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Ghost nuke mechanics! - Page 3

Forum Index > SC2 General
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Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
March 29 2010 16:06 GMT
#41
On March 12 2010 00:03 sysrpl wrote:
I screen capped a recent replay for you. This is what a nuke looks like:

[image loading]


oh wow, that looks awesome =)
aeroH
Profile Blog Joined February 2009
United States1034 Posts
March 29 2010 16:06 GMT
#42
what...? no one knew about this..?
whenever i heard 'upgrade complete' or 'research complete' i'd hit space, go back and research +2 or stasis or something. or else i'd forget later.

spacebar takes you to the most recent event that happened. like if you heard "our forces are under attack" and you hit spacebar it brings you to the place that your forces are under attack>

O.o
avich
Profile Joined March 2010
Philippines11 Posts
March 29 2010 16:14 GMT
#43
I think TLO is the first one who used nukes(a lot of it) in a serious, tourney match. Literally it was raining nukes in that game, scary...He even used it defensively
Eat SciiLaw
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
March 29 2010 16:17 GMT
#44
someone recently told me that if you hit spacebar after a nuke is launched it centers over the red dot...
..and then I would, ya know, check em'. (Aka SpoR)
aeroH
Profile Blog Joined February 2009
United States1034 Posts
March 29 2010 16:20 GMT
#45
^ it does
Gnosis
Profile Joined December 2008
Scotland912 Posts
March 29 2010 16:22 GMT
#46
Yes, and it will be the death of SC2 as an e-Sport.
"Reason is flawless, de jure, but reasoners are not, de facto." – Peter Kreeft
Pushover
Profile Joined October 2003
Netherlands34 Posts
March 29 2010 16:27 GMT
#47
Seriously? We don't see nukes nearly enough anyway and when they are fired it's usually peon lines or armies, so checking there for a few seconds hardly takes any effort at all. So why make it even easier with hitting spacebar.
Hell, one nuke can't even kill a colossus. :<
chirievalord
Profile Joined May 2009
Costa Rica92 Posts
March 29 2010 16:45 GMT
#48
If the space bar highlight is true on Nukes, it's a glitch that WILL be taken down.
Gnosis
Profile Joined December 2008
Scotland912 Posts
March 29 2010 16:47 GMT
#49
On March 30 2010 01:45 chirievalord wrote:
If the space bar highlight is true on Nukes, it's a glitch that WILL be taken down.


Well, it's true on nukes... How do you know that it WILL be resolved?
"Reason is flawless, de jure, but reasoners are not, de facto." – Peter Kreeft
Fruscainte
Profile Blog Joined December 2009
4596 Posts
March 29 2010 16:48 GMT
#50
I have a question

If you put the Crosshair for the Nuke on top of a building, such as a Nexus, can the opponent see the dot under the building?
italiangymnast
Profile Joined December 2009
United States246 Posts
March 29 2010 16:50 GMT
#51
wow thats retarded. i thought spacebar brought you back to the last place you produced from =/
SCII ID: Sanctuary LoL ID: erzin
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
March 29 2010 16:51 GMT
#52
On March 30 2010 01:45 chirievalord wrote:
If the space bar highlight is true on Nukes, it's a glitch that WILL be taken down.

Well, apparently it wasn't taken out of BW, so maybe it won't be taken out of SC2 either.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
March 29 2010 16:56 GMT
#53
I think The Little One still showed how nukes can be effective, even if the enemy knows where they are. Such as in his game, where he put a nuke behind his army while he was attacking an expansion. So the enemy army couldn't engage his without being completely nuked, and when he destroyed the expansion he just cancelled the nuke.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2010-03-29 16:58:10
March 29 2010 16:57 GMT
#54
On March 30 2010 01:50 italiangymnast wrote:
wow thats retarded. i thought spacebar brought you back to the last place you produced from =/

The last message, for example when you are under attack as well. Makes navigating the map so much easier! When you hear "Our base is under attack" instant spacebar and you are there!

And as said many times, spacebar centers on the nuke in broodwar as well. Nothing new.
Beaudereck
Profile Joined October 2008
Canada140 Posts
March 29 2010 18:20 GMT
#55
I don't see why Blizzard would make a tiny little dot barely unidentifiable if you can reach it simply by pressing on space-bar.
Opopos
wintergt
Profile Joined February 2010
Belgium1335 Posts
March 29 2010 18:33 GMT
#56
On March 30 2010 01:56 Fruscainte wrote:
I think The Little One still showed how nukes can be effective, even if the enemy knows where they are. Such as in his game, where he put a nuke behind his army while he was attacking an expansion. So the enemy army couldn't engage his without being completely nuked, and when he destroyed the expansion he just cancelled the nuke.

He also tried to nuke the protoss army a few times out in the open, which is silly when they can just spacebar and know where it is. (his opponent always moved his army asap, so maybe he knew about this) Nukes are very nice but I really hope they remove this spacebar thing to introduce more skill.

Also in starcraft I remember reading tips to "nuke under overlords" so your opponent cant see the dot and we could spacebar it all along, wtf? But anyway, I guess if you really want to cause mayhem you need to chain 2 or 3 nukes so they can only catch the last spot. ^^
here i am
ocho
Profile Joined June 2009
United States172 Posts
March 29 2010 18:34 GMT
#57
So you can seriously do this in BW too? I thought that guy was trollin'. If so, how did any progamer ever get nuked?
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