StarCraft 2 Beta Patch 1 (version 0.3.0.14093) - Page 15
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Integra
Sweden5626 Posts
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Hollow
Canada2180 Posts
On February 26 2010 16:46 Virtue wrote: Protoss still can't island expo... without recall lulz, anyone else notice that toss has no dropship. Warm Prism is a dropship On February 26 2010 16:47 nard wrote: i was so looking forward to abuse this at release :C I can take over for you if you want at the price I paid I'd much rather just switch race | ||
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PGHammer
United States132 Posts
On February 26 2010 11:35 FrozenArbiter wrote: Uh, arbiters in SC1 CAN cloak ground units... Am I not reading what you are saying correctly? Arbies could cloak ground units, but not buildings. (The building-cloak makes the Mothership useful aas a defensive/base-defense deployment; Arbies are more tactical.) Unless they are going to allow you to build more than one (as you could with Arbiters), the Mothership nerf was pointless (unless you just wanted to have it not be deployed at all). True; with the big nerfing, it will be deployed far less (cost is way up, and damage it deals, and abilities it has, are way down compared to the increased cost), deployment, even before the nerf, was chancey (if you didn't give it adequate support) unless you deployed it defensively. | ||
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zergpower123
United States197 Posts
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iNcontroL
USA29055 Posts
On February 26 2010 16:45 Hollow wrote: Man, I don't even feel like playing anymore. Most of my games were based around the Mothership. It was the only thing that helped deal with how overpowered T and Z are. If they are going to nerf it THIS bad they should have allowed making multiple motherships. Now we are stuck with this awkward and slow unit that takes an eternity to build. We have to wait for 200/200 energy to have a very poweful attack (Mass recall + Vortex). It's going to be very hard to turtle with this unit until 200/200... at least with arbiters we could use one or many to recall and others to statis. We are now limited to only one big slow vulnerable arbiter. Not only that but our GATES take longer to build? Is this so we die to roach rush every time if we don't make multiple cannons at our cliff or something? ... =/ Disappointing patch to say the least.. Yup protosses are useless without the imba mothership.. poor old protosses.. Wait.. oh nm, most of the league leaders are P SUP | ||
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BlueStar
Bulgaria1168 Posts
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zee
201 Posts
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Zelniq
United States7166 Posts
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hoptime
Australia35 Posts
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Saturnize
United States2473 Posts
On February 26 2010 17:40 hoptime wrote: if they do bring back the arbiter they really need to bring back the completely awesome rad voice as well Warp fields stabilized. | ||
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prayanavita
Hong Kong86 Posts
I am not sure about the way the infestor is positioned at the moment, the channeling thing is bad enough. But it seems the mind controlled unit has to stay in a certain range of the infestor otherwise it loses control quicker than the 10 seconds. Can anyone else confirm this? | ||
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Quanticfograw
United States2053 Posts
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NeoLearner
Belgium1847 Posts
15 seconds increase to gateway? Seems quite severe. | ||
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Hollow
Canada2180 Posts
On February 26 2010 17:14 {88}iNcontroL wrote: Yup protosses are useless without the imba mothership.. poor old protosses.. Wait.. oh nm, most of the league leaders are P SUP How are you making a point here? Most of the league leaders did not become leaders after the patch.... most of the ones I personally know including myself used the Mothership quite a lot. Speak for yourself... Toss is the weakest race right now as far as I can tell. The nerfing won't unable me to stay in the top of my division, but it certainly is going to make it much, much harder. I don't like feeling forced to go for quick games because I fear I'm going to get steamrolled in the late game. My main grip is with the PvZ. | ||
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mahnini
United States6862 Posts
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Heyoka
Katowice25012 Posts
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Skyze
Canada2324 Posts
From watching many replays, it sure looks like zerg is the strongest. and David Kim proves that when he plays full strength. But of course, since people need a race to pick on, they will always be picking on protoss. Its just like the foreigner scene in BW, everyone picks on protoss, its just carrying over. Yet when the #1 player in the world is Zerg, it makes it a moot point. | ||
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Schnake
Germany2819 Posts
On February 26 2010 18:01 Hollow wrote: How are you making a point here? Most of the league leaders did not become leaders after the patch.... most of the ones I personally know including myself used the Mothership quite a lot. Speak for yourself... Toss is the weakest race right now as far as I can tell. The nerfing won't unable me to stay in the top of my division, but it certainly is going to make it much, much harder. I don't like feeling forced to go for quick games because I fear I'm going to get steamrolled in the late game. My main grip is with the PvZ. Well you can check this post and protosses didn't seem bad at all: On February 25 2010 01:21 Nafaltar wrote: ![]() Platinum League 1v1 Rankings for the EU at ~3PM GMT on the 24th of February. I have played a couple of the Rank1's and the most devastating for me personally was Draco by a decent margin. | ||
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decemberscalm
United States1353 Posts
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UdderChaos
United Kingdom707 Posts
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