimony wrote:
I chatted with Blizzard's David Kim (Dayvie) about the Phoenix gravitational beam bug, he told me that Blizz is aware of the current state of the Phoenix and told me for the time being, you will have to cancel (esc) out of it if it bugs out.


IF?
It happens every time, it was painful to watch on the gretorp day9 daily, his opponent lost at least 3 phoenix due to the bug.
derpmods
abrasion
Profile Joined April 2010
Australia722 Posts
October 10 2010 00:20 GMT
#195
On October 10 2010 08:16 stroggos wrote:
still waiting for protoss to be viable again. Perhaps they should delete marauders the next patch for 2 weeks.


Nah just make concussive shells 100/100 with 15 second longer build time and take away stim.
and or reduce bonus damage to armoured and or give the Protoss a fucking shield battery - since every other race can protect their main except us.

Can I get a fucked stimmed marauders against a Nexus guys? You bet I can.
Damned Phoenix bug too
derpmods
stroggos
Profile Joined February 2009
New Zealand1543 Posts
Last Edited: 2010-10-10 01:22:15
October 10 2010 01:09 GMT
#196
Or perhaps make it so marauders are frozen in place after they shoot a concussive, and you have to press escape to free each one.

would blizzard take 2 weeks to fix that? no because marauders are way more important to them than phoenix.
hi
Phant
Profile Joined August 2010
United States737 Posts
October 10 2010 01:15 GMT
#197
This is pretty awful, every time I try to do some worker harass at least half my guys die because they are stuck in the animation when the AA comes around.
abrasion
Profile Joined April 2010
Australia722 Posts
October 10 2010 02:27 GMT
#198
On October 10 2010 10:09 stroggos wrote:
Or perhaps make it so marauders are frozen in place after they shoot a concussive, and you have to press escape to free each one.

would blizzard take 2 weeks to fix that? no because marauders are way more important to them than phoenix.


Genuine lol.
derpmods
wuddersup
Profile Joined July 2010
United States228 Posts
October 10 2010 02:36 GMT
#199
I don't understand how a bug this obvious could possibly slip through Blizzard's testing.

When they fixed the 50 energy bug, did they even use a Phoenix once afterwards? Honestly, what the hell kind of testing do they have over there?
Miles_Edgeworth
Profile Blog Joined March 2010
United States141 Posts
October 10 2010 02:39 GMT
#200
I'm starting to think that they don't have any.
Prev 1 8 9 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 179
RuFF_SC2 117
Nathanias 106
SpeCial 77
StarCraft: Brood War
NaDa 52
ggaemo 47
Dota 2
monkeys_forever557
LuMiX0
League of Legends
JimRising 406
Cuddl3bear6
Counter-Strike
Coldzera 359
Other Games
summit1g8217
C9.Mang0282
Maynarde257
ToD177
ViBE172
XaKoH 134
Trikslyr58
Organizations
Other Games
gamesdonequick847
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• davetesta32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 33
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1072
Upcoming Events
Korean StarCraft League
1h 23m
BSL Open LAN 2025 - War…
6h 23m
RSL Revival
8h 23m
Reynor vs Cure
TBD vs Zoun
OSC
19h 23m
BSL Open LAN 2025 - War…
1d 6h
RSL Revival
1d 8h
Classic vs TBD
Online Event
1d 14h
Wardi Open
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
LiuLi Cup
4 days
The PondCast
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.