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Battlecruiser operational. - Page 2

Forum Index > SC2 General
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Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
Last Edited: 2010-06-21 17:14:09
June 21 2010 17:13 GMT
#21
It's like a tourist spot for people,

here is the cock pit of general dugalle before he blow his own brain, afterwards this is the core where we try to assimilate as much energy to force down a Yamato Blast to an opponents building.
such creative goodness in this keep it up :D
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
June 21 2010 17:14 GMT
#22
So its like scrap station, with the soon to be blocked air-rush distance, with a gold that isn't as easy to take as it is on scrap. While being planted on a battlecruiser.

While the tiny corridors make my zerg-instincts cringe, I find this map to be totally awesome. 10/10 for design.
EnigmaZero
Profile Joined May 2010
United States56 Posts
June 21 2010 17:17 GMT
#23
Awesome! I am a huge fan of this concept, and the execution looks great from the screenshots. Very very cool.
sikyon
Profile Joined June 2010
Canada1045 Posts
June 21 2010 17:21 GMT
#24
On June 22 2010 02:12 streamofhonour wrote:
This is so terran biased, quick someone make a mothership map next!


...A mothership map could actually be really balanced. Infact, I expect it! MAKE IT SO!
Hot_Bid
Profile Blog Joined October 2003
Braavos36400 Posts
June 21 2010 17:21 GMT
#25
this looks so cool haha

awesome job
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
June 21 2010 17:24 GMT
#26
Yo dawg, I heard you like battlecruisers so now you can make battlecruiser on your battlecruiser!

Awesome looking map rofl
PENGUINS
101TFP
Profile Blog Joined May 2010
420 Posts
June 21 2010 17:24 GMT
#27
On June 22 2010 02:12 streamofhonour wrote:
This is so terran biased, quick someone make a mothership map next!


working on it.
Getting the terrain right will be much harder with the mothership, but the map could be way more balanced
People get what they get, this has nothing to do with what they deserve.
Wings
Profile Joined January 2010
United States999 Posts
June 21 2010 17:26 GMT
#28
On June 22 2010 02:24 101TFP wrote:
Show nested quote +
On June 22 2010 02:12 streamofhonour wrote:
This is so terran biased, quick someone make a mothership map next!


working on it.
Getting the terrain right will be much harder with the mothership, but the map could be way more balanced

NO DONT CHANGE IT!!!

doesn't a battlecruiser map HAVE to be terran biased, by definition? XD it's an AMAZING map!!! Great job.... now just let me find those siege tanks...
The probability of Kim Carrier getting all those predictions wrong is similar to the probability Flash loses a TvT. Kim Carrier MUST BE a genius. His only big mistake... STORK.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
June 21 2010 17:27 GMT
#29
god, 2nd and 3rd base are TOO easy to defend and the rush distant is far + there is no space for ground army => air play heavy => aint good for Z ...

need to fix the position of watch towers to give more crucial information so that people would like to take control of it more often.

try to wide out the map and add in "destroyable object" to block the way instead of makeing the path ways small...
imagine a stalker amry on hold position => no way zerlings can surround such thing

this map is like T>P>Z due to AoE and air power!
Im daed. Follow me @TL_NB
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
Last Edited: 2010-06-21 17:32:52
June 21 2010 17:31 GMT
#30
Don't like the fact that the playable map is only 1/3 of the entire map, but it's asthetically awesome!

Maybe you could make the entire BC slightly bigger so EVERYTHING is stretched out, and possibly add another way instead of one direct route to the enemy?

P.S. It would be funny building BC's on this map hahaha.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
June 21 2010 17:31 GMT
#31
lol awesome
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
June 21 2010 17:33 GMT
#32
This is just so...WOW I didn't expect that. Great job, can't wait to play on it!
Shorts down shorts up, BOOM, just like that.
allyourbase
Profile Blog Joined March 2010
United States243 Posts
June 21 2010 17:35 GMT
#33
Ha, this is awesome!
P.S. - But what happens if you build a battle cruiser on a battle cruiser? What if every battle cruiser has a small battle on it with other small battle cruisers that have battles on them with more battle cruisers?? You're blowing my mind man!!!

Yo, dawg I heard you like battlecruisers....
Something something justice
tyr
Profile Blog Joined February 2008
France1686 Posts
June 21 2010 17:39 GMT
#34
Oh wow this is the best sc2 map made so far.
"I'm always reminded of how manly Jaedong is every time I see him." -Bisu
piochelin
Profile Joined January 2010
Spain31 Posts
June 21 2010 17:40 GMT
#35
Yeeeaaaah!! nice maaap!! i hope you can make it a little bigger, but anyway i will play it lol
it's all about courage
junemermaid
Profile Joined September 2006
United States981 Posts
June 21 2010 17:40 GMT
#36
goddamn theres so many people with talent on these forums...

looks great dude
the UMP says YER OUT
GreatestThreat
Profile Joined May 2010
United States631 Posts
June 21 2010 17:40 GMT
#37
If you can make me a map where I can fight on a Broodlord or an Ultralisk, then you are a god.
"I'm ethereal! My children are legion, serial! They stick to my skin like beloved cysts... I TEAR AWAY WITH MY NAILS AND TEETH AND FISTS!"
Rabiator
Profile Joined March 2010
Germany3948 Posts
June 21 2010 18:00 GMT
#38
On June 22 2010 02:10 Back wrote:
Show nested quote +
On June 22 2010 02:07 majesty.k)seRapH wrote:
so um... can we make battlecruisers on this map? o.O


Yes but no more than one as it covers the whole map perfectly.

Once a Terran builds a Battlecruiser you start again from scratch on a new map and so on ... and these matches have to be resolved before jumping back to an older one.
If you cant say what you're meaning, you can never mean what you're saying.
Seltsam
Profile Blog Joined April 2010
United States343 Posts
Last Edited: 2010-06-21 18:06:57
June 21 2010 18:03 GMT
#39
On June 22 2010 01:56 101TFP wrote:
The huge engine block between the two mains will block air units (as soon as I figure out how to do that)


In the same layer as pathing, you can add no-fly zones.

Also lookin' pretty cool.
Team Limited ftw! www.teamltd.net
Tone_
Profile Joined May 2009
United Kingdom554 Posts
June 21 2010 18:04 GMT
#40
this is awesome xD
Hasta La Victoria Siempre | 톤
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