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Sc2gears 14.3.3: Replay version 2.1 support - Page 34

Forum Index > SC2 General
Post a Reply
Prev 1 32 33 34 35 36 170 Next
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
October 15 2010 23:34 GMT
#661
Hooray! I'm so happy to see this working again, great work Dakota!

Btw , do you by any chance play Civ V multiplayer? I've played several games against a guy with your name ^ ^
. . . nevermore
ExoTau
Profile Joined August 2010
Canada67 Posts
October 15 2010 23:35 GMT
#662
Second praise post!!! Just used the new version a bit and I'm even more in love with the software.

As a stats freak, I just geek out with all these numbers.

Replay viewing feature is awesome.
APM alert is Awesome.
Auto save is god sent.
Development charts are awesome.

It pretty much patches a lot of stuff Blizzard should have implemented in the game in the first place.

Keep up the good work Dakota, your my favorite Hungarian )
dvide
Profile Joined March 2010
United Kingdom287 Posts
October 15 2010 23:45 GMT
#663
Any reason why you can't have map image+hot areas?
Musketeer
Profile Joined August 2010
142 Posts
Last Edited: 2010-10-15 23:46:55
October 15 2010 23:46 GMT
#664
In map view, I changed the zoom to x16, and it froze. It seems to be permanently frozen, even after restart. Presumably its still trying to display the map on x16, which isn't working.

(Edit: I have to say, this is nonetheless an amazing program.)
JiYan
Profile Blog Joined February 2009
United States3668 Posts
October 15 2010 23:58 GMT
#665
nice updates :D
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
October 16 2010 00:11 GMT
#666
you are a sexy beast. TY for 3.0.
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
October 16 2010 00:12 GMT
#667
On October 16 2010 05:11 Yaotzin wrote:
Aren't APM Alert type things of dubious/unknown legality?

Regardless, love this program, thank you.

APM Alert is implemented in a way that it does not require to read or modify SC2's memory (just like any other feature in Sc2gears). It reads the APM values from the registry where SC2 itself outputs them voluntarily. Basically it works the same way the Razor peripherals do. SC2 outputs the APM values to the registry to be read for hardwares and softwares like the Razor mouses and keyboards.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
October 16 2010 00:15 GMT
#668
On October 16 2010 08:45 dvide wrote:
Any reason why you can't have map image+hot areas?

Not particularly, but it wouldn't look good if I'd paint the hot areas on the map with transparency... and if I paint them opaque, then only the hot areas will be viewable.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
October 16 2010 00:18 GMT
#669
On October 16 2010 08:46 Musketeer wrote:
In map view, I changed the zoom to x16, and it froze. It seems to be permanently frozen, even after restart. Presumably its still trying to display the map on x16, which isn't working.

(Edit: I have to say, this is nonetheless an amazing program.)

Can you send me the logs? Also if you can't change it back, you have 2 choices:

A) Delete the settings.xml, therefore everything will be back to default settings (you'll lose your settings).


B) Edit the settings.xml, and change the value of the "module.repAnalyzer.charts.zoom" key to 0 (that's the default 1x zoom).
https://repmastered.icza.net
rockon1215
Profile Joined May 2009
United States612 Posts
October 16 2010 01:25 GMT
#670
You are a gentleman and a scholar, a badass and a baller

Thank you sir
Flash v Jaedong The finals that is ALWAYS meant to be
dvide
Profile Joined March 2010
United Kingdom287 Posts
October 16 2010 02:19 GMT
#671
On October 16 2010 09:15 Dakota_Fanning wrote:
Show nested quote +
On October 16 2010 08:45 dvide wrote:
Any reason why you can't have map image+hot areas?

Not particularly, but it wouldn't look good if I'd paint the hot areas on the map with transparency... and if I paint them opaque, then only the hot areas will be viewable.

Probably wouldn't look good on Blistering Sands I suppose because the map image itself is very red. Probably will look decent on other maps though, like metal. Though I'm only imagining it.
ryanAnger
Profile Blog Joined April 2008
United States838 Posts
October 16 2010 02:22 GMT
#672
For some reason, the site page won't load for me. I've tried in FF and IE. Does anyone have a direct link to the download?
On my way...
Nightfall.589
Profile Joined August 2010
Canada766 Posts
October 16 2010 02:33 GMT
#673
Amazing release, DF!

One thing - a feature request for the multi-replay analyser.

Is there any way to provide an option to change the horisontal (X) bar in the multi-replay analyser?

Specifically, I would like to view a graph that tracks changes to my APM over games played, rather then over time.

When I don't play for several days a time, the APM for those days goes to zero - as such, the graph is not very useful.

And thanks again for developing SC2gears!
Proof by Legislation: An entire body of (sort-of) elected officials is more correct than all of the known laws of physics, math and science as a whole. -Scott McIntyre
bball2
Profile Joined July 2010
Canada49 Posts
October 16 2010 03:56 GMT
#674
Looks terrific man! Way easier to manage the replays, I was wondering if it would be possible in the future to append the file names with a win or loss depending on a your account name.
Musketeer
Profile Joined August 2010
142 Posts
October 16 2010 04:52 GMT
#675
On October 16 2010 09:18 Dakota_Fanning wrote:
Show nested quote +
On October 16 2010 08:46 Musketeer wrote:
In map view, I changed the zoom to x16, and it froze. It seems to be permanently frozen, even after restart. Presumably its still trying to display the map on x16, which isn't working.

(Edit: I have to say, this is nonetheless an amazing program.)

Can you send me the logs? Also if you can't change it back, you have 2 choices:

A) Delete the settings.xml, therefore everything will be back to default settings (you'll lose your settings).


B) Edit the settings.xml, and change the value of the "module.repAnalyzer.charts.zoom" key to 0 (that's the default 1x zoom).

Awesome, that (B) fixed it. However, it hasn't generated any log files since it started acting up.

After playing around a bit, I noticed that the problem has to do with having the quality on 'map view' on high, which I arbitrarily set as I was fiddling earlier. On low, any of the zoom options work fine (not that there is any conceivable reason to use x32), but on high quality, it freezes at 8x. I can't remember my exact specs, but I am running SC2 on near highest settings, so fairly good. Hope that helps.
Zeyhn
Profile Joined October 2010
Sweden12 Posts
October 16 2010 08:08 GMT
#676
Just wanted to say thanks alot for the update! Much appreciated! Love your program.
LeCastor
Profile Joined July 2010
France234 Posts
October 16 2010 08:44 GMT
#677
Thanks a lot too. You are awesome.
dvide
Profile Joined March 2010
United Kingdom287 Posts
October 16 2010 08:47 GMT
#678
On October 16 2010 13:52 Musketeer wrote:
Show nested quote +
On October 16 2010 09:18 Dakota_Fanning wrote:
On October 16 2010 08:46 Musketeer wrote:
In map view, I changed the zoom to x16, and it froze. It seems to be permanently frozen, even after restart. Presumably its still trying to display the map on x16, which isn't working.

(Edit: I have to say, this is nonetheless an amazing program.)

Can you send me the logs? Also if you can't change it back, you have 2 choices:

A) Delete the settings.xml, therefore everything will be back to default settings (you'll lose your settings).


B) Edit the settings.xml, and change the value of the "module.repAnalyzer.charts.zoom" key to 0 (that's the default 1x zoom).

Awesome, that (B) fixed it. However, it hasn't generated any log files since it started acting up.

After playing around a bit, I noticed that the problem has to do with having the quality on 'map view' on high, which I arbitrarily set as I was fiddling earlier. On low, any of the zoom options work fine (not that there is any conceivable reason to use x32), but on high quality, it freezes at 8x. I can't remember my exact specs, but I am running SC2 on near highest settings, so fairly good. Hope that helps.

Same thing happened with me on high quality. The GUI eventually responded after a few minutes and I was able to zoom back out.
Almania
Profile Joined September 2010
145 Posts
October 16 2010 09:12 GMT
#679
Great app but.. either the APM ignore first x seconds doesn't work correctly, or I don't understand it correctly.

If I have a replay open on the APM graph, and change the setting (ie from 110 seconds to 1000 seconds) under analyzer settings, the average APMs don't change - even after reopening the replay. Any idea what I'm doing wrong?
Gulzt
Profile Joined August 2009
Netherlands275 Posts
October 16 2010 10:04 GMT
#680
Amazing! That APM alert is great to have, I'm curious to see it in action.
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