Darker Textures - Page 7
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pzea469
United States1520 Posts
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oolon
United States27 Posts
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YPang
United States4024 Posts
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pzea469
United States1520 Posts
Did anyone figure out how to install these textures into the mods folder yet, as was done with the sounds? Yes, its in the instructions in the OP i think dark texture will just make everything even harder to distinguish. Some people claim the opposite due to color contrast. But idk, maybe its a matter of opinion. | ||
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Leoj
United States396 Posts
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ArvickHero
10387 Posts
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pzea469
United States1520 Posts
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pzea469
United States1520 Posts
http://www.teamliquid.net/video/userstream.php?user=pzea469 | ||
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oolon
United States27 Posts
Good to see it worked like I thought it would. | ||
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Khalleb
Canada1909 Posts
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pzea469
United States1520 Posts
is it possible to play with those setting w/o getting disconected in multiplayer game if the other guys didnt dl it ? or u'll get disconected? These textures only affect how YOU see the game. Everyone else will see it regularly or differently if they put in different textures. You can safely play online with this without other people having the textures. You will not get disconnected. Ive been playing with them since i released them. | ||
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pzea469
United States1520 Posts
OP has been updated Also a few more screenshots for each race. | ||
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omninmo
2349 Posts
your terran and P look money though. the zerg buildings look strange and dont match the creep. i think they are a little too war3 undead looking with the metallicness (not sure of technical term) but the hydra, roach look awesome and evil. work on smoothing the buildings without too much blacky metalness | ||
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Jarvs
Australia639 Posts
Is there any way to change the areas which represent the team colour? | ||
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pzea469
United States1520 Posts
On April 04 2010 22:52 Jarvs wrote: For me, the contrast is fine, its the areas that are coloured which need a fix. In SC1 the entire zerg unit is the colour of the team, but in SC2 it's only part of the head or body, making it really tough to distinguish. Is there any way to change the areas which represent the team colour? not that I know of, sorry. It would be interesting to to see how it would look. These textures should make team colors stand out more though, at least in high settings. | ||
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pzea469
United States1520 Posts
On April 04 2010 22:46 omninmo wrote: the zerg is hurtin right now man. your terran and P look money though. the zerg buildings look strange and dont match the creep. i think they are a little too war3 undead looking with the metallicness (not sure of technical term) but the hydra, roach look awesome and evil. work on smoothing the buildings without too much blacky metalness thanks for the clear feedback. I will try out lightening the buildings more an maybe change the creep a bit too. | ||
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Dalmation
21 Posts
However new stalker seems too dark. I think u don't really have to change the Zerg (except hydra) they generally look fine.One problem, in Medium zealot seems all brown. | ||
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omninmo
2349 Posts
On April 04 2010 23:26 pzea469 wrote: thanks for the clear feedback. I will try out lightening the buildings more an maybe change the creep a bit too. i was talking about my experience playing the Z when they were GREEN colored. with green you can really see what i am talking about. I saw the red version and it looks much better but since the green is still the way it is... might still need some changes. oh and im on HIGH settings | ||
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pzea469
United States1520 Posts
On April 04 2010 23:32 Dalmation wrote: I love the look of the new toss cannon, just darker However new stalker seems too dark. I think u don't really have to change the Zerg (except hydra) they generally look fine.One problem, in Medium zealot seems all brown. hmm I havnt even looked at medium settings since these textures were based off how I thought the game looked in ultra. However I might look into that since I'd like everyone to be able to enjoy these textures. Ultra settings will be my main focus though. | ||
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Chuiu
3470 Posts
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