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Patch 6 Notes - Page 11

Forum Index > SC2 General
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aLt)nirvana
Profile Blog Joined September 2004
Singapore846 Posts
Last Edited: 2010-03-26 01:33:10
March 26 2010 01:31 GMT
#201
god this is is the worse patch so far. i generally agree with all the changes in the prev patches but some of the changes in this patch are terrible, or maybe i was expecting too much

toss anti-air / phoneixs not fixed still horrible vs mass muta

OBs more expensive wtf! TERRAN and zerg have "FREE" scouting!!

its not like toss have a free factory to lift up and scout around or instant free information thru scanning or expandable speed lings scouts or multiple overlord scouts around the map.

dt longer and more expensive wtf they arleady took so long
banelings better wtf! its VERY hard for p to fight roaches/lings/banelings early game
stalkers/immortals get owned by lings, zealots get owned by roaches/banelings

good points were:
stalkers buff was nice and needed
choke point /pathing fix was good - wonder how this plays out

toss still have a VERY hard time vs terrans early game M+Ms, and zerg muta ling
the difficulties in the MUs have not changed
sc2sea.com - The SEA / ANZ community
Sc2ggRise
Profile Blog Joined January 2009
United States607 Posts
March 26 2010 01:31 GMT
#202
dts can now 1-shot scvs
Disastorm
Profile Joined January 2008
United States922 Posts
March 26 2010 01:31 GMT
#203
They probably felt the scv w/ marine rush was too strong thats why they made marines slower to build and decreased scv hp from 60 to 45.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
March 26 2010 01:33 GMT
#204
So...anybody have a mirror to this patch? My computer refuses to let me patch with the downloader >.> And it even shows patch notes for patch 5, even though I have it already.
Southpaw
Profile Joined February 2010
United States39 Posts
March 26 2010 01:33 GMT
#205
Oh no the last patch before the game launches just came out!!...

oh wait...

Be a player not a designer. I welcome any change to the game that will bring new dynamics.

Wait.. buffing banelings...? No change to mutas? =X
theqat
Profile Blog Joined March 2008
United States2856 Posts
March 26 2010 01:33 GMT
#206
Yeah that change is specifically to fix the anti-Protoss scv/marine rush
Kyouya
Profile Joined January 2008
Mexico318 Posts
March 26 2010 01:34 GMT
#207
Im zerg, and im ok with this
Strike First, Strike Hard, Show No Mercy.
aLt)nirvana
Profile Blog Joined September 2004
Singapore846 Posts
March 26 2010 01:35 GMT
#208
btw hasnt anyone noticed the ravens auto turret lasts WAYYYYY too long?
sc2sea.com - The SEA / ANZ community
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 26 2010 01:36 GMT
#209
LOL @: scv nerf
baneling buff
dark shrine nerf

thumbs up @: stalker "buff"
collosus nerf
roach nerf
emp nerf
When they see MC Probe, all the ladies disrobe.
MannerKiss
Profile Joined June 2003
United States2398 Posts
March 26 2010 01:36 GMT
#210
Are the servers still down? Or am i having trouble getting it to patcH?
I want an igloo.
Meepman
Profile Joined December 2009
Canada610 Posts
March 26 2010 01:37 GMT
#211
On March 26 2010 10:33 Zeke50100 wrote:
So...anybody have a mirror to this patch? My computer refuses to let me patch with the downloader >.> And it even shows patch notes for patch 5, even though I have it already.


Same
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
March 26 2010 01:37 GMT
#212
So is the server down for everyone else? I really want to play this new patch/
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Savio
Profile Joined April 2008
United States1850 Posts
March 26 2010 01:37 GMT
#213
On March 26 2010 10:35 aLt)nirvana wrote:
btw hasnt anyone noticed the ravens auto turret lasts WAYYYYY too long?


Auto turret is great. And I play Zerg.
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
Meepman
Profile Joined December 2009
Canada610 Posts
March 26 2010 01:37 GMT
#214
I think some people are having trouble with the patch and some people are getting on....
BC.KoRn
Profile Joined February 2003
Canada567 Posts
March 26 2010 01:37 GMT
#215
On March 26 2010 10:37 Megalisk wrote:
So is the server down for everyone else? I really want to play this new patch/


Still down, I am checking every 5 minutes lol.
BentoBox
Profile Joined November 2009
Canada303 Posts
March 26 2010 01:38 GMT
#216
On March 26 2010 10:31 aLt)nirvana wrote:

OBs more expensive wtf! TERRAN and zerg have "FREE" scouting!!
(


Sacrificing a MULE by scanning is free to you?
Only dead fish swim with the stream
AdahnSC
Profile Joined March 2010
United States376 Posts
March 26 2010 01:39 GMT
#217
On March 26 2010 10:34 Kyouya wrote:
Im zerg, and im ok with this


im not, no more lawling at protoss because speedlings were unbalanced
rbjt
Profile Joined February 2010
Mexico3 Posts
Last Edited: 2010-03-26 01:42:08
March 26 2010 01:40 GMT
#218
just play and stop complaining like little girls or make your own videogame =)
micronesia
Profile Blog Joined July 2006
United States24740 Posts
March 26 2010 01:40 GMT
#219
For those of you having trouble patching... make sure you close sc2 rather than trying to log in without restarting.
ModeratorThere are animal crackers for people and there are people crackers for animals.
slained
Profile Blog Joined October 2006
Canada966 Posts
March 26 2010 01:40 GMT
#220
I kind of agree with the obs. Really great, I felt protoss early free maphack is a bit overpowered. Scvs I felt were also a good nerf, but its sad to see them not retaining their original hp from sc1. I don't agree with the baneling nerf

The factory change perhaps is to promote more mech builds. Which is good :D
Prev 1 9 10 11 12 13 33 Next All
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