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51329 Posts
On September 26 2010 02:53 AssuredVacancy wrote: Wow I had no idea korean commentators possess this amount of sc knowledge to analyse the game this deeply. Makes me wish that I could understand korean commentary...
thankfully they improved with sc2, in bw commentary they were completely rubbish.
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I agree, it was definitely a comeback, but not as wild as it seemed on the cast. Tastosis, rightfully, focused on the Cool's base and we saw drones being roasted and great banshee harass. But seeing this view from the T perspective, it seems Cool was not that far behind at all.
Anyway a great series and I'm so glad I won't get pooped on for saying ultras work well vs mass Thor
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Not saying the match was fixed, but why didn't TOP dropped a thor at Cool's natural??? This is a very common technique on kulas and lt, and there was no way he could have defended that because the rocks were full hp and he only had some roaches/lings. As Cool said, he was waiting for TOP to finish him while he took the risk to pump drones (with almost no defense) and type gg. But TOP never did that ...
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Thanx for translating this, it was a great game, ultralisk bug has nothing to do with his g3 win I think, but has at least a little something to do with his g1 win. (top nearly defended the ultrapush, but the fact that cool began to attack the wall instead of the units made a giant "no man's land" like a half screen size where every terran unit is nearly instant dying. That gave him the edge he needed to win. (but top could have repelled this and lost later, we'll never know))
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very interesting game indeed...
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And this my friends, is why the Koreans are good at Starcraft.
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On September 26 2010 02:53 AssuredVacancy wrote: Wow I had no idea korean commentators possess this amount of sc knowledge to analyse the game this deeply. Makes me wish that I could understand korean commentary...
Yeah tbh, lets imagine tasteless or artosis doing the same... not going to happen. Just trying to tell us constantly how 'high level' the game is without any real insight.
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When I was watching this game I was wondering why 250mm Strike Cannons weren't used. Everyone says they're useless because of no stun, but they do 500 damage, Ultralisk have 500 hp. Ultralisk will survive due to regeneration still it seems like a lot of damage. I don't have any experience vs mass Thors I'm just wondering why it wasn't used and if it really is that useless.
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On September 26 2010 06:14 infinity2k9 wrote:Show nested quote +On September 26 2010 02:53 AssuredVacancy wrote: Wow I had no idea korean commentators possess this amount of sc knowledge to analyse the game this deeply. Makes me wish that I could understand korean commentary... Yeah tbh, lets imagine tasteless or artosis doing the same... not going to happen. Just trying to tell us constantly how 'high level' the game is without any real insight.
DUDE THAT IS SO HIGH LEVEL
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I see a lot of people saying that both players made mistakes, that Top misused or didn't even try some tactics, especially with thors, and that Cool's early game was terrible, etc. But you need to remember that playing in a booth against the best players in front of thousand of spectators can be very stressful. Cool himself said that he made many mistakes because of the nervousness.
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Very good analysis there, I know when I was watching the game I never even considered that Top hadn't killed the gas steal and therefore couldn't follow-up the attack with the obvious cloaked banshee composition. I just thought that Cool was hopelessly behind and then I was really perplexed when Top double expanded.
Part of it is Tasteless and Artosis, while they certainly aren't bad and their job is very difficult, I think they miss some of the finer points of the game and get caught up in the exciting parts like the roaches assaulting the base and the banshee killing them rather than the fact that the terran is stuck on one gas geyser (it's possible that they mentioned that and i missed it, I should watch the game again). They need to do a better job of constantly cycling through the unit, income, and total resource tab as well as telling us what each player's food count is. I'm on the HQ stream and I still typically can't make those values out and that's critical to the view in understanding whose ahead and the current match conditions. We all have little nerdgasms when Tasteless goes on his "OMG this is so cool" sprees but it doesn't add to the quality of the commentary and the same effect can be achieved in a better way. Tasteless dropping the f-bomb in game 1 of TLO-Hyperdub was fun and I certainly didn't dislike it but if they're trying to give the appearance of being professional they just can't do that.
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Kind of off-topic but don't you think that it would be better if the observer was a third person? That way Tastosis could really concentrate on commentating instead of trying to look around the map for every detail.
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On September 26 2010 06:38 proxY_ wrote: Very good analysis there, I know when I was watching the game I never even considered that Top hadn't killed the gas steal and therefore couldn't follow-up the attack with the obvious cloaked banshee composition. I just thought that Cool was hopelessly behind and then I was really perplexed when Top double expanded.
Part of it is Tasteless and Artosis, while they certainly aren't bad and their job is very difficult, I think they miss some of the finer points of the game and get caught up in the exciting parts like the roaches assaulting the base and the banshee killing them rather than the fact that the terran is stuck on one gas geyser (it's possible that they mentioned that and i missed it, I should watch the game again). They need to do a better job of constantly cycling through the unit, income, and total resource tab as well as telling us what each player's food count is. I'm on the HQ stream and I still typically can't make those values out and that's critical to the view in understanding whose ahead and the current match conditions. We all have little nerdgasms when Tasteless goes on his "OMG this is so cool" sprees but it doesn't add to the quality of the commentary and the same effect can be achieved in a better way. Tasteless dropping the f-bomb in game 1 of TLO-Hyperdub was fun and I certainly didn't dislike it but if they're trying to give the appearance of being professional they just can't do that. What you said is more or less true, but remember the kor commentator made the same mistakes. That's why he made a forum post after the game.
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It probably wasn't fixed, but I still strongly question the Terran's play and know why Korean's are questioning it as well. After the damaging early game harrass, he could have easily kept pressuring until the zerg toppled (which is what 90% of Terran's I've played against would do). He also didn't abuse any of the Kulas map features that also probably would have won him the game. Instead he sat back and build up thors and let Cool super drone macro up and back into the game where he could easily get ultras out.
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On September 26 2010 06:18 BlackMagister wrote: When I was watching this game I was wondering why 250mm Strike Cannons weren't used. Everyone says they're useless because of no stun, but they do 500 damage, Ultralisk have 500 hp. Ultralisk will survive due to regeneration still it seems like a lot of damage. I don't have any experience vs mass Thors I'm just wondering why it wasn't used and if it really is that useless. In fact, without the stun, only the DPS count, and 250mm' dps is nearly exactly the same as normal attack dps.
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On September 26 2010 06:44 MrCon wrote:Show nested quote +On September 26 2010 06:38 proxY_ wrote: Very good analysis there, I know when I was watching the game I never even considered that Top hadn't killed the gas steal and therefore couldn't follow-up the attack with the obvious cloaked banshee composition. I just thought that Cool was hopelessly behind and then I was really perplexed when Top double expanded.
Part of it is Tasteless and Artosis, while they certainly aren't bad and their job is very difficult, I think they miss some of the finer points of the game and get caught up in the exciting parts like the roaches assaulting the base and the banshee killing them rather than the fact that the terran is stuck on one gas geyser (it's possible that they mentioned that and i missed it, I should watch the game again). They need to do a better job of constantly cycling through the unit, income, and total resource tab as well as telling us what each player's food count is. I'm on the HQ stream and I still typically can't make those values out and that's critical to the view in understanding whose ahead and the current match conditions. We all have little nerdgasms when Tasteless goes on his "OMG this is so cool" sprees but it doesn't add to the quality of the commentary and the same effect can be achieved in a better way. Tasteless dropping the f-bomb in game 1 of TLO-Hyperdub was fun and I certainly didn't dislike it but if they're trying to give the appearance of being professional they just can't do that. What you said is more or less true, but remember the kor commentator made the same mistakes. That's why he made a forum post after the game.
That's true but the Korean commentator is apologizing for not realizing that the game state had shifted in favor of cool for about one minute (7:40 as opposed to like 8:40) I think. When I watched the game live, at this point I remember just being very confused about what was going on, why the game was playing out like it was, and who was ahead. I didn't really get the feeling that Cool had pulled ahead until he dropped his fourth base (the top natural) and we should've known that Cool had a drone lead and was even possibly in the lead when his gold hatchery was in production.
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people saying that ultralisk's bug has nothing to do with vsing units, it does. otherwise scvs wouldnt get raped when repairing a PF. u can also see that the amount of splash those ultras were dealing against those bunched up thor at zerg's natural seemed too big. thors in the middle or back of the clump were damaged by an ultra attacking a front thor
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Fixed or not, TOP did not play at the level he did in matches before it.
He did not abuse the map, and did not push early.
That screenshot with 1000 income to terrans 700? One mule would even that out, and TOP had TWO CC on the way. His econ was fine. His banshee was still alive (he didn't even repair it..?) and he had done over 500 minerals worth of damage in just DRONES.
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Canada11265 Posts
On September 26 2010 06:44 MrCon wrote:Show nested quote +On September 26 2010 06:38 proxY_ wrote: Very good analysis there, I know when I was watching the game I never even considered that Top hadn't killed the gas steal and therefore couldn't follow-up the attack with the obvious cloaked banshee composition. I just thought that Cool was hopelessly behind and then I was really perplexed when Top double expanded.
Part of it is Tasteless and Artosis, while they certainly aren't bad and their job is very difficult, I think they miss some of the finer points of the game and get caught up in the exciting parts like the roaches assaulting the base and the banshee killing them rather than the fact that the terran is stuck on one gas geyser (it's possible that they mentioned that and i missed it, I should watch the game again). They need to do a better job of constantly cycling through the unit, income, and total resource tab as well as telling us what each player's food count is. I'm on the HQ stream and I still typically can't make those values out and that's critical to the view in understanding whose ahead and the current match conditions. We all have little nerdgasms when Tasteless goes on his "OMG this is so cool" sprees but it doesn't add to the quality of the commentary and the same effect can be achieved in a better way. Tasteless dropping the f-bomb in game 1 of TLO-Hyperdub was fun and I certainly didn't dislike it but if they're trying to give the appearance of being professional they just can't do that. What you said is more or less true, but remember the kor commentator made the same mistakes. That's why he made a forum post after the game.
I'd like to agree with this. Whatever you think of Tasteosis's level of commentary, it's patently unfair to compare live analysis to a 1300 word essay written after the fact.
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On September 26 2010 06:53 ZidaneTribal wrote: people saying that ultralisk's bug has nothing to do with vsing units, it does. otherwise scvs wouldnt get raped when repairing a PF. u can also see that the amount of splash those ultras were dealing against those bunched up thor at zerg's natural seemed too big. thors in the middle or back of the clump were damaged by an ultra attacking a front thor
Correct me if I'm wrong but I don't think 1.1 ultralisks work like that. SCVs repairing buildings and getting hit by the splash is intended, however, SCVs 2 tiles away getting hit be the same spash is not intended. Plus this "behavior" does only exist when ultras attack buildings, not units.
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