Patch 12 - Changes and Discussion - Page 39
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PrinceXizor
United States17713 Posts
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FarbrorAbavna
Sweden4856 Posts
/irony | ||
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gereth86
United States26 Posts
On May 14 2010 05:39 Orome wrote: The problem is that builds like the 15 pool 16 hatch into roaches that people like Artosis have been doing ZvZ is now completely impossible. It was already an extremely close battle to not lose your natural against speedlings, now it'll just be impossible. It fucks up roach openings in ZvZ (until midgame at the very least) and it's going to have a huge effect vs PT late-game. ZvZ early game most certainly will change with this, I agree with you completely there. and P/T late game is nerfed, much like my point states. ZvZ both players are dealing with the same potential builds though, so yes, a FE roach opening is no longer possible. Whats the big deal with that? There will be other FE ZvZ builds that come up. Whether that be spine crawlers into expand or fast baneling (to counter mass ling) into a FE. P/T late game nerf is the point of the nerf, and something I agree on. A 200/200 zerg army should *not* beat a 200/200 P or T army. Late game, Z has the best production capability and the fastest potential tech switches, they should be maxing their food first, expanding first, replenshing their army faster, etc. Its just how the race works. Its ridiculous that massing a single unit to the food cap will beat the ground armys of both other races. | ||
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deth2munkies
United States4051 Posts
On May 14 2010 05:33 vesicular wrote: What exactly did blizzard buff on Thors? Cuz the way I'm reading it it seems like a nerf to me. Unit size, so they don't bunch up on ramps. Why not the ultra, though, it suffers worse than thor with size. | ||
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eNoq
Netherlands502 Posts
They shouldve reduced size of ultra like the thor, and give lings adrenaline buff. Whats the idea of giving roaches 2 supply? I don't get it. | ||
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HeyheyLBJ
Sweden160 Posts
On May 14 2010 05:47 arb wrote: to be fair, everything in sc1 except the zergling hydra and scourge were 2+ supply btw(not counting the drone) 2 units more zomg,considering 1 of those is removed and one has been buffed to where it needed it? Lol. So what if one of them were removed? That's like removing Ultralisks without replacing and them and telling people that complain Zerg lacks a supply-heavy unit "who cares? Ultras were removed anyway!" Doesn't make sense, you see. And neither do you. | ||
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Dave[9]
United States2365 Posts
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Shenron
United States105 Posts
So Ultralisks... a melee units which is not used specificly because of it's size gets nothing. And Roaches become garbage. Ic. | ||
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BlueApex
63 Posts
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RogerChillingworth
Chad3075 Posts
On May 14 2010 05:48 PrinceXizor wrote: Not at all bothered by the roach nerf as a zerg player. i recently have been diversifying my zerg army in all matches and rolling everyone. hardly affects this method of zerg (which is stronger anyway), it's not the end of the world at all. thought it is odd zerg has no unit except the drone that is 1 food. Rock on in that silver league. | ||
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D10
Brazil3409 Posts
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andyrichdale
New Zealand90 Posts
On May 14 2010 05:41 TrzystaDrzew wrote: That's why I would call it "rebalance" rather than buff of nerf. What? Impossible! Every change has to be a buff or a nerf so I can rage about something! | ||
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BlasiuS
United States2405 Posts
On May 14 2010 05:41 TrzystaDrzew wrote: That's why I would call it "rebalance" rather than buff of nerf. More AOE aka FG is scary. P.S. I still want to see "ThorShip" picture- anyone? Uh, FG does 36 damage. Thor has 400 hp. No matter how big or small Thor is...that's not scary at all. | ||
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Disastorm
United States922 Posts
On May 14 2010 05:50 Shenron wrote: So Thors... a ranged unit that is consistently part of terran builds gets a size reduction. So Ultralisks... a melee units which is not used specificly because of it's size gets nothing. And Roaches become garbage. Ic. Blizz has said they gonna megabuff ultras but just havn't gotten around to it yet. I think until Blizzard gets around to actually balancing Zerg, they will be underpowered until these buffs happen. | ||
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TrzystaDrzew
Poland72 Posts
On May 14 2010 05:39 huameng wrote: + Show Spoiler [thorship] + ![]() It's not attached to the medivac at all... was it like this before? Never checked. Before Thor was so big that it couldn't get into but it was attached to the bottom of the Medivac and that looked great. I guess it model size was designed to match the dropship. Now Thor looks pretty awkward floating below Medivac. Shame You Blizz! On May 14 2010 05:52 BlasiuS wrote: Uh, FG does 36 damage. Thor has 400 hp. No matter how big or small Thor is...that's not scary at all. No kitting is scary. | ||
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University
United States263 Posts
On May 14 2010 05:33 vesicular wrote: What exactly did blizzard buff on Thors? Cuz the way I'm reading it it seems like a nerf to me. They decreased the radius and size of the unit, so that you can pack more of a punch into the same space. They are less bulky and easier to use now. EDIT: I am laughing SO hard at the thorship picture right now. | ||
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EleanorRIgby
Canada3923 Posts
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Kyouya
Mexico318 Posts
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Mindcrime
United States6899 Posts
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MorroW
Sweden3522 Posts
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