I think the prime argument against cross realm play, is laggy people fucking up ladder games. However we dont care about playing ladder on the other server, we want to play with friends. Blizzard should enable ladder only for your own realm, and custom games on any realm.
Blizzard: "No plans for chatrooms, crossrealm play" - Page…
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Gnarg
Netherlands165 Posts
I think the prime argument against cross realm play, is laggy people fucking up ladder games. However we dont care about playing ladder on the other server, we want to play with friends. Blizzard should enable ladder only for your own realm, and custom games on any realm. | ||
Takkara
United States2503 Posts
On June 02 2010 08:32 Gnarg wrote: I think Blizzard should enable a compomise. I think the prime argument against cross realm play, is laggy people fucking up ladder games. However we dont care about playing ladder on the other server, we want to play with friends. Blizzard should enable ladder only for your own realm, and custom games on any realm. Which you very likely will see down the road. The issue is that it's such a low priority to Blizzard because the amount of people that will use the feature is significantly smaller than the amount of people that won't. The TL population is highly skewed towards people that would use it, but when you look at the population that will buy this, they could likely care less. The problem still is tournaments. I don't understand what Blizzard is suggesting people do for tournaments. They seem to be suggesting that people should share accounts, at least in a wink wink nod nod way, but usually they try to squelch that behavior. It's the biggest hole in the reasoning and one that I cannot understand myself. I do see why fixing the problem they've made isn't a high priority for them, but I'm curious what their logic was about how international tournaments should be run without account sharing (which they despise). | ||
KameZerg
Sweden1747 Posts
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Archerofaiur
United States4101 Posts
On June 02 2010 08:36 ICanFlyLow wrote: Why not release reguluar chat channels now? I know theyre working to renew the whole chatting system and they will release it sometime after the launch but for the time being why cant they just give us classic chat channels. Activision views it as a investment risk. We are subject to risks associated with the collaborative online features in our games, such as World of Warcraft 's online chat feature, which allows consumers to post narrative comment, in real time, that is visible to other players. Despite our efforts to restrict inappropriate consumer content, from time to time objectionable and offensive consumer content may be posted to a World of Warcraft gaming site or the sites of other games or game services, such as Battle.net, with online chat features or game forums which allow consumers to post comments. We may be subject to lawsuits, governmental regulation or restrictions, and consumer backlash (including decreased sales and harmed reputation), as a result of consumers posting offensive content, any of which could harm our operating results. | ||
Glaurung
United States22 Posts
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Gregsen
Germany667 Posts
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savz
8 Posts
If they are scared of losing a ton of subscriptions there and therefor intentionally want to make the "endgame" experience of sc2 as crappy as possible so that once you reached like plat #1 or so you would move back to WoW. Personally I stopped my WoW subscription once i got my hands on the sc2 beta and i never intend to play WoW again. because basically in sc2 once you bought the game, you are no longer making them money. It would explain: 1) why making new friends on sc2 is so hard 2) the meaningless and shattered ladder 3) difficulty of arranging tournaments 4) no cross region connections and no LAN (really bad for eSport) 5) the KeSPA thingy http://www.teamliquid.net/forum/viewmessage.php?topic_id=128517 I mean seriously, the game itself is good enought to get bought anyway whether it has the awesome bnet 1.0 features or not. Maybe they did the math and figured that something like 10% of old WoW players (1 mil) would get hooked into sc2 and the amazing community / the incredible competetive nature of the game and basically would stop making them money. Sorry if my english is bad. edit: i wouldn't be suprised if the clan/group chats were enabled 1 month after WoW:Cataclysm release | ||
wizerd
United States26 Posts
![]() OMG BLIZZARD BOUGHT A BOAT TOO! | ||
Sokalo
United States375 Posts
On June 02 2010 08:41 Glaurung wrote: Why are you guys discussing mounts on a SC thread? Did I miss something? Blizzard is hinting at implementing some of the same paid/premium features that they currently are applying to WoW. The mounts are revealing the new lows that they'll sink to if it means more $$ for them. To the point of giving players advantages, albeit small ones, over others who aren't going to put up the cash. i.e. It's not out of the real of possibility that chat isn't implemented at the moment because they have plans to charge for clan chat channels. | ||
KameZerg
Sweden1747 Posts
http://img541.imageshack.us/img541/7067/blizzvevi.jpg | ||
RumZ
United States956 Posts
On June 02 2010 08:41 Glaurung wrote: Why are you guys discussing mounts on a SC thread? Did I miss something? Please read the whole giant wall of text that I wrote about it, but to just get to that point: Blizzard uses micro transactions for people being able to buy functional parts of the game. First it started off as a very small item, such as a cosmetic pet. But even with this cosmetic pets that you could buy, there are 3 currently, maybe more I don't keep up with it as stalwartly as I did before. With these three pets, the achievement system in the game made certain milestones easier to reach. The achievement system is viewed as how active and how 'hardcore you are,' in some aspects. With the ability to buy 3 pets, it made some milestones in the achievement system simpler to achieve. Now while this was going on, some people were indeed outraged at Blizzard, but many didn't care. It wasn't so game breaking. A while after, I don't know how many months since the first pet, 4 or 5 I suppose. I think it was around christmas time with the vanity pets, and early may with the mount, they introduced a mount you could buy for 25 dollars. Which to many players seemed like a complete ripoff, but as before, only a small group of hardcore members really complained, while many accepted it and said, 'oh well, if you want to buy it, but it.' The fact is that Blizzard is exploiting this type of system to get people to pay micro transactions for content in a video game. Regardless of what % of the transaction is going to 'charity' or whatnot, they are making money off of it. If they want to give to charity, they can give a portion of the huge profits they gain each quarter from the subscription fees of WoW, and give everyone a chance to receive cool items, not just people with open wallets. With this introduction, it was brought to the SC2 community's attention that a micro transaction of setting up 'custom leagues' was a possibility down the line .This opens up the doors for many, many, custom micro transactions that may happen. I spoke about them in the earlier posts. With SC2 I spoke of custom content of 'cool and new exciting decals,' and shifted it a few expansions down the line into the more serious pay as you go environment, such as having to pay for the ability to use certain units, and etc. Obviously the latter sounds extreme, but I have to wonder 5 years down the line, when someone rereads this post, how crazy it will actually sound. I used the analogy before, it is as if you are taking a frog and putting it into a pot of boiling water. If you put it into a pot and simply slowly raise the temperature, the frog doesn't realize it and it boils to death. But if you throw a temperate frog right into boiling water, it will immediately try to escape the atmosphere, or the water in this case. This is a troublesome time to be a very hardcore Blizzard fan, I played just about all of their games to a hardcore extent, it is bothersome that they may exploit this by making a feature here and there something you have to pay for. | ||
aimaimaim
Philippines2167 Posts
On June 02 2010 08:36 ICanFlyLow wrote: Why not release reguluar chat channels now? I know theyre working on to renew the whole chatting system and they will release it sometime after the launch but for the time being why cant they give us classic chat channels. IMO they dont want to pay people who would regulate the public chans .. kekekeke after reading from points vs points .. blizzard is still evil. sure they have the right to be greedy, and i think they will be. look at how that guy they interviewed answered to the question about the cross-realm are restricted, he answered we need to buy a new client for 60$. this is the thing that is bugging me the most: if they did the cross realm feature back in B.net 1, why not now? technology is hindering them? its bullshit .. What about HoN then?? they just got started yet how come they can make an almost lag free game experience?? do correct me if im wrong. On June 02 2010 10:03 Joey.rumz wrote: I used the analogy before, it is as if you are taking a frog and putting it into a pot of boiling water. If you put it into a pot and simply slowly raise the temperature, the frog doesn't realize it and it boils to death. But if you throw a temperate frog right into boiling water, it will immediately try to escape the atmosphere, or the water in this case. so your saying that new blizzard fans like those WoW players wont are frogs? kekeke | ||
RumZ
United States956 Posts
If Blizzard came out and made content that does eventually change the game in a more drastic way, i.e. making it cost money for using a unit, they are certainly taking the baby steps up to that point quite well, and it will continue unless we stop rolling over on our backs. | ||
SilentCrono
United States1420 Posts
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savz
8 Posts
They do not want sc2 to became eSport. They do not want people to get comfourtable and socialize in SC2 channels. They want it to be done in WoW. They want people to buy sc2, but then asap to continue on with their WoW subscriptions. That's how they make the most money. That's why they are destroying all the community tools (chats,clans,working f lists) That's also why they are destroying all the tools for sc2 to be competetive eSport (LAN, ladder, cross region play, tournament organizing, and even KeSPA). Also, getting hooked to custom games is much harder due to the no name system. It's all on purpose. It's all connected.They don't want to lose WoW players. WoW subscribers are wayyyy more valuable to them than starcraft progamers. | ||
T.n.T
United States20 Posts
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Archerofaiur
United States4101 Posts
On June 02 2010 10:54 savz wrote: The more I think about it, the more it makes sense. They do not want sc2 to became eSport. They do not want people to get comfourtable and socialize in SC2 channels. They want it to be done in WoW. They want people to buy sc2, but then asap to continue on with their WoW subscriptions. That's how they make the most money. That's why they are destroying all the community tools (chats,clans,working f lists) That's also why they are destroying all the tools for sc2 to be competetive eSport (LAN, ladder, cross region play, tournament organizing, and even KeSPA). Also, getting hooked to custom games is much harder due to the no name system. It's all on purpose. It's all connected.They don't want to lose WoW players. WoW subscribers are wayyyy more valuable to them than starcraft progamers. I really hope you guys are joking about that. There is no way you really believe the developers intentionatly want SC2 to not make allot of money. | ||
Malgrif
Canada1095 Posts
On June 02 2010 11:51 T.n.T wrote: something about Battle.Net 2.0 makes me want to kick those cute little kittens in the face no! you bastard!! YOU CAN'T >_<!! | ||
heroyi
United States1064 Posts
looks like im gonna go turn to valve and nintendo...few good game company *sigh | ||
KurtistheTurtle
United States1966 Posts
Might vote with my wallet if things keep heading in this direction | ||
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