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On July 17 2010 14:42 chonks wrote: I think it's the high stakes and the longer games/1on1 nature of the game in relation to FPS games.
I think you're right about 1v1, but it's not limited to FPS. Like everyone else here, I play a lot and I played thousands of 2v2 games in wc3, but I've never felt such a strong impulse to not play after a victory in a long game.
It's not a conscious decision for me to "end while you're winning" and my stats aren't important to me. But after a long game that I win I really don't want to play more. It's quite interesting.
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I am in the same position as you for my sc experience. I picked up the beta in march and have been using a friends account (rarely because it is locked) and I don't have people to compete with. But I don't have a problem playing this game all day, I got to play again for the first day since the beta was out and I played a little over 60 games since 12pm pst.... 5 games an hour >.>
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Definitely the whole one on one nature, It's not like a FPS where you can goof around, If you mess up it can cost you the game, the stress makes me very rarely play 1v1s : (
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Notice that bw noob game was way more slow than average starcraft 2 game, in sc2 any noob can easily and fastly go to mass unit so the game is easily more intensive for everybody.
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Okay this sounds messed but I've read quite a bit about brain plasticity and just how you categorize things you learn. I'm fairly confident those hard/long games that you win had you in a state of focus that it is more mentally taxing. Your creating a completely different mapping in your brain for starcraft 2 and putting more effort into learning. Once you've committed something to memory that is totally new your brain requires time to process this, that's why you feel an absolute need to just sit back and let yourself mull over it.
http://www.sharpbrains.com/blog/2008/02/26/brain-plasticity-how-learning-changes-your-brain/
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Its like golf. Really fucking hard, but once you get that one game/hole where everything went perfect... you feel on top of the world and try your hardest to duplicate it as much as possible.
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The only thing that comes close to being as mentally taxing as starcraft 2 is being the last man on search and destroy in modern warfare. I find in the early process of things it is far easier to play casually. You won't be playing as good as if you were nervous and panicking about everything (the panicking is focus and awareness) but you will be able to mass matches far easier, and that while making you lose more will make you get better faster, until you blend back into your earlier state doing everything frantically, except it is far more natural because you eased into it.
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yeah, i find this game to be mentally taxing as well, especially after long matches. Usually after those kinds of matches i begin to feel tired, as if i just had a night of little sleep. Its also a bit physically taxing to me, as my fingers/wrists start to ache a little after a few games. Its times liek these that i wonder how progamers can play for 10+ hours a day with fast hand movements
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Couldnt agree more, this game has to be the most mentally taxing ever. Its like throughout the game (except for the starting part) you have to be fully concentrated and cant take your eyes off the screen even more 3 seconds. And if people talk to you its kinda hard to reply them lol
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You need to take into the equation that you get older, and older people doesn't have that entusiasm to ride a rollercoaster 20 times in a row. We have more things to care about. Life gets complex...
A very relaxing rule, while playing any game, is to not have a goal to win. Have another goal. Don't get supply blocked, remember to get upgrades in time in this game, etc.
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2629 Posts
I play better right after I eat.
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SC2 tires me out but I can't quit. When I lose I get pissed and need to play until I win. When I win I feel like I'm on a roll and keep playing. Meh. I eventually just get 'bored' more than stressed.
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You get a nice break for a week on monday.
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It's a very mentally exhausting game, I wonder if pros who play 40+ games a day feel the same way I do after a game.
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Dueling in Quake is really the only FPS that is comparable to SC in terms of constant thinking required. CS and TF2 you barely have to think most of the time (not saying these game don't take skill.) But most of it is simply instant communication and reactions.
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I have the same thing, I don't like playing games for too long, only with friends.
I get exhausted and bored. I guess it's just a type of playstyle. I'm that kinda person who does better when he plays less.
And what you've been doing is right, study works everywhere, imho
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everyone when start with RTS mostly get that feeling when try to play it competitively. By time you guys will get used to it to play 2 games, 5 games straight in the row and think less about win/loss but how you should improved yourself/your strat. also taking a break between games are not a bad idea. you always should check for your mistakes unless you know what they are already.
the only cure to your fear is to play it, face it and get over it . also try not to care about ladder too much but care about what did you improved through out your games. treat your enemies as practice partners and be friendly, dont rage on being cheesed and try to blame yourself on not scouting that early. Think about how to improve yourself and DONT CARE ABOUT THE WIN/LOSE!!!!!!
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I usually can do a lot of short matches, but after those almost hour long matches I definately need a break. I probably could just keep going if it's in example somekind bo5 tournament games, but in ladder if you can take a break, why not.
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On July 18 2010 10:12 USn wrote: To be honest, if you'd been playing harder games than tf2 and cs, you probably wouldn't have found it all so overwhelming.
Been playing Quake2/3, UT99 and Street Fighter games for over 6 years. Have the exact same problems as OP, although slowly getting over them. Your premise is false.
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