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Blizzard: "No plans for chatrooms, crossrealm play" - Page…

Forum Index > SC2 General
2308 CommentsPost a Reply
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aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
June 02 2010 05:02 GMT
#1961
this is making me want to buy an Orange Box instead of a Battle Chest *sniff sniff*
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
TriniMasta
Profile Joined December 2009
United States1323 Posts
June 02 2010 05:09 GMT
#1962
So I can use my same account?

No.

lol short ownages are just epic =P
정명훈 FIGHTING!!! Play both T and P.
psion
Profile Joined May 2010
106 Posts
June 02 2010 05:10 GMT
#1963
Thanks for expressing that which I don't have the energy for, Joey.rumz. I think you should also throw in the monopoly concept. For instance, it costs something like $20 to change realms in WoW. How much does it cost Blizzard? Almost nothing. How hard was it for Blizzard to develop? Very, very easy. Why is it $20? Because they're the only ones that can do it, and they can charge whatever they please.
Samething for future units, possibly. They might sell the Defiler or something. The Defiler is the only way for zerg to combat mech, so you're forced to buy it to remain competitive. "Okay, $20 please." @.@

Blizzard has proven to me that they don't care about the competitive players or esports. I'm sure they view esports as free advertising and nothing more. They want to keep our balls in their hands, and there's not much we can do besides let them squeeze or shed a tear and say goodbye to Starcraft.
Rho_
Profile Blog Joined January 2009
United States971 Posts
June 02 2010 05:21 GMT
#1964
If people switched servers all the time in WoW(i.e. if it were free), it'd be a huge clusterfuck. The 20$ is probably mostly profit, yes, but it's also there to provide a disincentive for wanton server switching.
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
June 02 2010 05:32 GMT
#1965
On June 02 2010 13:05 Archerofaiur wrote:
Show nested quote +
On June 02 2010 10:54 savz wrote:
The more I think about it, the more it makes sense.

They do not want sc2 to became eSport. They do not want people to get comfourtable and socialize in SC2 channels. They want it to be done in WoW.

They want people to buy sc2, but then asap to continue on with their WoW subscriptions. That's how they make the most money.

That's why they are destroying all the community tools (chats,clans,working f lists)
That's also why they are destroying all the tools for sc2 to be competetive eSport (LAN, ladder, cross region play, tournament organizing, and even KeSPA).

Also, getting hooked to custom games is much harder due to the no name system.

It's all on purpose. It's all connected.They don't want to lose WoW players. WoW subscribers are wayyyy more valuable to them than starcraft progamers.



I really hope you guys are joking about that. There is no way you really believe the developers intentionatly want SC2 to not make allot of money.



its not like that .. i really hope they get paid for SC2.

the only problem here is that they dont care for the consumers/fans aslong as they get paid, instantly!

they got paid for BW but it took time, and they dont want to wait so they want you to buy, and then some.
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
gREIFOCs
Profile Joined April 2010
Argentina208 Posts
June 02 2010 05:41 GMT
#1966
A small detail:

"Ten years ago, we weren't making 3D games." Frank Pearce, 2010.

Is he kidding or i woke up in 2002?
Don't work hard. You die at the end anyway, dummy.
0mgVitaminE
Profile Joined February 2009
United States1278 Posts
June 02 2010 06:02 GMT
#1967
Why the hell would they want small divisions for "competing" within and achievements so bad, when they don't even give a fuck about chat rooms and lan play? I don't see any purpose in disposing of either. In no way would chat rooms hurt the experience even if someone didn't want them, and offline lan play wouldnt promote pirating if you had to sign in first.
Hi there. I'm in a cave, how bout you?
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
June 02 2010 06:09 GMT
#1968
On June 02 2010 15:02 0mgVitaminE wrote:
Why the hell would they want small divisions for "competing" within and achievements so bad, when they don't even give a fuck about chat rooms and lan play? I don't see any purpose in disposing of either. In no way would chat rooms hurt the experience even if someone didn't want them, and offline lan play wouldnt promote pirating if you had to sign in first.

i know.... i guess the lan mechanics that would have to be included in starcraft could aid in the piracy somehow, emulating the sign-in is probably 100X easier than emulating constant battle.net connection. But the no chatrooms thing makes no sense to me, do they truly believe chatrooms won't be worth the hassle? i can find no reasonable explanations for them not including them... Bandwidth issues? lol its fucking text messaging -.- any further load on the servers should be pretty marginal. Maybe someone who knows can explain if that's not the case.
Plethora
Profile Joined July 2007
United States206 Posts
June 02 2010 06:15 GMT
#1969
I have to admit the chatroom thing is the one issue in all this that I really see as Blizzard just plain making a mistake and now are refusing to admit the mistake. As has been stated before I can't find a rational reason not to include them... it doesn't really cost them more money, or at the very least the marginal time it would take to put them in is a very very small drop in a very very big bucket of costs.

Maybe they really do think that their yet to be fully implemented group chat system thing whatever it is will do the job. I doubt it, but it is possible that they do really think that, even if its a somewhat deluded thought.
... Still like Brood War better... lol
SkyTheUnknown
Profile Blog Joined May 2007
Germany2065 Posts
June 02 2010 07:18 GMT
#1970
On June 02 2010 08:37 Archerofaiur wrote:
Show nested quote +
On June 02 2010 08:36 ICanFlyLow wrote:
Why not release reguluar chat channels now? I know theyre working to renew the whole chatting system and they will release it sometime after the launch but for the time being why cant they just give us classic chat channels.



Activision views it as a investment risk.

Show nested quote +
We are subject to risks associated with the collaborative online features in our games, such as World of Warcraft 's online chat feature, which allows consumers to post narrative comment, in real time, that is visible to other players. Despite our efforts to restrict inappropriate consumer content, from time to time objectionable and offensive consumer content may be posted to a World of Warcraft gaming site or the sites of other games or game services, such as Battle.net, with online chat features or game forums which allow consumers to post comments. We may be subject to lawsuits, governmental regulation or restrictions, and consumer backlash (including decreased sales and harmed reputation), as a result of consumers posting offensive content, any of which could harm our operating results.


How can Actvision not see that not implementing chat rooms is a way greater risk of losing profit? Decreased sales and harmed reputation are already happening right now, without "inappropiate comments in chatrooms".
Players who stay attached to the game, because they are fully integrated into the community over chatrooms, will buy all of the SC2 Addons.
People (a casual player without much RTS experience) will quit the game bored and frustrated after playing the campaign and losing 20 Bnetgames in a row.
Communication is THE way to have the players staying attached with SC2. Bnet 2.0 is a very lonely place, people who don't want to socialize don't play online games! A good game is NOT enough to make it succesfull on the long term.
(sorry for my terribad english)
The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown - H.P. Lovecraft
Noise
Profile Joined May 2010
Australia47 Posts
June 02 2010 08:02 GMT
#1971
Goodbye Blizzard. We had some good times. I am not buying anymore Blizzard games. The sad thing is, no matter how many of us boycott or move on or complain, Blizzard - and more importantly their investors - will never care. I'm sure there are people at Blizzard who see what's happening and want to change it but can't. The Blizzard that made Starcraft is gone, eaten up by the tides of bureaucracy.
cnas
Profile Joined June 2010
Sweden640 Posts
June 02 2010 08:38 GMT
#1972
On June 02 2010 14:41 gREIFOCs wrote:
A small detail:

"Ten years ago, we weren't making 3D games." Frank Pearce, 2010.

Is he kidding or i woke up in 2002?

Diablo 2 was released 2000, it isn't a 3D game. Blizzes first 3D game was warcraft3 from 2002
One more game, bro's!
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-06-02 08:48:19
June 02 2010 08:42 GMT
#1973
On June 02 2010 08:27 Takkara wrote:
Show nested quote +
On June 02 2010 08:07 FrozenArbiter wrote:
Again, BNet 2.0 is being grafted onto the same architecture as WoW (and all future games also). This means that you have accounts that are region-limited. That's just a fundamental component. It's certainly possible they could have put the entire world into one region. But the technology is not there yet (NOTE: WHEN THEY SAID THIS QUOTE THEY MEANT INTERNET CONNECTION TECHNOLOGY NOT SOFTWARE DEVELOPMENT TECHNOLOGY) to allow players from all across the world to play each other without noticing latency variations. The average player would attribute these variations to a "poor game" and therefore avoid the game. There's not currently any tech in the framework, either, that allows people to access multiple regions.

There is nothing stopping them from letting you connect to other servers with one client - all you need to change to do this right now, is a 20 mb file.

There is nothing stopping them from having a notice to the effect of "performance might deteriorate when playing on distant servers, please choose the one closest to your current location for optimal performance".

There is nothing stopping them from letting one account create a profile on every server other than restrictions they have artificially implanted.

Saying "it was that way in WoW" is not a valid excuse


Right, and they've said they'll let you download any client you want. The point remains, if I'm not mistaken, even in Beta after you swap the 20MB file, you still need an EU account, a US account, and an Asia account to play on each of the servers. To be clear, the part that isn't set-up at the moment is the ability to flag an account to be valid on multiple regions. The way Beta works now is the same way that they're going to run live it's just that extra beta keys haven't cost us $60.

Again, to be clear, I'm not saying it should stay the way it is. I'm just saying there is a reason it's the way it is. But if we cannot even cede to Blizzard the benefit of the doubt, then how can we reasonably expect them to engage in any form of dialogue with us in good faith?

Maybe I'm underestimating the difficulty of this, but removing the server restriction on accounts seems like it would be well within blizzard's capabilities.......I mean, they are pretty good at their job I hear.

On June 02 2010 17:38 cnas wrote:
Show nested quote +
On June 02 2010 14:41 gREIFOCs wrote:
A small detail:

"Ten years ago, we weren't making 3D games." Frank Pearce, 2010.

Is he kidding or i woke up in 2002?

Diablo 2 was released 2000, it isn't a 3D game. Blizzes first 3D game was warcraft3 from 2002

When do you think they started working on WC3 ?

On June 02 2010 08:32 Gnarg wrote:
I think Blizzard should enable a compromise.

I think the prime argument against cross realm play, is laggy people fucking up ladder games. However we dont care about playing ladder on the other server, we want to play with friends. Blizzard should enable ladder only for your own realm, and custom games on any realm.

The thing is, it actually isn't laggy for anyone other than the one playing on a non-optimal server.

If I play a ladder game on asia, I'll have a lot more delay than on europe (maybe, I don't know, half a second) but the person I'm playing against, will not have any delay at all.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
koonst
Profile Blog Joined March 2010
United States215 Posts
June 02 2010 08:49 GMT
#1974
i want to compare blizzard to bp.. in the respect tey are screwing everyone over is like bps epic fail in the gulf telling u 12 thing and doing a whole different fail that doesnt work anyway.
teapot
Profile Joined October 2007
United Kingdom266 Posts
June 02 2010 09:28 GMT
#1975
The cross server conundrum reminds me of DVD region locking. It probably exists for similar reasons. Latency may have been one of the reasons that they use to justify it, but I think licensing played a far larger role.

Arguing about latency will get you nowhere. It is irrelevant. You may as well write to 20th Century Fox and ask them why you can't play your American DVD in your Region 2 player.

The infrastructure now is that your game is tied to a regional account. So it's not like changing a file is going to help if your account is being authenticated on a regional basis. It has got nothing to do with how simple it might be.

Basically, you're asking them to change their business model.

It is BS, but this is my interpretation of it.
speedphlux
Profile Blog Joined April 2010
Bulgaria962 Posts
June 02 2010 09:37 GMT
#1976
DVD region what ?!
I'm sorry, I don't understand this. How can you already be installing EU SC2 from a DVD and then US SC2 from a DVD if they were on different regions ? Besides, it's not that hard to change your regional settings. It's like 2 clicks away.
Latency or no, people will want to cross to another realm because of FRIENDS. I'm sure the majority of people will gladly put up with a bit of lag, just so that they're able to play with their FRIENDS.
And FRIENDS, my FRIEND, are important !
... Humanity Is Not What I Suffer From ...
Samsonite85
Profile Joined April 2010
Germany23 Posts
June 02 2010 09:53 GMT
#1977
i also canceled my preorder. Its kind of sad, because im playing the beta now for 4 weeks and i love the game. But with all the issues discussed here, i think this game is developed just to squeeze out money. Maybe not right now from the beginning, but as time goes on.
Im really getting angry about the people defending blizzard/activision. I mean, they are a big company. They know what they are doing. There is no way that they thought chat isnt so important. There is no way that they thought, people werent getting angry about no lan/no crossrealm play etc. And they pulled it off anyway. Because they can do. Because this game will be sold millions of times. Because most of the people dont care. Really makes me sad that they are getting away with this
teapot
Profile Joined October 2007
United Kingdom266 Posts
June 02 2010 10:00 GMT
#1978
On June 02 2010 18:37 speedphlux wrote:
DVD region what ?!
I'm sorry, I don't understand this. How can you already be installing EU SC2 from a DVD and then US SC2 from a DVD if they were on different regions ? Besides, it's not that hard to change your regional settings. It's like 2 clicks away.
Latency or no, people will want to cross to another realm because of FRIENDS. I'm sure the majority of people will gladly put up with a bit of lag, just so that they're able to play with their FRIENDS.
And FRIENDS, my FRIEND, are important !


In this instance it is your battle.net account that determines what region you are on. Not the game itself, which aside from some localizations, are universal.

Again, this is less to do with the game itself, than the fucktarded decisions in making battle.net 0.2
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
June 02 2010 10:16 GMT
#1979
i mentioned before about blizzard now making you register the games to your bnet account
what this did was destroy the second hand market for blizzard games , if you want to play you cannot buy it second hand you must buy it brand new

another scheme by activision to get ever more dollars
Once again back is the incredible!
Jezvin
Profile Joined May 2010
United States5 Posts
June 02 2010 10:43 GMT
#1980
Is there any way to get all this negative feedback about starcraft relayed to investment news stations it would probably be the only way to change anything make people think they game will do shitty if they don't fix it. and I know I'm not going to give this activision hybrid any money unless they fix this.
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