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[September] SC2 General Discussion - Page 10

Forum Index > SC2 General
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f_Ce
Profile Joined April 2010
Germany29 Posts
September 28 2010 14:26 GMT
#181
On September 27 2010 23:38 zeroISM wrote:
I was wondering if you guys listen to StarCraft II Podcasts. Is there anything out there worth checking out?
I really would like to get my StarCraft II fix while I'm driving to work, or in the intervals I have at work.

I usually listen to State of the Game and the mp3 version of Weapon of Choice.
Aubergine
Profile Joined September 2010
United States40 Posts
September 28 2010 15:38 GMT
#182
I have a random idea about an Ultralisk/Zerg buff. To be honest, I haven't thought it through all the intricacies, and I lack high level play so naturally, it might not be very balanced at all. What got me thinking about it was 1) The Ultralisk AI is just horrible. One Zergling can almost appear to block an Ultralisk from attacking. 2) The Collosus, being a massive unit, is able to walk over other Protoss land units.

Taking these two items into account, why not make the Ultralisk able to walk over all land units (or just the player's units or at least Zergling/Roaches)? I think this would give Zergs a considerable buff and improve Zerg battlefied micro/strategy. Anyways, I thought this would be the right place to put this idea since (as it shows) I haven't fleshed out the idea too much.

Cheers
You can't spell Sentry without SEN.
Murderotica
Profile Blog Joined December 2009
Vatican City State2594 Posts
September 28 2010 19:56 GMT
#183
"Rock is OP. Paper is fine." - Scissors
ǝsnoɥ ssɐlƃ ɐ uı sǝuoʇs ʍoɹɥʇ ʇ,uop || sıʇɹoɟ ɹǝdɯǝs
darkwing.Huzow
Profile Joined September 2010
United States35 Posts
September 28 2010 23:34 GMT
#184
I have an idea for a new thread in the SC2 Tourneys forum but wanted to post here first as I'm fairly (~1 mo) new to TL. As an old man of SC (29 yo) with a job and some other interests besides SC2, I don't really have the time to watch many (or any) games from all the SC2 tourneys that are happening. I haven't actually watched a single one other than HDH Invitational and the Razer King of the Beta Hill - I'd rather spend my time watching Day[9] and practicing. That said, I'm very interested in the pro-scene. It'd be awesome if we had a thread that just summarized results (like, ladder results from RO16 through final) for every major tournament. Apologies if such a thread / page on liquipedia exists, but I have not found it in about an hour of poking around. I saw this request to move results to first page of threads, but I want to go even farther - have ALL the tourney's results in ONE thread! Would really help those of us without a ton of free time to keep track of the proscene.

On a related note, I think it would be awesome if some caster would do an 'NFL RedZone' style cast for tournaments. Take maybe the quarter-, semi-, and finals, (and any other matches with big upsets or awesome play), take the most exciting/pivotal moments, and create a highlight reel so you can feel like you know what happened in the tournament and only have to watch maybe an hour or so of video.

If you guys think these ideas are legit I'm going to create a couple of new threads and hope someone will take care of these
Obviously you are not a golfer.
Strutswell
Profile Joined September 2010
Canada47 Posts
September 29 2010 09:24 GMT
#185
On September 29 2010 08:34 darkwing.Huzow wrote:
...
On a related note, I think it would be awesome if some caster would do an 'NFL RedZone' style cast for tournaments. Take maybe the quarter-, semi-, and finals, (and any other matches with big upsets or awesome play), take the most exciting/pivotal moments, and create a highlight reel so you can feel like you know what happened in the tournament and only have to watch maybe an hour or so of video.


A highlight reel would be amazing! I don't have time to watch 100 games a week, but would benefit greatly from watching highlights of the best plays or interesting tactics that happened in each round. Although usually any new and exciting tactics seen in these games are quickly discussed on the forum
Why's there a pylon in my base?
Drathmar
Profile Joined September 2010
United States160 Posts
September 29 2010 15:36 GMT
#186
Don't know if anyone ever though of this and definitely does not deserve its own thread but...

I thought of a somewhat creative way to bring back reavers without bringing back reavers. It will make sense in a second.

What if, instead of just interceptors, carriers could build a max of 2 or 4 reaver bombs that exploded for aoe damage but take up an interceptor slot. That way carriers would always have interceptors and could go 8 interceptors, or (if max of 2) 6 interceptor 2 bombs, or (if max of 4) 4 interceptor, 4 bomb. Make it an upgrade at the fleet beacon for like 150/150 as well. You wouldn't even need to cut interceptor damage as you would have less of them if you made bombs.

This would make carriers very good in small numbers as harrassment against mineral lines... 2 bombs exploding in the probes/drones/scvs's and the interceptors cleaning a few up then retreating before a response. Bombs could hit air as well, making them a decent response for toss to voids (I am low level but don't think protoss have a great response to void rays... this could help having some heavier air damage aside from just getting more voids than the enemy.)

Just an idea I had wanted to see what people though.

"you're just neural parasited by a retarded infestor" - day[9]
zeroISM
Profile Blog Joined August 2010
Japan161 Posts
September 29 2010 15:48 GMT
#187
On September 28 2010 23:26 f_Ce wrote:
Show nested quote +
On September 27 2010 23:38 zeroISM wrote:
I was wondering if you guys listen to StarCraft II Podcasts. Is there anything out there worth checking out?
I really would like to get my StarCraft II fix while I'm driving to work, or in the intervals I have at work.

I usually listen to State of the Game and the mp3 version of Weapon of Choice.


Thanks
Subscribed to that.
♘
NukeTheBunnys
Profile Joined July 2010
United States1004 Posts
September 29 2010 15:51 GMT
#188
It would prob make carriers ridiculously over powered. Giving them a bomb like that would let them take on large amoutns of hydra/stalkers/marines with no problem. It would make the carrier into the protoss version of the 2 armor 1 food roach ie you would see it in every game every match up, and if the protoss could get away with it they wouldn't make any other units
When you play the game of drones you win or you die.
Drathmar
Profile Joined September 2010
United States160 Posts
Last Edited: 2010-09-29 16:01:26
September 29 2010 16:01 GMT
#189
Well maybe make it 1 bomb they can make on a minute cooldown, and the bomb takes up 2 or 4 interceptor spaces. I just miss reaver bombs but not necessarily reavers.
"you're just neural parasited by a retarded infestor" - day[9]
darkwing.Huzow
Profile Joined September 2010
United States35 Posts
September 29 2010 16:46 GMT
#190
On September 30 2010 00:36 Drathmar wrote:
Don't know if anyone ever though of this and definitely does not deserve its own thread but...

I thought of a somewhat creative way to bring back reavers without bringing back reavers. It will make sense in a second.

What if, instead of just interceptors, carriers could build a max of 2 or 4 reaver bombs that exploded for aoe damage but take up an interceptor slot. That way carriers would always have interceptors and could go 8 interceptors, or (if max of 2) 6 interceptor 2 bombs, or (if max of 4) 4 interceptor, 4 bomb. Make it an upgrade at the fleet beacon for like 150/150 as well. You wouldn't even need to cut interceptor damage as you would have less of them if you made bombs.

This would make carriers very good in small numbers as harrassment against mineral lines... 2 bombs exploding in the probes/drones/scvs's and the interceptors cleaning a few up then retreating before a response. Bombs could hit air as well, making them a decent response for toss to voids (I am low level but don't think protoss have a great response to void rays... this could help having some heavier air damage aside from just getting more voids than the enemy.)

Just an idea I had wanted to see what people though.


I like this idea a lot and think it could absolutely be implemented in a balanced way. However, as day[9] said on the state of the game yesterday, what SC2 needs is for every race to have a bunch of units that are broken-good. Terran obvi already have it, so give Protoss reaver-carriers, and then think of some cool broken-good units for Zerg.
Obviously you are not a golfer.
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
September 29 2010 17:39 GMT
#191
Sweet, got my TL-shirt today! :D
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
SpaceYeti
Profile Joined June 2010
United States723 Posts
September 29 2010 20:45 GMT
#192
On September 30 2010 02:39 Ghad wrote:
Sweet, got my TL-shirt today! :D

Woot! TL-shirts FTW! I'm just waiting for the day that I'm wearing my shirt and I randomly run into someone else who knows what it means. Good times will be had.
Behavior is a function of its consequences.
Nimic
Profile Joined September 2010
Norway1360 Posts
September 30 2010 00:25 GMT
#193
Does anyone know if there are any logs made of chats in game? Some guy messaged me when I was playing about my post in the Training Partner thread, and being spoiled by MSN I neglected to actually write down his details/take a screenshot right then and there. Whoops.

I checked the SC2 folder in documents, but couldn't see any obvious chat-log folder/file.
Tanzka
Profile Joined September 2010
Finland14 Posts
September 30 2010 06:36 GMT
#194
On September 30 2010 09:25 Nimic wrote:
Does anyone know if there are any logs made of chats in game? Some guy messaged me when I was playing about my post in the Training Partner thread, and being spoiled by MSN I neglected to actually write down his details/take a screenshot right then and there. Whoops.

I checked the SC2 folder in documents, but couldn't see any obvious chat-log folder/file.

I don't think there are logs of chats and if there are they aren't for you. Would love to have that feature.
I believe there were 3rd party programs for this in Brood War but Battle.net 2.0 is a whole other piece of pie so I haven't found any for it yet and I don't think there are.
When you get a queen, you make it.
TheFetch
Profile Joined September 2010
Canada4 Posts
September 30 2010 13:24 GMT
#195
Howdy all, I have SC2 but have been losing interest in it over the last little while. Being an Old Guard from the first game this is depressing me a wee bit so I`ve been looking for people to play with online. I found you guys through Google so I`m wonder if anyone would be interested as a playing partner or something. I`m not really into tournaments, never played one through Starcraft before but there`s a first time for everything. I`m already in a gaming community by the name of Silver 5 Aces, but not alot of my buds play the game. So, all in all, I`m looking for folks to play with.
One man's trash is another man's treasure.
JohnnyYen
Profile Joined September 2010
United States313 Posts
September 30 2010 19:42 GMT
#196
Heya Fetch. This is a thread that I'm sure you'd be interested in reading. Look someone up in the first post or add your own info to the list and I'm sure someone will get a hold of you.
eXoGhost
Profile Blog Joined September 2010
Australia98 Posts
October 01 2010 03:22 GMT
#197
i just want to say i am so angry at the point system for sc2 1v1. I am new to the game and have won 30 1v1s and lost about 50. Yet I have 0 points and even when I beat players who are favored over me I am lucky to get 2 pts. Is there ever going to be a standard amount of points you get for winning a 1v1 ?
stream: www.livestream.com/pureghostsc2streaming // site: d2dgamer.com
Vei
Profile Joined March 2010
United States2845 Posts
October 01 2010 10:48 GMT
#198
sigh i just lost to cloaked banshees (zerg) im getting sick of this bullshit
give queens scan im sick of playing blind
www.justin.tv/veisc2 ~ 720p + commentary
TheFetch
Profile Joined September 2010
Canada4 Posts
Last Edited: 2010-10-01 13:48:31
October 01 2010 13:40 GMT
#199
That's what Overlords and their mutations are for... unless you don't know and that makes you a poor zerg player. I don't even play zerg much... I prefere protoss.

On the note of void rays and other such nonsense try to think out of the box when dealing with them. You don't need OP units for everything, SC2 is just like SC and BW it's a giant game of Rock, Paper, Scissors. Once you figure out a units weakness just utilize it in every strategy, be maliable to any situation. An easy way to do this is go through the Challenges, Bronze level. It gives big hints of each races strengths and weaknesses. Sticking to just void rays gets boring, and I know ways for all three races to counter them.
One man's trash is another man's treasure.
firebound12
Profile Joined March 2010
Canada274 Posts
Last Edited: 2010-10-02 05:20:04
October 02 2010 05:19 GMT
#200
How to find any SC2 Character with Google

I'm not too sure it's worth a whole thread for itself, so i'll post here

1.Go on google
2.Type SC2 ID + battle.net/sc2

This is a good way to find someone with only his SC2 name, without the need of character codes. It has been mentioned in at least one thread ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=153524#5 ) but just wanted to emphasize on this

Leath in that thread added the US at the beginning, but with this method you can find anyone from any server. However, I found that common names are harder to find

For example, if I google " DayNine battle.net/sc2 ", I can find Day9's character code.

..
...
....

wait what have I-
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