Blizzard interview: Why the lurker isn't in SC2 - Page 8
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HELLA
18 Posts
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Jayme
United States5866 Posts
On June 23 2010 06:39 HELLA wrote: "Everyone loved it, it was fun, and technically we could make it work, but we don't want to" Kinda what I got too. It's alright though as I haven't planned on buying this game upon release for awhile now. | ||
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SC2Phoenix
Canada2814 Posts
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Assault_1
Canada1950 Posts
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Roniii
United States289 Posts
On June 18 2010 08:30 farseer_dk wrote: He really only said one thing useful which is banelings step on the same role... i understand they're both like anti-marine, but the lurker was a defensive unit. the baneling is clearly not. I disagree the baneling is a very good defensive unit to deal with speedling attacks :O | ||
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Roniii
United States289 Posts
On June 23 2010 06:44 Assault_1 wrote: id rather they push the release back 8 months (if they have to) and include the lurker so selfish of you! id rather they just add it next exp or something i need sc2 like yesterday | ||
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rastaban
United States2294 Posts
On June 23 2010 02:44 Archerofaiur wrote: I miss the lurker so much ![]() ![]() They are litterally trying to pull of the same "magic" they did adding the Lurker in Broodwar. One year from now they will announce that the Lurker is being included in Heart of the Swarm because "we listened to the fans". Then they will go on to talk about how incredible and cool this *New* unit is, how much it adds to gameplay yada yada yada. It is yet another example of selling us our beloved ten year old game back to us bit by freaking bit. I really, really, hope they don't add it in via an expansion after all this. When AOE III was released they talked about how they made the American Indian tribes as small allies you could get throughout the game. They then listed out all the reasons they hadn't made them playable races including not advanced enough to compete with the newer technology etc. What was the first expansion they released? WarChiefs with all new playable American Indian races. I never bought the expansion despite owning all the previous AOE games, and that was my number one reason. If you have a valid reason for not adding something, fine, but don't add it in later ignoring everything said before. | ||
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Lovin
Denmark812 Posts
Honestly, I don't miss it, though. It's great to see new things on the table instead. | ||
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Assault_1
Canada1950 Posts
On June 23 2010 06:53 Lovin wrote: wrong thread ^^ Honestly, I don't miss it, though. It's great to see new things on the table instead. ya, roach was a cool replacement | ||
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Archerofaiur
United States4101 Posts
On June 23 2010 06:39 HELLA wrote: "Everyone loved it, it was fun, and technically we could make it work, but we don't want to" "and we have to save something for Heart of the Swarm right" | ||
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a176
Canada6688 Posts
GameStar: One thing we wondered about is that you moved the broodlord upgrade from the mutalisk to the corruptor. Why? Dustin Browder: We noticed that the corruptor needed a way to stay in the game after I swept the sky. So if I fly around with my corruptors and kill everybody, what's use are these corruptors any more? Yea, I thought people already knew Blizzard had no idea what they're doing? | ||
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Archerofaiur
United States4101 Posts
On June 23 2010 10:46 a176 wrote: Yea, I thought people already knew Blizzard had no idea what they're doing? Do we even need to pull out the quote saying that Blizzard was ok with the mothership not being used except for "OMG LOOK HOW MUCH MONEZ I HAS"? To recap Lurker slight overlap with Baneling = Not Acceptable Mothership being useless = Acceptable! Maybe if the Lurker had been more glamorous and shiny... + Show Spoiler + ![]() | ||
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LunarC
United States1186 Posts
On June 23 2010 11:27 Archerofaiur wrote: Do we even need to pull out the quote saying that Blizzard was ok with the mothership not being used except for "OMG LOOK HOW MUCH MONEZ I HAS"? To recap Lurker slight overlap with Baneling = Not Acceptable Mothership being useless = Acceptable! Maybe if the Lurker had been more glamorous and shiny... + Show Spoiler + ![]() Holy shit the Lurker. But seriously if they add the Lurker into Heart of the Swarm without MAJOR, SIGNIFICANT changes I am going to continue my boycott. | ||
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mr_jingles77
Australia2 Posts
1:21-1:26 i see several lurkers burrow and attack. Whats with that? | ||
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Kantutan
Canada1319 Posts
On July 06 2010 00:29 mr_jingles77 wrote: http://www.youtube.com/watch?v=yrndTcwWgYo 1:21-1:26 i see several lukers burrow and attack. Whats with that? This is like half a year old before beta came out. Check the upload date at the very least... So since the unit is already made it might be seen in campaign, but it's not going to be in multiplayer. | ||
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NuKedUFirst
Canada3139 Posts
On July 06 2010 00:29 mr_jingles77 wrote: http://www.youtube.com/watch?v=yrndTcwWgYo 1:21-1:26 i see several lukers burrow and attack. Whats with that? It's a really old trailer. They took out/changed/added alot of units since they announced Sc2. Someone beat me to it.. TT | ||
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Piski
Finland3461 Posts
On July 06 2010 00:29 mr_jingles77 wrote: http://www.youtube.com/watch?v=yrndTcwWgYo 1:21-1:26 i see several lukers burrow and attack. Whats with that? Not the best bump :o What's up with what? That's like the alpha version of the game. It's already in singeplayer and they tried to integrate it to the multiplayer but it just didn't find its place. | ||
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mr_jingles77
Australia2 Posts
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gun.slinger
Canada258 Posts
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KobraKay
Portugal4271 Posts
On July 06 2010 00:37 mr_jingles77 wrote: Yah maybe not the best bump but this trailer is on the front page of the official site so was a little confused as to why they keep such an old trailer on the front page showing a unit that's probably not going to be in the game. Its in the SP. Oh and the video is there since 2008 when the lurker was still a MP unit and part of the swarm . | ||
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![[image loading]](http://classic.battle.net/images/battle/scc/zerg/pix/units/Lurker1.gif)
![[image loading]](http://i298.photobucket.com/albums/mm269/stebo88_photo/AttractiveLurker.jpg)
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