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The state of Battle.net 2.0 - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 26 27 28 Next All
Zionner
Profile Joined April 2010
Scotland112 Posts
May 22 2010 20:59 GMT
#21
I have to agree about the lack of chat rooms in 2.0...

I've been watching an MMO emulator, which this ONE guy worked on for about a month...the first thing that was working was.....Surprise Surprise...

Chat Rooms!

Honestly, it may just be my lack of experience, but out of everything they could implement, are chat rooms REALLY that hard?
For the Swarm!
chraej.
Profile Joined February 2010
51 Posts
May 22 2010 21:01 GMT
#22
[image loading]

looks like they've been holding back lobby chat at least.
from the ashes
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
Last Edited: 2010-05-22 21:03:47
May 22 2010 21:02 GMT
#23
On May 23 2010 06:01 chraej. wrote:
[image loading]

looks like they've been holding back lobby chat at least.


Pretty sure they mean inside a custom game



On May 23 2010 05:59 Zionner wrote:
I have to agree about the lack of chat rooms in 2.0...

I've been watching an MMO emulator, which this ONE guy worked on for about a month...the first thing that was working was.....Surprise Surprise...

Chat Rooms!

Honestly, it may just be my lack of experience, but out of everything they could implement, are chat rooms REALLY that hard?



Again, do you actually think that? It really boggles my mind that people believe that they don't have it in because they can't.
pat965
Profile Joined April 2009
Canada274 Posts
Last Edited: 2010-05-22 21:05:31
May 22 2010 21:02 GMT
#24
Either they're having problems implenting a chat room (doubtful) or they're withholding it on purpose. The only reason I would be comfortable with is that it's because it's a beta, but they haven't said much about chat, and a simple statement confirming a chat would go miles in quelling our nerdrage

And catchj, if people thinking the inability to implement a chat room makes you sick, what about the alternatives? i.e. actual reasons for lack of chat, and reasons for adding facebook implementation first, those should make you sick
hi
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
May 22 2010 21:05 GMT
#25
What you have to remember is SC2 is not battle.net 2.0. Of course battle.net 2.0 needs to be working properly for us to enjoy SC2, but Blizzard is making it extravagant because it is going to be their platform for all of their games in the future. Steam was valve's new age platform that was really really bad in the beginning, but it eventually became more usable.

I feel Blizzard tried to step to deep with their platform too fast. Yes I agree the facebook thing is really lame. Why add something so gimmicky that who knows maybe next year be obsolete for the "new" fad. Chat rooms will come eventually I could care less about them. The fact their join custom games screen is pretty bad and I cannot really figure out how to tell how long ago a game was created or if it is full until after I download the map. Worst case scenario is that Blizzard will revert battle.net to what it was before patch 13 to release the game with if they cannot figure out how to fix it by time July 27 rolls around.

The hardware upgrades they do while the beta is down also might be an overhaul of a few systems and adding in new features(unlikely), but maybe a hardware change will make battle.net 2.0 stable enough anyway for launch. Remember you are paying for SC2 the game which will be pretty much complete at release. battle.net 2.0 is the free feature you get for buying SC2 and any future Blizzard game so they still have a lot of time to tinker with it and fix it.
Brood War forever!
Renaissance
Profile Blog Joined January 2009
Canada273 Posts
May 22 2010 21:06 GMT
#26
Blizzard will implement chat rooms... the only thing that disgusts me is that things such as Facebook integration was priority over this.
Live forever or die trying.
Jusciax
Profile Joined August 2007
Lithuania588 Posts
May 22 2010 21:07 GMT
#27
I think as an end user you don't know 98% of what was created and what are the possibilities of this whole battle.net platform. It's not something for starcraft2, its for all future games for next 10-15 years (or longer). Building such infrastructure and architecture (from software point of view) is insanely hard and complex task. What you see in your SC2 user-friendly interface is but a mere fraction of complexity behind whole system. So i wouldn't be so critical, because adding new features on a powerful platform is the easy part, while designing and implementing such platform is the hard part.

And all the portraits, decals, map publishing and other features - well that's simply the business part of battle.net, because there has to be some model of monetization in order to sustain itself and bring some profit (its what every corporation is after anyway and there's nothing wrong with that).
Necrosjef
Profile Joined March 2010
United Kingdom530 Posts
May 22 2010 21:07 GMT
#28
On May 23 2010 06:02 Catch]22 wrote:
Show nested quote +
On May 23 2010 06:01 chraej. wrote:
[image loading]

looks like they've been holding back lobby chat at least.


Pretty sure they mean inside a custom game



Show nested quote +
On May 23 2010 05:59 Zionner wrote:
I have to agree about the lack of chat rooms in 2.0...

I've been watching an MMO emulator, which this ONE guy worked on for about a month...the first thing that was working was.....Surprise Surprise...

Chat Rooms!

Honestly, it may just be my lack of experience, but out of everything they could implement, are chat rooms REALLY that hard?



Again, do you actually think that? It really boggles my mind that people believe that they don't have it in because they can't.


I doubt it is because they can't.

I think its a distinct possibility though that Blizzard simply didn't think that having chat rooms was important and so didn't implement them. Thats really the scary part about it though. If it was just a lack of technical knowledge that would be a good excuse, as to why they didn't. Lacking an understanding of how important something like a chat room is well that's just frightening.
Europe Server Diamond Player: ID=Necrosjef Code=957
ymirheim
Profile Joined April 2010
Sweden300 Posts
May 22 2010 21:08 GMT
#29
I get the feeling that most people around here have never been part of a beta before. That is not a criticism or my attempt at being smug but I am an amateur game designer myself, but I have been involved in several projects from start to finish, I know how the process looks and I have been in numerous beta tests. You are wasting your time and your concern over these issues. It is like how people wrote page after page in several threads about how blizzard had fucked up the friends system just to have blizzard come in and state the obvious the next day, pointing out that they had not actually changed the buddy system just temporarily disabled certain features.

The beta is going down in just over a week, it is going to be down for several weeks. This is not to make changes to the game. Altering the game they can do while having the beta running and then patching it in which is what they have done so far. The only reason to shut the beta down is because they are going to be working on the infrastructure behind it, battlenet and the specific battlenet related components of the game. Considering the fact that in just over a week, they are going to be doing full time work on the battlenet features for probably atleast a month. Does that not atleast suggest that these concerns are better left until the beta goes live again, and you can see what they actually did in that time?

I have never been worried because I know that the features needed for a good social basis are going to be there. If you look at the design process and the discussions at blizzcon etc and many of the different choices that have been made in the development it is OBVIOUS that the social side of the game is very high on their agenda. They are not going to fuck it up or leave it out. Don't look at what is in a rugged beta at the moment look at what the designers have been talking about and what they have been doing through the entire development process. It is all there in the details. A company that does not prioritize social networking and easy access to friends while gaming would not had put a button leading directly to the friends list while in a game and would not had created features such as the ability to form a party before starting a game. Just, relax.
The only thing you should feel when you shoot someone... is the recoil
Tone_
Profile Joined May 2009
United Kingdom554 Posts
May 22 2010 21:10 GMT
#30
On May 23 2010 05:45 FrozenArbiter wrote:
Show nested quote +
Unless they are holding a lot back.

This is something that people have hoping for so long, but I think it's becoming increasingly clear that they just fucked up. Badly.

Really, really, really badly.


As I just experience a soul crushingly painful waste of life failing to use Bnet in it's current state I'm inclined to alter the opinions expressed in my first post to agree ^^
Hasta La Victoria Siempre | 톤
lew
Profile Joined April 2009
Belgium205 Posts
Last Edited: 2010-05-22 21:12:38
May 22 2010 21:10 GMT
#31
I wrote this on the beta forum (bad written, I know):

Dear blizzard,

I am sure you heard about ICCUP before. It's a starcraft 1 server with great and simple futures. People from Korea, Europe and Asia are all playing on the same server and everything is working perfectly. One thing is not that good about it: it's not noobfriendly.

Blizzard fixed the not-noob friendliness with leagues, which is the only thing that battlenet 2 does better then ICCUP. Battlenet 2 is lacking a lot of very simple features which ICCUP has and which are NEEDED for starcraft 2 to become an ESPORTS game.

The feautures:
- channels
- decent friend adding system (now it is ridicilous, the system pre-patch 13 was better)
- a global ranking (remove the divisions please)
- lan

What you are doing now is:
- dividing people between different servers
- making tournaments almost impossible with the current friend system and with no-lan
- making it impossible for people to check how well / bad they are doing compared to the rest of the world (ranking)
- making it impossible to play with people from other continents
- making battlenet a lonely place

Why is ICCUP
- capable to add people to 1 global server?
- capable to add chat channels without a single problem?
- capable to make a global ranking?

Almost everyone at the teamliquid forums is asking for these futures and you keep on being stubborn. These features are so simple and still they are missing from battlenet. I know that you think that some of these features have disadvantages, but that doesn't take away that they are NEEDED if you want sc2 to be an ESPORTS game. I understand that making 1 global server is hard, but things like chatchannels, a decent friend-adding system and a global ranking are not that hard to implement. I also understand that this is BETA, but aren't these things so simple that they should be in the BETA already?



MadZ
Profile Joined March 2010
Denmark111 Posts
May 22 2010 21:11 GMT
#32
it really annoys me to see all this whinning about sc2 BETA. because it is BETA ffs blizzard can change everything about the game at any time. of course i would like to see some changes and thats why i leave CONSTUCTIVE feedback on blizzards forums instead of just go to tl.net and whine because whinning and saying that dustin browder is an idiot isnt gonna get you anywhere!! wait for the game to come out and see what it is like there. if it is s*** then go play broodwar that is still an awesome game and if sc2 turns out to be awesome you can play that..
Mr.E
Profile Blog Joined March 2009
United States434 Posts
May 22 2010 21:12 GMT
#33
A million little gui and other ui fixes, little changes in wording, half the the balance changes just make anyone who knows the game well say "wtf is that? why?", while big issues go unsolved. They add facebook to battle.net. I'm a little disgusted, but if it's making them money, I can put up with it. The little changes keep creating bugs and distracting them from larger problems...

People everywhere I look are saying it.

Prioritize, please..
Looking for top-tier practice partners, especially Z; PM me
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
May 22 2010 21:12 GMT
#34
On May 23 2010 06:07 Necrosjef wrote:
Show nested quote +
On May 23 2010 06:02 Catch]22 wrote:
On May 23 2010 06:01 chraej. wrote:
[image loading]

looks like they've been holding back lobby chat at least.


Pretty sure they mean inside a custom game



On May 23 2010 05:59 Zionner wrote:
I have to agree about the lack of chat rooms in 2.0...

I've been watching an MMO emulator, which this ONE guy worked on for about a month...the first thing that was working was.....Surprise Surprise...

Chat Rooms!

Honestly, it may just be my lack of experience, but out of everything they could implement, are chat rooms REALLY that hard?



Again, do you actually think that? It really boggles my mind that people believe that they don't have it in because they can't.


I doubt it is because they can't.

I think its a distinct possibility though that Blizzard simply didn't think that having chat rooms was important and so didn't implement them. Thats really the scary part about it though. If it was just a lack of technical knowledge that would be a good excuse, as to why they didn't. Lacking an understanding of how important something like a chat room is well that's just frightening.

Ya, it really boggles the mind. Chat rooms are a necessary basic feature.
aepal
Profile Joined May 2010
Netherlands123 Posts
May 22 2010 21:13 GMT
#35
When thinking of the new Bnet 2.0 I really am going to miss those times when you played games for fun, distraction, away from reality.

For a long time now i once in a while really enjoy RTS games from blizzard for the reasons above. But with the new Facebook integration it will be a lonely bnet for me, since i just do now want to let the whole world know that i am playing a game at a certain moment.
Anyway, this just shows that they fit in the whole aspect of merging gaming with reality step by step witch is bound to come.

I loved the old bnet and i will miss it. I really hope Blizzard takes a second opinion on merging gaming with reality in this manner.

my 2 cents..
Necrosjef
Profile Joined March 2010
United Kingdom530 Posts
May 22 2010 21:13 GMT
#36
On May 23 2010 06:07 Jusciax wrote:
I think as an end user you don't know 98% of what was created and what are the possibilities of this whole battle.net platform. It's not something for starcraft2, its for all future games for next 10-15 years (or longer). Building such infrastructure and architecture (from software point of view) is insanely hard and complex task. What you see in your SC2 user-friendly interface is but a mere fraction of complexity behind whole system. So i wouldn't be so critical, because adding new features on a powerful platform is the easy part, while designing and implementing such platform is the hard part.

And all the portraits, decals, map publishing and other features - well that's simply the business part of battle.net, because there has to be some model of monetization in order to sustain itself and bring some profit (its what every corporation is after anyway and there's nothing wrong with that).


Customers don't want a platform to be used for a game in 15 years. They want a platform to be used now, immediately.

Your next point about infrastructure is the scary thing, you are right which is why it is scary. Like I said before it took them years to make battle.net 2.0, and it is quite frankly a sack of shit. How can they presume to fix something that complicated in 2 months.

As for the business point of view, your wrong. Portraits and achievements and aren't what gives you the value of the product, they are gimmicks to try and suck in people. They don't add value and they don't make money, just a shoddy way of doing business. The only reason these things are there at all is because some phaggot in a meeting thought it would be a good idea. If you were to ask anyone important such as Jinro if these things were important he would say GTFO.
Europe Server Diamond Player: ID=Necrosjef Code=957
Renaissance
Profile Blog Joined January 2009
Canada273 Posts
May 22 2010 21:14 GMT
#37
On May 23 2010 06:11 MadZ wrote:
it really annoys me to see all this whinning about sc2 BETA. because it is BETA ffs blizzard can change everything about the game at any time. of course i would like to see some changes and thats why i leave CONSTUCTIVE feedback on blizzards forums instead of just go to tl.net and whine because whinning and saying that dustin browder is an idiot isnt gonna get you anywhere!! wait for the game to come out and see what it is like there. if it is s*** then go play broodwar that is still an awesome game and if sc2 turns out to be awesome you can play that..

It may be the beta but the release date is in two months. Everyone has the right to complain at this point. There are some things that Blizzard has totally missed, and even with countless threads on their forums they have yet to do it. Blizzard needs to start listening to users more.
Live forever or die trying.
perfectflaw72
Profile Joined April 2010
Canada94 Posts
May 22 2010 21:15 GMT
#38
if you noticed in the new patch you cant add friends inless you know their e-mails WHICH sucks because i made a good 2v2 friend but the only way i can add him back is if i play with him again odds being very very very slim i liked the old /f a systeme and i think their trying to involve to many things like, like facebook when people really just wanna game.... the old /f a system was ok for what it was back then but now its just stupid i have to ask what is your e-mail so i can add you ( to me thats like saying here some personal information send me some spam please oh and stalk me on facebook) i liked the name and identifier thing but they need to change it because their just making it worse and worse
B.net is down :( but Summers UP :D
Tone_
Profile Joined May 2009
United Kingdom554 Posts
Last Edited: 2010-05-22 21:16:53
May 22 2010 21:16 GMT
#39
On May 23 2010 06:11 MadZ wrote:
it really annoys me to see all this whinning about sc2 BETA. because it is BETA ffs blizzard can change everything about the game at any time. of course i would like to see some changes and thats why i leave CONSTUCTIVE feedback on blizzards forums instead of just go to tl.net and whine because whinning and saying that dustin browder is an idiot isnt gonna get you anywhere!! wait for the game to come out and see what it is like there. if it is s*** then go play broodwar that is still an awesome game and if sc2 turns out to be awesome you can play that..



Gee madZ it's clear to see you have no idea what you're talking about here in your second post.

It really annoys me to see bull like the load above. The idea behind a BETA is to provide feedback. Two months from release? NO! Funnily enough they cannot change "everything about the game" you inconceivable prat. I see 90% reasonable criticism, at least in threads like this one on TL.net and the useless ones get ignored quickly.
Hasta La Victoria Siempre | 톤
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
May 22 2010 21:16 GMT
#40
On May 23 2010 06:08 ymirheim wrote:
I get the feeling that most people around here have never been part of a beta before. That is not a criticism or my attempt at being smug but I am an amateur game designer myself, but I have been involved in several projects from start to finish, I know how the process looks and I have been in numerous beta tests. You are wasting your time and your concern over these issues. It is like how people wrote page after page in several threads about how blizzard had fucked up the friends system just to have blizzard come in and state the obvious the next day, pointing out that they had not actually changed the buddy system just temporarily disabled certain features.

The beta is going down in just over a week, it is going to be down for several weeks. This is not to make changes to the game. Altering the game they can do while having the beta running and then patching it in which is what they have done so far. The only reason to shut the beta down is because they are going to be working on the infrastructure behind it, battlenet and the specific battlenet related components of the game. Considering the fact that in just over a week, they are going to be doing full time work on the battlenet features for probably atleast a month. Does that not atleast suggest that these concerns are better left until the beta goes live again, and you can see what they actually did in that time?

I have never been worried because I know that the features needed for a good social basis are going to be there. If you look at the design process and the discussions at blizzcon etc and many of the different choices that have been made in the development it is OBVIOUS that the social side of the game is very high on their agenda. They are not going to fuck it up or leave it out. Don't look at what is in a rugged beta at the moment look at what the designers have been talking about and what they have been doing through the entire development process. It is all there in the details. A company that does not prioritize social networking and easy access to friends while gaming would not had put a button leading directly to the friends list while in a game and would not had created features such as the ability to form a party before starting a game. Just, relax.

What you are essentially saying tho, is that they intentionally put a gimped social system into the game, wasting a ton of work to create something that is just less functional than what we once had.

For instance, if I want to message someone in game, I have to use my MOUSE. In SC1, in WC3, I just wrote /w NAME.

Now I have to click up a friends list and find the guys name before I can message him - does that really make sense to you? Is there really any way to write that off with a "well, I'm sure they have non-terrible solutions just waiting to be implemented"?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
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