• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:41
CET 09:41
KST 17:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !9Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
Micro Lags When Playing SC2? ComeBackTV's documentary on Byun's Career ! When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
$100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Winter Warp Gate Amateur Showdown #1 Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Mechabellum PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread The Games Industry And ATVI US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1915 users

Patch 13 Discussion - Page 32

Forum Index > SC2 General
Post a Reply
Prev 1 30 31 32 33 34 92 Next
begin
Profile Joined April 2010
United States21 Posts
May 21 2010 07:06 GMT
#621
I think the big problem I have now is that it seems that infestors are necessary in mid to late game. They're not very mobile, expensive, and can be taken down easily. We'll see how it turns out in the coming weeks though. I feel like zergs have a lot of times in the transition to infestor to be really vulnerable. I dunno.
begin.testchamber
OminouS
Profile Joined February 2010
Sweden1343 Posts
May 21 2010 07:09 GMT
#622
I think this patch will make PvT really hard. Terran had started to do really well vs P before the patch, using really nice units mixtures that was hard to counter. Now when Void Rays isn't the same threat anymore (Marines in a bunker got the same range) I think FE into a timing pushes will make it really hard for P to win in this match up.

Or a fake FE, and a one base timing push. Either way I think P will have troubles against T.
On the 6th day JF made Reavers and on the 7th day JF put his opponent to rest
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
May 21 2010 07:09 GMT
#623
I wonder if frenzy will be useful on banelings...


oh ho, now this is cute. I like. the 25% damage boost, and immune to slow is a nice combo. by my math, it won't make a difference unless you have +1 upgrades, in which case you'll instagib unshielded marines ^^. at +2 you flatten shielded ones also. you know, I actually think ling/baneling/ultra might not do too badly against terrans. Pretty cheap to run, can get a nice econ going, very mobile and pretty resilient too.
Poisonous Sheep counter Hydras
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
May 21 2010 07:10 GMT
#624
Lol thank god that i decided to use terran a while ago already xD
Revolutionist fan
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
May 21 2010 07:10 GMT
#625
Everytime toss gets nerfed.
grog
Profile Joined May 2010
Turkey37 Posts
May 21 2010 07:11 GMT
#626
sc designer team asked help from wc3 and wow team I guess
Error Ash
Profile Joined July 2008
Germany177 Posts
May 21 2010 07:11 GMT
#627
Awesome Patch, I like all the changes, only the Marine buff is kinda strange...
Kyuki
Profile Joined February 2008
Sweden1867 Posts
May 21 2010 07:11 GMT
#628
On May 21 2010 15:50 JiYan wrote:
people who are saying "just kill the overseer" do you guys forget that currently many players are using speed overlords to scout mains and just soak up damage and then leave when in the yellow? I can take a full lap inside someones main with an overlord, what makes you think i cant go in and cast 1 spell and leave with an overseer?


People like you dont seem to understand that players actually allowed it to happen because there was no real threat to their base besides allowing the zerg to spot tech.

It shouldnt be useless, it should be totally possible to do right? I mean why bother otherwise.
If your opponent is prepared however it will be harder. It's like seeing how Terran prepare for Mutas or Reaver drops in BW...

Anyway, I think there are some interesting changes in this patch and I'm interested to see how the Ultralisk will fare.
I think it will still have trouble with Terrans that have good vision of the map and use siegetanks effectively, but I can imagine the new ultra beeing a siegeline breaker during unsiegeing times if used right with other units like Hydras to back it up.

I think the VR nerf was quite ok, it still has it pushing power and harass potential, but cant abuuuuuuuuuse cliffs to the extreme vs terran.

I'm very interested to see how this new stim and combat shield research cost will effect all matchups.
Mada Mada Dane
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
May 21 2010 07:13 GMT
#629
i really dont think void rays needed a nerf, but i guess if people bitch enough blizzard will change it. I really dont like the stim and combat armor buff...... no need at all since terran is already strong enough in early game
https://twitter.com/quanticfograw
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
Last Edited: 2010-05-21 07:16:29
May 21 2010 07:13 GMT
#630
--- Nuked ---
semantics
Profile Blog Joined November 2009
10040 Posts
May 21 2010 07:14 GMT
#631
* Facebook feature is integrated: Here’s a quick way to expand your social network by seeing who among your existing Facebook friends also has a Battle.net account.
...

I have mixed feeling about ultralisk now they have a use in zvp i'll give it that, but in zvt maurders will still destory them as ultralisk will get stuck behind units but you don't want them in front becuase maurders would get them too easily.
grog
Profile Joined May 2010
Turkey37 Posts
May 21 2010 07:14 GMT
#632
On May 21 2010 16:13 Inori wrote:
Show nested quote +
On May 21 2010 16:11 grog wrote:
sc designer team asked help from wc3 and wow team I guess

I might be mistaken but I think SC2 is actually made mostly by wc3 and wow team. Most of the developers that did Starcraft left Blizzard long ago.



(((((((. they should re-hire them (
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
Last Edited: 2010-05-21 07:17:02
May 21 2010 07:15 GMT
#633
I think this may make zerg a lot stronger versus mech but maybe in certain ways you wouldn't have anticipated at first.

When I say that, I mean... Mutas on paper becomes more viable now. I've seen a nice spread of 20 mutas or so destroy 3 thors and a turret early on in the mech matchup. Now... What if you got an infestor or two early on and 1 or 2 corruptors? Someone can do the math but with corruption + the infestors new ability = +40% damage on a single unit, on a thor. I mean that coupled in with overseer's contaminate spell seems like a potent mix against terran FE mech. I know that is A LOT of gas right there, but with a critical mass of buffed mutas it seems like thors can be less of a threat now.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
space_yes
Profile Joined April 2010
United States548 Posts
May 21 2010 07:17 GMT
#634
I think the terran infantry buffs will make FE much more viable in TvP (especially with the void ray nerf).

YES!
Johoseph
Profile Joined April 2010
United States49 Posts
Last Edited: 2010-05-21 07:19:53
May 21 2010 07:17 GMT
#635
LOL @ all the protoss players. Seriously? I'm sure WhiteRa wouldn't have made it to the finals of the HDH invitational with 6 range void rays instead of 7. He would've lost first round right?

And the force field thing? What do you expect, tier 1 unit, one of the best spells in the game, easily spammable. And who cares anyway, you can't push thors and ultras around anymore? Wow.

The ultralisk change is just LOL too. They wanted to buff it, and ended up nerfing it. Ultralisks are too big and slow to function properly with the zerg army. They did awesome damage before, but couldn't live more than 3 seconds. Now they'll live 1 second instead. 450 hp? Really?
Apa7HY
Profile Blog Joined January 2007
United States125 Posts
May 21 2010 07:18 GMT
#636
So when is this patch hitting the US server?
섹스섹스보지털
ChocolateZerg
Profile Blog Joined March 2010
United States47 Posts
May 21 2010 07:18 GMT
#637
I thought this was supposed to be the patch with the Ultralisk BUFF not the Ultralisk NERF.
Granted Frenzy should help their damage output, I still feel like Ultras got nerfed.

-Their HP got lowered.
-Their damage got lowered (except against Armored).

I think Frenzy is going to change how people use Infestors.
This is an interesting patch,
Plaguuuuuuuuue
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
Last Edited: 2010-05-21 07:22:45
May 21 2010 07:19 GMT
#638
--- Nuked ---
heynes
Profile Joined July 2009
Germany201 Posts
May 21 2010 07:19 GMT
#639
On May 21 2010 12:14 arb wrote:
Terran Upgrades - Marine - Stimpack research cost decreased from 150/150 to 100/100. Combat Shield research cost decreased from 150/150 to 100/100.


are you joking?

Im sorry but i refuse to play protoss with bullshit like that, i mean lets buff terran even more?

now not only will marauders have concussive but cheap ass stim too.


Cheap ass stim also means pretty fast stim I mean i´m playing in silver and doing a m/m/m drop with stim was one of my favorite strats. now i can do it even faster. think of the mean timing pushes against the void ray tosses and fe zergs it´s gotta be awesome.
TheDna
Profile Joined March 2010
Germany577 Posts
May 21 2010 07:20 GMT
#640
On May 21 2010 15:40 weltraumMonster wrote:
Zergling all in is now more powerfull again against protoss.
Before the patch a zergling all in pretty much ended when the first collossus came out.
But now with the new Overseer ability you can delay the collossus to give your lings more time...


Wow thats just so stupid. Why would a zerg go T2 and build Overseers when he plays a T1 ALLIN strategy ? I dont think you could make less sense.
Prev 1 30 31 32 33 34 92 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
actioN 700
Shuttle 486
Stork 450
Leta 257
Sharp 211
Soma 179
Dewaltoss 96
Mong 60
Movie 22
yabsab 18
[ Show more ]
JulyZerg 16
Britney 0
Dota 2
XcaliburYe364
NeuroSwarm87
League of Legends
JimRising 528
Counter-Strike
oskar61
Heroes of the Storm
Khaldor163
Other Games
summit1g11484
Happy157
Mew2King92
Organizations
Other Games
gamesdonequick754
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH312
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Sparkling Tuna Cup
1h 19m
Ladder Legends
8h 19m
BSL 21
11h 19m
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
1d
Wardi Open
1d 3h
Monday Night Weeklies
1d 8h
WardiTV Invitational
3 days
Replay Cast
4 days
WardiTV Invitational
4 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
5 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.