• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:50
CET 21:50
KST 05:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT25Behind the Blue - Team Liquid History Book18Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Behind the Blue - Team Liquid History Book How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? ByuL: The Forgotten Master of ZvT Liquipedia WCS Portal Launched Kaelaris on the futue of SC2 and much more...
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
CasterMuse Youtube A cwal.gg Extension - Easily keep track of anyone A new season just kicks off Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread New broswer game : STG-World Diablo 2 thread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2238 users

The state of Battle.net 2.0 - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 All
USn
Profile Joined March 2010
United States376 Posts
May 25 2010 08:14 GMT
#541
On May 25 2010 06:47 Drakan wrote:
found this on a brazilian forum lolol
[image loading]


Haha, that's hilarious.
Necrosjef
Profile Joined March 2010
United Kingdom530 Posts
May 25 2010 08:17 GMT
#542
On May 25 2010 15:49 bakesale wrote:
Show nested quote +
On May 23 2010 07:00 FrozenArbiter wrote:
LAN
Will not be in the game. It seems that they have even given up on the idea of having a LAN-through-bnet where you would have to authenticate your game before playing on LAN. Their reasons for this have been stupid excuses along the lines of people who want LAN being evil fly-wing-pulling bastards*:, but I guess it's probably piracy related.


Piracy issue: letting the terrorists win.

No matter what, people will get this from piratebay (or whatever), with a program to circumvent any security Blizzard puts in. They will install the game and play on third-party servers. They will do this whether or not LAN capability is in the game.

The rest of us, those who pay for the game and do everything as we should, will not have basic LAN capability that has been in, literally, every Blizzard RTS since Warcraft I (and I, probably what you would classify as a "casual" gamer, have used LAN in literally every Blizzard RTS since WCI). Authenticating with Bnet upon program launch would be acceptable.

Also, I fail to see how LAN will be allowing people to "beat up on noobs."


I think that's something alot of companies are failing to understand.

You can't stop piracy.

The more measures companies add to try and "protect their game", the more the pirates simply view it as a challenge to try and crack it even more.

The pirates managed to crack SC2 Beta for MP and it didn't even take them that long. The only games I know of that can't be pirated are likes of WoW where the whole point is playing the MMO experience and you can't really force 5000 people to play on your cracked server.

SC2 will be pirated anyway with loads of people playing on different servers. Just stupid to try and stop it. These pirates are people who break into software for a living, its just blind ignorance that Blizzard think by removing LAN they can stop them.
Europe Server Diamond Player: ID=Necrosjef Code=957
Grend
Profile Blog Joined April 2010
1600 Posts
Last Edited: 2010-05-25 08:19:14
May 25 2010 08:18 GMT
#543
On May 25 2010 04:27 GMarshal wrote:
I, like a lot of people am upset at the lack of server integration, however I also thought of something. What if its an intentional "design flaw" by separating us into different regions each one will have its own meta game, thus they impulse the creation of new strats and are able to locate imbalances more easily (e.g. the Korean Queen rush), since what they have are several separate testing environments it makes the process of balancing the game quicker. Then when they feel the game is sufficiently "balanced" they will overcome the "design error" and integrate the servers.


I think the division of servers may have some economic concerns tied to them. As Blizzard plans to sell things in Bnet2.0 and offer certain countries to even rent the game, it seems to me that it is a way to allow price discrimination and thus maximization of profits. People in Asia may not be as willing to pay for custom maps and what not as Americans and Europeans so they can price differently when the servers are divided without people getting pissed of about it. Probably cheaper bandwitch wise too (Speculation)

♞ Against the Wind - Bob Seger ♞
FREEloss_ca
Profile Blog Joined December 2008
Canada603 Posts
May 25 2010 09:05 GMT
#544
There needs to be a way to kick AFK hosts. I'm sick of joining 8 player games only to have the host be AFK and have no way of kicking him/switching hosts. The worst is when you leave the game, re-join, and END UP IN THE SAME GAME WITH THE AFK HOST.

There needs to be a way to kick players that are "pending" (aka: DL'ing SLOOOOW). I was in a game today and there was a player stuck on "pending". No one could kick him, and we couldn't start the game...
"Starcraft...It just echos brilliance and manliness." - Tasteless
Perfect Balance
Profile Joined April 2010
Norway131 Posts
May 25 2010 09:20 GMT
#545
The problem here is with lack of BASIC CONTENT that Blizzard have PURPOSELY left out of the game.

LAN, clan support, chat, custom games - people assume that these features are in the game when they buy it, after all - why shouldn't they be? By the way, any criticism of being treated like cattle is absolutely merited and anything else would be worrying. Tons of people are boycotting SC2, and I can't do anything but sympathize with them.
"Do you REALLY want chat rooms?" - You're good Blizzard! I was just fakin' it!
Toxi78
Profile Joined May 2010
966 Posts
May 25 2010 16:26 GMT
#546
On May 25 2010 17:17 Necrosjef wrote:
Show nested quote +
On May 25 2010 15:49 bakesale wrote:
On May 23 2010 07:00 FrozenArbiter wrote:
LAN
Will not be in the game. It seems that they have even given up on the idea of having a LAN-through-bnet where you would have to authenticate your game before playing on LAN. Their reasons for this have been stupid excuses along the lines of people who want LAN being evil fly-wing-pulling bastards*:, but I guess it's probably piracy related.


Piracy issue: letting the terrorists win.

No matter what, people will get this from piratebay (or whatever), with a program to circumvent any security Blizzard puts in. They will install the game and play on third-party servers. They will do this whether or not LAN capability is in the game.

The rest of us, those who pay for the game and do everything as we should, will not have basic LAN capability that has been in, literally, every Blizzard RTS since Warcraft I (and I, probably what you would classify as a "casual" gamer, have used LAN in literally every Blizzard RTS since WCI). Authenticating with Bnet upon program launch would be acceptable.

Also, I fail to see how LAN will be allowing people to "beat up on noobs."


I think that's something alot of companies are failing to understand.

You can't stop piracy.

The more measures companies add to try and "protect their game", the more the pirates simply view it as a challenge to try and crack it even more.

The pirates managed to crack SC2 Beta for MP and it didn't even take them that long. The only games I know of that can't be pirated are likes of WoW where the whole point is playing the MMO experience and you can't really force 5000 people to play on your cracked server.

SC2 will be pirated anyway with loads of people playing on different servers. Just stupid to try and stop it. These pirates are people who break into software for a living, its just blind ignorance that Blizzard think by removing LAN they can stop them.



WoW has been pirated long ago.
there are very stable and "recognized" pirated servers.
i know people that used to play W3 that became WoW nerds on pirated servers, playing 24/7 on these.
zangryllama
Profile Joined May 2010
2 Posts
May 28 2010 15:45 GMT
#547
Just chill out. Non of the blizzard games were perfect when they first came out. The reason why Blizzard games are so great is because after release, they implement new patches to make the game better.. In this case, it is bnet2.0
Archerofaiur
Profile Joined August 2008
United States4101 Posts
May 28 2010 16:38 GMT
#548
On May 29 2010 00:45 zangryllama wrote:
Just chill out. Non of the blizzard games were perfect when they first came out. The reason why Blizzard games are so great is because after release, they implement new patches to make the game better.. In this case, it is bnet2.0


There is a difference between not being perfect when they come out and actively making the product worse than the previous game.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
phyvo
Profile Blog Joined April 2009
United States5635 Posts
May 28 2010 17:37 GMT
#549
On May 29 2010 01:38 Archerofaiur wrote:
Show nested quote +
On May 29 2010 00:45 zangryllama wrote:
Just chill out. Non of the blizzard games were perfect when they first came out. The reason why Blizzard games are so great is because after release, they implement new patches to make the game better.. In this case, it is bnet2.0


There is a difference between not being perfect when they come out and actively making the product worse than the previous game.


Don't forget that not only have they made it worse, but they have given no indication that they have realized how bad it actually is. How is Blizzard supposed to fix something when they don't think it's a problem?
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Myst-
Profile Joined May 2009
United States96 Posts
May 28 2010 17:55 GMT
#550
I'm just amazed that after all this time in development, that it's actually a step backwards. I mean, the Warcraft 3 Battle.Net in 2002, has all of the features we want/need, but now in 2010, we get Facebook?
jdobrev
Profile Blog Joined February 2010
Bulgaria162 Posts
Last Edited: 2010-05-28 18:19:06
May 28 2010 18:18 GMT
#551
I just want to say that I'm playing at the EU server without any lag whatsoever. bnet doesn't crash anymore. and I have no problems with playings custom games.

However, all the things you mentioned about missing features are crucial to bnet's success. No chat rooms, no lan, no offline single player, no online replay watching - that's disappointing, even if we got them in later patches/expansions.
Prev 1 26 27 28 All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#41
Clem vs herOLIVE!
RotterdaM1245
TKL 628
SteadfastSC319
IndyStarCraft 280
BRAT_OK 168
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1245
TKL 628
SteadfastSC 319
IndyStarCraft 280
BRAT_OK 168
ProTech131
UpATreeSC 119
JuggernautJason65
StarCraft: Brood War
nyoken 82
Dota 2
Gorgc6177
canceldota52
Counter-Strike
adren_tv168
Other Games
summit1g5788
Grubby3539
FrodaN2782
shahzam343
ToD235
Liquid`Hasu190
KnowMe167
C9.Mang0149
Trikslyr79
Livibee65
ZombieGrub32
Organizations
Counter-Strike
PGL1261
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 244
• Reevou 6
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
• IndyKCrew
StarCraft: Brood War
• Eskiya23 17
• 80smullet 16
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV308
League of Legends
• Nemesis6206
• TFBlade1418
Other Games
• imaqtpie1189
• Shiphtur232
Upcoming Events
OSC
3h 10m
WardiTV Winter Champion…
15h 10m
Replay Cast
1d 12h
WardiTV Winter Champion…
1d 15h
The PondCast
2 days
Replay Cast
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
SC Evo Complete
4 days
Replay Cast
5 days
[ Show More ]
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Jeongseon Sooper Cup
Spring Cup 2026
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.