im not saying auto micro for all the race of course ! only for protoss and zerg .
because that so hard play the game when you need skill for something , let remove everything who require some skill .
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Oddysay
Canada597 Posts
im not saying auto micro for all the race of course ! only for protoss and zerg . because that so hard play the game when you need skill for something , let remove everything who require some skill . | ||
Snowfield
1289 Posts
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TLOBrian
United States453 Posts
On August 19 2010 23:15 Oddysay wrote: do you also want that ur unit move back when they get hit ? micro can be hard sometime right ? im not saying auto micro for all the race of course ! only for protoss and zerg . because that so hard play the game when you need skill for something , let remove everything who require some skill . Learn your own race, nub. Auto repair ftw! | ||
PacketOverflow
United States80 Posts
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Narien
Sweden31 Posts
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IKenshinI
United States132 Posts
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SpiciestZerg
United States154 Posts
On August 19 2010 13:52 Disarray wrote: I am alone in wishing units had no priority over what they would attack ? They should just attack the thing closest to them ? I cannot stand when i swarm 30 lings into a mineral line, Attack Move them, just to have them all leave to surround one dumb unit yeah definitely. I think attack priorities hurt Zerg the most because really all Zerg needs is for all their units to be attacking something. ling runbys are completely nullified by having a couple units nearby, forcing you to manually click each scv/probe in the mineral line | ||
EppE
United States221 Posts
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TheYango
United States47024 Posts
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Galleon.frigate
Canada721 Posts
and since release its all "GET RIDE OF THIS X SO I DON'T HAVE TO MICRO IT'S TOO HARD" I say it adds to the skill cap of the game... even if a bw pro wouldn't have to think twice about being able to hand the apm needed, every thing more we automate brings down the fun | ||
Chronopolis
Canada1484 Posts
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Kurumi
Poland6130 Posts
On August 20 2010 02:24 Galleon.frigate wrote: I find it funny how TL was full of "WHERE IS MY MICRO" thread for the beta and since release its all "GET RIDE OF THIS X SO I DON'T HAVE TO MICRO IT'S TOO HARD" I say it adds to the skill cap of the game... even if a bw pro wouldn't have to think twice about being able to hand the apm needed, every thing more we automate brings down the fun If You could micro effectively versus those scvs,cool,let it stay. And it is not fun playing micro intensive vs 1A LOL I WON | ||
TLOBrian
United States453 Posts
On August 20 2010 02:27 Kurumi wrote: Show nested quote + On August 20 2010 02:24 Galleon.frigate wrote: I find it funny how TL was full of "WHERE IS MY MICRO" thread for the beta and since release its all "GET RIDE OF THIS X SO I DON'T HAVE TO MICRO IT'S TOO HARD" I say it adds to the skill cap of the game... even if a bw pro wouldn't have to think twice about being able to hand the apm needed, every thing more we automate brings down the fun If You could micro effectively versus those scvs,cool,let it stay. And it is not fun playing micro intensive vs 1A LOL I WON Exactly what I'm trying to get across here!!! | ||
Pwere
Canada1556 Posts
It is easier to target fire one thing than many, so why does the one thing have higher priority ? I think every unit should have equal priority, let us micro around what we want to target. The other part of the issue is that lings tend to run around, all trying to attack one thing, when they could easily attack the closest thing and be that much more effective. | ||
Ryuu314
United States12679 Posts
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eNyoron
United States170 Posts
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Hidden_MotiveS
Canada2562 Posts
On August 19 2010 23:15 Oddysay wrote: do you also want that ur unit move back when they get hit ? micro can be hard sometime right ? im not saying auto micro for all the race of course ! only for protoss and zerg . because that so hard play the game when you need skill for something , let remove everything who require some skill . Why not just add a "let computer play" button, all you have to do is click it and watch the rest of the game. | ||
Nexic
United States729 Posts
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gmerc
Canada45 Posts
The easy fix is to bump up repairing units, or even units with auto repair turned on, to have the same priority as attacking units. Edit: Emphasis on SAME priority. | ||
Al Bundy
7257 Posts
On August 20 2010 04:31 gmerc wrote: The easy fix is to bump up repairing units, or even units with auto repair turned on, to have the same priority as attacking units. Edit: Emphasis on SAME priority. This seems quite reasonnable. | ||
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