Give the ultra its armor upgrade standard, replace it with a new upgrade. Give if a semi-scientific sounding name. The ultra has an ability that lets it , for five seconds, become stationary, and immune to damage, or raise its armor to something ridiculous (20ish?). Give it a 30 second cool down. If Ultras are going to be so damned expensive, they should at least tank their weight in resources. Plus it would add some micro, so everyone wins.
3 zealots vs 1 Ultralisk - Page 5
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UnburrowedLurker
United States41 Posts
Give the ultra its armor upgrade standard, replace it with a new upgrade. Give if a semi-scientific sounding name. The ultra has an ability that lets it , for five seconds, become stationary, and immune to damage, or raise its armor to something ridiculous (20ish?). Give it a 30 second cool down. If Ultras are going to be so damned expensive, they should at least tank their weight in resources. Plus it would add some micro, so everyone wins. | ||
Sentenal
United States12398 Posts
On May 24 2010 00:45 KillerPenguin wrote: Seems like ultras suck just like in BW I just don't see a role for them but maybe we'll see one evolve. I'm not sure what their role or ability should be but I kinda liked the 600 hp having them as a tank. All I know is I'm tired of seeing mass hydra without support working very well. Wait wait wait... The Ultra sucked in BW? Since when? | ||
HubertFelix
France631 Posts
I don't understand why they fear of making them a too powerful a+click AE damage unit. They didn't hesitate with the colossus, then they nerfed it making it more balanced. They will never have returns on the ultralisk if players never use them. After the release of the game, they won't try big changes because of a possible imbalance. They had to do it in the beta ![]() | ||
fAnTaCy
United States893 Posts
On May 24 2010 01:50 Sentenal wrote: Wait wait wait... The Ultra sucked in BW? Since when? I'd like to know this too o.0. Ultralisk saved my ass soo many times in BW, in SC2 i can't even rely on it to even do anything | ||
Shade692003
Canada702 Posts
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Herculix
United States946 Posts
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EnderSC
62 Posts
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PhoenixM1
United States178 Posts
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poor newb
United States1879 Posts
tier 3 units are supposed to be awesome with only a few counters and stream roll most other units, but with ultras pretty much every unit in the game counters it | ||
EleanorRIgby
Canada3923 Posts
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Husika
Canada81 Posts
i think marader tank will fall vs ultra ling since maraders take 3 hits to kill a zergling even if the zergling reaches the marader army tanks will kill the ling and deal splash damage to their own units no? | ||
tarsier
United Kingdom223 Posts
On May 23 2010 23:38 iounas wrote: I will just leave this here... http://imgur.com/eqvqS.jpg http://imgur.com/jxOKd.jpg can anyone confirm this? if it's true than ultras can destroy a protoss army unless the protoss has zealots. | ||
Mr.Pyro
Denmark959 Posts
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Markwerf
Netherlands3728 Posts
Personally I think the ultralisk should just be a more efficient roach later on which is slightly more effective at anything and especially more population efficient, but impossible to really mass because of the high gas needs. At the moment it serves a bit of a vague role as it's not really more effective then roaches at normal fightning but beats armored units which are generally situated in the back and tend to counter the ultralisk itself (marauder, stalker, immortal, thor). A anti ground armored unit for zerg makes sense but it doesn't really fit the ultralisk imo, as all the mineral outlets are light, which people are bound to make later on. As of now it only really makes sense in the mirror, but seeing blizzard's patch pattern they don't really focus on the mirror so thats probably not intended (they didn't change terran viking spam for example). | ||
f0rgiv3n
United States112 Posts
On a more serious note, I'm on the same track with everyone who thinks that the ultra needs more life. It dies too quickly, especially if the reason they buffed it was to counter T mech? How does that make sense? ![]() | ||
kajeus
United States679 Posts
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Herculix
United States946 Posts
On May 24 2010 03:54 f0rgiv3n wrote: lol... i like the comment about how if you send in 10 ultras vs 1 banshee the banshee wins... I think it's time to add rocket launchers to the back of the ultralisk, and then add stim as a researchable upgrade. :D . On a more serious note, I'm on the same track with everyone who thinks that the ultra needs more life. It dies too quickly, especially if the reason they buffed it was to counter T mech? How does that make sense? ![]() add some sickle arms and we're good to go vs. tier 1 | ||
Galleon.frigate
Canada721 Posts
Iets stop acting like this is supprising I'm not sure why they are having to much trouble with ultras.. I don't know. | ||
xalo
Peru80 Posts
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BigDatez
Canada434 Posts
On May 23 2010 22:09 Jugan wrote: Wait so you're saying you get to micro your zealots, but the ultra can't micro itself into a better position? SO it can run away while the zealots get free hits on them?!??!?!?!? I mean, i think the ultras best way it to not be microed right there T.T | ||
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