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[D] Server Segregation - Page 9

Forum Index > SC2 General
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Spidermonkey
Profile Joined April 2010
United States251 Posts
Last Edited: 2010-04-26 23:23:08
April 26 2010 23:21 GMT
#161
More than anything it just makes me feel like Blizzard is out of touch with it's community. The pro's and higher skilled gamers have always lead the way in every one of Blizzard's games and how to improve them. Ignoring cross region play and the lack of chat rooms just makes me think that Blizzard thinks they know what we want regardless of what the community is actually saying.

Not implementing these things wont really hurt sales at launch, but it's a symbolic gesture by Blizzard that pro gamers aren't important to them.


*edited for spelling
~ Richard Trahan
Lollersauce
Profile Joined April 2010
United States357 Posts
April 26 2010 23:37 GMT
#162
They know what we want, but they also know what they can get away with considering the masses of wow players that will flock to a new game.
Ganondorf
Profile Joined April 2010
Italy600 Posts
Last Edited: 2010-04-26 23:53:15
April 26 2010 23:52 GMT
#163
On April 24 2010 13:42 ibutoss wrote:
Show nested quote +
On April 24 2010 13:41 Mohdoo wrote:
I definitely agree that it is strange that the only reason Blizzard gives for this decision is lag. People are already sharing accounts to compete in tournaments, its just a little messy. If people are already doing it, why can't they help make it a bit easier?


Because selling 2 or 3 copies of sc2 to every player is more profitable than 1 copy.


That's the right answer. Sc2 is still p2p, and old bnet knew exactly who disconnected. The trick is simple : bnet keeps a connection active, so when you dc you lose also connection to bnet and the other player doesn't, easy. The difference is, now disconnects are simply counted as a loss. Which is a good thing. HoN has servers that hosts games so there the model is client/server, it is superior to p2p but with the numbers we have for sc2, will you explain to a blizzard manager why he has to spend tens of milions of $ just to make it slightly better. He'll just stick with the other solution, actually inreasing sales without increasing costs.
Garaman
Profile Blog Joined April 2010
United States556 Posts
April 27 2010 01:52 GMT
#164
On April 27 2010 08:21 Spidermonkey wrote:
More than anything it just makes me feel like Blizzard is out of touch with it's community. The pro's and higher skilled gamers have always lead the way in every one of Blizzard's games and how to improve them. Ignoring cross region play and the lack of chat rooms just makes me think that Blizzard thinks they know what we want regardless of what the community is actually saying.

Not implementing these things wont really hurt sales at launch, but it's a symbolic gesture by Blizzard that pro gamers aren't important to them.


*edited for spelling


100% agree.
progaming isnt important to them. e-sports is DEFINITELY not important to them.
only thing is money money money. mo money mo problems? eh? lol

i like what the guy said about activision influencing blizzard... it totally seems true.
omnigol
Profile Joined April 2008
United States166 Posts
April 27 2010 03:33 GMT
#165
Well maybe everyone who wanted to believe that no lan play was actually for "united community" will learn. Nothing wrong with wanting to support blizzard, but blizzard has fundamentally different motivations than the community.
Darkren
Profile Blog Joined February 2010
Canada1841 Posts
April 27 2010 03:36 GMT
#166
Sorry but you guys are taking this way too dramatically it's still in the godamm beta
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
Spidermonkey
Profile Joined April 2010
United States251 Posts
Last Edited: 2010-04-27 13:58:49
April 27 2010 13:57 GMT
#167
On April 27 2010 12:36 Darkren wrote:
Sorry but you guys are taking this way too dramatically it's still in the godamm beta


That's been used as a scapegoat more times then I care to count anymore. SC2 is more than likely at the end of Beta. It's at the point where you can take what we currently have and intelligently assume this is what launch will consist of.

Beta is an excuse for bugs, not for missing features such as international servers and community features such as chat rooms.

I'm in the military and unfortunately I'm going to have to find a way to hack this game and play on LAN. When I head out to Afghanistan I'm may not always have the option to connect to B.net.
~ Richard Trahan
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
April 28 2010 03:30 GMT
#168
They're a business they need to make money, but I'm trying to decide if the server segratation is a bad enough thing where I should boycott the game or if it's really not that bad. It doesn't seem like blizzard cares about making sc2 a serious esport game anyways despite anything they might have said.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
Feverus
Profile Joined April 2010
71 Posts
April 28 2010 10:01 GMT
#169
I don't think most of us are going to boycott the game. It doesn't really matter how angry we are because a few people on an online forum not buying the game isn't going to change Blizzard's mind.

That's not really an excuse to stop haranguing blizzard, though. Emails, forum posts, create noise and don't accept the segregation status quo. Enough attention and they might add it in.
theqat
Profile Blog Joined March 2008
United States2856 Posts
April 28 2010 15:46 GMT
#170
http://forums.battle.net/thread.html?topicId=24401487711&sid=5000 made a post in the NA suggestion forum suggesting that inter-regional play be allowed with a warning that connecting to far-away regions might be laggy

support it if you like
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