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Patch Update 2.0.1 - Page 14

Forum Index > StarCraft 2 HotS
709 CommentsPost a Reply
Prev 1 12 13 14 15 16 36 Next All
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
November 01 2012 16:18 GMT
#261
We finaly have LAN? There is option called Region, where you can right now choose localhost or NA/SA
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
November 01 2012 16:20 GMT
#262
On November 02 2012 01:18 Sea_Food wrote:
Show nested quote +
On November 02 2012 01:16 labbe wrote:
On November 02 2012 01:14 Sea_Food wrote:
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard

Yeah, because selecting all units you have and attack-moving is such a GREAT thing to do, right?

/sarcasm


You no longer have to add units to control groups yourself.

If you dont know how huge this change is, then i dont know what to say.

1control group deathball just got huge buff.


That won't change the fact that it's still a bad idea to stick everything in one control group. They just made the game easier for the newbies.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
Utopi
Profile Joined July 2010
Denmark176 Posts
November 01 2012 16:25 GMT
#263
On November 02 2012 01:18 TheBloodyDwarf wrote:
We finaly have LAN? There is option called Region, where you can right now choose localhost or NA/SA


WHAT?! :D u are right i just checked it o.0
no.
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
November 01 2012 16:25 GMT
#264
On November 02 2012 01:20 NicolBolas wrote:
Show nested quote +
On November 02 2012 01:18 Sea_Food wrote:
On November 02 2012 01:16 labbe wrote:
On November 02 2012 01:14 Sea_Food wrote:
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard

Yeah, because selecting all units you have and attack-moving is such a GREAT thing to do, right?

/sarcasm


You no longer have to add units to control groups yourself.

If you dont know how huge this change is, then i dont know what to say.

1control group deathball just got huge buff.


That won't change the fact that it's still a bad idea to stick everything in one control group. They just made the game easier for the newbies.


I would say that more than 50% of pro gamers dont use more than 1 control group for army before 15min mark. From what i seen koreans even do this more than forgeiners.
And that easier "bad" style got a buff.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
November 01 2012 16:28 GMT
#265
On November 02 2012 01:20 NicolBolas wrote:
Show nested quote +
On November 02 2012 01:18 Sea_Food wrote:
On November 02 2012 01:16 labbe wrote:
On November 02 2012 01:14 Sea_Food wrote:
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard

Yeah, because selecting all units you have and attack-moving is such a GREAT thing to do, right?

/sarcasm


You no longer have to add units to control groups yourself.

If you dont know how huge this change is, then i dont know what to say.

1control group deathball just got huge buff.


That won't change the fact that it's still a bad idea to stick everything in one control group. They just made the game easier for the newbies.



It was buggy to begin with, as I had heard it would actually select queens as well for Zerg, so basically you'd pull half your production with you across the map. I am sure you can disable it in preferences though.
Lorch
Profile Joined June 2011
Germany3691 Posts
November 01 2012 16:33 GMT
#266
On November 02 2012 01:28 ThomasjServo wrote:
Show nested quote +
On November 02 2012 01:20 NicolBolas wrote:
On November 02 2012 01:18 Sea_Food wrote:
On November 02 2012 01:16 labbe wrote:
On November 02 2012 01:14 Sea_Food wrote:
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard

Yeah, because selecting all units you have and attack-moving is such a GREAT thing to do, right?

/sarcasm


You no longer have to add units to control groups yourself.

If you dont know how huge this change is, then i dont know what to say.

1control group deathball just got huge buff.


That won't change the fact that it's still a bad idea to stick everything in one control group. They just made the game easier for the newbies.



It was buggy to begin with, as I had heard it would actually select queens as well for Zerg, so basically you'd pull half your production with you across the map. I am sure you can disable it in preferences though.


Even if it would leave queens out, it's literally just a newbie feature. Any decent player will almost always have a drop, or a small amount of units for a counter/runby etc. pp.
No need to disable it, just like the worker thingie it has a hotkey. By default it's F2, so since I, and a lot of others, use F1-F4 for camera locations you won't even be able to use it anyways, plus as you said it's just so newbies don't have to use control groups.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
November 01 2012 16:44 GMT
#267
On November 02 2012 01:33 Lorch wrote:
Show nested quote +
On November 02 2012 01:28 ThomasjServo wrote:
On November 02 2012 01:20 NicolBolas wrote:
On November 02 2012 01:18 Sea_Food wrote:
On November 02 2012 01:16 labbe wrote:
On November 02 2012 01:14 Sea_Food wrote:
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard

Yeah, because selecting all units you have and attack-moving is such a GREAT thing to do, right?

/sarcasm


You no longer have to add units to control groups yourself.

If you dont know how huge this change is, then i dont know what to say.

1control group deathball just got huge buff.


That won't change the fact that it's still a bad idea to stick everything in one control group. They just made the game easier for the newbies.



It was buggy to begin with, as I had heard it would actually select queens as well for Zerg, so basically you'd pull half your production with you across the map. I am sure you can disable it in preferences though.


Even if it would leave queens out, it's literally just a newbie feature. Any decent player will almost always have a drop, or a small amount of units for a counter/runby etc. pp.
No need to disable it, just like the worker thingie it has a hotkey. By default it's F2, so since I, and a lot of others, use F1-F4 for camera locations you won't even be able to use it anyways, plus as you said it's just so newbies don't have to use control groups.

I am against it as well, less because of the newbieness of it and more because I don't think that it adds anything to the game.
Ethoex
Profile Joined June 2012
United States164 Posts
November 01 2012 16:46 GMT
#268
oh this is huge I wish i had a beta key
"Until the very, very top, in almost anything all that matters, is how much work you put in. The only problem is that most people can't work hard even at things they do enjoy, much less things they don't have a real passion for." - Greg "IdrA" Fields
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
November 01 2012 16:48 GMT
#269
On November 02 2012 01:14 Sea_Food wrote:
Show nested quote +
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard


This change only affects casual players. Any legitimate high level player will have almost 0 use for that button.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Shade_FR
Profile Joined June 2010
France378 Posts
Last Edited: 2012-11-01 16:53:00
November 01 2012 16:51 GMT
#270
On November 02 2012 01:33 Lorch wrote:
Show nested quote +
On November 02 2012 01:28 ThomasjServo wrote:
On November 02 2012 01:20 NicolBolas wrote:
On November 02 2012 01:18 Sea_Food wrote:
On November 02 2012 01:16 labbe wrote:
On November 02 2012 01:14 Sea_Food wrote:
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard

Yeah, because selecting all units you have and attack-moving is such a GREAT thing to do, right?

/sarcasm


You no longer have to add units to control groups yourself.

If you dont know how huge this change is, then i dont know what to say.

1control group deathball just got huge buff.


That won't change the fact that it's still a bad idea to stick everything in one control group. They just made the game easier for the newbies.



It was buggy to begin with, as I had heard it would actually select queens as well for Zerg, so basically you'd pull half your production with you across the map. I am sure you can disable it in preferences though.


Even if it would leave queens out, it's literally just a newbie feature. Any decent player will almost always have a drop, or a small amount of units for a counter/runby etc. pp.
No need to disable it, just like the worker thingie it has a hotkey. By default it's F2, so since I, and a lot of others, use F1-F4 for camera locations you won't even be able to use it anyways, plus as you said it's just so newbies don't have to use control groups.

Guys, this is Heart of the Swarm. There is a single player campaign planned and you'll need to control a shit ton of units that will spawn like every seconds or so :D :D This feature may be useful there instead of wasting time to group everything, everytime.
It will be useless in multi for most people, no need to debate about this.
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
November 01 2012 16:51 GMT
#271
The button actually might be handy for some situations, like very late when you have units all over the map and you want to use all your units. So it also selects for example 6 ultra's in your nydus that you had totally forgotten about.
Pokemon Master
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
November 01 2012 16:54 GMT
#272
On November 02 2012 01:51 Seiniyta wrote:
The button actually might be handy for some situations, like very late when you have units all over the map and you want to use all your units. So it also selects for example 6 ultra's in your nydus that you had totally forgotten about.

Not sure it would have unloaded them for RoRo
Mazer
Profile Joined April 2008
Canada1086 Posts
November 01 2012 16:57 GMT
#273
On November 02 2012 01:25 Sea_Food wrote:
Show nested quote +
On November 02 2012 01:20 NicolBolas wrote:
On November 02 2012 01:18 Sea_Food wrote:
On November 02 2012 01:16 labbe wrote:
On November 02 2012 01:14 Sea_Food wrote:
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard

Yeah, because selecting all units you have and attack-moving is such a GREAT thing to do, right?

/sarcasm


You no longer have to add units to control groups yourself.

If you dont know how huge this change is, then i dont know what to say.

1control group deathball just got huge buff.


That won't change the fact that it's still a bad idea to stick everything in one control group. They just made the game easier for the newbies.


I would say that more than 50% of pro gamers dont use more than 1 control group for army before 15min mark. From what i seen koreans even do this more than forgeiners.
And that easier "bad" style got a buff.


Pretty sure you're absolutely wrong about this. Maybe the 5 minute mark and even then, probably not.
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
November 01 2012 17:02 GMT
#274
On November 02 2012 01:57 Mazer wrote:
Show nested quote +
On November 02 2012 01:25 Sea_Food wrote:
On November 02 2012 01:20 NicolBolas wrote:
On November 02 2012 01:18 Sea_Food wrote:
On November 02 2012 01:16 labbe wrote:
On November 02 2012 01:14 Sea_Food wrote:
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard

Yeah, because selecting all units you have and attack-moving is such a GREAT thing to do, right?

/sarcasm


You no longer have to add units to control groups yourself.

If you dont know how huge this change is, then i dont know what to say.

1control group deathball just got huge buff.


That won't change the fact that it's still a bad idea to stick everything in one control group. They just made the game easier for the newbies.


I would say that more than 50% of pro gamers dont use more than 1 control group for army before 15min mark. From what i seen koreans even do this more than forgeiners.
And that easier "bad" style got a buff.


Pretty sure you're absolutely wrong about this. Maybe the 5 minute mark and even then, probably not.

Well, Stephano literally uses 1 hotkey for his army.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2012-11-01 17:05:50
November 01 2012 17:04 GMT
#275
On November 02 2012 01:25 Sea_Food wrote:
Show nested quote +
On November 02 2012 01:20 NicolBolas wrote:
On November 02 2012 01:18 Sea_Food wrote:
On November 02 2012 01:16 labbe wrote:
On November 02 2012 01:14 Sea_Food wrote:
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard

Yeah, because selecting all units you have and attack-moving is such a GREAT thing to do, right?

/sarcasm


You no longer have to add units to control groups yourself.

If you dont know how huge this change is, then i dont know what to say.

1control group deathball just got huge buff.


That won't change the fact that it's still a bad idea to stick everything in one control group. They just made the game easier for the newbies.


I would say that more than 50% of pro gamers dont use more than 1 control group for army before 15min mark. From what i seen koreans even do this more than forgeiners.
And that easier "bad" style got a buff.

And it will still be bad, and give disadvantages to people when they have to multitask, and when they meet a good harasser and multitasker. It is useless for Terran players, since Terran is all about drops and harass and good positioning, it is also useless for Zerg since it also select Queens(don't quote me on this, that is what I've heard). It is maybe useful for Protoss players in the mid game, but in the later stages Protoss has to micro and have to attack at few places at the same time, at least vs. Zerg players.

Seriously, I don't see this feature bringing any advantage.

On November 02 2012 02:02 KrazyTrumpet wrote:
Show nested quote +
On November 02 2012 01:57 Mazer wrote:
On November 02 2012 01:25 Sea_Food wrote:
On November 02 2012 01:20 NicolBolas wrote:
On November 02 2012 01:18 Sea_Food wrote:
On November 02 2012 01:16 labbe wrote:
On November 02 2012 01:14 Sea_Food wrote:
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard

Yeah, because selecting all units you have and attack-moving is such a GREAT thing to do, right?

/sarcasm


You no longer have to add units to control groups yourself.

If you dont know how huge this change is, then i dont know what to say.

1control group deathball just got huge buff.


That won't change the fact that it's still a bad idea to stick everything in one control group. They just made the game easier for the newbies.


I would say that more than 50% of pro gamers dont use more than 1 control group for army before 15min mark. From what i seen koreans even do this more than forgeiners.
And that easier "bad" style got a buff.


Pretty sure you're absolutely wrong about this. Maybe the 5 minute mark and even then, probably not.

Well, Stephano literally uses 1 hotkey for his army.

That is because Stephano is microing his army without hotkeys.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
baldgye
Profile Joined April 2011
United Kingdom1103 Posts
November 01 2012 17:05 GMT
#276
well its 10 in the US it seems and still no update or even a change of notice on the beta login screen :/
Lephex2.0
Profile Joined October 2012
Germany43 Posts
November 01 2012 17:06 GMT
#277
On November 02 2012 01:14 Sea_Food wrote:
Show nested quote +
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard


for players which are playing without army hotkeys its so anoying sometimes to separate the army from my workerline if i got banshee harrassed or something like that. Tell me about strg shif click or strg +1 or so on, But for me i like this little features and if you are that PRO like it sounds you wont use that feature anyway, right ? ;D
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2012-11-01 17:08:18
November 01 2012 17:08 GMT
#278
On November 02 2012 01:25 Utopi wrote:
Show nested quote +
On November 02 2012 01:18 TheBloodyDwarf wrote:
We finaly have LAN? There is option called Region, where you can right now choose localhost or NA/SA


WHAT?! :D u are right i just checked it o.0

Localhost technically means you're sending shit to your yourself, so I imagine it could just be some form of singleplayer.... crossing my fingers for lan though ><

Edit - lol post #7000.
virpi
Profile Blog Joined August 2009
Germany3599 Posts
November 01 2012 17:08 GMT
#279
On November 02 2012 02:05 baldgye wrote:
well its 10 in the US it seems and still no update or even a change of notice on the beta login screen :/

mine shows the following notice:
[image loading]
first we make expand, then we defense it.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2012-11-01 17:09:50
November 01 2012 17:09 GMT
#280
On November 02 2012 02:04 Ramiz1989 wrote:
Show nested quote +
On November 02 2012 01:25 Sea_Food wrote:
On November 02 2012 01:20 NicolBolas wrote:
On November 02 2012 01:18 Sea_Food wrote:
On November 02 2012 01:16 labbe wrote:
On November 02 2012 01:14 Sea_Food wrote:
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard

Yeah, because selecting all units you have and attack-moving is such a GREAT thing to do, right?

/sarcasm


You no longer have to add units to control groups yourself.

If you dont know how huge this change is, then i dont know what to say.

1control group deathball just got huge buff.


That won't change the fact that it's still a bad idea to stick everything in one control group. They just made the game easier for the newbies.


I would say that more than 50% of pro gamers dont use more than 1 control group for army before 15min mark. From what i seen koreans even do this more than forgeiners.
And that easier "bad" style got a buff.

And it will still be bad, and give disadvantages to people when they have to multitask, and when they meet a good harasser and multitasker. It is useless for Terran players, since Terran is all about drops and harass and good positioning, it is also useless for Zerg since it also select Queens(don't quote me on this, that is what I've heard). It is maybe useful for Protoss players in the mid game, but in the later stages Protoss has to micro and have to attack at few places at the same time, at least vs. Zerg players.

Seriously, I don't see this feature bringing any advantage.

Show nested quote +
On November 02 2012 02:02 KrazyTrumpet wrote:
On November 02 2012 01:57 Mazer wrote:
On November 02 2012 01:25 Sea_Food wrote:
On November 02 2012 01:20 NicolBolas wrote:
On November 02 2012 01:18 Sea_Food wrote:
On November 02 2012 01:16 labbe wrote:
On November 02 2012 01:14 Sea_Food wrote:
Added a Select Army Units button next to the Idle Worker button.


Did everyone else seriously miss this?

Is 1a too hard for people these days?
Lol


So overall this patch makes the game worse. GG blizzard

Yeah, because selecting all units you have and attack-moving is such a GREAT thing to do, right?

/sarcasm


You no longer have to add units to control groups yourself.

If you dont know how huge this change is, then i dont know what to say.

1control group deathball just got huge buff.


That won't change the fact that it's still a bad idea to stick everything in one control group. They just made the game easier for the newbies.


I would say that more than 50% of pro gamers dont use more than 1 control group for army before 15min mark. From what i seen koreans even do this more than forgeiners.
And that easier "bad" style got a buff.


Pretty sure you're absolutely wrong about this. Maybe the 5 minute mark and even then, probably not.

Well, Stephano literally uses 1 hotkey for his army.

That is because Stephano is microing his army without hotkeys.


so u dont think stephano uses even 1 control group? and do u mean to say hotkeys or control groups? im sure he a clicks and such
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
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