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Aversion to cheesing? & Angry Korea Man - Page 4

Forum Index > SC2 General
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Sadist
Profile Blog Joined October 2002
United States7229 Posts
August 16 2010 17:03 GMT
#61
On August 17 2010 01:51 Fantistic wrote:
Show nested quote +
On August 17 2010 01:05 Sadist wrote:
On August 17 2010 00:56 Fantistic wrote:
On August 16 2010 20:38 lowlypawn wrote:
I did read every “cheese” or “cheesing” thread just to make sure I have something new to add.

Yes cheesing will only take you so far but to never cheese is also limiting yourself IMHO. Players who go for that HUGE economy need to be punished. As I get better I find myself “cheesing” less and less. But occasionally I just get a feeling about a player and think “a 7 pool will probably the last thing this guy expects” and more often than not I’m correct. Maybe it’s like calling a bluff in poker, you have to once in awhile just to keep the other players honest.


I've never cheesed because it's not viable against good players. If you try to cheese versus top players, this is what will happen:

1) Early game, your cheese tactic will fail because you'll get outsmarted and outplayed.
2) The game will then move on to mid game and you'll be behind because you've chosen a weak economic opening.
3) You'll get outmacroed because you never gave yourself a chance to win mid-late game in the first place because you went all-in early with no safety net if the cheese fails.

Why do macro players need to be punished for playing the game properly?
The only way to climb the ladder from being a weak player to a much stronger player is to practice macro in the mid-late game. You'll learn nothing by cheesing.

The only times you'd want to cheese are if you're, a casual gamer who's playing for a fun and doesn't care about improving or, a top player who's bored of trying and is playing cheesy for fun without any incentive of winning because it most likely won't work anyway.


Or you are practicing a specific build order to use later.


"Macro" players can cheese as well such as blindly expanding and not making turrets or cannons or whatever and just hoping that their opponent doesnt attack or realize their timings or whatever.

It goes both ways.


Playing blindly is just playing badly by failing to scout: not cheese.


yes it is.

Ill give an example from bw.

Protoss blindly double expos off 1 gate goon twice without having an idea if I 2 fact or not. If i go fact cc im behind bad as the terran player if i make turrets incase hes going dt or reaver or something.

It happened all the time.
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Anxiety
Profile Blog Joined May 2010
United States650 Posts
August 16 2010 17:06 GMT
#62
On August 17 2010 01:52 PacketOverflow wrote:
Show nested quote +
On August 17 2010 00:56 Fantistic wrote:

I've never cheesed because it's not viable against good players. If you try to cheese versus top players, this is what will happen:

1) Early game, your cheese tactic will fail because you'll get outsmarted and outplayed.
2) The game will then move on to mid game and you'll be behind because you've chosen a weak economic opening.
3) You'll get outmacroed because you never gave yourself a chance to win mid-late game in the first place because you went all-in early with no safety net if the cheese fails.

Why do macro players need to be punished for playing the game properly?
The only way to climb the ladder from being a weak player to a much stronger player is to practice macro in the mid-late game. You'll learn nothing by cheesing.

The only times you'd want to cheese are if you're, a casual gamer who's playing for a fun and doesn't care about improving or, a top player who's bored of trying and is playing cheesy for fun without any incentive of winning because it most likely won't work anyway.


Macro players should absolutely be punished for trying to play a strong macro game from the get-go. The point of this thread isn't that you should cheese more all around, but that it's completely acceptable in BO3/5/7s just like any bluff or mindgame gimmick in poker. If you see X top player cheese Y top player you shouldn't get upset at X player for cheesing. He choose to take a gamble not only for an easy win, but to throw off the other player, hurting him in later games when he scales back his builds for a more cautious style of play. It also boosts a player's unpredictability. Y player will be less likely to bank on one or two game plans if he knows that X player is capable of almost anything. This increases the chance that he'll make a mistake in further matches.

Yes cheesing random players on ladder doesn't gain you anything but a free win/loss, but in a BO3/5/7 where you have to face the opponent multiple times, gambles can pay off and the psychological damage it can cause is significant.

Thus, cheese is perfectly fine and acceptable in tournaments.


... Such as BoxeR's triple bunker rush.

I see the benefits of cheesing, but you gain much less practice/skill cheesing then macroing. The thing that is most annoying is when your on a 2v2 and they double cheese/all in you (cannon rush+proxy 4 gate, still won with rauders)
djWHEAT
Profile Blog Joined October 2005
United States925 Posts
August 16 2010 17:17 GMT
#63
On August 16 2010 23:38 a_monkey wrote:
if ladder matches were BO3 then cheesing wouldn't be so bad. but since you're playing random players in a BO1, cheese can almost guarantee a normal w/l ratio. i personally like to play more fair games against stronger players. it helps me gauge how well my macro is coming along, and often times helps to show me how i can improve n such


The thought of ladder matches being BO3 is actually awesome. Would definitely make for some interesting changes on how people would play.
OneMoreGame.tv // Weapon Of Choice // Kings Of Tin // Inside The Game // Live On Three
PanzerDragoon
Profile Joined March 2010
United States822 Posts
August 16 2010 17:20 GMT
#64
On August 16 2010 21:12 kickinhead wrote:
Cheesing is a strategy that is unstable and only gives you an easy win if the opponent doesn't scout it. This means it's practically a gamble and you won't improve by cheesing although you'll probably get many wins if you just spam games.

Ergo: Cheesing is for noobs and pro's only use it to F with your mind in a Bo3 or higher...

What AKM did with WC3 wasn't cheesing, he just played unorthodox strategies, you cannot compare this to random 6-pooling, cannon-rushing, proxy-gating/raxing etc. in either SC:BW or SC2.

cheesing is a way to keep greedy eco builds in check and punish players for skimping too much on early units. The option adds a great dynamic to the game and keeps every game from being fast expo EVERY game. Well executed cheeses, especially in series matches, are a boon to the game.


Decrying them as "nooby" is unfair as it makes the game far more variable and exciting
Roqu
Profile Joined December 2004
United States26 Posts
August 16 2010 17:21 GMT
#65
HAS CHINA MADE A WORKABLE BNET YET FOR SC:2?
:O :O :O
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
August 16 2010 17:22 GMT
#66
On August 17 2010 02:17 djWHEAT wrote:
Show nested quote +
On August 16 2010 23:38 a_monkey wrote:
if ladder matches were BO3 then cheesing wouldn't be so bad. but since you're playing random players in a BO1, cheese can almost guarantee a normal w/l ratio. i personally like to play more fair games against stronger players. it helps me gauge how well my macro is coming along, and often times helps to show me how i can improve n such


The thought of ladder matches being BO3 is actually awesome. Would definitely make for some interesting changes on how people would play.

Yea if it was Bo3 you could easily guesstimate at hand if another cheese was coming.

Which is why I enjoy playing Bo3 as a_monkey said, it helps me understand mistakes I have made and be able to apply that to the next game.
All the pros got dat Ichie.
EppE
Profile Joined July 2010
United States221 Posts
August 16 2010 17:28 GMT
#67
On August 16 2010 21:12 kickinhead wrote:
Cheesing is a strategy that is unstable and only gives you an easy win if the opponent doesn't scout it. This means it's practically a gamble and you won't improve by cheesing although you'll probably get many wins if you just spam games.

Ergo: Cheesing is for noobs and pro's only use it to F with your mind in a Bo3 or higher...

What AKM did with WC3 wasn't cheesing, he just played unorthodox strategies, you cannot compare this to random 6-pooling, cannon-rushing, proxy-gating/raxing etc. in either SC:BW or SC2.


This is how I look at it.

If you 6 pool me in ladder you just want to get a win. You aren't trying to get better. Same with a cannon rush. I hate it, it pisses me off.

However if I'm going to bet better at SC2 I need to learn potential counters to it. If I'm going for a 15 FE then I am being just as risky as the guy who 6 pools me.
Asdkmoga
Profile Joined May 2010
United States496 Posts
August 16 2010 17:28 GMT
#68
i dont mind cheese if its like hidden voidray tech, cause scouting his base means you have time to prepare for everything and be cautious. but cannon rushing, 6 pooling, are all ins and cheeses, scout doesnt work, and i get a free win.

Reason i hate this kind of cheese though, cause unlike AKM, this strategty (cannon rushing 6 pooling etc) a monkey could do, and in no way shows he is better than me and deserved the win. go ahead, be annoying, drop alot, turtle up, mix it up and throw them off their game, but a build order a 4th grader could perfect in a couple of tries is stupid.
"Once is happenstance, twice is coincidence, three times is enemy action and over 600 is clearly the work of an ancient Sumerian demon or some shit."
silencesc
Profile Joined July 2010
United States464 Posts
August 16 2010 17:35 GMT
#69
On August 16 2010 21:12 kickinhead wrote:
Cheesing is a strategy that is unstable and only gives you an easy win if the opponent doesn't scout it. This means it's practically a gamble and you won't improve by cheesing although you'll probably get many wins if you just spam games.

Ergo: Cheesing is for noobs and pro's only use it to F with your mind in a Bo3 or higher...

What AKM did with WC3 wasn't cheesing, he just played unorthodox strategies, you cannot compare this to random 6-pooling, cannon-rushing, proxy-gating/raxing etc. in either SC:BW or SC2.


I don't understand this. Everyone who sits in their ivory towers and says that cheesing is for the lowly noob classes is either one of IdrA's 50 accounts here, or someone who raged at one too many cheeses and lost.

Cheesing is part of the game, if people want to cheese, there is no rule that says they can't. C'mon people, deal with it. Scout it early and you'll probably win anyway.
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
tacrats
Profile Joined July 2010
476 Posts
August 16 2010 17:43 GMT
#70
i play this game to enjoy it. I dont find it fun to cheese somebody and get zero satisfaction from it regardless if it results in a win.

Snowfield
Profile Blog Joined April 2010
1289 Posts
Last Edited: 2010-08-16 20:06:21
August 16 2010 20:05 GMT
#71
On August 17 2010 01:01 Sadist wrote:
Show nested quote +
On August 17 2010 00:23 SnuggleZhenya wrote:
On August 16 2010 23:50 -Archangel- wrote:
Cheesing can be so much fun sometimes, especially if your opponent starts BMing you :D



I think the issue here is that most people see this as more or less just trolling. Doing something you know pisses people off because you know it pisses them off and you think its funny is more or less the definition of trolling. Its not an appreciated behavior, even if it is well within the bounds of the rules of the game.

Like I said earlier, my biggest problem with all in cheese isn't losing to it, or people doing it if they want to, but that a lot of times I go into a game wanting to practice a specific thing, and its disappointing when I don't get to try it out. Meanwhile some other platinum league player (same league as me, which is by no means close to good or pro is my point) just inflates their win/loss ratio and thinks they are better than they are. I'm not saying cheese makes you bad, but what I am saying is that cheese doesn't make you good.



The problem then becomes how you define cheese


We use TL's definition

"Cheese is a pejorative expression which refers to a strategy that is highly unconventional and designed to take one's opponent by surprise. In general, cheese is nearly impossible to defeat if it is not scouted but easy to defeat if it is scouted. "

Anyway, cheese winning is sooo fun lol, oh the rage after a double proxy reaper rush in a 2v2 <3
Ronald_McD
Profile Blog Joined November 2008
Canada807 Posts
August 16 2010 20:12 GMT
#72
Most of the time I get cheesed on SC2 ladder the person cheesing fails horribly. I'm not saying I'm really, I'm saying that a lot of people who cheese are just really bad. Cheesing too much will get you into a higher league than where you deserve to be, and from there you can't stop cheesing because if you try to play straight up you'll just get owned from lack of mechanics and strategy.

I see no problem with throwing in the occasional cheese, especially because it's just so damn funny when somebody's raging at for cheesing them.
FUCKING GAY LAGS
Roqu
Profile Joined December 2004
United States26 Posts
August 16 2010 20:18 GMT
#73
HAS CHINA MADE A WORKABLE BNET YET FOR SC:2?
:O :O :O
chekthehek
Profile Joined May 2010
United States279 Posts
August 16 2010 20:27 GMT
#74
why are you breathing so hard? is it that hard to talk for you?
latan
Profile Joined July 2010
740 Posts
August 16 2010 20:27 GMT
#75
i've found little things more rewarding than fending off a cheese attempt.
Iggyhopper
Profile Joined July 2010
United States259 Posts
August 16 2010 21:14 GMT
#76
There is cheese, which is all-in, and then there are super non-macro builds. You begin to cut workers early and try to break the player early because he went a more standard build. Sometimes it works.

That's the way I see it. Also, if you want to practice multi-tasking, try cheese. Micro builds keep macro builds in check.
Backpack
Profile Blog Joined March 2010
United States1776 Posts
August 16 2010 21:31 GMT
#77
ignoring the cheese stuff

as far as playing like AKM, check out the silver league. that's what it looks like.

there is a reason those strats don't work at high levels
"You people need to just generally care a lot less about everything." -Zatic
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-08-16 21:46:01
August 16 2010 21:44 GMT
#78
Cheesing in a Bo1 (i.e. on ladder) is an acknowledgment that you have a better chance of winning if you manage to catch your opponent off guard than winning using all of the matchup's possibilities. It's an admission that you are not confident you can beat your opponent in a long match. It's kind of like sucker-punching someone.
vileEchoic -- clanvile.com
Clearout
Profile Blog Joined April 2010
Norway1060 Posts
August 16 2010 22:15 GMT
#79
A little off topic but I just noticed AKM is rank 156 on Blizzards top 200 list

And cheesing is a good way keeping players honest. Ive has several great games where people have 6 pooled or 7 rax reapered me Also I would love to have a bo3 option when I play ladder.
really?
whatami
Profile Joined August 2010
46 Posts
August 17 2010 02:29 GMT
#80
in my (admittedly slightly unprofessional) opinion there is no such thing as cheese. All the things people call cheese are beatable by responding with the right unit/static defense combination. I play a mix of cheese/hard macro builds depending on what i scout. Because i like to play so reactivly i usually send out worker to scout at the same time as building my first food sink no matter what race i am. My main is protoss but i don't think that matters as all the races have cheese tactics. The only actual (cheese) that really gets me anymore is the 6 pool just because by the time it is scouted you are dead on a small map.

TLDR
Cheese is another valuable tactic in the great game of sc2 that makes it so everything has to be carefully measured and figured out.
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