The roach nerf is large but definitely necessary. It will force Zerg to actually compose armies other than mass roaches.
Patch 12 - Changes and Discussion - Page 40
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iEchoic
United States1776 Posts
The roach nerf is large but definitely necessary. It will force Zerg to actually compose armies other than mass roaches. | ||
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Rising_Phoenix
United States370 Posts
Also marines attack damage increased by 70 and range is increased to 15. They are also free. Seriously blizz, this is a ridiculous nerf. At most increase the build time by like 5-7 seconds. Something like this removes pretty much any chance for early Z aggression. Personally I thought last patch was pretty balanced, but this is just insane. | ||
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Perkins1752
Germany214 Posts
Time to swtich to Terran and cause havoc with thorauders. Instead of enhancing the slightly boring zergplay with some usable units (Ultralisk, Lurker), they are pushing people to build even more hydralisks in mid+lategame (if thats even possible). | ||
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0neder
United States3733 Posts
Now Blizz only has to buff Ultras, Nerf Marauders, and it will be ready for release! | ||
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Quanticfograw
United States2053 Posts
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Ryuu314
United States12679 Posts
On May 14 2010 05:56 iEchoic wrote: People crying about a Zerg and Protoss nerf are insane, Z and P win every single tournament out there, T is definitely behind at the moment, save your crying for something more important. The roach nerf is large but definitely necessary. It will force Zerg to actually compose armies other than mass roaches. Protoss doesn't really win that many tourneys...Protoss's and Terran's tourney winrate is pretty even, although Toss is ahead by a little bit. | ||
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Redmark
Canada2129 Posts
If this proves to be massively unbalanced Blizzard, can, you know, roll it back. 's why it's a beta. Just play, and if zerg starts losing every match Blizzard will obviously change it no matter how little you trust them | ||
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LorDo
Sweden485 Posts
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Insanious
Canada1251 Posts
On May 14 2010 05:56 iEchoic wrote: Z and P were relatively balanced towards each other, would of been better just to buff T, instead of changing ZvP, ZvT, and PvT could of just changed TvZ and TvP... not to mention now ZvP is not balanced anymore...People crying about a Zerg and Protoss nerf are insane, Z and P win every single tournament out there, T is definitely behind at the moment, save your crying for something more important. Possibly TvZ and TvP are more balanced, but now a balanced match up ZvP is no longer balanced, sort of going backwards. Why would you say build a whole new car to use a new transmition, when instead you could of just purchased a transmition that already fits the already built car? | ||
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Latham
9566 Posts
On May 14 2010 05:56 iEchoic wrote: People crying about a Zerg and Protoss nerf are insane, Z and P win every single tournament out there, T is definitely behind at the moment, save your crying for something more important. The roach nerf is large but definitely necessary. It will force Zerg to actually compose armies other than mass roaches. What exactly do you want me to compose that army with? Pure hydra doesn't work, lings get smoked by a zealot/forcefield wall or just hellions and mutas/infestors are gas whores. The way I see it is: 2 base mass sunkens turtle until you can secure a 3rd on an island. And where is my damn ultralisk buff?! | ||
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Shikyo
Finland33997 Posts
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spinesheath
Germany8679 Posts
Even if it is balanced with roaches on 2 supply, now zerg really doesn't need a lot of larvae. Spawn larva only works as it is if zerg is spending lots of larvae on cheap units. Now the only unit that fits this role is the zergling (Banelings cost as much as Hydras per larva). Zerg doesn't have to worry about lategame production capabilities at all (it was bad before the patch, it is much worse now). | ||
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No_eL
Chile1438 Posts
what about shitty posts and bans? are many around this thread =( | ||
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Ryuu314
United States12679 Posts
On May 14 2010 06:01 Shikyo wrote: So the only low supply unit Zerg has is the Zergling? Nice, Zerg is now just like Protoss. Also, welcome to shit tier, now Zerg has no way to compete in the lategame. Their 200/200 army just lost half its firepower and they don't have any viable alternatives. Yea...i would really really really much rather see a nerf to roach hp and keep it at 1 supply. now zerg is very similar to protoss...which is bad. | ||
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PrinceXizor
United States17713 Posts
Why would you say build a whole new car to use a new transmition, when instead you could of just purchased a transmition that already fits the already built car? Why would you say, buy a whole new computer to play a new game, when instead you could of just purchased a game that works on your current computer? | ||
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deo.deo
135 Posts
Maybe they just gave us this little patch to see what changing roaches without changing ultralisk would do to get a better understanding of the balance. Also they kind of needed a hotfix for the "freeze when quit" bug and that might have been a good situation to test the change on the roaches if they know that they are going to release a big patch soon anyways. a lot of maybes tho... | ||
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TrzystaDrzew
Poland72 Posts
On May 14 2010 06:00 Insanious wrote: Z and P were relatively balanced towards each other, would of been better just to buff T, instead of changing ZvP, ZvT, and PvT could of just changed TvZ and TvP... not to mention now ZvP is not balanced anymore... Possibly TvZ and TvP are more balanced, but now a balanced match up ZvP is no longer balanced, sort of going backwards. Why would you say build a whole new car to use a new transmition, when instead you could of just purchased a transmition that already fits the already built car? And how many games You played to make such a statement? (here comes that sweet post replays emote). Let people play some and then we will see if that is so dramatic change. | ||
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ghostnuke1234
164 Posts
On May 14 2010 05:46 powar wrote: The roach nerf was needed, as a Zerg player, even I agree to that. But, making roaches 2 food goes against the very idea of Zerg (or zerging people for that matter). We thrive on overwhelming with army size not army superior units. And the infestor is not a superior unit? ROFL. It's the best spell caster in the entire game. | ||
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Orome
Switzerland11984 Posts
On May 14 2010 05:49 gereth86 wrote: ZvZ early game most certainly will change with this, I agree with you completely there. and P/T late game is nerfed, much like my point states. ZvZ both players are dealing with the same potential builds though, so yes, a FE roach opening is no longer possible. Whats the big deal with that? There will be other FE ZvZ builds that come up. Whether that be spine crawlers into expand or fast baneling (to counter mass ling) into a FE. P/T late game nerf is the point of the nerf, and something I agree on. A 200/200 zerg army should *not* beat a 200/200 P or T army. Late game, Z has the best production capability and the fastest potential tech switches, they should be maxing their food first, expanding first, replenshing their army faster, etc. Its just how the race works. Its ridiculous that massing a single unit to the food cap will beat the ground armys of both other races. The big deal imo is that before this patch ZvZ had actually become pretty cool because a lot of different builds were possible, and every unit had its use. Speedlings, banelings, roaches, hydras, mutas, infestors, and even broodlords were used regularly, and there were a lot of interesting games with one player sticking to one unit combination (eg mutaling) and another to a completely different one (hydraroach infestor). Now it seems like speedlings are just by far the superior choice earlygame, and the different build options and unit diversity is lessened. I'm not saying Zerg's underpowered against TP now, we'll see whether that's true over time but a 200/200 Zerg army without broodlords didn't beat a 200/200 TP army even before the patch (and 200/200 roaches gets completely rolled by any decent TP). We'll have to see, I might even like this change against TP if they buff ultras because it'll force hive earlier and more interesting Zerg unit compositions. | ||
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RogerChillingworth
Chad3074 Posts
And the infestor is not a superior unit? ROFL. It's the best spell caster in the entire game. Reppin that silver league. | ||
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