• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:25
CEST 14:25
KST 21:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers13Maestros of the Game 2 announced72026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 General Discussion Data needed BGH Auto Balance -> http://bghmmr.eu/ Any progamer "explanation" videos like this one? ASL21 Strategy, Pimpest Plays Discussions
Tourneys
[ASL21] Ro16 Group D [Megathread] Daily Proleagues [ASL21] Ro16 Group C [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2017 users

[No AI] Why StarCraft is "dead" (and Smash isn't)

Blogs > Peanutsc
Post a Reply
Peanutsc
Profile Blog Joined August 2008
United States307 Posts
September 25 2025 14:14 GMT
#1
The reason StarCraft is dead is the community. If the community were stronger and more active, the "scene" wouldn't be "dead," regardless of what the developer did (short of cease & desist letters, and even that didn't really work against Koreans).

The reason the community keeps dying is that it doesn't embrace what actually makes StarCraft (and all such endeavors) great, which is the thrill of getting better through doing hard stuff.



The whole point of the "Banelings" story is that Kurt is upset that he has to keep changing his tactics just to win "fairly" against Husky. Switching races is portrayed as a psychological setback instead of an evolution in strategic understanding (defeating a Terran army with banelings is not as straightforward as it looks). Husky is understandably happy that he DCF'd into a win, but there's no acknowledgement that this was a learning experience for him as well. It just looks like losing at StarCraft is humiliating no matter what, and that's not really a fun experience over the long term unless you really understand how you're improving.

By contrast, the Smash parody "Up-B" provides a much healthier approach to competitive gaming culture.

Peanut's version (I sing it better than the original): https://64.media.tumblr.com/acc26ed4f24dd3c5dc93c8429ca9274c/7cf256e31cf524e0-3f/5d765912f04ce1e65c1e8ade901be5febc9d31b4.mp3

The emotions are still there, and there's still a lot of saltiness at missed inputs and losing, but there's a sense of friendship and empathy ("you know the level 9 computer is surprisingly tough") that permeates the vibe. The players do everything they can to destroy each other in-game, but they have to stay on reasonable terms since they'll probably play each other again. It's basically iterated Prisoner's Dilemma but applied to competitive community dynamics; the optimal answer is still the same.

If StarCraft were more like this, the player community would be more active, which would be a solid foundation for the rest of the scene. It probably still is like this in some pockets, especially in Korea since Koreans are obsessed with improving themselves through pain. But if it were a more global culture like in Smash, the scene would come back.

**
"You only get one life on this earth, Tasteless, and if you're not spending the majority of it playing StarCraft, I would argue that it might be wasted." "I couldn't agree more, Artosis."
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
September 26 2025 06:30 GMT
#2
I'm going to assume there might be a number of other factors at play for why SSBM has outlasted SC2 internationally and BW outside of korea, but I do agree with the premise that one of the main appeal points of Starcraft as a franchise, is that it is really hard, and that is part of what makes winning and improving feel so special.
Why would I play sctoo when I can play BW?
Xeofreestyler
Profile Blog Joined June 2005
Belgium6775 Posts
September 29 2025 10:06 GMT
#3
Imo a big part of the reason is that SCBW is primarily an online game now. LAN parties arent a thing anymore.

Melee has also become a big online game thanks to netplay first, and then slippi. But the offline experience on a CRT, sitting next to your opponent, is still vastly superior. I still organize tourneys to this day, and it has become a way for friends to hang out, rather than just being about the game. SCBW doesn't really have that kinda community feel.

You could also argue that the post-doc golden age really blew new life into the melee community 10 years after its release and created an opportunity for millenials to pass on the torch to gen z. The same never happened for scbw. It burned early, and brightly. But its momentum was already going downhill and then kinda died because of sc2.
Graphics
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 5 Korea Qualifier
Classic vs PercivalLIVE!
Ryung 1135
CranKy Ducklings241
CranKy Ducklings SOOP215
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 1135
Lowko333
SortOf 127
SpeCial 50
StarCraft: Brood War
Britney 58480
Calm 5816
Sea 3213
Jaedong 1608
Horang2 1227
Hyuk 359
Stork 348
Mini 347
BeSt 317
Rush 279
[ Show more ]
Soma 266
actioN 225
Larva 194
Last 180
Light 177
Snow 175
ggaemo 125
ToSsGirL 87
Soulkey 85
Pusan 85
Dewaltoss 84
Sacsri 77
hero 74
Mind 66
Sharp 64
Backho 53
ZerO 51
Hyun 44
Killer 40
sSak 39
scan(afreeca) 33
[sc1f]eonzerg 29
IntoTheRainbow 29
zelot 26
sorry 25
soO 20
Hm[arnc] 20
HiyA 19
yabsab 12
Movie 11
Shinee 10
Shine 7
Icarus 6
Terrorterran 1
Dota 2
Gorgc3961
Counter-Strike
olofmeister511
byalli486
Super Smash Bros
Mew2King139
Other Games
singsing1792
B2W.Neo740
DeMusliM194
XaKoH 189
Pyrionflax173
hiko171
Trikslyr126
Mlord112
KnowMe111
RotterdaM59
QueenE44
ZerO(Twitch)13
Organizations
Dota 2
PGL Dota 2 - Main Stream9555
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1388
• Jankos1311
Upcoming Events
Replay Cast
11h 35m
The PondCast
21h 35m
KCM Race Survival
21h 35m
WardiTV Map Contest Tou…
22h 35m
Gerald vs herO
Clem vs Cure
ByuN vs Solar
Rogue vs MaxPax
ShoWTimE vs TBD
OSC
1d 2h
CranKy Ducklings
1d 11h
Escore
1d 21h
RSL Revival
2 days
Replay Cast
2 days
WardiTV Map Contest Tou…
2 days
[ Show More ]
Universe Titan Cup
2 days
Rogue vs Percival
Ladder Legends
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
Sparkling Tuna Cup
3 days
WardiTV Map Contest Tou…
3 days
Ladder Legends
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Soma vs TBD
Monday Night Weeklies
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
TBD vs YSC
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.