WTF? lol
Zerg spies?
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Deleted User 50491
721 Posts
WTF? lol | ||
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Mobius
Canada1268 Posts
On November 21 2009 02:16 Kuo wrote: http://www.gametrailers.com/video/zerg-changeling-starcraft-ii/59287 WTF? lol lol wtf.. no I dont think so.. And also the commercial things are like 5 million years long. | ||
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da_head
Canada3350 Posts
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Iplaythings
Denmark9110 Posts
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Chodorkovskiy
Israel459 Posts
Sorry, couldn't resist... | ||
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KO_SharpMind
Canada277 Posts
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Deleted User 50491
721 Posts
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Ideas
United States8167 Posts
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da_head
Canada3350 Posts
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Meta
United States6225 Posts
On November 21 2009 02:23 KO_SharpMind wrote: That's interesting but don't you think that the player would notice the change in his army size, even if it is very insignificant? Not to mention not being able to select those units and order them around... Could be cool for momentary scouting I suppose. Could be annoying as hell to deal with since (I assume) your units won't attack them unless they're ordered to. Perhaps detection reveals them? | ||
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Southlight
United States11768 Posts
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ProoM
Lithuania1741 Posts
On November 21 2009 02:19 Mobius wrote: lol wtf.. no I dont think so.. And also the commercial things are like 5 million years long. aka yesterday >.> Zerg Changeling Gameplay Posted: Nov 19, 2009 | ||
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Deleted User 50491
721 Posts
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da_head
Canada3350 Posts
On November 21 2009 02:38 Meta wrote: Not to mention not being able to select those units and order them around... actually i think u can. | ||
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kerpal
United Kingdom2695 Posts
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evanthebouncy!
United States12796 Posts
"Oh HAI, i see some random units in the middle of nowhere it must be mine1!" "Oh HAI, i just lost a huge messy battle but how come he's not attacking my 3 marines?!" I just don't see how you can possibly use it. Seeing how bases are built on high-ground it'll be rediculously hard trying to sneak one in somehow | ||
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KO_SharpMind
Canada277 Posts
On November 21 2009 02:38 Meta wrote: Not to mention not being able to select those units and order them around... Could be cool for momentary scouting I suppose. Could be annoying as hell to deal with since (I assume) your units won't attack them unless they're ordered to. Perhaps detection reveals them? yea exactlly my point, maybe it maybe viable late game when scouting out for different expansions, i mean like chaging into an SCV and just hiding in the mineral line or something like that, but it would be only viable in late game since in the early game a player would easily notice why one of its gatherers isn't mining b/c of the automine system. It would probably only work in a very well saturated mineral line to boot. But it will be hard to tell until beta is released and we can see whether it is used efficiantly or just ignored. | ||
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Qikz
United Kingdom12027 Posts
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Meta
United States6225 Posts
But surely it won't give vision to your opponent, and surely it won't attack your own units, which would make it very easy for your opponent to spot. Furthermore, I doubt it attacks your enemy while it's camouflaged, and why would you spend money on a unit that doesn't attack or cast spells? edit: nevermind, apparently they are free. An important question still needs an answer: is it single player only? | ||
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evanthebouncy!
United States12796 Posts
![]() that pyro is a spy! | ||
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![[image loading]](http://img405.imageshack.us/img405/9960/30106352.jpg)