Not implementing these things wont really hurt sales at launch, but it's a symbolic gesture by Blizzard that pro gamers aren't important to them.
*edited for spelling
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Spidermonkey
United States251 Posts
Not implementing these things wont really hurt sales at launch, but it's a symbolic gesture by Blizzard that pro gamers aren't important to them. *edited for spelling | ||
Lollersauce
United States357 Posts
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Ganondorf
Italy600 Posts
On April 24 2010 13:42 ibutoss wrote: Show nested quote + On April 24 2010 13:41 Mohdoo wrote: I definitely agree that it is strange that the only reason Blizzard gives for this decision is lag. People are already sharing accounts to compete in tournaments, its just a little messy. If people are already doing it, why can't they help make it a bit easier? Because selling 2 or 3 copies of sc2 to every player is more profitable than 1 copy. That's the right answer. Sc2 is still p2p, and old bnet knew exactly who disconnected. The trick is simple : bnet keeps a connection active, so when you dc you lose also connection to bnet and the other player doesn't, easy. The difference is, now disconnects are simply counted as a loss. Which is a good thing. HoN has servers that hosts games so there the model is client/server, it is superior to p2p but with the numbers we have for sc2, will you explain to a blizzard manager why he has to spend tens of milions of $ just to make it slightly better. He'll just stick with the other solution, actually inreasing sales without increasing costs. | ||
Garaman
United States556 Posts
On April 27 2010 08:21 Spidermonkey wrote: More than anything it just makes me feel like Blizzard is out of touch with it's community. The pro's and higher skilled gamers have always lead the way in every one of Blizzard's games and how to improve them. Ignoring cross region play and the lack of chat rooms just makes me think that Blizzard thinks they know what we want regardless of what the community is actually saying. Not implementing these things wont really hurt sales at launch, but it's a symbolic gesture by Blizzard that pro gamers aren't important to them. *edited for spelling 100% agree. progaming isnt important to them. e-sports is DEFINITELY not important to them. only thing is money money money. mo money mo problems? eh? lol i like what the guy said about activision influencing blizzard... it totally seems true. | ||
omnigol
United States166 Posts
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Darkren
Canada1841 Posts
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Spidermonkey
United States251 Posts
On April 27 2010 12:36 Darkren wrote: Sorry but you guys are taking this way too dramatically it's still in the godamm beta That's been used as a scapegoat more times then I care to count anymore. SC2 is more than likely at the end of Beta. It's at the point where you can take what we currently have and intelligently assume this is what launch will consist of. Beta is an excuse for bugs, not for missing features such as international servers and community features such as chat rooms. I'm in the military and unfortunately I'm going to have to find a way to hack this game and play on LAN. When I head out to Afghanistan I'm may not always have the option to connect to B.net. | ||
guitarizt
United States1492 Posts
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Feverus
71 Posts
That's not really an excuse to stop haranguing blizzard, though. Emails, forum posts, create noise and don't accept the segregation status quo. Enough attention and they might add it in. | ||
theqat
United States2856 Posts
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