But the forge nerf, wtf oO.Not gonna change much imo....
User was warned for this post
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Sohma
France10 Posts
But the forge nerf, wtf oO.Not gonna change much imo.... User was warned for this post | ||
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DragonDefonce
United States790 Posts
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Jdanzi
England78 Posts
On May 14 2010 03:08 FrozenArbiter wrote: Show nested quote + On May 14 2010 03:06 MaD.pYrO wrote: On May 14 2010 03:05 FrozenArbiter wrote: On May 14 2010 03:03 Jdanzi wrote: On May 14 2010 03:02 FrozenArbiter wrote: On May 14 2010 03:00 Jdanzi wrote: wow, some zergs will have to do more than make 200 roaches to win games, might even have to unit mix. This encourages zergs to use their tech switching versatility to win games as opposed to overwhelming with sheer numbers of roaches. Great, the race supposed to be all about overwhelming numbers will now have smaller armies than Terran. My bad I forgot zerglings now cost 2 supply. Because massing zerglings instead of massing roaches is just soooooooooo much better. To be fair i have seen many Zergs use Zerglings to great extent, i'm not sure why they're so underestimated by most players. I meant that he's complaining about zergs massing hydra/roach but suddenly if roach start sucking massing hydra/ling would be a lot more "acceptable". Hardly, lol. I'm merely demonstrating units zerg has aside from roaches. | ||
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Jyvblamo
Canada13788 Posts
On May 14 2010 03:08 billyX333 wrote: Show nested quote + Roaches are just too mighty to be a 1 supply unit. In 200 supply battles Roaches can be very difficult to deal with even with the correct counters in play by protoss or terran players. blizzard is balancing the game for players who encounter 200/200 supply roaches thank you, this was a huge issue bw's hydralisk was 1 supply, i'd much rather mass bw hydraling than sc2 roachling (esp. now) T_T! Being able to flood with ~50 roaches after a huge late game battle was actually a big issue in high level play. | ||
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Mr.Pyro
Denmark959 Posts
![]() Which is fine, but they'll have to balance the game from that. Always exciting to see changes :o | ||
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damon2400
United States172 Posts
One small step closer to the goliath. One huge step for terran-kind. @Kuzmorgo- looking at tournament placings for terran it's no surprise to see some minor buffs. | ||
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Crisium
United States1618 Posts
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TyrantGuardian
Sweden76 Posts
I'm seriously confused about this patch. Nerfing Protoss FE seems silly, why limit their options when it was perfectly fine? If they wanted to nerf cannon rushes (lolwut) then why did they make it pretty much impossible to counter with Roaches? Thor change is great though, about time. | ||
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Khalleb
Canada1909 Posts
On May 14 2010 03:09 IPS.Mardow. wrote: nice, roaches are useless now =) i was sure i'll gonna see this post. like evry nerf for the roachesall zerg say tehy are useless | ||
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baeracaed
United States604 Posts
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Liquid`Jinro
Sweden33719 Posts
On May 14 2010 03:05 Zelniq wrote: i'm confident the reason why there's almost no other changes to the game is just to see exactly how this single change effects the entire game..because they understand the gravity of it tbh, as a zerg player, i'm pleased with this change. people became a little too dependent on roaches, this is the single best change to 'diversify zerg' that i can see. however some changes to other units are probably in order, melee vs force field is a major issue for one, ultralisks are obviously another, etc Yes, this is probably true, but it's just so un-zerg for all their units to cost 2 supply (hydra and roach) =/ | ||
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link0
United States1071 Posts
On May 14 2010 02:57 NiiPPLES wrote: Show nested quote + On May 14 2010 02:55 Two_DoWn wrote: Ouch for zerg. How noticeable is the thor size reduction? 1.375 to 0.8125. 59% of their original size. So probably VERY noticeable. Actually about 1/3 of their original size in terms of area and 1/9 in terms of volume. The thor is TINY now. | ||
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ROOTCatZ
Peru1226 Posts
roach didn't need another nerf, and most certainly not for zvz, in zvz ling into muta or ling baneling is already very viable. the only issue this brings up is roaches are now useless lategame, kind of useless midgame, and most certainly not the best opener. so terrans of the world: go reaper rush every game tvz and transition into hellions, unless we commit to the ridiculously bad unit that roach has become, you'll win easily, and if we do, just play as solid as you can and you'll end up winning anyway. even Tester said Terran was the strongest race, invincible if played properly, but blizzard keeps nerfing zerg cause coppers keep complaining. Nerf roach but don't nerf voidray? smarttttt | ||
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CoMMoDuS
Germany507 Posts
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Morvan
Switzerland38 Posts
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norbertg
Hungary40 Posts
![]() Their reason why they increased the food to 2 on the roaches is quite weird. "200 supply battles Roaches can be very difficult to deal with" It's great that they are thinking about the end game, but doesn't this affect too much the early/mid game survivability for the Zerg? I don't really see players massing just roaches end game anyway. But that's just my view. | ||
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pyr0ma5ta
United States458 Posts
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Kralic
Canada2628 Posts
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Wr3k
Canada2533 Posts
On May 14 2010 02:51 FrozenArbiter wrote: .............. What the fuck, I feel bad for Zerg. Yeah seriously, because roaches needed another nerf right? | ||
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Crais
Canada2136 Posts
o Roach + Supply count increased from 1 to 2. Bleh,even more reason to just mass hydra. | ||
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