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Forum Index > StarCraft 2 HotS
454 CommentsPost a Reply
Prev 1 2 3 4 5 21 22 23 Next All
Dvriel
Profile Joined November 2011
607 Posts
February 13 2013 23:44 GMT
#21
REally stupid change!!! After watching everybody not even trying to learn how to defend this,they just change the hellbat in the medivac and feel OK??? Come on,Change infestor took an year and if we talk about Terran its only a week???Why Blizzard,why? So sad...I feel so sorry if even Pros werent trying to defend well,just whining...
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
February 13 2013 23:45 GMT
#22
Should pretty much solve the problem, IMO. 2 hellbats is enough to kill a couple probes possibly and at least deny mining time. That or you make a bigger commitment with 2 medivacs. Either way, hopefully this helps alleviate TvT being hellbat drop only XD
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
February 13 2013 23:45 GMT
#23
they dont look as big as siege tanks..... =)
Nuclease
Profile Joined August 2011
United States1049 Posts
February 13 2013 23:45 GMT
#24
Thank the LORD.
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
February 13 2013 23:46 GMT
#25
This won't do what they want it to. Hellbats are still stupid and too cost efficient.
"Infestors are the suck" - LzGamer
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2013-02-13 23:46:50
February 13 2013 23:46 GMT
#26
On February 14 2013 08:44 Dvriel wrote:
REally stupid change!!! After watching everybody not even trying to learn how to defend this,they just change the hellbat in the medivac and feel OK??? Come on,Change infestor took an year and if we talk about Terran its only a week???Why Blizzard,why? So sad...I feel so sorry if even Pros werent trying to defend well,just whining...


You should have watched DRG's stream right now, he defended the drops perfectly and you still end up way behind because of the investment. Also the mining time lost is really high even if you don't lose a single drone.
Maru and Serral are probably top 5.
Cababel
Profile Joined November 2012
United States31 Posts
February 13 2013 23:46 GMT
#27
Well that's one thing down. Just another 20 to go.
He's not just a step ahead he's dubstep ahead, just look at all his bases
Henk
Profile Joined March 2012
Netherlands578 Posts
February 13 2013 23:47 GMT
#28
On February 14 2013 08:44 Dvriel wrote:
REally stupid change!!! After watching everybody not even trying to learn how to defend this,they just change the hellbat in the medivac and feel OK??? Come on,Change infestor took an year and if we talk about Terran its only a week???Why Blizzard,why? So sad...I feel so sorry if even Pros werent trying to defend well,just whining...


Don't see why you're mad, it even fucked up TvT because of it's immense strength.
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
February 13 2013 23:48 GMT
#29
It's quite amusing that they, and most of you it seems, think that the problem with hellbats is the fact that they can be dropped 4 at a time. The problem is that the hellbats themselves are too powerful; shit changes like these hurt the multitasking options of the terran and still leave the unit being too powerful, which will lead to more all ins.
liberate71
Profile Joined October 2011
Australia10252 Posts
February 13 2013 23:48 GMT
#30
Wow I was just thinking this last night after watching the MVP HOTS game. People were quite vocal about how overpowered Hellbat drops seemed to be.. and I thought "well if their purpose was to be a more sturdy element of the mech army, maybe just make them harder to drop..." but I didnt think they would modify the drop capacity as it seemed universal with" population value" but it also made the most sense.

Impresive!
Minelord Stimfestor, also known as karma.
ssg
Profile Joined July 2011
United States1773 Posts
February 13 2013 23:48 GMT
#31
Why not just 3
Prplppleatr
Profile Joined May 2011
United States1518 Posts
February 13 2013 23:49 GMT
#32
On February 14 2013 08:38 heyoka wrote:
Well that was fast.

In blizzard time, this isn't "fast"...it's lightspeed
🥇 Prediction Contest - Mess with the best, die like the rest.
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
February 13 2013 23:49 GMT
#33
Doubt this will change a lot :/
A HvmpingD0gi
Profile Joined September 2012
9 Posts
February 13 2013 23:50 GMT
#34
So does that only apply to the hellbat, or the hellion as well?
And I pray that my name mean death to thee
samwise_the_brave
Profile Joined December 2012
Germany11 Posts
February 13 2013 23:51 GMT
#35
good change even i as a terran have to say that hellbat dropps hurt the gameplay to much especially tvt was a pain
FlamingKitty
Profile Joined March 2012
United States74 Posts
February 13 2013 23:51 GMT
#36
i like this a lot :D
이나무
TheSun
Profile Joined March 2010
Germany57 Posts
February 13 2013 23:53 GMT
#37
i like it. i didnt face hellbat drops yet (beta key since 2 days! yeah!) but the ones i saw on streams seemed like - well if it works 2 hellbats do unsignificantly less damage to drones when they land on them. Still a huge blow if you don't react fast enough and even if you react, still mining time lost. Good reaction blizzard - keep it going!
NotPorn
Profile Joined October 2012
Portugal5 Posts
February 13 2013 23:53 GMT
#38
this is not enough
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
February 13 2013 23:54 GMT
#39
I still remember the stream of EGDemuslim where he saw the hellbat drop miles away, put down bunkers and all kinds of shit to stop the drop, the drop happened and Demuslim stil lost more than the other Terran lol.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
BlueLanterna
Profile Joined April 2011
291 Posts
February 13 2013 23:54 GMT
#40
totally called this shit a few days ago, makes perfect sense imho.
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