What are the good (fun) points of HoTs - Page 5
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rEalGuapo
Germany832 Posts
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Ramiz1989
12124 Posts
... This is gonna sound really dumb, but the Elite/hardest AI does really silly/fun micro tricks that you'll never see from people. For instance, versus Zerg, they would send 3-4 overseers along with their units to let out changelings around a thor so that it could move anywhere and snipe it. It's pretty tight, I dunno if insane AI does it on WoL though. Wait, they included insane AI in latest patch? Somebody told me they didn't. O.o | ||
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mandingo
25 Posts
On January 26 2013 14:18 Spyridon wrote: I'm going to pretend it's not obvious that you are just trying to troll me, because I already explained the dynamic... If tank compositions are still your problem... You already learned the solution for tank compositions in WoL. Just because they come a bit earlier don't mean you need a different counter. Not to mention the WoL counter to tank compositions is even stronger now that Zerg has Vipers. With the Viper you can force them out of that composition, which leads you to the dynamic I explained. Are you even playing this game? One solution to mech in WoL was to trade roaches with tanks when they still have a low number. That's impossible now because of widow mines and battle helions which just tank too much. There is no dynamic in ZvT mech right now. You can't do anything pre hive. If sitting in your base for 15minutes is your definition of great new dynamics... fine. | ||
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badganondorf
Finland1 Post
Blizzard should get rid off these units: Sentry, Stalker, Immortal, Colossus, Warp Prism, Mothership, Mothership Core, Oracle, Void Ray, Phoenix, Banshee, Hellion, Marauder, Medivac, Mule, Raven, Reaper, Thor, Viking, Corruptor, Brood Lord, Infestor, Overseer, Earthqueen, Roach, Baneling. Don't add these: Tempest Oracle Widow mine Hellbat Viper Swarm Host And replace them with: Dragoon, Reaver, Shuttle, Dark Archon, Scout, Arbiter, Corsair, Firebat, Medic, Vulture, Goliath, Wraith, Vessel, Dropship Valkyrie, Defiler, Lurker, Guardian, Devourer, Queen and Scourge. I believe I'm stating the obvious in most people's opinion, but just wanted to say it. User was warned for this post | ||
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PaperPrinter
33 Posts
On January 27 2013 01:28 mandingo wrote: Are you even playing this game? One solution to mech in WoL was to trade roaches with tanks when they still have a low number. That's impossible now because of widow mines and battle helions which just tank too much. There is no dynamic in ZvT mech right now. You can't do anything pre hive. If sitting in your base for 15minutes is your definition of great new dynamics... fine. Yep this is basically how it is, with new hellbats to tank incredibly well you just cant trade roaches for tanks anymore, with widow mines now you also run the risk of losing a large potion of your army/damaging it all. Muta vs mech is not viable either since a few well placed widow mines = bye bye mutas. If the maps had harder to take 3rd bases then none of this would even be a problem because then Terran would need to spread their army much more, but nope, all of the maps have easy to defend thirds which are insanely close to their natural/main which leads to boring turtle fests. HotS is in a really really bad spot right now imo. | ||
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Stingart
122 Posts
On January 29 2013 05:12 badganondorf wrote: I believe the funniest thing about HotS is that it's awfully unbalanced at the moment. Last night I pondered how to make HotS a lot better game than it is with the current patch. Here is the solution, I came up with during the night. Blizzard should get rid off these units: Sentry, Stalker, Immortal, Colossus, Warp Prism, Mothership, Mothership Core, Oracle, Void Ray, Phoenix, Banshee, Hellion, Marauder, Medivac, Mule, Raven, Reaper, Thor, Viking, Corruptor, Brood Lord, Infestor, Overseer, Earthqueen, Roach, Baneling. Don't add these: Tempest Oracle Widow mine Hellbat Viper Warm Host And replace them with: Dragoon, Reaver, Shuttle, Dark Archon, Scout, Arbiter, Corsair, Firebat, Medic, Vulture, Goliath, Wraith, Vessel, Dropship Valkyrie, Defiler, Lurker, Guardian, Devourer, Queen and Scourge. I believe I'm stating the obvious in most people's opinion, but just wanted to say it. 2 Queens? Not that the overmind would mind hehe. | ||
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empereur1987
Canada2 Posts
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RaZorwire
Sweden718 Posts
This community can be so fucking depressing sometimes. ![]() -------------------------------- Anyway, I'll share what I like so far: The new Raven seems really cool. Seeker Missile is actually very useful now, while still being dodgeable with anything but the slowest units. I've tried to go Marine/Medivac/Raven and I think it could actually have a lot of potential, in addition to being different and fun. | ||
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Maxd11
United States680 Posts
On January 26 2013 23:17 Ramiz1989 wrote: http://www.youtube.com/watch?v=KOtM7r7YJMk ... Wait, they included insane AI in latest patch? Somebody told me they didn't. O.o Well on the "ai ladder" where you get auto-matched against "equally skilled" ai opponents there is an elite level where I believe the same ai as the insane ai is used except that it doesn't cheat with map vision and extra moneys. The best part so far about hots is Kerrigan's boobies in 3d. I kid I kid. HotS is just generally better in pretty much every way. | ||
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ishmoks
Philippines50 Posts
For those who put those whining posts, it doesn't belong here on this thread. I'm dying to get my hands on a beta key and would really love to post the positive stuff that I would like about HotS. And based on the feedback here, I'm even more excited after hearing all the positive stuff about the game. Looking forward to more posts from people that have the beta and have something exciting to talk about the game. Thanks! | ||
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Artisian
United States115 Posts
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Rokevo
Finland1033 Posts
Vipers are fun to use. I love playing vs widow mines. I feel they add some much needed micro for zerg in ZvT | ||
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Redfish
United States142 Posts
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