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Horrible Random Team Game Stories - Page 3

Forum Index > SC2 General
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Prev 1 2 3 4 Next All
Schulzor
Profile Joined May 2010
Germany88 Posts
August 26 2010 16:59 GMT
#41
As you will see, having lots of Workers doens't mean being a good player. I proudly present:

[image loading]
16 Probes on each Gas...

[image loading]
...and well thought Expansion-Placement to secure high amounts of Gas.
This was not misrallyed,but intentional of him.


Damn, I miss Bronze 4v4s ;(
Ceterum censeo Bavariam esse delendam
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
August 26 2010 17:05 GMT
#42
Terran players. They manage to not build marines and let our team die to air. They manage to not use scans and let our team die to cloaked units. They manage to lift off and go for the gold and then die to zealots...
Requisition
Profile Joined April 2010
United States97 Posts
August 26 2010 17:06 GMT
#43
This stories with the pictures are the best. I've yet to do any team games, but now I feel like I should just so I can have a story to post here.
Hikari
Profile Blog Joined May 2010
1914 Posts
August 26 2010 17:07 GMT
#44
LOL
if i were you I would kill his nexus
I do that to allies if they steal my expo after I spend the time destroying rocks =/
Ineluctable
Profile Joined April 2010
Canada68 Posts
Last Edited: 2010-08-26 17:09:30
August 26 2010 17:07 GMT
#45
On August 27 2010 01:55 Hikari wrote:
Show nested quote +
On August 27 2010 01:47 Ineluctable wrote:
Every single player that tells me they're going for some all-in cheese in random 2v2 and ask me to 10 pool or something.: /


At least they are doing something. Rushing in 2v2 is very deadly if you have "some" map control (xelnaga) and when they are on separate bases. You can easily overpower someone in a 2v1 early game until ally arrives/if the defender is reckless/his ally refuse to help/any of them go for fast expo or tech.


Very true, but we're not talking about a 2 player push/rush here but usually a proxy reapers into cloaked banshee type thing or 6 pool(rarely works in 2v2 when 1 person is doing it). Very rarely works in higher league 2v2, esp vs AT people.
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
August 26 2010 17:07 GMT
#46
I once had a partner who told me he was gonna proxy 2 gate. I told him it was np. It was one of those maps where both players share one choke to their main. I didn't pay attention to my minimap for a few mins then I noticed that he had proceeded to place his pylon and gates ON the choke (like where Terran usually places their depot+rax walls). After the opponents ganged up on his gates and I was too far away to help:

Partner: Sorry they found me
Me: Yeah, I wonder why -_-


During the beta in platinum 2v2 (not that it matters apparently) I got a protoss partner on Twilight Fortress (for those who don't remember or don't know: 2 mains and 2 nats in one large main for both players). He started teching to carriers with only 1 gate and a bunch of cannons and 1 base. For the full game I was urging him to either expand or build units instead of canons.

Partner: If I expand without making enough canons, I won't have enough defense.

Later in the game after the opponents took half the map with me unable to do anything, they managed to max out and killed me before my partner.

Partner: See? Not enough defense.
Me: ...
Agerian
Profile Joined May 2010
Canada19 Posts
August 26 2010 17:19 GMT
#47
I was playing a random 4v4 for fun, so I have 2 toss and a terran as teammates (I'm playing Protoss) and they urge me to wall off with them at these 2 chokes in the middle of the map. I told them that it wasn't my style but they kept pestering me so I did. Once the the chokes were walled off they started to pinpoint location on the map of where I should put up cannons and I just laughed that off and proceeded to do my thing. Later I see my mates with about ~5 real units each with cannons everywhere while I spent my money on something useful like an army. So the opponents attack with zealots, marines, zerglings and some Dark Templars sneaking in. So my two toss mates have no observers out or a robotics bay for that matter and the Terran player REFUSES to scan and just makes uses it on MULES and SUPPLY DROPS so they eventually die but their cannons did pick up those templar but by then it was just overrun by the other units. I finally get overrun by 4 players and my mates blame me for not making cannons.
Meh
asdfjh
Profile Joined August 2010
Canada230 Posts
August 26 2010 17:43 GMT
#48
all my games where my terran allies continue to go reapers even after i scouted stalkers roaches etc
xJaCEx
Profile Joined August 2010
155 Posts
August 26 2010 18:13 GMT
#49
Getting zerg team mates... because you know they are going to rush on huge maps with shared chokes.
First blood is as good as anything.
Sumsi
Profile Joined April 2010
Germany593 Posts
August 26 2010 18:21 GMT
#50
On August 26 2010 22:35 Azile wrote:
<Join 2v2 as Z>
<See T ally>
"Plan?"
"Mass BCs"
<Quit>

I saw this too today

without revealing his plans at the start of the game a terran went into the good old "I dont need any T1/T2 units into mass BC build" during a random 3v3

we lost btw
moin
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
August 26 2010 18:46 GMT
#51
On August 27 2010 03:13 xJaCEx wrote:
Getting zerg team mates... because you know they are going to rush on huge maps with shared chokes.


Actually race doesn't matter that much. In team matches, whenever I read "rush?" I say either 'No.' or 'noob...' or something to that extent. Usually it turns out they don't know anything else but rush builds... and even then they don't know how to handle them properly. I'm also very familiar with the 'being the only one who scouts' thing. Though at times I will command others to scout. ;D Not that their scouting workers survived very long...
Lane
Profile Joined July 2010
United States46 Posts
August 26 2010 19:56 GMT
#52
So we're ZZ against ZT. He said lets rush, I said I'll 8pool, and also help put some spines in their base.

We get there, the enemy is decent. They are defending with queen/lings/drones. Meanwhile I put a spine in his base. I lose all my lings but the spine is like half way done. Partner kills enemy lings and queen, and has 4 lings left. And he starts attacking my spine which was 75% done!! And he kills it before I can type "wtf are you doing!"

Terran comes with 2 marines and a marauder and kills his lings. My partner keeps rallying 2 lings at a time to their base and never builds up an economy. As soon I see banshees come out, I leave the game.
Scorcher2k
Profile Joined November 2009
United States802 Posts
August 26 2010 20:08 GMT
#53
On August 26 2010 22:54 Odoakar wrote:
One time my ally pinged a new expo on the map, and I figured he was letting me know where the enemy player was expanding, so I just 1a2a the pinged nexus, and tore it to the ground just to see him screaming through chat that it was his nexus that I was destroying. It was a bit embarrassing. But we won. So yeah. Don't ping your own expansions.

ROFL!!!! If I was the one that pinged I would have still laughed my ass off at it!
Sanguinarius
Profile Joined January 2010
United States3427 Posts
August 26 2010 21:16 GMT
#54
Funny pics
Your strength is just an accident arising from the weakness of others -Heart of Darkness
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
August 26 2010 21:18 GMT
#55
I was once teamed with a guy who tried to rush Vikings against 2 Protoss who were both going 4-gate.

yeah....
He drone drone drone. Me win. - ogsMC
[RB]Black
Profile Joined July 2004
United States55 Posts
August 26 2010 21:22 GMT
#56
sends probes at opponents nexus/quits thanks
Denizen[9]
Profile Joined July 2010
United States649 Posts
August 26 2010 21:30 GMT
#57
So i was playing a 2v2, my opponents were max'ed, i was maxed, my teammate had 20 probes, every tech structure but not 1 single fighting unit
Jaedong, Baby | Idra, Marineking, Tester, Nada
ETHANOL
Profile Joined May 2010
Canada68 Posts
August 26 2010 21:34 GMT
#58
we are facing double z, my ally scouts early so I figure, great, he knows what he is doing, he scouts a 9 pool from both players, he goes to second player, double gas steals, pings the gas steal to make sure i notice how retarded he is then goes for cannon rush. I killed his nexus and left.
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
Last Edited: 2010-08-26 21:42:01
August 26 2010 21:36 GMT
#59
During a 4v4 we managed to get quite a lead after the first push. I noticed that one of my teammates had double-expanded, thus depriving me of my expansion. I told him to cancel (he was Z) the hatchery or I would take it down personally. He didn't say a word, so I killed that hatchery. He went on to kill my main, after which I erased every building and army unit he had. Meanwhile our opponents probably wondered what caused the "x has not rebuilt their base and is being revealed - x has rebuilt their base.." messages when they were not even attacking. Anyway, after that guy was taken care of, we went on to kill more of our opponents, when another teammate of mine started attacking my bases as well. He had previously commented on the first guy's actions with "Next time don't double-expand, idiot <name>" so I thought the case was closed. Nope, he didn't stop and even started targeting my units as well. As he was unwilling to stop that, I rallied all my units in his base and killed everything in it. I don't quite remember what caused it, but the last remaining opponent quit the game shortly after - since even with the stupid quarrels, we were still too far ahead. The most retarded game I ever played. The one who didn't cancel his hatchery said "Next time I see you I will kill your main directly". As luck would have it, we met again a couple of days later, on different teams though. When we marched into their bases (High Ground), I greeted him kindly. Lesson learned: Don't get too greedy, depriving your teammates of income.

If Terran players refuse to give me control when I need it to lower/raise the depots, I just kill those depots, too. After countless times of pinging and talking and shouting, this has proven to be the quickest route to free travel for my units.
EliteAzn
Profile Blog Joined April 2010
United States661 Posts
Last Edited: 2010-08-26 21:40:41
August 26 2010 21:40 GMT
#60
2v2 TP vs TP.

Scouted and saw standard 4 gate and bio build....

I counter with my 4 gate (knowing I could easily out play the other toss)....and my partner goes fast thor (seriously...wtf?).

...They attack and my partner has......1 Thor. wow.
(╯`Д´)╯︵ ┻━┻ High Five! _o /\ o_
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