• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:12
CEST 10:12
KST 17:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Ro4 Recap : The Peak8DreamHack Dallas 2025 - Info & Preview13herO wins GSL Code S Season 1 (2025)16Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure6Code S RO8 Preview: Classic, Reynor, Maru, GuMiho4
Community News
[BSL20] RO20 Group Stage0EWC 2025 Regional Qualifiers (May 28-June 1)7Weekly Cups (May 12-18): Clem sweeps WardiTV May3Code S Season 2 (2025) - Qualifier Results212025 GSL Season 2 (Qualifiers)14
StarCraft 2
General
DreamHack Dallas 2025 - Info & Preview herO wins GSL Code S Season 1 (2025) Power Rank: October 2018 Code S Season 2 (2025) - Qualifier Results Code S RO8 Preview: Classic, Reynor, Maru, GuMiho
Tourneys
DreamHack Dallas 2025 $5,100+ SEL Season 2 Championship (SC: Evo) StarCraft Evolution League (SC Evo Biweekly) EWC 2025 Regional Qualifiers (May 28-June 1) [GSL 2025] Code S Season 1 - RO4 and Grand Finals
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed
Brood War
General
Cwal.gg not working BW General Discussion [ASL19] Ro4 Recap : The Peak BGH auto balance -> http://bghmmr.eu/ Artosis baned on twitch ?
Tourneys
[ASL19] Semifinal B [BSL20] RO20 Group Stage [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
What do you want from future RTS games? Beyond All Reason Stormgate/Frost Giant Megathread Grand Theft Auto VI Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread Men's Fashion Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Yes Sir! How Commanding Impr…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11565 users

[September] SC2 General Discussion

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 9 10 11 Next All
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 06 2010 09:16 GMT
#1
Previous Editions
+ Show Spoiler +

August '10
July '10
June '10
May '10
April '10
March '10
February '10
January '10
December '09
November '09


Q: What is this thread?

A: General purpose, SC2 discussion thread.

Q: What should I be posting about?
A: Basically, anything you want to talk about but aren't sure if it warrants a topic of its own. Heard a rumour you want to share? A new video? A question you are sure is super common but can't find the answer to via searching? A brilliant new idea that you want to vet, to make sure it's really as brilliant as you think it is?

This is the place.


Note:
Posting standards will not be as high as if you were to make a new thread, but pointless spam will still not be tolerated. I have seen threads like these work out alright on other sites (for other games) so I figured, why not give it a shot? It's possible there's not really enough content for something like this to exist at this point in time, but no harm then, it will just die on its own.

Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Pandain
Profile Blog Joined May 2010
United States12987 Posts
September 06 2010 18:42 GMT
#2
Hmm why not first post here. Obviously this wouldn't warrant a thread just in itself(one tiny balance fix, it would get closed right away) but I feel it would help stabilize the game without making zerg OP.

Letting the Queen have like a spell that temporarily stuns a unit for 3(haven't decided exact time, maybe just one second?). Perhaps the queen emits some acid stuff that roots the unit to the ground. This could help stop with reapers and especially blue flame helions. I'm thinking low time for stun so then you can still do those strats, but give zerg more of a chance. For example this will make it so with sufficient micro then zerg can stun the helions, try to quickly get a surround, and try to take care of that. But for example you might even need to make an extra queen just for all that. Perhaps 50 Energy for one stun thing?

I'd just like to hear thoughts on that idea.
Dr. ROCKZO
Profile Joined May 2010
New Zealand396 Posts
September 06 2010 19:43 GMT
#3
Wouldn't that just encourage harass off creep? As soon as the queen is on normal ground, any of those units can kite away from her radius and go in for the drones.
or something
hogfathom
Profile Joined September 2010
3 Posts
September 06 2010 19:49 GMT
#4
Hey guys! I was thinking today about the whole orbital command/planetary fortress dichotomy and ended up wondering when it would be better to ignore the obvious economic benefits of the orbital command and go for the security of the planetary fortress. Is there a point where the benefits of the orbital command stop adding up? Are there certain matchups where the terran lack of mobility calls for the aid of the planetary fortress? I don't have a ton of experience so what do you all think?
Dr. ROCKZO
Profile Joined May 2010
New Zealand396 Posts
September 06 2010 19:58 GMT
#5
Generally it's standard to have Orbital Commands at your Natural and Main. Usually the mules and scans from there will keep you covered econ wise. Then, "feel free" to make my third (depending on where it is) a Planetary Fortress. They're highly situational, if the expansion isn't exposed or likely going to be under threat from the enemy, I wouldn't bother.
or something
opkoad
Profile Joined May 2010
United States28 Posts
Last Edited: 2010-09-06 21:01:55
September 06 2010 20:59 GMT
#6
Good idea Pandain. Maybe the spell only works on creep too. The creep reaches up and ensnares a single unit for a brief time, but does not work on massive units. 50 energy seems a little high though.

Edit: reread your post and realize you're suggesting AoE, hence the greater cost
leve15
Profile Joined August 2010
United States301 Posts
September 06 2010 23:56 GMT
#7
Does reporting hackers actually get them banned?

I hate hackers >=[. If you see user Ares, make fun of him for hacking.
Shadyf0o
Profile Joined June 2010
63 Posts
September 06 2010 23:58 GMT
#8
I came across a thread that contained vods of ONLY diamond level play. Does anyone know where it is???? I don't remember
hazz
Profile Blog Joined January 2009
United Kingdom570 Posts
September 06 2010 23:59 GMT
#9
are the changes mentioned in situation report 1 the only balance changes that are being implemented in 1.1, or may there be more?

and did blizzard ever announce when they will add chat channels apart from "soon"
Pandain
Profile Blog Joined May 2010
United States12987 Posts
September 07 2010 00:17 GMT
#10
On September 07 2010 05:59 opkoad wrote:
Good idea Pandain. Maybe the spell only works on creep too. The creep reaches up and ensnares a single unit for a brief time, but does not work on massive units. 50 energy seems a little high though.

Edit: reread your post and realize you're suggesting AoE, hence the greater cost


Lol I wasn't suggesting AoE but that's an idea. Except I think then it would be too OP and even queens would be INCREDIBLY useful in other situations. For example, it's basically a diminished form of Fungal Growth.
figq
Profile Blog Joined May 2010
12519 Posts
September 07 2010 00:25 GMT
#11
On September 07 2010 03:42 Pandain wrote:
Letting the Queen have like a spell that temporarily stuns a unit for 3(haven't decided exact time, maybe just one second?). Perhaps the queen emits some acid stuff that roots the unit to the ground. This could help stop with reapers and especially blue flame helions. I'm thinking low time for stun so then you can still do those strats, but give zerg more of a chance.
Switch the spells: Transfusion -> Infestor /// Fungal Growth -> Queen. Would be great.
If you stand next to my head, you can hear the ocean. - Day[9]
HaIf
Profile Joined January 2010
Canada234 Posts
September 07 2010 00:32 GMT
#12
On September 07 2010 09:25 figq wrote:
Show nested quote +
On September 07 2010 03:42 Pandain wrote:
Letting the Queen have like a spell that temporarily stuns a unit for 3(haven't decided exact time, maybe just one second?). Perhaps the queen emits some acid stuff that roots the unit to the ground. This could help stop with reapers and especially blue flame helions. I'm thinking low time for stun so then you can still do those strats, but give zerg more of a chance.
Switch the spells: Transfusion -> Infestor /// Fungal Growth -> Queen. Would be great.


Seems silly.
The infestor is a great unit because it can cast FG, If you switched those around you would get some sort of creep highway Queen timing push that would be unstoppable.

Zerg players seem to be doing better against reaper harass in the games I've been watching recently.
life of lively to live to life of full life thx to shield battery
figq
Profile Blog Joined May 2010
12519 Posts
September 07 2010 00:41 GMT
#13
On September 07 2010 09:32 404.Half wrote:
If you switched those around you would get some sort of creep highway Queen timing push that would be unstoppable.
Yeah, that's the main problem - queens should remain defensive unit, by design. But also fungal growth could lose/reduce its damage element, just stun. Meanwhile, Infestors now have ITs for pure offense, so they don't need FG as much as before, while all mid-late game would benefit if Transfusion was on combat caster, rather than queens.
If you stand next to my head, you can hear the ocean. - Day[9]
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2010-09-07 01:37:13
September 07 2010 01:30 GMT
#14
No, you really REALLY need FG for mid-late to efficiently fight large balls of smaller units, especially holding terran bio still so you can baneling kersplode them. It really just belongs on the infestor imo.

I suppose a single target stun on the queen would be neat, but if you didn't take anything off, it'd be a 4th spell, which is pretty non-standard for casters currently.
Pandain
Profile Blog Joined May 2010
United States12987 Posts
September 07 2010 01:38 GMT
#15
I strongly disagree with switching the spells. Fungal growth is not only an incrediabbly useful spell vs. MMM and other builds in general, Infested Terran has not yet been proven to be a good "replacement" for getting rid of it.

So I wouldn't say an AoE spell for the queen, just one unit. Some things I was thinking:
1. Would promote the use of an extra queen vs. Helion things.
2. Might promote the "anti micro" which prohibits true control(such as the spell Forcefield and fungal growth)
3.4 queens would probably become more common(aka 1 for creep, one for the unamed queen spell.)
keNn)
Profile Blog Joined February 2003
Philippines297 Posts
September 07 2010 04:20 GMT
#16
Will bnet2.0 implements an automated tournaments like in wc3? it would be great plus blizzard can add new achievements and portraits for it.
^_^
WickedBit
Profile Joined August 2010
United States343 Posts
September 07 2010 07:53 GMT
#17
Not sure if this has been discussed before but it seems bringing back consume would be really useful for zerg.
Lets say its researched from the infestation pit instead of Pathogen Glands and it applies to both the infestor and the queen, you suddenly increase the possibilities for zerg. After this suddenly infestors and queens become even more valuable due to capability to do multiple fungals, transfuses or laying down lots of creep tumors really fast at the cost of zerglings. Also gives zerg the really hive mind feel where smallers units are fodder for larger ones.
Don't know why blizz removed it in the first place...
Linkdx
Profile Joined August 2010
36 Posts
September 07 2010 09:41 GMT
#18
Q: Due to the viability of 1.1.1 builds on terran, and even sometimes protoss, along with the denial of scouting in these matchups, would it be best to build both a hydralisk den and a spire in the mid-game or simply focus on one while teching to hive and eventual ultralisks?

Similarly, especially in the ZvP matchup, what can a zerg player do against fast stargate play? Especially with many phoenix's, since zerg needs to get to Lair tech before any realistic anti air measures can be applied, it seems like the protoss is almost too safe going into fast phoenix play. It denies overlords any scouting ability, it harasses very easily and is very difficult to stop without infestors (which are very squishy and must build energy), and all the while it allows protoss to expand easily and transition into a stronger warpgate push.

Ive tried to fight this protoss stargate build many times but I feel the only solution is hydralisks and infestors in the midgame. It is unfortunate that a few phoenix off 1 stargate (4-7) may trigger such a huge response but keep in mind that a zerg player such as myself, denied scouting, is very afraid of a large warpgate push following the phoenix harass. I believe the phoenix harass buys far too much time for the protoss while the zerg must remain defensive. So, im asking how other zergs, or maybe protosses who execute this build, might counter.
whatusername
Profile Blog Joined November 2008
Canada1181 Posts
September 07 2010 10:49 GMT
#19
Hey is there a place where I can check my win rates vs. other races?
im gay
figq
Profile Blog Joined May 2010
12519 Posts
September 07 2010 12:44 GMT
#20
On September 07 2010 19:49 whatusername wrote:
Hey is there a place where I can check my win rates vs. other races?
If you didn't save your replays, then probably no. But you can load all replays you have saved in sc2gears, and it will compute all stats for you, even on maps, build orders etc.
If you stand next to my head, you can hear the ocean. - Day[9]
1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #15
Demi vs TBDLIVE!
Liquipedia
Replay Cast
00:00
2025 GSL S2 - Qualifiers
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 23977
actioN 492
PianO 95
Killer 92
Shinee 60
sSak 33
soO 21
Sacsri 18
Sharp 17
sorry 16
Dota 2
ODPixel675
XaKoH 553
Fuzer 236
XcaliburYe143
League of Legends
JimRising 639
Counter-Strike
shoxiejesuss678
olofmeister351
Heroes of the Storm
Khaldor158
Other Games
C9.Mang0520
ceh9505
kaitlyn53
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH305
• LUISG 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota295
League of Legends
• Lourlo972
• Stunt395
Upcoming Events
Replay Cast
1h 49m
Road to EWC
6h 49m
Replay Cast
1d 1h
SC Evo League
1d 3h
Road to EWC
1d 6h
Afreeca Starleague
1d 20h
BeSt vs Soulkey
Road to EWC
2 days
Wardi Open
3 days
SOOP
3 days
NightMare vs Wayne
Replay Cast
4 days
[ Show More ]
Replay Cast
4 days
GSL Code S
5 days
Cure vs Zoun
Solar vs Creator
The PondCast
5 days
Online Event
5 days
Clem vs ShoWTimE
herO vs MaxPax
GSL Code S
6 days
GuMiho vs Bunny
ByuN vs SHIN
Online Event
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-05-16
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
NPSL S3
DreamHack Dallas 2025
Heroes 10 EU
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

Rose Open S1
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.