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[D] The lack of Zerg bonus damage: - Page 6

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koOma
Profile Joined March 2010
Norway462 Posts
August 05 2010 20:40 GMT
#101
these threads are so dumb, might aswell start one complaining how imba it is that apples are bigger than peaches.
He wears a mask so when he dogs his face / Each and every race could absorb the bass /// ST_Life
spancho
Profile Joined September 2009
United States161 Posts
August 05 2010 22:24 GMT
#102
OP forgot that spine crawlers do +5 bonus dmg. vs armored.

That is besides the point that if a unit does all the dmg it needs in order for it to be balanced, there is no need for it to instead do less dmg, but with bonus dmg too.
"Your face can't hurt 'cuz you're ugly." -Tasteless
silencesc
Profile Joined July 2010
United States464 Posts
August 05 2010 22:33 GMT
#103
OK, I think we need to have an intervention here: Zerg are not UP, terran are not OP. People, please. There hasn't even been a second patch, the game has barely been out a week, and everyones complaining, if you think zerg is bad, switch races. NO one is making you play the icky bugs, and if you're complaining because you want ridiculous buffs, then you're just whining because you're bad.

Zerg is not UP, 5 of the top ten players are zerg right now, if you can't beat mech, then practice, and stop coming here and whining about everything. I swear, every third thread nowadays is about ZvT: ATTENTION ZERG PLAYERS: MEET A TERRAN FRIEND AND PRACTIVE AGAINST MECH. I'm tired of these PMSey rants, it's gone on long enough. I'm sorry to have be the one who tells you this.
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-08-05 22:49:10
August 05 2010 22:43 GMT
#104
On August 06 2010 01:42 yeti wrote:
Bonuses add diversity not power.

Also if you look at BroodWar the Zerg had few (hydra & devourer) concussive/explosive attacks (which is like the same thing as bonuses)
compare that to Terran which had Vultures, Firebats, Tanks, Ghosts, wraiths, Goliaths, Valkyries, who all had some kind of explosive/concussive (bonus) damage.
2 v 7? That is even worse than SCII 3v6. Yet it was balanced.

This.

You could make all the units do normal damage, and you could balance it just fine. It would just be boring.

On August 06 2010 04:25 Spyridon wrote:
Show nested quote +
On August 06 2010 02:15 Zack1900 wrote:
I don't get this complaining. Bonus damage is just a selective nerf. Just imagine if infernal preigniter modified normal damage instead of bonus. You would be complaining (and rightfully so) about that OP hellion needing to do less damage to everything. With the it added to bonus though they are manageable.


It seems people are ignoring the damage charts that were linked, and asking "whats the problem?".

Look at the charts, and you will see that WITHOUT the bonuses considered, Terran has higher power per resource value, and higher power per population, across the board. When you consider the bonuses, it's just rediculous.

Do the math. Lings are the only unit that is valuable in the 2 areas mentioned, and they are not too viable vs a full Terran army composition do to their huge range, tanks, and how fast stimmed bio mows them down before they reach them.

A Roach only has 40% of the potential of an UNSTIMMED marine per population. Sure, you can make another wave of them, but are you going to be able to make 2.5 waves to the Terrans 1? No.... It doesnt work like that. Hydras only have 70% of the potential of an unstimmed Marine. STIMMED marines are equivalent to nearly 3 Hydras.

We sink in MANY more resources just to have an army that is not possibly equialent even with higher population than Terran.

Marines, Reapers, Marauders, and Thors are ALL more valuable per resource value AND supply/population value than all Zerg units aside from Lings - which already mentioned could not even get close to mixed armies at the mid to late game. That's not even factoring how devestating Tanks can be.

The only way for a varied Zerg army to be equivalent in terms of power is to have 2.5-3 times as many units, which is just not possible. Typically if you pull ahead on economy you will still be at most a few dozen ahead on population.

So it makes the argument of "Well Zerg can jsut make another wave after they die" a bad one. It's not possible to make 3 full attack waves of units before they get in to your base, and that's what they need to do to defeat Terrans units WITHOUT their attack bonuses.

Just think how bad the situation is if you start considering their attack bonuses, and the fact that they can also keep producing units to back up their army while you remake each wave?

On the claims of "bonus damage being a selective nerf" - This is only true if their damage is comparable without having bonus damage. When Stim Marines do 20.9 focus fire damage per mineral value, Marauders on NON ARMORED TARGETS do 10.6, and Hydras only do 9, how is that a selective nerf? The truth is, it's a selective BUFF because Mara even do more focus damage against light targets.

Even if zerg has relatively poor damage, this means zerg needs an across-the-board damage buff. It doesn't mean you need to start giving them bonus damage. You can achieve balance without sacrificing unit diversity.
Moderator
cr4ckshot
Profile Blog Joined March 2010
United States291 Posts
August 05 2010 22:57 GMT
#105
On August 06 2010 05:40 koOma wrote:
these threads are so dumb, might aswell start one complaining how imba it is that apples are bigger than peaches.


Apples are imbalanced. Nerf Apples.
Kvz
Profile Joined March 2010
United States463 Posts
August 05 2010 22:58 GMT
#106
btw thor has bonus dmg. +aoe and + dmg to light. no?
NrG.Kvz
Kvz
Profile Joined March 2010
United States463 Posts
August 05 2010 23:07 GMT
#107
On August 06 2010 01:22 JaspluR wrote:
doesnt make much of a difference each race is different
zerg can tech switch so fast i dont see why youre complaining
eg zerg mass hydras, toss goes chargelot colossus, zerg masses corrupters, gg toss cant get enough stalkers out in time
toss can complain about having shit anti air but ill leave that to another day


your argument doesnt even make sense. zealot/collosus -> stalker isnt something hard to pull. you have warpgates that instantly warp in units????? corruptors also cant even attack ground so i dont know why this is an issue. sounds like you just have problems with scouting to me.
NrG.Kvz
Monokeros
Profile Blog Joined November 2005
United States2493 Posts
August 05 2010 23:11 GMT
#108
On August 05 2010 04:05 Saracen wrote:
I'm a Zerg player and even I'm getting sick of these Zerg UP, Terran OP threads... Thanks for the info, though, OP.


Haha two acronyms with the same letters but different meanings! Also, my experinece with zerg is that I have so many units the bonus damage really doesn't matter. The idea I always enjoy is keeping the enemy scared and in their base while you eco/tech as hard as possible, when they come out they're faced with a well-fed zerg army, with all the right tools to fight with.
Keep the Dream Alive twitch.tv/monokerros
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
Last Edited: 2010-08-05 23:27:41
August 05 2010 23:25 GMT
#109
This whole topic is stupid. In no way has this changed from broodwar. Sc2 uses lower attack damages that get buffed when fighting some units compared to broodwars all units do high damage but its gets reduced verus some units. (ghost hit light 10, medium 5, heavy 2.5).

Also if you look at BroodWar the Zerg had few (hydra & devourer) concussive/explosive attacks (which is like the same thing as bonuses)
compare that to Terran which had Vultures, Firebats, Tanks, Ghosts, wraiths, Goliaths, Valkyries, who all had some kind of explosive/concussive (bonus) damage.
2 v 7? That is even worse than SCII 3v6. Yet it was balanced.
An excellent point showing that even if the numbers arnt all the same the game can be balanced. Like who really wants a game that is all the same anyway?
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
morimacil
Profile Joined March 2010
France921 Posts
August 05 2010 23:26 GMT
#110
I dont see why everyone here thinks that having bonus damage is such a big boost, such a great thing.
Imagine for a moment for example that sieged tanks did 30 (+30 armored) damage instead of doing 50 damage per shot.
Would that be good for terran? Not at all, having bonus damage there would be really bad.
If marauders did 15 damage instead of 10(+10), then what? They would be a little less efficient against buildings, and roaches, but would kill workers, lings, queens, and hydras 50% faster.
What if hydras did 8(+8 light) instead of just doing 12? Would that be a super awesome zerg buff? lol
MICHELLE
Profile Joined June 2010
Korea (South)199 Posts
August 05 2010 23:31 GMT
#111
On August 06 2010 07:33 silencesc wrote:
OK, I think we need to have an intervention here: Zerg are not UP, terran are not OP. People, please. There hasn't even been a second patch, the game has barely been out a week, and everyones complaining, if you think zerg is bad, switch races. NO one is making you play the icky bugs, and if you're complaining because you want ridiculous buffs, then you're just whining because you're bad.

Zerg is not UP, 5 of the top ten players are zerg right now, if you can't beat mech, then practice, and stop coming here and whining about everything. I swear, every third thread nowadays is about ZvT: ATTENTION ZERG PLAYERS: MEET A TERRAN FRIEND AND PRACTIVE AGAINST MECH. I'm tired of these PMSey rants, it's gone on long enough. I'm sorry to have be the one who tells you this.


You clearly have no clue of what you are talking about.
I am seriously speechless.
Artosis, he's like that moss that grows on a tree that lets you know where the sun is
muta_micro
Profile Joined February 2010
United States183 Posts
August 05 2010 23:33 GMT
#112
The original post is proof that you can have no understanding of this game whatsoever and still make it to diamond league.
You know when you see a planet and you see that light, that planet isn't even there thats just a light, that's just your neighbor shining a flashlight into your backyard looking for coons.
silencesc
Profile Joined July 2010
United States464 Posts
August 05 2010 23:37 GMT
#113
On August 06 2010 08:31 MICHELLE wrote:
Show nested quote +
On August 06 2010 07:33 silencesc wrote:
OK, I think we need to have an intervention here: Zerg are not UP, terran are not OP. People, please. There hasn't even been a second patch, the game has barely been out a week, and everyones complaining, if you think zerg is bad, switch races. NO one is making you play the icky bugs, and if you're complaining because you want ridiculous buffs, then you're just whining because you're bad.

Zerg is not UP, 5 of the top ten players are zerg right now, if you can't beat mech, then practice, and stop coming here and whining about everything. I swear, every third thread nowadays is about ZvT: ATTENTION ZERG PLAYERS: MEET A TERRAN FRIEND AND PRACTIVE AGAINST MECH. I'm tired of these PMSey rants, it's gone on long enough. I'm sorry to have be the one who tells you this.


You clearly have no clue of what you are talking about.
I am seriously speechless.


Now I'm confused. Why am I clueless? Literally every other thread now is OMG OMG ZERG SUCKS NERF TERRAN. It's obnoxious, and people need to stop and suck it up.
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
Scroatal
Profile Joined August 2010
Australia6 Posts
August 06 2010 00:54 GMT
#114
What about comparing the other unit upgrades?
Zergling speed - Yes.
Zergling attack - Yes
Roach speed - Yes
Roach move while borrowed - Yes
Ability to remove all damage unless a detector is around - Yes

Rock ' Please- Nerf paper - Scissors is fine.'
djdubshift
Profile Joined June 2010
United States4 Posts
August 06 2010 02:15 GMT
#115
Why not just have zerg either have a higher supply cap or lower one or two of their attacking units' supply cost. I'm not the best player (mid/high gold) but I think that'd be one solution instead of messing with the attack values.
Spyridon
Profile Joined April 2010
United States997 Posts
Last Edited: 2010-08-06 02:23:44
August 06 2010 02:18 GMT
#116
On August 06 2010 07:43 TheYango wrote:
Show nested quote +
On August 06 2010 01:42 yeti wrote:
Bonuses add diversity not power.

Also if you look at BroodWar the Zerg had few (hydra & devourer) concussive/explosive attacks (which is like the same thing as bonuses)
compare that to Terran which had Vultures, Firebats, Tanks, Ghosts, wraiths, Goliaths, Valkyries, who all had some kind of explosive/concussive (bonus) damage.
2 v 7? That is even worse than SCII 3v6. Yet it was balanced.

This.

You could make all the units do normal damage, and you could balance it just fine. It would just be boring.

Show nested quote +
On August 06 2010 04:25 Spyridon wrote:
On August 06 2010 02:15 Zack1900 wrote:
I don't get this complaining. Bonus damage is just a selective nerf. Just imagine if infernal preigniter modified normal damage instead of bonus. You would be complaining (and rightfully so) about that OP hellion needing to do less damage to everything. With the it added to bonus though they are manageable.


It seems people are ignoring the damage charts that were linked, and asking "whats the problem?".

Look at the charts, and you will see that WITHOUT the bonuses considered, Terran has higher power per resource value, and higher power per population, across the board. When you consider the bonuses, it's just rediculous.

Do the math. Lings are the only unit that is valuable in the 2 areas mentioned, and they are not too viable vs a full Terran army composition do to their huge range, tanks, and how fast stimmed bio mows them down before they reach them.

A Roach only has 40% of the potential of an UNSTIMMED marine per population. Sure, you can make another wave of them, but are you going to be able to make 2.5 waves to the Terrans 1? No.... It doesnt work like that. Hydras only have 70% of the potential of an unstimmed Marine. STIMMED marines are equivalent to nearly 3 Hydras.

We sink in MANY more resources just to have an army that is not possibly equialent even with higher population than Terran.

Marines, Reapers, Marauders, and Thors are ALL more valuable per resource value AND supply/population value than all Zerg units aside from Lings - which already mentioned could not even get close to mixed armies at the mid to late game. That's not even factoring how devestating Tanks can be.

The only way for a varied Zerg army to be equivalent in terms of power is to have 2.5-3 times as many units, which is just not possible. Typically if you pull ahead on economy you will still be at most a few dozen ahead on population.

So it makes the argument of "Well Zerg can jsut make another wave after they die" a bad one. It's not possible to make 3 full attack waves of units before they get in to your base, and that's what they need to do to defeat Terrans units WITHOUT their attack bonuses.

Just think how bad the situation is if you start considering their attack bonuses, and the fact that they can also keep producing units to back up their army while you remake each wave?

On the claims of "bonus damage being a selective nerf" - This is only true if their damage is comparable without having bonus damage. When Stim Marines do 20.9 focus fire damage per mineral value, Marauders on NON ARMORED TARGETS do 10.6, and Hydras only do 9, how is that a selective nerf? The truth is, it's a selective BUFF because Mara even do more focus damage against light targets.

Even if zerg has relatively poor damage, this means zerg needs an across-the-board damage buff. It doesn't mean you need to start giving them bonus damage. You can achieve balance without sacrificing unit diversity.


My only point was that saying it's a "bonus" is not neccessarily true, especially if the damage is sub par without even including the bonuses.

That said, it may not even be the damage that needs a nerf, as the only match with issues is ZvT for the most part, and only with certain unit mix's. Damage buff across the board would mess up the balance, the dynamics from ZvT likely need to change though, and it's fairly agreed upon even by top Zerg players.

The way the units match up makes ZvT far more difficult than any other match up - the mix of needing to utilize every unit type to counter a few, several more key timing vulnerabilities, lack of upgradability, and just the clash of dynamics (Zerg being based upon having weaker units with less power but larger numbers, going against Terran which is designed to be insanely mineral and population efficient with extraordinary range and incredible AoE damage - this means Zerg get mowed down before even doing the damage needed to the redicuously efficient army)

This could be fixed in many ways - be it damage tweaks, spell ability tweaks, even a new or moved upgrades. I'll leave it up to Blizzard to figure out how.

Fact of the matter is, you will be hard-pressed to find a decently ranked Zerg player that is skilled in each match up, that will not openly admit that Terran is by far more difficult than the other match ups. That's not to mention the silliness of ZvZ, but take in to consideration that even though ZvZ is completely retarded at times, it's nowhere near as painful as ZvT.

That should say something.

On August 06 2010 08:37 silencesc wrote:
Show nested quote +
On August 06 2010 08:31 MICHELLE wrote:
On August 06 2010 07:33 silencesc wrote:
OK, I think we need to have an intervention here: Zerg are not UP, terran are not OP. People, please. There hasn't even been a second patch, the game has barely been out a week, and everyones complaining, if you think zerg is bad, switch races. NO one is making you play the icky bugs, and if you're complaining because you want ridiculous buffs, then you're just whining because you're bad.

Zerg is not UP, 5 of the top ten players are zerg right now, if you can't beat mech, then practice, and stop coming here and whining about everything. I swear, every third thread nowadays is about ZvT: ATTENTION ZERG PLAYERS: MEET A TERRAN FRIEND AND PRACTIVE AGAINST MECH. I'm tired of these PMSey rants, it's gone on long enough. I'm sorry to have be the one who tells you this.


You clearly have no clue of what you are talking about.
I am seriously speechless.


Now I'm confused. Why am I clueless? Literally every other thread now is OMG OMG ZERG SUCKS NERF TERRAN. It's obnoxious, and people need to stop and suck it up.


As just mentioned... in balance would mean the racial match-ups are at least somewhat balanced. If its pretty much unanimously agreed by even Pros that ZvT is redicuously harder than the other matches... how could you say there is not a problem?
IndecisivePenguin
Profile Blog Joined October 2008
United States771 Posts
August 06 2010 02:22 GMT
#117
I'm actually getting scared that we're going to lose race-gameplay diversity because everyone wants what the other people have..
GiantEnemyCrab
Profile Blog Joined April 2010
Canada503 Posts
August 06 2010 02:23 GMT
#118
isnt hydralisk get bonus against armoured?
¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯
Spyridon
Profile Joined April 2010
United States997 Posts
August 06 2010 02:25 GMT
#119
On August 06 2010 11:22 IndecisivePenguin wrote:
I'm actually getting scared that we're going to lose race-gameplay diversity because everyone wants what the other people have..


I dont think anyone here wants what other people have.

All people want is the 3 racial match-ups to feel somewhat balanced, and it's plain as day by the polls that exist and the amount of topics such as this that ZvT is by far the one that needs to be addressed most.
Grimjim
Profile Joined May 2010
United States395 Posts
August 06 2010 04:01 GMT
#120
Damn, the Terran players really come out of the wet-work to defend themselves quite vigorously.

If everything is so balanced and honky-dory, why are you all so keen on trying to prove that? If it's balanced, Blizzard won't do anything.
I am serious. And my name is Shirley.
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