• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:06
CEST 13:06
KST 20:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage1Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3
StarCraft 2
General
Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. [BSL22] RO32 Group Stage Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1588 users

Beta Balance Update #11 (Jan 9, 2013) - Page 30

Forum Index > StarCraft 2 HotS
1054 CommentsPost a Reply
Prev 1 28 29 30 31 32 53 Next
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2013-01-10 04:15:14
January 10 2013 04:14 GMT
#581
So, I played a few games, HSM energy change is of course good because now you build the unit and it is able to do something! Aka, you build ravens, they have a missile, so if Zerg remaxes on 20 corruptors or what not you actually have a fighting chance.

As for mech TvP...played 1 game of it, and that's enough for me. Nothing changed. Tempest + templar still beats everything, add in carriers and it's even worse for Terran/mech.
Sup
vesicular
Profile Blog Joined March 2010
United States1310 Posts
Last Edited: 2013-01-10 04:22:18
January 10 2013 04:22 GMT
#582
On January 10 2013 12:46 oxxo wrote:
Trust me, they know exactly what is wrong with TvP, just like everybody else on this forum. But the problem as we all know is in how they designed Protoss in sc2 and they won't change its core because it would mean that they needed to remake Protoss as a whole and that would also mean that we were right all along, they were wrong and failed at their job. They would also get a shitstorm from people that like sc2 protoss like it is.


You could say this about all the races really.
STX Fighting!
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
January 10 2013 04:23 GMT
#583
Not sure if happy or lost.
ok
Huragius
Profile Joined September 2010
Lithuania1506 Posts
January 10 2013 04:25 GMT
#584
On January 10 2013 13:06 Plansix wrote:
Show nested quote +
On January 10 2013 13:03 Huragius wrote:
On January 10 2013 12:41 Glenn313 wrote:
Terran is looking sick right now.


What ?
Reaper is shit now. It can only be used for scouting. 4 Damage and no up hill vision ? Come on. Just tried them and was kinda disappointed. Well at least TvT will be better.
Siege tanks don't require upgrade for siege mode. Yeah it's nice, but I played pure bio because vipers just counter tanks way too hard. And now medivacs don't have the healing upgrade...
Siege tank buff is irrelevant in TvP because 1/1/1 CAN'T work in HotS due to Mothership core.
Raven change is nice thou. Now they are worth their costs.
So, probably the only match-up that changed is TvT (no more reaper wars).


Thorzain seems to be kicking ass and taking names post patch. We will have to see, rather than theory craft.


How is this any relevant to what I said ? Did I say that Terran can't win? The idea of my post is that this patch didn't address any of balance/design issues (mostly design) and is kinda random.
vesicular
Profile Blog Joined March 2010
United States1310 Posts
January 10 2013 04:25 GMT
#585
On January 10 2013 13:13 Schlendrian wrote:
Regarding the Siege Tank, I would like to see Blizzard reintroducing something similar to the Overkill from Brood War.


Everyone wants to see this, unfortunately, Blizzard has an aversion to anything done correctly in BW. It's going to take years of kicking and screaming to get them to put this in the game.
STX Fighting!
gosublade
Profile Joined May 2011
632 Posts
January 10 2013 04:25 GMT
#586
fuck i just love blizz and how fast they roll out srsly big changes so fast. i know its beta but still. impressive
Not even death can save you from me.
Dynamitekid
Profile Joined November 2012
United States55 Posts
January 10 2013 04:28 GMT
#587
I am still wondering when are adrenaline glands going to get a buff.

BW = 50% attack speed.
SC2 = 20% attack speed.

Fuking pathetic.
vol_
Profile Joined May 2010
Australia1608 Posts
January 10 2013 04:28 GMT
#588
well just got wrecked 3 bases up by seeker missle >.< need to dodge that shit yo it fkn hurts
Jaedong gives me a deep resonance.
Destroyr
Profile Joined November 2011
Germany299 Posts
January 10 2013 04:29 GMT
#589
Whey this is so awesome. Just read the whole thread . I have not played the beta. And I don't have that much time. Should I buy the addon I don't know.

But again as in so many other demonstrations blizzard has at least a strange way of reasoning decisions. But maybe I am only a fool and Toss needs to play aggressive every game vs T because their late game composition is weaker. LOL
Sakray
Profile Blog Joined December 2008
France2198 Posts
January 10 2013 04:35 GMT
#590
Since they don't know what units to give to Terran, they just give them unbelievable huge buffs, and Toss is getting nerfed, and nerfed, and nerfed.
Nezgar
Profile Joined December 2012
Germany535 Posts
January 10 2013 04:44 GMT
#591
On January 10 2013 12:32 Warpish wrote:
If not even the blue flame upgrade can be used to improve the Hellbats, wouldn't it be logical to separate the two units?

Maybe replace it for some bio unit called Firebat that could be healed with Medivacs...



The Hellbat... can actually be healed by a medivac. And repaired, whatever you choose.

The general theme of the patch seems to be "you don't need any tech for basic mech units, have fun!" which is kinda meh. IIRC they once said that the problem with mech is that it is hard transition into. So the changes aren't surprising in that context.
The problem though is that the patch makes timings akin to the 1-1-1 much stronger as they will hit the protoss earlier. With the detection from the MsC gone it becomes a real pain to hold such pushes if it includes cloaked banshees.

Regarding the reaper: It might be a less dangerous unit now, but it still is a very great scouting tool. Some folks complained that it is too hard to scout as terran against protoss - yes, they really did - and well, there you go. Besides that scouting reapers will come earlier and don't need to be upgraded anymore. You can go full mech with a proxy reaper as scouting / harass. The nerf to the damage was neccessary as proxy reaper would otherwise be just too deadly.

The medivac upgrade still buffs the energy-efficiency so it's not that useless if you think about it. The healing rate was simply overpowered as it made drops during the mid- to lategame too hard to deal with. You could do 2 full warp-in cycles and still would have a hard time killing a drop. It also made drops a no-brainer as even if you did no economic damage or where not able to snipe any tech, you could still trade well with a failed drop. Everything should have risk to it, even terran drops.
Besides: Healing rate made bio way too powerful against gateway units in the mid- to lategame. So it's an overall expected and justified nerf.

The hellbat buff on the other hand... No, just no! The downside to mech was that it needed time to get to decent numbers in order to be effective. The problem with mech is that it gets exponentially better the more units you have. A full 200/200 mech army with spellcaster-support was basically impossible to engage and kill.
The change to the damage and splash causes them to be equally usefull in great numbers and in small numbers during the early game. They will even be effective against non-zealot armies. They have the same dps than a stalker which is just absurd.

Protoss changes are a flatout nerf which is disappointing. Oracles have rarely enough energy to cast envivision if you use them as a harassunit aswell. Defensive oracles are too much of an investment to justify. And Templar tech once again has no source of mobile detection. Really sad...

The_Darkness
Profile Joined December 2011
United States910 Posts
January 10 2013 04:45 GMT
#592
On January 10 2013 11:50 YyapSsap wrote:
Im going to withhold judgement til i get about 50 games in to get a feel for these changes.


Why would you ever withhold judgment when you can make a snap critical judgment based on nothing but speculation that might turn out to be right?
To be is to be the value of a bound variable.
Rabiator
Profile Joined March 2010
Germany3948 Posts
January 10 2013 04:52 GMT
#593
Are they really this stupid? Removing the upgrade for Siege Tank does NOT buff its performance and that is what is bad about it.

Reactor-built Reapers? REALLY????? After that damage nerf they wont be a problem anymore, because no one will build them.

The Raven change goes from bad to worse, because the new Seeker Missile attack version is less stylish than the old one and it was already "outrunnable" before. The only right thing they did was reducing the energy cost, but that is now the same cost as Fungal Growth ... I wonder if they think we should mass them like Infestors, but they would have to change the cost of autoturret to 25.
If you cant say what you're meaning, you can never mean what you're saying.
ETisME
Profile Blog Joined April 2011
12702 Posts
January 10 2013 04:53 GMT
#594
taking away siege tech may mean other race cannot hit any pre siege tech tank timing.
not sure if good or not
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Huragius
Profile Joined September 2010
Lithuania1506 Posts
January 10 2013 04:54 GMT
#595
On January 10 2013 13:52 Rabiator wrote:
Are they really this stupid? Removing the upgrade for Siege Tank does NOT buff its performance and that is what is bad about it.

Reactor-built Reapers? REALLY????? After that damage nerf they wont be a problem anymore, because no one will build them.

The Raven change goes from bad to worse, because the new Seeker Missile attack version is less stylish than the old one and it was already "outrunnable" before. The only right thing they did was reducing the energy cost, but that is now the same cost as Fungal Growth ... I wonder if they think we should mass them like Infestors, but they would have to change the cost of autoturret to 25.


People will build them. But only one and no more during all game lol.
syroz
Profile Joined September 2012
France249 Posts
Last Edited: 2013-01-10 05:13:46
January 10 2013 04:54 GMT
#596
I v played few TvP mech style, 100% winrate :D
HSM is crazy good, a real splash damage dealer. I felt there fear Hellbat is better, not really vs zealot but in general in big fights. I even add some mines late game for fun, their new ability is nice finally ahah.
I am happy.
(reapers really really suck btw)
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-01-10 05:00:06
January 10 2013 04:57 GMT
#597
On January 10 2013 13:44 Nezgar wrote:

Protoss changes are a flatout nerf which is disappointing. Oracles have rarely enough energy to cast envivision if you use them as a harassunit aswell. Defensive oracles are too much of an investment to justify. And Templar tech once again has no source of mobile detection. Really sad...



So, how are we supposed to deal with Widow Mine rushes again when Factories are in my base a full 2 minutes before an Observer can come out?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=384139&currentpage=2#29

What the hell Blizzard... did you forgot about the proxy Widow Mine rush in PvT?

This game is turning into such a joke.
Huragius
Profile Joined September 2010
Lithuania1506 Posts
January 10 2013 04:57 GMT
#598
On January 10 2013 13:54 syroz wrote:
I v played few TvP mech style, 100% winrate :D
HSM is crazy good, a real splash damage dealer. I felt there fear Hellbat is better, not really vs zealot but in general in big fights. I even add some mines late game for fun, they new ability is nice finally ahah.
I am happy.


I don't get it. How is Raven working against your Protoss opponents ? Aren't they making HTs or what ?
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
January 10 2013 04:59 GMT
#599
I dont understand blizzard.. First they have reapers in WOL. Then they nerf them so theyre used for only scouting and occasional worker killings... now they buff them up again a hell of a lot? To what? Nerf them down again?

Reapers are the new bunkers I guess....

And WTF NO SIEGE MODE RESEARCH 0__0 (this isnt starcraft anymore lol)
Jaedong.
vega12
Profile Joined April 2010
Japan73 Posts
Last Edited: 2013-01-10 04:59:48
January 10 2013 04:59 GMT
#600
On January 10 2013 13:28 Dynamitekid wrote:
I am still wondering when are adrenaline glands going to get a buff.

BW = 50% attack speed.
SC2 = 20% attack speed.

Fuking pathetic.


Adrenal Glands also giving the ability to dodge around 50% of splash damage for Zerglings would be pretty good too. Would allow them to deal much better with things like Colossus and Tanks.
Hydrogen is a light odorless gas, which, given enough time, turns into people.
Prev 1 28 29 30 31 32 53 Next
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #126
herO vs ArTLIVE!
TBD vs Shameless
IndyStarCraft 138
TKL 129
CranKy Ducklings101
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko180
IndyStarCraft 138
TKL 129
SortOf 126
ProTech120
StarCraft: Brood War
Sea 12383
Horang2 6164
Calm 4187
Bisu 1745
Jaedong 1190
Larva 471
Aegong 459
Hyuk 419
EffOrt 233
Mini 225
[ Show more ]
Stork 194
Shuttle 186
actioN 183
Light 177
Soulkey 129
Killer 128
ZerO 111
Rush 88
sorry 47
HiyA 39
Hm[arnc] 39
Soma 36
sSak 34
Mind 33
Sharp 31
hero 30
Snow 29
Backho 27
[sc1f]eonzerg 25
soO 22
Shinee 21
zelot 21
Free 20
ajuk12(nOOB) 15
Noble 14
Terrorterran 11
Movie 5
Dota 2
XcaliburYe857
XaKoH 464
Counter-Strike
olofmeister3048
fl0m1037
zeus417
edward42
Other Games
Liquid`RaSZi770
Happy261
crisheroes187
Pyrionflax186
B2W.Neo114
Mew2King47
ZerO(Twitch)14
Organizations
Counter-Strike
PGL9016
Other Games
BasetradeTV403
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• HappyZerGling 88
• StrangeGG 67
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt909
Upcoming Events
PiGosaur Cup
12h 54m
Replay Cast
21h 54m
Kung Fu Cup
1d
Replay Cast
1d 12h
The PondCast
1d 22h
CranKy Ducklings
2 days
WardiTV Team League
2 days
Replay Cast
3 days
CranKy Ducklings
3 days
WardiTV Team League
3 days
[ Show More ]
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
4 days
WardiTV Team League
4 days
BSL
5 days
Replay Cast
5 days
Replay Cast
5 days
Wardi Open
5 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
uThermal 2v2 Last Chance Qualifiers 2026
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.