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Hi everyone, It’s been a while, but I’m back with an update on mca64Launcher.
The launcher worked with classic StarCraft 1.16.1 and was mainly developed from April 2013 to October 2014. Since then, the project has been updated only sporadically, primarily to adapt to the evolving Twitch API. It does not support StarCraft: Remastered. I’m now working on a completely new version of the launcher, built from scratch in C# / .NET 8+, with a WPF (MVVM) GUI and a modern, scalable architecture. The project includes migration from Delphi and C/C++, allowing easier maintenance and expansion. Technologies and approach in the new project: C# / .NET 8+ - modern desktop framework WPF (MVVM) - clean and modular interface SQLite / JSON - configuration and data storage Clean Architecture / plugin-ready – ready for extensions The initial focus is on: - crating the GUI and settings panel, - launching the game - Twitch streaming integration (OAuth, stream status, title/category, Twitch chat).
mca64Launcher still works for the classic game. It has been updated for the new Twitch API and includes StarCraft bundled by Monikon. It now allows direct gameplay between two users – this functionality is handled by the DirectIP Plugin. The new version, mca64Launcher 2.0.0.64, will be publicly available soon. Additionally, ShittyPlugin now supports notifications for Multikills (Drone/SCV/Probe). Repository: https://github.com/mca64/mca64Launcher Website: https://mca64.pl
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Great news. This sounds like a lot of work. Any potential date release?
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So, just to make sure I am understanding correctly, the new version will work with Remastered? If so, that's fucking awesome Thanks for all of your hard work and some great laughs over the years.
On March 28 2016 00:43 mca64Launcher_ wrote:Show nested quote +On March 27 2016 23:27 WinterViewbot420 wrote:On March 27 2016 16:11 mca64Launcher_ wrote: As a dev i wonder why someone prefer wlauncher over mca64Launcher, what is the reasons? Alright, speaking as a fellow dev: 1. Your program is poorly built 2. When mca64Launcher crashes, so does StarCraft and I have to restart my PC to close it 3. It takes priority over StarCraft so I can't close it without closing StarCraft, causing issue 2 4. ShittyPlugin overlaps with the other included overlays 5. Why the hell can't I reply to Twitch messages by default like Scan can? Fucking useless 6. Almost everybody uses mca64Launcher, you don't need to advertise it. Only other product to advertise itself is MINI 7. It breaks sooooo many KeSPA map triggers that are coded in Korean 8. It's not even fully translated in English, and you speak English just fine 9. Delphi fucking sucks 10. Fish just uses a permanently stripped wLauncher, like what the fuck that takes the whole point of this launcher away and finally... 11. You intentionally excluded several Fish plugins and features, which lets everybody know you hate Fish and the Korean scene. Be a racist fuck all you want, but don't put it in your Launcher. 1. Who cares? 2. Its good to have a break 3. Dont thank me 4. It doesnt 5. Twitch doesnt likes you 6. another korean shit? 7. Kespa sucks 8. Free lessons of Polish 9. Delphi is fucking awesome 10. It uses all functions which are good, rest crap is removed and finally... 11. You are fuckin psycho liar and dodges games vs. me. Be a man, get on the ring!
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Woah... blast from the past!
I do have to ask - why would we still need the mca64 launcher? Since SC:R added the APM counter, auto reps, and the ladder is played on B.net?
Also, do you have any plans to add QoL features comparable to KLauncher? Since that was discontinued, there's now a massive gap for things like custom color settings, lobby player info, auto-leaving early droppers in public team games, etc. Feels like the perfect time to become the new universal launcher!
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On March 25 2026 04:36 Smorrie wrote: Woah... blast from the past!
I do have to ask - why would we still need the mca64 launcher? Since SC:R added the APM counter, auto reps, and the ladder is played on B.net?
Also, do you have any plans to add QoL features comparable to KLauncher? Since that was discontinued, there's now a massive gap for things like custom color settings, lobby player info, auto-leaving early droppers in public team games, etc. Feels like the perfect time to become the new universal launcher! Twitch integration alone is reason enough, if feasible.
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On March 25 2026 16:49 Jealous wrote:Show nested quote +On March 25 2026 04:36 Smorrie wrote: Woah... blast from the past!
I do have to ask - why would we still need the mca64 launcher? Since SC:R added the APM counter, auto reps, and the ladder is played on B.net?
Also, do you have any plans to add QoL features comparable to KLauncher? Since that was discontinued, there's now a massive gap for things like custom color settings, lobby player info, auto-leaving early droppers in public team games, etc. Feels like the perfect time to become the new universal launcher! Twitch integration alone is reason enough, if feasible. Starcraft on Twitch is not happening
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On March 25 2026 18:13 Berstis wrote:Show nested quote +On March 25 2026 16:49 Jealous wrote:On March 25 2026 04:36 Smorrie wrote: Woah... blast from the past!
I do have to ask - why would we still need the mca64 launcher? Since SC:R added the APM counter, auto reps, and the ladder is played on B.net?
Also, do you have any plans to add QoL features comparable to KLauncher? Since that was discontinued, there's now a massive gap for things like custom color settings, lobby player info, auto-leaving early droppers in public team games, etc. Feels like the perfect time to become the new universal launcher! Twitch integration alone is reason enough, if feasible. Starcraft on Twitch is not happening What?
Did you use the old mca launcher?
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On March 26 2026 02:26 Jealous wrote:Show nested quote +On March 25 2026 18:13 Berstis wrote:On March 25 2026 16:49 Jealous wrote:On March 25 2026 04:36 Smorrie wrote: Woah... blast from the past!
I do have to ask - why would we still need the mca64 launcher? Since SC:R added the APM counter, auto reps, and the ladder is played on B.net?
Also, do you have any plans to add QoL features comparable to KLauncher? Since that was discontinued, there's now a massive gap for things like custom color settings, lobby player info, auto-leaving early droppers in public team games, etc. Feels like the perfect time to become the new universal launcher! Twitch integration alone is reason enough, if feasible. Starcraft on Twitch is not happening What? Did you use the old mca launcher? Talking about https://www.twitch.tv/directory/category/starcraft
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On March 26 2026 03:31 Berstis wrote:Show nested quote +On March 26 2026 02:26 Jealous wrote:On March 25 2026 18:13 Berstis wrote:On March 25 2026 16:49 Jealous wrote:On March 25 2026 04:36 Smorrie wrote: Woah... blast from the past!
I do have to ask - why would we still need the mca64 launcher? Since SC:R added the APM counter, auto reps, and the ladder is played on B.net?
Also, do you have any plans to add QoL features comparable to KLauncher? Since that was discontinued, there's now a massive gap for things like custom color settings, lobby player info, auto-leaving early droppers in public team games, etc. Feels like the perfect time to become the new universal launcher! Twitch integration alone is reason enough, if feasible. Starcraft on Twitch is not happening What? Did you use the old mca launcher? Talking about https://www.twitch.tv/directory/category/starcraft And I'm talking about being able to see and interact with Twitch chat in-game like you were able to do with the original mcaLauncher, thank you.
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On March 24 2026 22:29 iFU.pauline wrote: Great news. This sounds like a lot of work. Any potential date release? No release date.
On March 25 2026 01:57 Jealous wrote:So, just to make sure I am understanding correctly, the new version will work with Remastered? If so, that's fucking awesome  Thanks for all of your hard work and some great laughs over the years. Show nested quote +On March 28 2016 00:43 mca64Launcher_ wrote:On March 27 2016 23:27 WinterViewbot420 wrote:On March 27 2016 16:11 mca64Launcher_ wrote: As a dev i wonder why someone prefer wlauncher over mca64Launcher, what is the reasons? Alright, speaking as a fellow dev: 1. Your program is poorly built 2. When mca64Launcher crashes, so does StarCraft and I have to restart my PC to close it 3. It takes priority over StarCraft so I can't close it without closing StarCraft, causing issue 2 4. ShittyPlugin overlaps with the other included overlays 5. Why the hell can't I reply to Twitch messages by default like Scan can? Fucking useless 6. Almost everybody uses mca64Launcher, you don't need to advertise it. Only other product to advertise itself is MINI 7. It breaks sooooo many KeSPA map triggers that are coded in Korean 8. It's not even fully translated in English, and you speak English just fine 9. Delphi fucking sucks 10. Fish just uses a permanently stripped wLauncher, like what the fuck that takes the whole point of this launcher away and finally... 11. You intentionally excluded several Fish plugins and features, which lets everybody know you hate Fish and the Korean scene. Be a racist fuck all you want, but don't put it in your Launcher. 1. Who cares? 2. Its good to have a break 3. Dont thank me 4. It doesnt 5. Twitch doesnt likes you 6. another korean shit? 7. Kespa sucks 8. Free lessons of Polish 9. Delphi is fucking awesome 10. It uses all functions which are good, rest crap is removed and finally... 11. You are fuckin psycho liar and dodges games vs. me. Be a man, get on the ring!
Yes.
On March 25 2026 04:36 Smorrie wrote: Woah... blast from the past!
I do have to ask - why would we still need the mca64 launcher? Since SC:R added the APM counter, auto reps, and the ladder is played on B.net?
Also, do you have any plans to add QoL features comparable to KLauncher? Since that was discontinued, there's now a massive gap for things like custom color settings, lobby player info, auto-leaving early droppers in public team games, etc. Feels like the perfect time to become the new universal launcher!
I think people will be happy with the new version. The goal is to bring back the most useful QoL features and make it work properly with Remastered.
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United Kingdom1717 Posts
Always loved your launcher, dear mca64.
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Netherlands4522 Posts
hey mca! nice to see that you are back.
Klauncher was popular for a number of years since remastered came out, and it actually had a real cool feature where you could choose custom colours for your opponent. It was really useful for me personally, since I am color-blind and green-red isn't the greatest palette for that spefically.
I posted about it here:
https://tl.net/forum/brood-war/642871-klaucher-discontinued-in-game-color-settings
I am curious if something like this would be hard to implement? Many thanks!
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GOD HAS RETURNED. I think about how useful mca launcher was and im super excited to see you back. Can we get the beastie boys sound bite for ladder count down and if possible a way to change the sound to whatever else we desire?
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this is the best news of 2026, not even joking.
1.16 mca64 was truly outstanding. i dont think this can be overstated.
good luck sir, and thank you for your efforts. i have nothing more to say.
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Hi! Thanks for the mca64 launcher from back in the day! I was wondering if it's possible to add chat translation. For example, lately I've been playing a lot of UMS on the korean server and there is no way to talk to them, since most of them don't speak english. It also it happens on the US server, where it happens to be spanish speaking players.
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