• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:41
CET 20:41
KST 04:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC28[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
No more SC2 streamers on team liquid? Dark completes military service, returns to SC2 Greetings.. Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery Recommended BW Settings for Mouse and Video Starcraft:Brood War Discord Servers [BSL23] RO16 Group Stage Starcraft player cRuZa Passed away.
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [BSL23] Ro16 Group C - Sunday 21:00 CET Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Simple Questions, Simple Answers Pluto's TvP 5Marine 2Medic Push Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Free Space RTS Game, optimised f. Phone/Tablet etc Nintendo Switch Thread List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
VCT 2027 America Kickoff LAT…
anakin.
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12400 users

Swap Infested Terran ability with Transfusion - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
April 06 2010 21:06 GMT
#21
Imagine the early game rushes you can make with infested terrans...
btlyger
Profile Blog Joined February 2010
United States470 Posts
April 06 2010 21:08 GMT
#22
Actually, this is a GREAT idea considering how it makes sense with lore, and it also makes it so zerg really have to choose between macro and defense with their queens energy.

Amazing idea, 100% support here.
"Minerals being mined. Minerals being mined. Minerals being mined." Learn how to post: http://www.albinoblacksheep.com/flash/posting
hugman
Profile Joined June 2009
Sweden4644 Posts
April 06 2010 21:10 GMT
#23
I like the idea except it doesn't address the issue of 'Spawn Infested Terran' being completely stupid. It should spawn some other unit instead
fulmetljaket
Profile Blog Joined December 2008
482 Posts
April 06 2010 21:11 GMT
#24
i personally think its a pretty great idea, but if the heal was AoE, it couldnt be auto casted or instant casted and/or it would have to cost a bit more energy. if it wasnt AOE, tho, i could understand an autocast with a cooldown and/or hightened energy costs. it seems logical to me. great post
"Hunter Seeker Missile Is Gay, Just Like You." - Anon @ US
semantics
Profile Blog Joined November 2009
10040 Posts
April 06 2010 21:16 GMT
#25
On April 07 2010 06:04 Antpile wrote:
infested terrans would suck as air defense.

he'd just back out when he saw them, or go somewhere else cause they are slow.. come back when you have zero energy.

because of their weak mobility and the fact they would be on queens they could always buff the duration time to something a bit more reasonable.
FREEloss_ca
Profile Blog Joined December 2008
Canada603 Posts
April 06 2010 21:17 GMT
#26
Transfusion should become an AoE HoT; its mechanic would be the exact same as Fungal Growth; you cast it on a group of your own units and it heals them over time. This would Balance out psi storm and give the Zerg an alternative to just spamming Fungal Growth.

On the other hand, it would further improve the role of the queen as a base defender. You would have a choice of macro or defense. Not to mention it could buy you enough time to get those spore colonies or hydras up.

I like this idea very much. As it stands now, both of these abilities are rather useless as they're overshadowed by the other spells.
"Starcraft...It just echos brilliance and manliness." - Tasteless
killstereo
Profile Joined February 2010
Canada30 Posts
April 06 2010 21:17 GMT
#27
A way to perhaps still leave ZvZ scouting possible would be to make infested marines only attack by target firing. This gives you the possibility of sneaking in if the Zerg isn't paying attention/ or has the APM to spare. It still allows you to deal with air harass, just not as effectively as other units would.
semantics
Profile Blog Joined November 2009
10040 Posts
April 06 2010 21:17 GMT
#28
On April 07 2010 06:06 Klockan3 wrote:
Imagine the early game rushes you can make with infested terrans...

queen off creep moves slow as hell that be one hell of a rush 5 mins later once your queen reaches their base.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-04-06 21:23:57
April 06 2010 21:20 GMT
#29
Those Infested Terrans would have to provide the same amount of hitpoints as transfusion with 2 queens yields. And the Infested Terrans would have to spawn almost imediately or else those banshees will just snipe them before they can even attack. And even then the DPS should be higher than that of a queen because once a single Infested Terran dies the DPS will be lowered, while a pair of queens with Transfusion will keep up the full damage for quite a while.

I'm all for removing the Spawn Infested Terran spell from the Infestor, the sooner the better! But I am just starting to like my Queens with Transfusion (awesome meatshields against Marauders/Immortals!), so I would be sad if it was replaced with some crappy Infested Terrans. No matter where you put it, this spell will always be ugly.

And in case some of you hate roach v roach: AoE healing on the Infestor will most likely make that even more powerful. 60 lings vs 10 roaches 1 Infestor in the middle? No problem, just heal back up before the first roach falls. He added mutas? Who cares, fungal + heal hydras (or rather the roaches around the hydras).


Eh so my conclusion: Remove from Infestor: Yay. Rest: Nay.
It's not like this whole concept of healing your units instead of sending them into death is very "zergish" anyways.
If you have a good reason to disagree with the above, please tell me. Thank you.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
April 06 2010 21:22 GMT
#30
On April 07 2010 06:06 Klockan3 wrote:
Imagine the early game rushes you can make with infested terrans...

Eh, if you spend all your energy on infested terrans, you won't have any extra larvae
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
FREEloss_ca
Profile Blog Joined December 2008
Canada603 Posts
Last Edited: 2010-04-06 21:25:05
April 06 2010 21:24 GMT
#31
On April 07 2010 06:20 spinesheath wrote:


And in case some of you hate roach v roach: AoE healing on the Infestor will most likely make that even more powerful. 60 lings vs 10 roaches 1 Infestor in the middle? No problem, just heal back up before the first roach falls. He added mutas? Who cares, fungal + heal hydras (or rather the roaches around the hydras).


Yeah, but the example you're trying to use to prove your point is assuming your opponents are not using the infestor. The infestor would become a unit that's a priority to focus fire in addition to being a necessity in your unit mix; this, accompanied with constant Fungal Growth and transfusion micro, would create some very intense and dynamic game play.
"Starcraft...It just echos brilliance and manliness." - Tasteless
Disarray
Profile Blog Joined December 2007
United States1164 Posts
April 06 2010 21:24 GMT
#32
i like this idea, as both spells on their current units are almost 100% useless. and swapping them would make them very viable
Input limit reached. Please wait to perform more actions.
Bayern
Profile Joined March 2010
United States25 Posts
April 06 2010 21:25 GMT
#33
You could change the amount of energy needed for it. Such as a fourth of the energy to make one. So you could make like 4, which might be useful in a rush. Or you could have it use up all the energy and spawn a couple of them.
bendez
Profile Joined February 2010
Canada283 Posts
April 06 2010 21:29 GMT
#34
The healing ability could even be a channeled spell, much like to Healing Spray ability from Warcraft 3 Alchemist hero (http://classic.battle.net/war3/neutral/goblinalchemist.shtml). It could even heal enemies so that you can't just spray it on charging speedlings.

Whether it be behind the friendly troops casting healing, or at the front lines casting fungal/mind control, the infestors will remain the first target to kill.
huun
Profile Joined October 2004
Turkey58 Posts
April 06 2010 21:30 GMT
#35
zerg is already fine in mid game with hydras and roachs. now you are talking about AOE healing? if it wont be enough maybe you want zerglings with storm, overlords with nuke.

not a good idea. zerg will out macro toss and terran with such an ability.
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
April 06 2010 21:33 GMT
#36
On April 07 2010 06:30 huun wrote:
zerg is already fine in mid game with hydras and roachs. now you are talking about AOE healing? if it wont be enough maybe you want zerglings with storm, overlords with nuke.

not a good idea. zerg will out macro toss and terran with such an ability.

But the zerg midgame is so boring, this thread is an attempt to remedy how boring Zerg is =[
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 06 2010 21:34 GMT
#37
On April 07 2010 06:24 FREEloss_ca wrote:
Show nested quote +
On April 07 2010 06:20 spinesheath wrote:


And in case some of you hate roach v roach: AoE healing on the Infestor will most likely make that even more powerful. 60 lings vs 10 roaches 1 Infestor in the middle? No problem, just heal back up before the first roach falls. He added mutas? Who cares, fungal + heal hydras (or rather the roaches around the hydras).


Yeah, but the example you're trying to use to prove your point is assuming your opponents are not using the infestor. The infestor would become a unit that's a priority to focus fire in addition to being a necessity in your unit mix; this, accompanied with constant Fungal Growth and transfusion micro, would create some very intense and dynamic game play.


You can't focus fire an Infestor in the middle of a Roach ball when you are using a zergling-based army. Mutas can get fungal'd and die immediately, so trying to snipe them with Mutas probably isn't the best idea either. This AoE heal seems to favor roach/hydra over all other midgame zerg unit combinations imo.

On April 07 2010 06:24 Disarray wrote:
i like this idea, as both spells on their current units are almost 100% useless. and swapping them would make them very viable


Transfusion is not useless at all. It helps against early harrass and strong midgame pushes. It also goes well with Broodlords which happen to be so slow that queens can easily follow them.

If you have a good reason to disagree with the above, please tell me. Thank you.
Percutio
Profile Blog Joined April 2010
United States1672 Posts
Last Edited: 2010-04-06 21:37:48
April 06 2010 21:36 GMT
#38
Overall I like this idea. I think if you give the infested terran ability an additional ten seconds towards duration and ten extra health, then it could be very viable for emergency defense.

I think transfusion would work well if you made it a short range, small AoE cast of 50 health for 75 energy for ground units only. This would give the infestor a relatively powerful heal, but it would make the infestor more vulnerable to attack.
What does it matter how I loose it?
TwilightStar
Profile Blog Joined August 2009
United States649 Posts
April 06 2010 21:37 GMT
#39
This is genius... Such a simple swap, but it makes a lot of sense.
(5)Twilight Star.scx --------- AdmiralHoth: There was one week when I didn't shave for a month.
Perseverance
Profile Joined February 2010
Japan2800 Posts
April 06 2010 21:37 GMT
#40
This idea is so good I am jealous I didn't think of it.
<3 Moonbattles
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
02:00
Replay Cast Not-Summer Invite
TaKeTV 364
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 346
MindelVK 18
EmSc Tv 14
StarCraft: Brood War
Calm 2766
Rain 1392
Mini 293
Dewaltoss 101
ggaemo 58
Pusan 49
Hyun 49
sorry 26
Dota 2
Gorgc7429
qojqva1709
Counter-Strike
pashabiceps2539
zeus625
gobbtv296
edward31
Heroes of the Storm
Liquid`Hasu423
Other Games
singsing1580
Grubby1498
Beastyqt591
XaKoH 158
C9.Mang0130
ArmadaUGS94
Trikslyr88
UpATreeSC18
Chillindude16
Organizations
Other Games
gamesdonequick1350
StarCraft 2
angryscii 25
EmSc Tv 14
EmSc2Tv 14
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 41
• Hupsaiya 14
• Hinosc 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
• OhrlRock 0
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV456
League of Legends
• TFBlade1167
Other Games
• imaqtpie901
• Shiphtur502
Upcoming Events
OSC
3h 49m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
14h 19m
WardiTV Invitational
16h 19m
ByuN vs SHIN
MaxPax vs Solar
Clem vs TBD
herO vs TBD
Lambo vs TBD
Rogue vs TBD
IPSL
21h 19m
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
1d
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
1d 14h
WardiTV Invitational
1d 16h
IPSL
1d 21h
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
2 days
Artosis vs Dewalt
Ret vs Tech
SOOP
2 days
[ Show More ]
WardiTV Weekly
2 days
Monday Night Weeklies
3 days
PiGosaur Cup
4 days
The PondCast
4 days
GSL
5 days
Replay Cast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.