haha without beta i thought they still did 40.
do you think this will mean that mid game dt harass(much like against zerg in sc1) will be incredibly viable against terran?
Forum Index > SC2 General |
arb
Noobville17921 Posts
On March 26 2010 12:18 Kralic wrote: Show nested quote + On March 26 2010 12:17 arb wrote: On March 26 2010 12:07 Lz wrote: On March 26 2010 12:05 arb wrote: On March 26 2010 12:02 Tinithor wrote: On March 26 2010 11:58 arb wrote: On March 26 2010 09:02 synapse wrote: WHAT?? SCVs are no longer 60 hp? This is blasphemy... the scv was like the iconic terran unit.. They changed marines HP from 40 to 45 and you aren't complaining about that hahaha. yeah but marines have more hp but idk why you would lower scv hp(something about that scv rush i think..) and im not really caught up as i dont have beta, but do dt's do 45 damage now? 55 DAMAGE :D r u for rela Thus the DT nerf? haha without beta i thought they still did 40. do you think this will mean that mid game dt harass(much like against zerg in sc1) will be incredibly viable against terran? | ||
Kletus
Canada580 Posts
On March 26 2010 12:20 Dionyseus wrote: Show nested quote + On March 26 2010 12:16 Kletus wrote: On March 26 2010 12:15 Kralic wrote: On March 26 2010 12:13 Spartan wrote: On March 26 2010 12:10 Kralic wrote: Has anyone noticed the game loads slower after this patch? Mine did. I got that little 400x100 banner on my desktop when SC2 was loading. Apparently this is normal, but before the patch I would never get it - I'm guessing because my shit would load fast enough before. Yeah that is what I am getting, I literally thought I had to reinstall SCII because it was not loading, restarted my computer a few times, I found a SC2Switcher.exe (in the Support folder in the Starcraft II beta folder)that loaded it fast, not sure what the point of this executable is... takes me maybe 15 seconds for it to launch. I think it's just because servers are down though. Yes whenever you launch the SC2 executable I think it does a server check, if the servers are down it will try reconnecting several times before it finally shows you the login screen. Thought so, thats why when it finally launches I get a "Cannot connect to servers" message 2 times in a row without even clicking the "connect" button. | ||
Magnificent
United States41 Posts
| ||
QuanticHawk
United States32059 Posts
| ||
Mora
Canada5235 Posts
On March 26 2010 12:29 Hawk wrote: So when is it going to be up =[ | ||
DrakanSilva
Chile932 Posts
I have no idea what is going on but the server are still down right ? nobody can log in ? | ||
zealing
Canada806 Posts
On March 26 2010 12:30 Drakan wrote: mmm I reinstalled but can't get past v 0.4.0... I have no idea what is going on but the server are still down right ? nobody can log in ? nope us is down eu is still up | ||
BoNE-JuGG
Canada15 Posts
Thanks in advance for any headway on this. | ||
RPGabe
United States192 Posts
They played like a high-level 30 minute game that consisted of nothing but SCVs, Marines and Marauders against each other. I had to call that style 'Soviet Terran' since it was all about sending the peasants off to the front line to die over and over again. | ||
Meepman
Canada610 Posts
I died inside when i saw that the reset was confirmed, but servers were still dead. | ||
onmach
United States1241 Posts
As for the stalker upgrade, that's going to be serious. I don't think people realize what a huge thing that is. Mutas are like my goto unit, but now they will die a whole lot faster in that matchup. They are also more usable for harass since four of them one shot a worker (5 for scv, down from 8!), and they still have the blink option available which I think will see more use soon. The roach regen downgrade my affect zvz a little. I don't see many roaches get burrow, but usually when they do get it it is to defeat muta builds. Now mutas will be more capable of picking off burrowed roaches. I still don't think it will change the matchup very much. Banelings might see a bit more use against hydra/roach now, but I doubt it. I was hoping for some infestor changes, sigh. Maybe next patch. | ||
tyCe
Australia2542 Posts
I like the terran changes since it'll reduce the effectiveness of proxies and reactor-based rushes, encourage factory play and expansions. It makes terran less of a micro fest with marines and SCVs and reduces the imba of hellions, both of which was needed IMO. I found the baneling changes to be pretty retarded though. | ||
Spinel720
United States40 Posts
| ||
wishbones
Canada2600 Posts
On March 26 2010 12:30 Drakan wrote: mmm I reinstalled but can't get past v 0.4.0... I have no idea what is going on but the server are still down right ? nobody can log in ? yeah its still down sir. | ||
j4vz
Canada976 Posts
so i guess hellions is now the official terran counter for DT ? | ||
Quixoticism
United States80 Posts
I think a better fix would be to give SCVs a longer attack cooldown to balance it out with the other workers and change the unit priority points so that workers aren't the highest. (Serious wtf as to why this has even happened, workers should be the last to get auto targeted) Either that or make the SCV have 40hp and 'go inside' while building so they can't be targeted. I'd rather have the Factory units changed up a little more than the Factory itself. Reactor change seems a little harsh. Stalker buff was okay, but it could be a little better. Something like 10/5 +1/1 I think bringing the Obs bay would be better than the nerf to the Obs. It would push back timing on Obs but make having more of them cheaper. Robobay as it is has the most units to make without requiring any addons/tech buildings to make more. Dark shrine could be removed at making the Templar archives take longer or more expensive. The tech split is sad. DT's already cost more than SC as it is. I like the change to the Roach. Can't say much about the other balance changes other than they look pretty good. | ||
Nightmarjoo
United States3360 Posts
On March 26 2010 12:44 j4vz wrote: SCV -25% HP nerf... is this exagerate ? so i guess hellions is now the official terran counter for DT ? Hellion is the official counter to nothing, except maybe a counter to the terran-using-the-hellion's success. | ||
Ack1027
United States7873 Posts
I fail to see any reason to set it like that...whyyyy | ||
wintergt
Belgium1335 Posts
| ||
AppleTart
United States1261 Posts
| ||
| ||
![]() StarCraft 2 StarCraft: Brood War Britney Dota 2![]() ![]() Sea ![]() Horang2 ![]() Rain ![]() Bisu ![]() Jaedong ![]() ZerO ![]() Mini ![]() Flash ![]() EffOrt ![]() [ Show more ] Counter-Strike Other Games FrodaN4034 singsing1365 DeMusliM297 crisheroes295 RotterdaM273 Hui .171 B2W.Neo161 Fuzer ![]() SortOf98 Mew2King72 ArmadaUGS13 Organizations StarCraft: Brood War StarCraft 2 StarCraft: Brood War
StarCraft 2 • LUISG StarCraft: Brood War![]() • davetesta21 • AfreecaTV YouTube • intothetv ![]() • Kozan • IndyKCrew ![]() • LaughNgamezSOOP • Migwel ![]() • sooper7s Dota 2 League of Legends |
WardiTV Summer Champion…
WardiTV69
RSL Revival
PiGosaur Monday
WardiTV Summer Champion…
The PondCast
WardiTV Summer Champion…
Replay Cast
LiuLi Cup
Online Event
SC Evo League
[ Show More ] uThermal 2v2 Circuit
CSO Contender
Sparkling Tuna Cup
WardiTV Summer Champion…
SC Evo League
uThermal 2v2 Circuit
Afreeca Starleague
Sharp vs Ample
Larva vs Stork
Wardi Open
RotterdaM Event
Replay Cast
Replay Cast
Afreeca Starleague
JyJ vs TY
Bisu vs Speed
|
|